Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.10 @ 16:17:41 Player: Gobbopathe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2762) 2762 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 6427 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 98/100 System Corruption 6% Temperature Cool (17) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cooled Ion Engine Proton Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Precision Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Light Fission Core Light Treads Improved Heat Sink Improved Cooling System Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite High-powered Shock Rifle Flak Gun Proton Missile Launcher Heavy Rocket Launcher Great Axe [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mace Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . 2 2 2 2 Weapon . | . . . . . . Parts Attached 108 | 7 6 11 16 47 21 Power 9 | 1 1 1 1 4 1 Engine 6 | 1 1 1 1 2 . Core 2 | . . . . 2 . Reactor 1 | . . . . . 1 Propulsion 25 | 2 1 2 5 12 3 Treads 6 | . . . . 3 3 Leg 5 | . . . . 5 . Wheel 12 | 2 1 2 4 3 . Hover 1 | . . . 1 . . Flight 1 | . . . . 1 . Utility 25 | 2 2 3 4 6 8 Device 4 | . . 1 . 1 2 Storage 4 | 1 2 . . 1 . Processor 3 | 1 . . . 1 1 Hackware 10 | . . 2 2 2 4 Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 49 | 2 2 5 6 25 9 Energy Gun 15 | 1 2 4 5 1 2 Energy Cannon 8 | . . . . 7 1 Ballistic Gun 4 | 1 . . . 2 1 Ballistic Cannon 5 | . . . . 5 . Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon 5 | . . 1 1 3 . Slashing Weapon 8 | . . . . 5 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 2 2 1 Parts Lost 45 | . 2 . 8 14 21 Power 3 | . . . 1 2 . Propulsion 11 | . . . 3 4 4 Utility 16 | . . . 1 3 12 Weapon 15 | . 2 . 3 5 5 Highest Loss Streak 9 | . 2 . 5 9 7 Average Slot Usage (%) 96 | . 99 100 95 97 91 Engine 5 | . 14 11 7 4 1 Core 1 | . . . . 2 . Treads 3 | . . . . 1 11 Leg 2 | . . . . 4 . Wheel 9 | . 28 22 16 7 . Device 3 | . . 6 . 5 1 Storage 16 | . 27 22 18 15 11 Processor 4 | . . . . 7 6 Hackware 29 | . . 15 29 31 39 Energy Gun 5 | . 13 16 12 1 4 Energy Cannon 1 | . . . . 3 . Ballistic Gun 2 | . 14 4 . . 5 Ballistic Cannon 1 | . . . . 2 . Impact Weapon 2 | . . 1 4 3 . Slashing Weapon 1 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 57 | 13 41 47 51 55 57 Greatest Support 48 | 26 26 26 32 40 48 Greatest Overweight (x) 18 | . 1 1 3 18 2 Average Overweight (x) 1 | . . 1 1 1 . Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 15 | 5 15 16 16 16 14 Most Carried 16 | 6 10 16 16 16 16 Average Carried 13 | 2 7 13 15 15 13 Final Capacity 16 | 6 16 16 16 16 4 Final Carried 16 | 6 10 16 16 16 3 Class Distribution -------------------- 69% | Hacker-Mutant 15% | Wizard-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1826 | 276 281 119 160 571 419 Remotely . | . . . . . . Salvage Created 3080 | 109 317 210 724 848 872 Parts 140 | 7 17 13 34 40 29 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 53 | . 6 6 11 20 10 Melee 2 | . . . 1 1 . Guns 24 | . 6 6 7 1 4 Cannons 10 | . . . . 10 . AOE 12 | . . . . 7 5 Classes Destroyed 13 | 2 3 2 4 2 . Worker 2 | . . . . 1 1 Builder 5 | . . . 1 3 1 Tunneler 2 | 1 . . . . 1 Hauler 2 | . . . 1 1 . Recycler 3 | 1 . . . 1 1 Operator 2 | . 1 . . 1 . Watcher 6 | . 1 1 1 2 1 Swarmer 11 | . . 3 . 8 . Grunt 22 | . 6 1 4 4 7 Duelist 1 | . . . 1 . . Sentry 12 | . . 2 5 3 2 Hunter 4 | . . . 1 2 1 Programmer 3 | . . . . 3 . Best Kill Streak 8 | 2 2 2 7 8 7 Combat Bots Only 5 | . 2 2 3 5 4 Max Kills in Single Turn 4 | 1 2 1 1 3 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6596 | . 335 222 1079 2597 2363 Core 1876 | . 79 51 221 665 860 Absorbed by Shields 42 | . . . . . 42 Core Remaining (%) 63 | 100 68 87 59 5 . Volleys Fired 195 | 2 27 21 26 85 34 Largest 2 | 2 2 2 2 2 2 Hottest 144 | 70 70 90 101 144 91 Shots Fired 302 | 4 45 41 48 102 62 Gun 204 | 4 45 41 48 18 48 Cannon 86 | . . . . 76 10 Launcher 12 | . . . . 8 4 Special . | . . . . . . Kinetic 112 | 2 27 13 . 40 30 Thermal 71 | 2 18 12 7 32 . Explosive 8 | . . . . 8 . Electromagnetic 111 | . . 16 41 22 32 Robot Hit Streak 15 | 2 15 10 6 8 10 Robot Miss Streak 8 | 2 2 6 3 8 3 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 246 | 2 35 22 62 67 58 Core Hits 138 | 3 15 12 23 44 41 Critical Hits 8 | . 1 1 . 5 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 7 | . 1 1 . 4 1 Melee Attacks 72 | . . 4 26 33 9 Impact 39 | . . 4 26 9 . Slashing 33 | . . . . 24 9 Piercing . | . . . . . . Sneak Attacks 4 | . . . 1 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7555 | 35 471 481 1162 3375 2031 Guns 2544 | 35 471 436 557 194 851 Cannons 1397 | . . . . 1270 127 Explosions 2472 | . . 45 184 1269 974 Melee 1141 | . . . 421 642 78 Ramming 1 | . . . . . 1 Kinetic 1663 | 23 319 99 . 728 494 Thermal 1683 | 12 152 155 272 546 546 Explosive 972 | . . . . 972 . Electromagnetic 2095 | . . 227 469 487 912 Impact 472 | . . . 421 51 . Slashing 669 | . . . . 591 78 Piercing . | . . . . . . Highest Corruption 6 | . . . . 5 6 Average Corruption 3 | . . . . 3 3 Corruption Purged . | . . . . . . Effects 34 | . . . . 31 3 Message Errors 10 | . . . . 10 . Matter Fused 6 | . . . . 5 1 Heat Flow Errors 5 | . . . . 4 1 Energy Discharges 3 | . . . . 3 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 2 1 Misfires 1 | . . . . 1 . Targeting Errors 4 | . . . . 4 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 335 | . . 15 68 133 119 Projectiles 46 | . . . . 46 . Explosions 198 | . . 15 26 49 108 Melee 91 | . . . 42 38 11 Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 274 | . . . 44 54 176 Shots 6 | . . . 1 2 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 312 | 18 126 126 312 277 233 Average Temperature 75 | 10 41 50 118 79 41 Received Heat Transfer 1380 | . 189 42 396 381 372 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . 2 1 1 Combat Hostiles 3 | . . . 1 1 1 Parts Fried 25 | . . 5 9 5 6 Impact Corruptions 6 | . . . 5 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 1 2 . Heat Transferred 2268 | 37 421 309 472 729 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . 1 3 1 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 479 | 10 164 313 353 462 479 Initial 142 | . 6 68 . 30 142 Average 128 | 5 94 200 152 100 166 Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 76 | 100 100 36 59 85 74 Level 1 18 | . . 63 40 10 15 Level 2 4 | . . . . 3 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 23 | . 2 2 . 10 9 Investigation 5 | . . 2 . 1 2 Extermination 3 | . . . . 2 1 Reinforcement 8 | . 2 . . 4 2 Assault . | . . . . . . Garrison 7 | . . . . 3 4 Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . . 3 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 10 12 17 26 24 Peak Tracking Total 7 | . 3 4 6 6 7 Tactical Retreats 8 | . . 1 2 2 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 24 | . . . . 11 13 Max in Single Turn 10 | . . . . 6 10 Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills 4 | . . . . . 4 Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 32 | . 4 6 6 10 6 Terminals 23 | . 3 6 5 5 4 Fabricators 4 | . . . . 2 2 Repair Stations 3 | . 1 . . 2 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . 1 . . Total Hacks 93 | . 9 23 17 26 18 Successful 65 | . 4 14 16 20 11 Failed 27 | . 5 9 1 6 6 Catastrophic 6 | . 3 . . 1 2 Database Lockouts 1 | . . . . . 1 Manual 63 | . 5 21 14 12 11 Terminals 69 | . 7 23 16 12 11 Fabricators 14 | . . . . 7 7 Repair Stations 7 | . 2 . . 5 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . 1 . . Terminal Hacks 26 | . 1 9 8 4 4 Part Schematic 3 | . . . 3 . . Robot Analysis 3 | . . . . . 3 Prototype ID Bank 2 | . 1 . 1 . . Level Access Points 1 | . . . . 1 . Terminal Index 4 | . . 1 1 1 1 Alert Level 1 | . . 1 . . . Unreport Threat 3 | . . 1 1 1 . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Garrison Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 2 | . . 1 . 1 . Zone Layout 2 | . . 1 1 . . Fabricator Hacks 13 | . . . . 7 6 Network Status 3 | . . . . 2 1 Load Schematic 5 | . . . . 2 3 Build 5 | . . . . 3 2 Repair Station Hacks 7 | . 2 . . 5 . Scan Component 3 | . 1 . . 2 . Repair 3 | . 1 . . 2 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 16 | . 1 5 7 2 1 Terminals 15 | . 1 5 7 2 . Track 2 | . . 1 1 . . Assimilate 3 | . . . 3 . . Botnet 6 | . 1 2 2 1 . Operators 4 | . . 2 1 1 . Fabricators 1 | . . . . . 1 Overload 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 3 6 5 10 5 Full Trace Events 3 | . . 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 3 1 . Parts Built 5 | . . . . 3 2 Matter 730 | . . . . 438 292 Time 254 | . . . . 108 146 Total Part Build Rating 15 | . . . . 9 6 Parts Repaired 3 | . 1 . . 2 . Time 55 | . 26 . . 29 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 20 | . . . 20 20 . Highest-Rated Ally 10 | . . . 10 10 . Total Orders 6 | . . . . 6 . STAY 3 | . . . . 3 . FOLLOW 3 | . . . . 3 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 3 | . . . . . 3 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4486 | 71 310 436 484 2181 1004 Spaces Moved 2694 | 56 185 277 281 1356 539 Core 153 | 3 . . . 8 142 Treads 472 | . . . . 75 397 Legs 312 | . . . . 312 . Wheels 1754 | 53 185 277 281 958 . Hover . | . . . . . . Flight 3 | . . . . 3 . Fastest Speed 50 | 50 90 100 100 100 50 Average Speed 121 | 88 99 100 101 125 143 Slowest Speed 950 | 100 100 100 130 950 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 25 | 4 40 21 31 35 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 24 | . . 3 1 15 5 Terrain Destroyed 250 | . . 7 15 88 140 Melee 24 | . . 3 1 15 5 Projectile 5 | . . . . 5 . AOE 221 | . . 4 14 68 135 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3490 | 70 267 392 391 1676 694 Wait 280 | . 40 48 27 107 58 Move 2689 | 55 184 276 280 1355 539 Hop . | . . . . . . Pick Up 69 | 6 7 16 11 23 6 Fast Attach 32 | 7 1 4 4 13 3 Attach 43 | . 3 2 10 15 13 Detach 13 | . 1 3 . 5 4 Swap 33 | . 2 5 2 19 5 Drop 54 | . 2 13 5 21 13 Fire 195 | 2 27 21 26 85 34 Melee 72 | . . 4 26 33 9 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Repaired Wheel 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 8) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x2 816 | -9/Materials | Discovered new exit (range 3) 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Utility x2 971 | -8/Materials | Build established: Hacker-Mutant 1159 | -8/Materials | Lost 5 parts (1p2n1u1w) 1282 | -8/Materials | Discovered new exit (range 5) 1302 | -8/Materials | Entered Factory 1302 | -7/Factory | Accompanied by 2 allies 1302 | -7/Factory | Evolved 2 slots: Utility x2 1437 | -7/Factory | Discovered new exit (range 6) 1440 | -7/Factory | Identified exit to Lower Caves 1563 | -7/Factory | Repaired Mace 1643 | -7/Factory | Fabricated Hacking Suite? 1648 | -7/Factory | Repaired Wheel 3070 | -7/Factory | Garrison activated, responded to threat 3071 | -7/Factory | Fabricated Hacking Suite (x1) 3103 | -7/Factory | Core integrity fell below 50% 3167 | -7/Factory | Lost 9 parts (2n3u4w) 3218 | -7/Factory | Core integrity fell below 20% 3346 | -7/Factory | Fabricated Hacking Suite? 3378 | -7/Factory | Identified exit to Factory 3483 | -7/Factory | Entered another Factory area 3483 | -6/Factory | Evolved 2 slots: Utility x2 3709 | -6/Factory | Fabricated Adv. Sensor Array? 3809 | -6/Factory | Fabricated Hacking Suite? 3894 | -6/Factory | Build established: Wizard-Mutant 4234 | -6/Factory | Garrison activated, responded to threat 4313 | -6/Factory | Lost 6 parts (2n1u3w) 4407 | -6/Factory | Core integrity fell below 50% 4413 | -6/Factory | Lost 7 parts (2n3u2w) 4448 | -6/Factory | Central database locked down 4469 | -6/Factory | Crushed by falling debris 4469 | -6/Factory | Core integrity fell below 20% 4487 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04453_ Field strength at 57. 04454_ Field strength at 47. 04455_ Field strength at 37. 04456_ Field strength at 27. 04457_ Field strength at 14. 04457_ T-07 Excavator is excavating. 04458_ Stasis field depleted. 04460_ Drone sends a signal. 04465_ System corrupted: Component data lost. 04466_ Hacking Suite destroyed. 04469_ The unstable cave ceiling collapses. 04469_ Crushed by falling debris. 04469_ Adv. Terrain Scan Processor destroyed. 04469_ System corrupted by crushing effect (+2). 04479_ Hacking Suite destroyed. 04480_ System corrupted: Heat flow error (+268). 04482_ Slug penetrates Wall. 04482_ Destroyed VTOL Module. 04486_ Slug penetrates Earth. 04486_ Hacking Suite destroyed. 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Sensor Array | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Lrn. Terrain Scanner | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedDirtyTearclaws Manual? 0 Play Time 01:28:15 Cumulative 143.5 hours Start 2021.03.10 @ 14:44:17 End 2021.03.10 @ 16:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0ab8f00-47f4-40b6-b898-166d888d5954