Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.27 @ 22:11:43 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (1966) 1966 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6886 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 290/300 Energy 108/150 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (8) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Backup Module > --- WEAPON (2) ------- Katana > --- INVENTORY (8) ---- Improved Deuterium Engine Light Fission Core Potential Leg Potential Leg Small Storage Unit Improved Utility Shielding Heavy Laser Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Advanced System Shield System Backup Module > --- WEAPON ----------- Precision Assault Rifle Katana > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Small Storage Unit Improved Utility Shielding Flak Gun [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Katana Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 6 | . . . 2 . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 86 | . 1 7 20 13 3 . 2 9 . 30 1 Power 15 | . . 1 3 2 . . . 2 . 7 . Engine 8 | . . . 3 2 . . . 1 . 2 . Core 7 | . . 1 . . . . . 1 . 5 . Reactor . | . . . . . . . . . . . . Propulsion 25 | . . 1 5 4 2 . . 4 . 8 1 Treads . | . . . . . . . . . . . . Leg 14 | . . 1 5 4 2 . . . . 2 . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 2 1 Flight 8 | . . . . . . . . 4 . 4 . Utility 20 | . 1 1 4 1 1 . 2 2 . 8 . Device 10 | . . 1 3 1 . . . 2 . 3 . Storage 2 | . 1 . . . 1 . . . . . . Processor 2 | . . . 1 . . . . . . 1 . Hackware 5 | . . . . . . . 1 . . 4 . Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | . . 4 8 6 . . . 1 . 7 . Energy Gun 4 | . . 1 1 2 . . . . . . . Energy Cannon 5 | . . . 4 1 . . . . . . . Ballistic Gun 8 | . . 2 1 . . . . 1 . 4 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . 1 2 2 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 . 1 1 Parts Lost 26 | . . 2 2 5 . . 1 . . 16 . Power 4 | . . . 1 . . . . . . 3 . Propulsion 6 | . . . . . . . . . . 6 . Utility 6 | . . . . 1 . . . . . 5 . Weapon 10 | . . 2 1 4 . . 1 . . 2 . Highest Loss Streak 4 | . . 2 1 3 . . 1 . . 4 . Average Slot Usage (%) 93 | . 91 96 98 93 88 100 95 93 92 89 66 Engine 5 | . 14 1 4 11 11 11 9 5 7 3 . Core 4 | . . 12 6 . . . . 1 . 3 6 Leg 16 | . 28 28 22 22 21 22 18 . . 10 . Hover 1 | . . . . . . . . . . 5 . Flight 6 | . . . . . . . . 30 30 11 19 Device 12 | . . 12 22 20 11 11 9 13 15 6 13 Storage 10 | . 19 15 11 11 12 22 18 7 7 7 6 Processor 7 | . . . 8 11 11 11 9 7 7 7 6 Hackware 8 | . . . . . . . 6 7 7 19 6 Protection 1 | . . . . . . . 8 7 7 1 . Energy Gun 3 | . 28 14 4 11 . . . . . . . Energy Cannon 3 | . . . 16 1 . . . . . . . Ballistic Gun 2 | . . 9 . . . . . 2 . 3 . Launcher 1 | . . . . 2 11 11 8 . . . . Slashing Weapon 4 | . . . . 1 11 11 9 7 7 5 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 25 | 12 15 16 19 18 23 23 25 23 20 24 18 Greatest Support 60 | 20 20 20 26 23 60 60 60 23 23 60 18 Greatest Overweight (x) 1 | . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | . 6 6 6 6 10 10 10 10 8 8 8 Average Capacity 7 | . 6 6 6 6 6 10 10 8 8 8 8 Most Carried 10 | . 6 6 6 6 6 6 10 9 8 8 8 Average Carried 6 | . 5 5 5 5 6 6 9 8 7 6 8 Final Capacity 10 | 6 6 6 6 6 10 10 10 8 8 8 8 Final Carried 10 | 6 6 6 6 6 6 6 10 8 8 8 8 Class Distribution -------------------- 50% | Scavenger-Mutant 13% | Hacker-Mutant 7% | Scavenger-Scout 5% | Mutant 5% | Sprinter 4% | Hacker-Assassin 3% | Scout 3% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1577 | 200 . 123 312 197 . 39 97 . . 602 7 Remotely . | . . . . . . . . . . . . Salvage Created 2069 | . . 117 818 308 . . 128 . . 605 93 Parts 134 | . . 9 54 15 . . 20 . . 34 2 Haulers Intercepted 6 | . . . 4 . . . 1 . . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 48 | . . 5 10 9 . . 13 . . 11 . Melee 4 | . . . . . . . 1 . . 3 . Guns 15 | . . 2 2 4 . . . . . 7 . Cannons 9 | . . . 8 1 . . . . . . . AOE 20 | . . 3 . 4 . . 12 . . 1 . Classes Destroyed 11 | . . 2 6 1 . . 1 . . 1 . Worker 3 | . . . 3 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 6 | . . . 4 . . . 1 . . . 1 Operator 2 | . . . 1 . . . . . . 1 . Watcher 7 | . . . 4 . . . 1 . . 2 . Swarmer 15 | . . 3 . . . . 12 . . . . Grunt 19 | . . 2 6 7 . . . . . 4 . Duelist 3 | . . . . 2 . . . . . 1 . Sentry 7 | . . . 4 . . . 1 . . 2 . Programmer 4 | . . . . . . . . . . 4 . Best Kill Streak 11 | . . 3 6 3 . . 11 . . 3 1 Combat Bots Only 8 | . . 3 5 3 . . 8 . . 3 . Max Kills in Single Turn 4 | . . 2 2 2 . . 4 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . . 3 . . 1 . Melee 1 | . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Damage Taken 3357 | . . 368 471 414 . . 248 . . 1856 . Core 712 | . . 88 89 64 . . 54 . . 417 . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 64 . . . 61 90 . . 40 . Volleys Fired 133 | . . 17 47 23 . . 10 . . 36 . Largest 2 | . . 2 2 2 . . 1 . . 2 . Hottest 136 | . . 80 136 136 . . 30 . . 56 . Shots Fired 206 | . . 31 94 29 . . 10 . . 42 . Gun 102 | . . 29 13 20 . . . . . 40 . Cannon 81 | . . . 76 5 . . . . . . . Launcher 23 | . . 2 5 4 . . 10 . . 2 . Special . | . . . . . . . . . . . . Kinetic 44 | . . . 4 . . . . . . 40 . Thermal 127 | . . 17 85 25 . . . . . . . Explosive 23 | . . 2 5 4 . . 10 . . 2 . Electromagnetic 12 | . . 12 . . . . . . . . . Robot Hit Streak 17 | . . 5 17 11 . . 12 . . 10 . Robot Miss Streak 5 | . . 3 5 3 . . 3 . . 5 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 162 | . . 16 56 23 . . 3 . . 60 4 Core Hits 113 | . . 8 28 14 . . 27 . . 34 2 Critical Hits 3 | . . . 2 . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . 1 . Melee Attacks 84 | . . . . . . . 11 1 . 68 4 Impact . | . . . . . . . . . . . . Slashing 84 | . . . . . . . 11 1 . 68 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5384 | . . 333 1236 594 . . 1035 . . 1963 223 Guns 1358 | . . 211 169 243 . . . . . 735 . Cannons 1026 | . . . 965 61 . . . . . . . Explosions 1664 | . . 122 102 290 . . 978 . . 172 . Melee 1247 | . . . . . . . 57 . . 967 223 Ramming 89 | . . . . . . . . . . 89 . Kinetic 774 | . . . 39 . . . . . . 735 . Thermal 1677 | . . 89 1095 396 . . 97 . . . . Explosive 1475 | . . 122 102 198 . . 881 . . 172 . Electromagnetic 122 | . . 122 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1247 | . . . . . . . 57 . . 967 223 Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 17 . Average Corruption 9 | . . . . . . . . . . 9 . Corruption Purged 3 | . . . . . . . . . . 3 . Effects 64 | . . . . . . . . . . 64 . Message Errors 9 | . . . . . . . . . . 9 . Matter Fused 11 | . . . . . . . . . . 11 . Heat Flow Errors 10 | . . . . . . . . . . 10 . Energy Discharges 5 | . . . . . . . . . . 5 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . 3 . Data Loss (major) 3 | . . . . . . . . . . 3 . Misfires 4 | . . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . . 1 . Misdirections 10 | . . . . . . . . . . 10 . Targeting Errors 6 | . . . . . . . . . . 6 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 162 | . . . . 20 . . 57 . . 85 . Projectiles . | . . . . . . . . . . . . Explosions 133 | . . . . 20 . . 57 . . 56 . Melee 29 | . . . . . . . . . . 29 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 558 | . . . 48 136 . . . . . 374 . Shots 13 | . . . 3 5 . . . . . 5 . Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 342 | . . 342 7 17 . . . . . 260 . Average Temperature 114 | . . 196 3 17 . . . . . 92 . Received Heat Transfer 864 | . . 198 192 117 . . 54 . . 303 . Effects 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . 4 1 . . . . . . . Heat Transferred 3125 | . . 236 2072 767 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 294 | . . 130 237 270 . 15 294 149 97 174 85 Initial 133 | . . . . 65 . . 5 133 52 67 78 Average 93 | . . 83 97 216 . 14 128 138 69 67 78 Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . Low Security (%) 93 | . 100 100 94 26 . 100 84 100 100 100 100 Level 1 6 | . . . 5 73 . . 15 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . . 3 . . . 2 1 . 8 1 Investigation 4 | . . . 1 . . . . . . 3 . Extermination 5 | . . . . . . . . 1 . 4 . Reinforcement 6 | . . . 2 . . . 2 . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 7 | . 1 . 3 . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . . 5 23 9 . 3 16 . 3 18 . Peak Tracking Total 7 | . 3 3 5 3 . 3 7 1 4 4 . Tactical Retreats 4 | . . . 3 . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 3 | . . . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 13 | . . 2 2 3 . . 1 . . 5 . Max in Single Turn 4 | . . 1 1 3 . . 1 . . 4 . Garrison Access 2 | . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 19 | . . . 2 . . . 1 . . 14 2 Terminals 14 | . . . 2 . . . 1 . . 9 2 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . 2 . Total Hacks 56 | . . . 6 . . . 4 . . 41 5 Successful 20 | . . . 3 . . . 2 . . 14 1 Failed 36 | . . . 3 . . . 2 . . 27 4 Catastrophic 5 | . . . . . . . . . . 4 1 Database Lockouts . | . . . . . . . . . . . . Manual 14 | . . . 5 . 1 . . . . 8 . Terminals 38 | . . . 6 . . . 4 . . 23 5 Fabricators 10 | . . . . . . . . . . 10 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 6 . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 9 | . . . 2 . . . 2 . . 4 1 Part Schematic 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . Registered Components 2 | . . . 1 . . . 1 . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . 2 . Unauthorized Hacks 4 | . . . 1 . . . . . . 3 . Terminals 4 | . . . 1 . . . . . . 3 . Track 2 | . . . 1 . . . . . . 1 . Assimilate 1 | . . . . . . . . . . 1 . Operators 1 | . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . . . 2 . . . 1 . . 11 2 Full Trace Events 2 | . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built 4 | . . . . . . . . . . 4 . Matter 292 | . . . . . . . . . . 292 . Time 109 | . . . . . . . . . . 109 . Total Part Build Rating 12 | . . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 2 | . . . . . . . . . 1 1 . Largest Group 1 | . . . . . . . . . 1 1 . Highest-Rated Group 31 | . . . . . . . . . 31 26 . Highest-Rated Ally 31 | . . . . . . . . . 31 26 . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 . . Total Damage 63 | . . . . . . . . . 63 . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 5139 | . 122 472 1167 239 259 17 596 326 42 1823 76 Spaces Moved 4326 | 1 97 340 588 124 241 26 449 411 99 1779 171 Core . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 2375 | 1 97 340 588 124 241 26 449 . . 509 . Wheels . | . . . . . . . . . . . . Hover 442 | . . . . . . . . . . 442 . Flight 1509 | . . . . . . . . 411 99 828 171 Fastest Speed 29 | 120 120 120 120 120 90 45 45 29 29 29 34 Average Speed 75 | 120 120 120 120 120 105 65 88 29 29 57 34 Slowest Speed 150 | 120 120 120 120 120 150 90 90 29 29 90 117 Overloaded Moves 54 | . . . . . . 14 15 . . 25 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 1 . 4 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 2 37 68 47 25 61 13 38 8 67 39 5 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug 50 | . . . 14 . . . 8 1 . 27 . Terrain Destroyed 237 | . . 14 26 61 . . 74 1 . 61 . Melee 36 | . . . . . . . 8 1 . 27 . Projectile . | . . . . . . . . . . . . AOE 200 | . . 14 26 61 . . 66 . . 33 . Terrain Rammed 1 | . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total 5847 | . 102 375 960 184 245 25 621 617 112 2425 181 Wait 1146 | . 3 3 281 20 . . 142 189 12 493 3 Move 4302 | . 96 339 587 123 240 25 448 409 98 1770 167 Hop 7 | . . . . . . . . 1 . 4 2 Pick Up 29 | . 1 2 8 . . . 6 1 1 9 1 Fast Attach 29 | . 1 3 4 3 2 . 2 2 . 11 1 Attach 23 | . . 2 2 2 . . . 5 . 12 . Detach 13 | . . 2 . . . . . 4 . 7 . Swap 34 | . . 2 14 8 1 . . 2 . 7 . Drop 44 | . 1 5 17 5 2 . 2 3 1 5 3 Fire 133 | . . 17 47 23 . . 10 . . 36 . Melee 84 | . . . . . . . 11 1 . 68 4 Ram 1 | . . . . . . . . . . 1 . Kick 2 | . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 123 | -10/Materials | Entered Mines 223 | -10/Mines | Identified exit to Materials 324 | -10/Mines | Learned location of Zion (-6) 546 | -10/Mines | Build established: Scavenger-Mutant 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Utility x2 1599 | -9/Materials | Discovered new exit (range 5) 1604 | -9/Materials | Identified exit to Materials 1642 | -9/Materials | Discovered new exit (range 16) 1659 | -9/Materials | Identified exit to Mines 1762 | -9/Materials | Entered Mines 1899 | -9/Mines | Learned Materials garrison access intel 1993 | -9/Mines | Lost 3 parts (1u2w) 1995 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1996 | -9/Mines | Discovered new exit (range 5) 2000 | -9/Mines | Identified exit to Exiles 2001 | -9/Mines | Entered Exiles 2030 | -9/Exiles | Met 8R-AWN 2054 | -9/Exiles | Met EX-HEX 2087 | -9/Exiles | Met EX-BIN 2107 | -9/Exiles | Aligned with FarCom system 2108 | -9/Exiles | Given EX-Vault access code 2145 | -9/Exiles | Opened EX-Vault 2151 | -9/Exiles | Found Prototype Leg 2151 | -9/Exiles | Identified Potential Leg 2154 | -9/Exiles | Found Potential Leg 2173 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2188 | -9/Exiles | Exiles lab attacked by MAIN.C 2251 | -9/Exiles | Discovered new exit (range 12) 2260 | -9/Exiles | Identified exit to Mines 2260 | -9/Exiles | Left Exiles lab with Potential Leg 2260 | -9/Exiles | Entered Mines 2272 | -8/Mines | Discovered exit to Materials (range 10) 2277 | -8/Mines | Entered Materials 2277 | -8/Materials | Evolved 2 slots: Utility x2 2278 | -8/Materials | Loaded intel: 1 garrison access location 2457 | -8/Materials | Discovered new exit (range 10) 2802 | -8/Materials | Destroyed 8 combat bots 2873 | -8/Materials | Identified exit to Factory 2873 | -8/Materials | Entered Factory 2873 | -7/Factory | Evolved 2 slots: Propulsion x2 3199 | -7/Factory | Sucked down chute 3199 | -7/Factory | Entered Waste 3200 | -7/Waste | Met a frightened Derelict 3212 | -7/Waste | Spotted C-40 Crusher 3221 | -7/Waste | Spotted C-40 Crusher 3227 | -7/Waste | Spotted C-40 Crusher 3233 | -7/Waste | Spotted C-40 Crusher 3233 | -7/Waste | Discovered new exit (range 14) 3241 | -7/Waste | Identified exit to Factory 3241 | -7/Waste | Entered Factory 3409 | -7/Factory | Identified exit to Factory 3468 | -7/Factory | Discovered new exit (range 5) 3469 | -7/Factory | Identified exit to Lower Caves 3622 | -7/Factory | Discovered exit to Lower Caves (range 13) 3731 | -7/Factory | Lost 3 parts (1p2n) 3954 | -7/Factory | System corruption reached 10% 3987 | -7/Factory | Lost 3 parts (1p2u) 4242 | -7/Factory | Build established: Hacker-Mutant 4381 | -7/Factory | Lost 4 parts (1p2u1w) 4794 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 4933 | -7/Factory | Core integrity fell below 50% 4961 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 4973 | -7/Factory | Lost 4 parts (2n1u1w) 5064 | -7/Factory | Entered another Factory area 5064 | -6/Factory | Evolved 2 slots: Utility x2 5140 | -6/Factory | Self-destructed Last Messages --------------- 05104_ Acquired Lgt. Fission Core. 05106_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 05123_ Sneak attack on A-15 Conveyor. 05123_ A-15 Conveyor calls for reinforcements. 05123_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05126_ A-15 Conveyor Med. Treads severed. 05131_ R-10 Processor collects Med. Treads. 05133_ A-15 Conveyor destroyed. 05135_ K-01 Serf collects debris. 05135_ Acquired 7 matter. 05135_ Dropped Cesium-ion Thruster. 05136_ R-10 Processor collects Cesium-ion Thruster. 05137_ Acquired Prototype Hover Unit. 05137_ Identified Cld. Airjet. 05137_ Malfunction: Energy drain (-40). 05140_ K-01 Serf collects debris. 05140_ Dropped Faulty Cld. Airjet. Map ----- +----------------------------------------------------+ | # """""" ###+#######?????????????????????? | | # """""" # """ #?????????????????????? | | # """""" # """ "T" #?????????????????????? | | # """""" # """ #?????????????????????? | | # + """ #?????????????????????? | | + # = #?????????????????????? | | # # #?????????????????????? | | # ######## #?????????????????????? | | ##### #??????# #?????????????????????? | | #??????########+##?????????????????????? | | #?????????????# #??????????????????????? | | #?????????????# #??????????????????????? | | #?????????????# #???????? ???????????? | | #?????????????# #??????? ??????????? | | #+### #?????????????# #?????? ?????????? | | # #?????????????# #????? ?????????? | | #########???????????# #????? ?????????? | | + +?????#R#???? #??????????? | | ##### #??#### ##### #??????????? | | #????????????????# #??????????? | | #????????????????# #??????????? | | #????????????????# #??????????? | | #????????????????# #??????????? | | #????????????????# R k #??????????? | | ##### #### ! ! #??????????? | | + =@%= #??????????? | | #########?##+########/######## #??????????? | | #??????????????????? ???????? #??????????? | | #??????????????????? ????????? h?????????? | | #####?????????????????? ??????????#??????????? | | ??????????????????????? = ?????????????????????? | | ??????????????????????" "?????????????h??????? | | ??????????????????????" !! "????????????????????? | | ????????????????????? " !! " ???????????????????? | | ????????????????????? " " ???????????????????? | | ??????????????????????" "????????????????????? | | ??????????????????????" "????????????????????? | | ??????????????????????" "????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 66 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingRelayUnit Manual? 0 Play Time 01:05:25 Cumulative 91.4 hours Start 2021.02.25 @ 00:35:39 End 2021.02.27 @ 22:11:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b69b1148-b297-477e-8124-9673fcbea460