Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.30 @ 15:50:52 Player: Dhoby_Ghaut Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (149) 745 Value Destroyed (6331) 6331 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (5138) 5138 TOTAL SCORE: 21034 Bonus ------- High Alert Combat Kills 736 Follower Combat Kills 250 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 274 Win 3000 Friendly Fire -122 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 276/280 System Corruption 0% Temperature Cool (4) Movement Flying (111) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (14) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Armor Integrity Analyzer Improved Maneuvering Thrusters Hacking Suite Improved Hacking Suite System Mapper System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON (3) ------- Cooled Nova Cannon Perforator > --- INVENTORY (16) --- Reinforced Quantum Reactor Impulse Thruster Array Impulse Thruster Array Experimental Energy Well (1000) Experimental Energy Well (1000) Matter Compressor (114) Matter Neutralizer Nova Cannon Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Energy Well Long-range Sensor Array Advanced Terrain Scan Processor Experimental Target Analyzer Experimental Armor Integrity Analyzer Improved Maneuvering Thrusters Hacking Suite Improved Hacking Suite System Mapper System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Matter Neutralizer Perforator > --- INVENTORY -------- Improved Antigrav System Large Storage Unit Experimental Energy Well Matter Neutralizer Cooled Nova Cannon Helical Railgun Micro-nuke Launcher [Rating: 178] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . 1 . . . . . . . 2 Utility 12 | . . 1 . . . 2 1 1 2 1 . . . 2 . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 274 | 6 11 8 8 . 2 30 16 12 36 21 1 26 13 6 15 34 12 17 Power 25 | 1 . 1 1 . . 1 3 2 1 2 . 1 3 . 5 3 . 1 Engine 9 | 1 . 1 1 . . 1 2 1 1 1 . . . . . . . . Core 3 | . . . . . . . 1 1 . 1 . . . . . . . . Reactor 13 | . . . . . . . . . . . . 1 3 . 5 3 . 1 Propulsion 40 | 2 2 . . . . 6 2 2 2 3 . 3 2 1 1 8 1 5 Treads 18 | . 2 . . . . 6 2 2 2 2 . . . . . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 2 2 1 1 2 . 1 Flight 11 | . . . . . . . . . . 1 . 1 . . . 4 1 4 Utility 107 | 1 6 2 5 . . 11 6 3 14 10 1 16 2 4 3 17 3 3 Device 42 | . 2 1 1 . . 5 5 . 5 6 1 1 1 3 . 10 1 . Storage 12 | 1 2 . . . . 1 . . . 1 . 2 . 1 . 2 . 2 Processor 19 | . . . 1 . . 1 . 1 2 . . 8 1 . 1 2 1 1 Hackware 9 | . . . . . . . . 1 1 . . 4 . . 1 1 1 . Protection 25 | . 2 1 3 . . 4 1 1 6 3 . 1 . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 3 5 2 . 2 12 5 5 19 6 . 6 6 1 6 6 8 8 Energy Gun 25 | 1 . . . . . 2 1 3 4 1 . 2 3 . . 5 3 . Energy Cannon 9 | . . . . . . . . . 2 . . . . . 1 . 2 4 Ballistic Gun 20 | 1 . . 1 . . 6 3 . 4 . . . . 1 1 1 2 . Ballistic Cannon 22 | . 2 3 1 . 1 3 . 1 4 2 . . 1 . . . 1 3 Launcher 11 | . 1 2 . . 1 1 . . 1 1 . 1 2 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 1 1 4 2 . 3 . . 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . 4 1 3 1 1 . 8 1 1 . . 7 . Parts Lost 56 | . . . 5 . . 10 . . 3 18 . . 2 . 17 . 1 . Power 9 | . . . 1 . . 1 . . . 4 . . 1 . 2 . . . Propulsion 8 | . . . . . . 1 . . . 2 . . . . 5 . . . Utility 28 | . . . 3 . . 5 . . 2 10 . . 1 . 6 . 1 . Weapon 11 | . . . 1 . . 3 . . 1 2 . . . . 4 . . . Highest Loss Streak 16 | . . . 5 . . 6 . . 2 11 . . 1 . 16 . 1 . Average Slot Usage (%) 89 | . 99 100 96 100 100 95 99 99 97 76 21 48 81 92 82 62 79 82 Engine 5 | . 14 11 11 11 11 8 7 6 5 3 . . . . . . . . Core 2 | . . . . . . . 7 6 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 3 3 4 5 4 4 6 Treads 13 | . 28 22 22 22 22 17 15 20 15 10 . . . . . 1 . . Hover 1 | . . . . . . . . . . . . 3 15 19 14 1 . 1 Flight 1 | . . . . . . . . . . . 5 5 2 . . 3 7 14 Device 13 | . 2 11 3 . . 8 14 13 22 20 15 12 8 7 6 14 16 12 Storage 10 | . 14 11 11 11 11 10 15 13 11 9 . 3 10 13 8 3 8 8 Processor 7 | . . . 6 11 11 12 7 13 4 . . 10 10 14 11 7 8 12 Hackware 5 | . . . . . . . . 1 1 4 . 5 21 19 19 17 25 24 Protection 6 | . 11 11 9 11 11 10 6 4 9 6 . . . . 2 . . . Energy Gun 3 | . . . . . . 5 2 9 5 . . . 2 4 . 4 3 . Ballistic Gun 5 | . . . 11 11 11 8 19 8 1 4 . . . 2 5 1 1 . Ballistic Cannon 7 | . 26 30 21 22 21 12 . 1 3 5 . . . 1 . . . . Naked Turns 5 | . . . . . . . . . . 5 . . . . . . . . Heaviest Build 120 | 11 48 58 55 52 53 68 80 91 110 120 4 57 72 74 79 62 53 100 Greatest Support 140 | 26 40 40 40 40 40 42 40 60 90 140 3 40 74 74 74 135 54 75 Greatest Overweight (x) 20 | . 1 1 1 1 1 2 1 1 1 . 1 1 1 . 4 20 . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . 1 . . . . . . . Largest Inventory Capacity 18 | 6 12 12 12 12 12 18 18 18 18 18 4 10 10 10 10 10 10 16 Average Capacity 13 | 5 8 12 12 12 12 13 18 18 18 16 4 5 10 10 8 5 10 12 Most Carried 18 | 6 10 11 12 12 12 15 18 18 18 18 2 10 10 10 10 10 10 16 Average Carried 12 | 3 7 8 11 12 12 11 16 17 17 15 2 4 9 9 8 4 9 11 Final Capacity 18 | 6 12 12 12 12 12 18 18 18 18 4 4 10 10 10 4 10 10 16 Final Carried 18 | 6 9 11 12 12 12 15 18 18 18 3 2 10 9 10 3 10 10 12 Class Distribution -------------------- 17% | Scavenger-Tank 15% | Mutant 13% | Tank 12% | Gunner 12% | Hacker-Mutant 10% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Matter Collected 6097 | 251 422 239 199 234 82 1161 280 169 845 744 . 400 86 . 83 438 115 349 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5836 | . 539 153 166 . 112 1444 204 615 830 1115 . 43 158 . 187 24 . 246 Parts 287 | . 28 12 11 . 5 66 17 20 46 45 . 3 17 . 4 2 . 11 Haulers Intercepted 4 | . 1 . . . . 2 . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 2 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . . . 71 12 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Combat Hostiles Destroyed 116 | . 14 11 2 . 3 26 4 4 17 18 . 3 6 . 5 . . 3 Melee 1 | . . . . . . . . . . . . . 1 . . . . . Guns 31 | . . . . . . 12 4 3 7 3 . . 1 . 1 . . . Cannons 55 | . 11 8 2 . 2 13 . 1 7 8 . . . . . . . 3 AOE 28 | . 3 3 . . 1 1 . . 2 7 . 3 4 . 4 . . . Classes Destroyed 15 | . 6 2 1 . . 3 1 . . 1 . . . . 1 . . . Worker 5 | . . . . . . 2 . . 2 1 . . . . . . . . Builder 3 | . 1 . . . . . . . . 2 . . . . . . . . Tunneler 2 | . . . . . . 1 . . . 1 . . . . . . . . Hauler 4 | . 1 . . . . 2 . 1 . . . . . . . . . . Recycler 12 | . 2 1 2 . 1 3 . 2 . 1 . . . . . . . . Operator 3 | . 1 . . . . 1 . . . . . . . . . 1 . . Watcher 3 | . . 1 . . . . . . 1 1 . . . . . . . . Swarmer 30 | . 3 10 . . . . . . 6 . . 2 4 . 5 . . . Grunt 47 | . 11 . 1 . 3 16 . 2 2 11 . 1 . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 17 | . . 1 . . . 7 1 1 4 1 . . 1 . . . . 1 Hunter 6 | . . . . . . 3 . . 1 . . . . . . . . 2 Programmer 14 | . . . . . . . 3 1 4 5 . . 1 . . . . . Best Kill Streak 7 | . 5 3 3 . 2 5 1 3 4 7 . 3 4 . 4 1 . 2 Combat Bots Only 5 | . 3 3 2 . 2 4 1 2 4 5 . 3 4 . 4 . . 2 Max Kills in Single Turn 7 | . 3 2 1 . 1 2 1 1 2 7 . 3 3 . 3 1 . 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . Exploded 5 | . 3 2 . . 1 1 . . 1 5 . 3 3 . 3 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Damage Taken 11630 | . 320 462 246 . 155 1834 325 148 1044 3610 . 21 396 23 2672 123 197 54 Core 2098 | . 44 14 22 . 22 269 70 . 49 541 . . 70 . 997 . . . Absorbed by Shields 744 | . . . . . . . 8 54 385 297 . . . . . . . . Reduced by Siege Mode 194 | . . . . . . . . . . 194 . . . . . . . . Core Remaining (%) 79 | 100 82 . . . 85 51 90 100 95 . . . 46 . 23 . 100 100 Volleys Fired 307 | . 36 24 10 . 8 73 13 12 43 34 . 1 9 . 11 12 15 6 Largest 3 | . 2 3 3 . 3 3 3 3 3 3 . 1 1 . 2 1 1 1 Hottest 185 | . 78 113 94 . 98 145 106 148 185 171 . 20 60 . 153 94 94 105 Shots Fired 761 | . 71 64 29 . 24 218 39 34 120 100 . 1 9 . 19 12 15 6 Gun 312 | . . . 10 . 8 103 39 32 39 34 . . 7 . 15 12 13 . Cannon 427 | . 70 60 19 . 12 115 . 2 76 64 . . . . 1 . 2 6 Launcher 22 | . 1 4 . . 4 . . . 5 2 . 1 2 . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 607 | . 70 60 29 . 20 194 37 19 65 96 . . . . 15 . . 2 Thermal 72 | . . . . . . 5 2 . 32 2 . . . . 1 11 15 4 Explosive 12 | . 1 4 . . 4 . . . . . . . . . 3 . . . Electromagnetic 60 | . . . . . . 19 . 15 23 2 . . . . . 1 . . Entropic 10 | . . . . . . . . . . . . 1 9 . . . . . Robot Hit Streak 33 | . 8 4 7 . 10 33 15 28 14 22 . . 2 . 3 3 2 7 Robot Miss Streak 7 | . 3 6 1 . 5 7 3 1 3 1 . 1 6 . 4 2 1 5 Penetration Max 1 | . . . . . . . . 1 1 1 . . . . 1 . . 1 Secondary Targets 2 | . . . . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 504 | . 40 24 21 . 17 160 29 31 77 82 . . 6 . 7 6 2 2 Core Hits 287 | . 22 16 6 . 11 81 9 16 39 45 . 4 9 . 17 2 1 9 Critical Hits 42 | . 1 1 . . . 4 . 2 7 21 . . . . 3 . . 3 Critical Kills 19 | . . 1 . . . 1 . 2 2 8 . . . . 2 . . 3 Critical Parts Destroyed 21 | . 1 . . . . 3 . . 3 13 . . . . 1 . . . Melee Attacks 64 | . . . . . . . 3 8 16 9 . 12 1 4 8 . . 3 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . 3 8 16 9 . 12 1 4 8 . . . Piercing 3 | . . . . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16117 | . 1003 675 244 . 579 2831 556 799 2189 3910 . 1002 1075 . 964 175 84 31 Guns 3748 | . . . 59 . 46 1177 556 715 422 324 . . 115 . 75 175 84 . Cannons 6084 | . 872 470 185 . 225 1403 . 75 1461 1362 . . . . . . . 31 Explosions 6026 | . 131 205 . . 308 251 . . 297 2027 . 1002 916 . 889 . . . Melee 241 | . . . . . . . . . . 197 . . 44 . . . . . Ramming 18 | . . . . . . . . 9 9 . . . . . . . . . Kinetic 7712 | . 872 470 244 . 271 2228 510 453 914 1644 . . . . 75 . . 31 Thermal 2873 | . . . . . . 267 46 . 711 1602 . . . . . 163 84 . Explosive 2147 | . 131 205 . . 308 . . . 147 467 . . . . 889 . . . Electromagnetic 1093 | . . . . . . 336 . 337 408 . . . . . . 12 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 241 | . . . . . . . . . . 197 . . 44 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 2033 | . . . . . . . . . . . . 1002 1031 . . . . . Highest Corruption 10 | . . . . . . . 2 1 6 10 10 10 . . . . . . Average Corruption 3 | . . . . . . . 1 1 4 4 10 10 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . . 8 1 50 10 1 . . . . . . . Message Errors 13 | . . . . . . . 3 1 9 . . . . . . . . . Matter Fused 12 | . . . . . . . . . 9 2 1 . . . . . . . Heat Flow Errors 8 | . . . . . . . 1 . 7 . . . . . . . . . Energy Discharges 9 | . . . . . . . 1 . 8 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 9 | . . . . . . . 2 . 5 2 . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . Targeting Errors 15 | . . . . . . . 1 . 10 4 . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 897 | . 2 12 . . 27 49 . . 39 455 . 89 11 . 213 . . . Projectiles 62 | . 2 2 . . . 3 . . 22 33 . . . . . . . . Explosions 835 | . . 10 . . 27 46 . . 17 422 . 89 11 . 213 . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 69 | . 7 8 4 . 4 22 . 2 10 12 . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . Kinetic 65 | . 7 7 4 . 4 21 . 1 9 12 . . . . . . . . Secondary 3 | . . 1 . . . 1 . . 1 . . . . . . . . . Self-Inflicted Damage 617 | . . 21 . . 14 122 . . . 281 . . . . 179 . . . Shots 10 | . . 1 . . 1 2 . . . 4 . . . . 2 . . . Rammed 3 | . . . . . . . . 1 1 . . . . . . 1 . . Targets Rammed 3 | . . . . . . . . 1 1 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 300 36 135 . 162 494 163 163 171 4 . . . 266 102 344 . 5 Average Temperature 86 | . 106 10 47 . 60 113 58 69 28 3 . . . 146 36 127 . 4 Received Heat Transfer 1724 | . 153 9 48 . 81 702 24 12 108 359 . . 9 . 192 27 . . Effects 7 | . 3 . . . . 4 . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . 3 . . . . . . . . Total Turns 71 | . . . . . . . . . . 71 . . . . . . . . Longest Duration 29 | . . . . . . . . . . 29 . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Fried 6 | . . . . . . 2 . 2 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . 2 1 . . . . . . . . Heat Transferred 2632 | . . . . . . 237 74 . 1100 888 . . . . . 222 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Peak Influence 1341 | . 249 286 101 . 108 473 190 85 459 1341 . . . 131 373 174 163 310 Average Influence 195 | . 113 203 96 . 86 238 69 25 206 681 . . . 110 173 104 111 176 Maximum Alert Level 4 | . 1 1 . . . 2 . . 2 4 . . . . 1 . . 1 Low Security (%) 64 | 100 93 44 100 . 100 34 100 100 42 . . . . 100 69 100 100 62 Level 1 27 | . 6 55 . . . 60 . . 51 39 . . . . 30 . . 37 Level 2 4 | . . . . . . 5 . . 6 22 . . . . . . . . Level 3 . | . . . . . . . . . . 5 . . . . . . . . Level 4 3 | . . . . . . . . . . 32 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 1 . . . 7 3 4 6 8 . . . . . . 2 3 Investigation 2 | . . . . . . 2 . . . . . . . . . . . . Extermination 10 | . . . . . . . 3 2 2 2 . . . . . . 1 . Reinforcement 9 | . 1 1 . . . 2 . 2 1 1 . . . . . . 1 . Assault 5 | . . . . . . . . . . 5 . . . . . . . . Garrison 9 | . . . . . . 3 . . 3 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Distress Signals 20 | . 3 1 . . . 4 . . 1 2 . . . . 3 6 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 20 19 2 . 4 47 5 4 25 44 . 5 10 1 46 5 7 5 Peak Tracking Total 26 | . 4 4 2 . 3 8 1 3 3 14 . 10 5 2 26 2 6 3 Tactical Retreats 24 | . . 2 . . 1 4 . . . 5 . 1 2 . 5 1 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Traps Triggered 10 | . . . . . . . 2 2 2 2 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 1 10 . . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Machines Disabled 57 | . 1 2 . . . 8 1 . 12 25 . . . . 3 . 4 1 Max in Single Turn 21 | . 1 2 . . . 6 1 . 4 21 . . . . 2 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Machines Accessed 65 | . 5 2 . . . 5 7 6 9 2 . 13 . 2 4 1 3 6 Terminals 30 | . 5 1 . . . 3 4 2 7 1 . . . 1 1 . 1 4 Fabricators 5 | . . . . . . . . . . 1 . . . . 3 . . 1 Repair Stations 5 | . . . . . . . 2 1 . . . . . 1 . . 1 . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 1 2 1 . . . . . . . 1 . Garrison Access 5 | . . . . . . 1 . 1 1 . . . . . . 1 . 1 Total Hacks 198 | . 14 9 . . . 17 22 19 29 4 . 28 . 11 10 1 13 21 Successful 141 | . 8 5 . . . 10 17 13 18 3 . 28 . 9 7 1 9 13 Failed 57 | . 6 4 . . . 7 5 6 11 1 . . . 2 3 . 4 8 Catastrophic 7 | . 1 1 . . . 3 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 65 | . 11 6 . . . 4 5 5 11 1 . . . 8 2 . 2 10 Terminals 99 | . 14 6 . . . 9 9 7 20 2 . . . 9 3 . 4 16 Fabricators 11 | . . . . . . . . . . 2 . . . . 7 . . 2 Repair Stations 16 | . . . . . . . 5 4 . . . . . 2 . . 5 . Recycling Units 3 | . . 3 . . . . . . . . . . . . . . . . Scanalyzers 30 | . . . . . . 5 8 5 8 . . . . . . . 4 . Garrison Access 11 | . . . . . . 3 . 3 1 . . . . . . 1 . 3 Terminal Hacks 66 | . 5 2 . . . 4 5 2 7 1 . 28 . 4 2 . 1 5 Record 23 | . . . . . . . . . 1 . . 21 . 1 . . . . Part Schematic 4 | . 1 1 . . . . . . 1 . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 5 . . . . . . Open Door 3 | . . . . . . . . . . . . 2 . . . . . 1 Level Access Points 3 | . . . . . . . 1 . . . . . . . 1 . . 1 Branch Access Points 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 5 | . 2 . . . . 1 . . 2 . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . Locate Traps 7 | . 1 . . . . . 2 1 1 1 . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . . . . . . . . . . . . 1 . . . 2 Fabricator Hacks 7 | . . . . . . . . . . 2 . . . . 4 . . 1 Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . . Build 5 | . . . . . . . . . . 1 . . . . 3 . . 1 Repair Station Hacks 10 | . . . . . . . 3 2 . . . . . 2 . . 3 . Scan Component 6 | . . . . . . . 2 1 . . . . . 1 . . 2 . Repair 4 | . . . . . . . 1 1 . . . . . 1 . . 1 . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . . . . 5 8 5 7 . . . . . . . 4 . Insert Component 15 | . . . . . . 3 3 3 4 . . . . . . . 2 . Analyze 14 | . . . . . . 2 5 2 3 . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 61 | . 8 4 . . . 2 3 9 9 . . . . 7 3 . 2 14 Terminals 23 | . 3 2 . . . 1 1 4 4 . . . . 3 . . 1 4 Track 12 | . 2 1 . . . 1 . 2 2 . . . . 1 . . 1 2 Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . Botnet 9 | . . 1 . . . . 1 2 2 . . . . 1 . . . 2 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . 1 Prioritize 2 | . . . . . . . . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 2 . . . 5 5 5 9 2 . . . 2 3 . 2 6 Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . 3 . . 3 Matter 801 | . . . . . . . . . . . . . . . 384 . . 417 Time 176 | . . . . . . . . . . . . . . . 102 . . 74 Total Robot Build Rating 51 | . . . . . . . . . . . . . . . 24 . . 27 Part Schematics Acquired 15 | . 1 1 . . . 2 3 2 4 . . . . 1 . . 1 . Parts Built 5 | . . . . . . . . . . 2 . . . . 3 . . . Matter 658 | . . . . . . . . . . 212 . . . . 446 . . . Time 127 | . . . . . . . . . . 53 . . . . 74 . . . Total Part Build Rating 34 | . . . . . . . . . . 12 . . . . 22 . . . Parts Repaired 4 | . . . . . . . 1 1 . . . . . 1 . . 1 . Time 177 | . . . . . . . 38 88 . . . . . 20 . . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . . 2 3 2 3 . . . . . . . 2 . Part Schematics Acquired 11 | . . . . . . 2 3 2 3 . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Total Allies 11 | . . . . . . . . . . . . . . 1 7 . . 3 Largest Group 4 | . . . . . . . . . . . . . . 1 4 . . 3 Highest-Rated Group 174 | . . . . . . . . . . . . . . 10 150 . . 174 Highest-Rated Ally 58 | . . . . . . . . . . . . . . 10 50 . . 58 Total Orders 3 | . . . . . . . . . . . . . . . . 3 . . GOTO 1 | . . . . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . Ally Attacks 37 | . . . . . . . . . . . . . . . 24 . . 13 Total Damage 1219 | . . . . . . . . . . . . . . . 727 . . 492 Kills 7 | . . . . . . . . . . . . . . . 6 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . 3 6 . . . Items 9 | . . . . . . . . . . . . . . 3 6 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Turns Passed 12061 | 51 751 484 282 359 251 1349 1177 1105 2217 1020 4 728 275 168 384 685 296 475 Spaces Moved 8501 | 41 356 213 127 200 125 563 584 490 1065 563 2 987 445 242 377 949 533 639 Core 522 | 4 . . . . . . . . . 90 2 279 . . 86 61 . . Treads 4247 | . 352 213 127 200 125 563 584 490 1065 432 . . . . . 96 . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 41 | 37 4 . . . . . . . . . . . . . . . . . Hover 1520 | . . . . . . . . . . . . 359 445 242 291 183 . . Flight 2171 | . . . . . . . . . . 41 . 349 . . . 609 533 639 Fastest Speed 31 | 50 90 180 180 180 180 172 180 180 180 40 100 34 43 43 43 37 37 31 Average Speed 112 | 88 165 180 180 180 180 176 180 180 180 132 100 63 45 43 53 59 37 42 Slowest Speed 1050 | 100 180 180 180 180 180 200 180 180 180 160 100 100 96 43 250 1050 37 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . 1 . . . . . 1 5 3 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 33 | 4 54 18 15 55 44 68 16 18 31 17 3 94 57 3 32 24 58 19 Regions Visited 18 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . . . . 1 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . 1 . . . . . . . . . 1 . . . . . Spaces Dug 46 | . . . . . . . 3 8 16 1 . 1 . 4 8 . . 5 Terrain Destroyed 532 | . 15 33 . . 48 39 4 8 51 140 . 47 75 4 63 . . 5 Melee 43 | . . . . . . . 3 8 16 1 . 1 . 4 8 . . 2 Projectile 57 | . 4 5 . . . . 1 . 16 21 . . 7 . . . . 3 AOE 432 | . 11 28 . . 48 39 . . 19 118 . 46 68 . 55 . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Pro Res Arm Res Tes Acc Total 10271 | 53 450 260 158 199 134 765 679 675 1240 744 4 1066 510 299 532 1056 615 832 Wait 798 | . 27 11 11 . . 56 36 137 45 99 2 10 27 39 91 26 41 140 Move 8461 | 40 355 212 126 199 124 562 583 489 1063 560 1 986 444 241 376 946 522 632 Hop 10 | . . . . . . . . . . 1 . . . . . 1 5 3 Pick Up 118 | 7 8 3 2 . . 18 12 6 10 6 . 10 7 3 2 9 4 11 Fast Attach 125 | 5 6 1 3 . . 12 3 4 7 7 . 22 5 5 5 26 9 5 Attach 73 | 1 . 2 3 . . 6 4 3 5 8 1 4 8 . 7 7 4 10 Detach 59 | . 1 1 1 . . 3 2 2 2 3 . 12 3 2 4 11 3 9 Swap 77 | . 5 5 2 . 2 12 9 5 24 6 . . . 1 3 1 . 2 Drop 153 | . 12 1 . . . 23 12 8 19 11 . 9 6 4 10 15 12 11 Fire 307 | . 36 24 10 . 8 73 13 12 43 34 . 1 9 . 11 12 15 6 Melee 64 | . . . . . . . 3 8 16 9 . 12 1 4 8 . . 3 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 1 1 . . . . . . 1 . . Escape Stasis 7 | . . . . . . . 2 . 5 . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . 15 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Identified exit to Mines 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1054 | -9/Materials | Discovered new exit (range 6) 1102 | -9/Materials | Build established: Tank 1287 | -9/Materials | Entered Mines 1363 | -9/Mines | Lost 5 parts (1p3u1w) 1477 | -9/Mines | Discovered new exit (range 4) 1561 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1561 | -9/Mines | Discovered new exit (range 5) 1569 | -9/Mines | Entered Exiles 1613 | -9/Exiles | Met 8R-AWN 1643 | -9/Exiles | Met EX-HEX 1689 | -9/Exiles | Build established: Gunner 1697 | -9/Exiles | Met EX-BIN 1753 | -9/Exiles | Met EX-DEC 1904 | -9/Exiles | Discovered new exit (range 14) 1928 | -9/Exiles | Entered Mines 2156 | -8/Mines | Discovered new exit (range 14) 2179 | -8/Mines | Entered Materials 2179 | -8/Materials | Evolved 2 slots: Utility x2 2599 | -8/Materials | Garrison activated, responded to threat 2880 | -8/Materials | Lost 6 parts (1p1n2u2w) 3482 | -8/Materials | Discovered new exit (range 15) 3528 | -8/Materials | Entered Factory 3528 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3697 | -7/Factory | Repaired Adv. Treads 4113 | -7/Factory | Build established: Scavenger-Gunner 4385 | -7/Factory | Identified exit to Factory 4385 | -7/Factory | Identified exit to Storage 4385 | -7/Factory | Identified exit to Lower Caves 4705 | -7/Factory | Entered another Factory area 4705 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4881 | -6/Factory | Build established: Scavenger-Tank 5470 | -6/Factory | Discovered new exit (range 5) 5624 | -6/Factory | Repaired Mni. Assault Cannon 5810 | -6/Factory | Entered another Factory area 5810 | -5/Factory | Evolved 2 slots: Utility x2 6042 | -5/Factory | Build established: Scavenger-Mutant 6138 | -5/Factory | Crushed by falling debris 7009 | -5/Factory | Build established: Scavenger-Tank 7409 | -5/Factory | Discovered new exit (range 5) 7414 | -5/Factory | Garrison activated, responded to threat 7743 | -5/Factory | Found Hvy. Reflective Plating 7928 | -5/Factory | Identified exit to Upper Caves 8027 | -5/Factory | Entered another Factory area 8027 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8125 | -4/Factory | Spotted B-86 Titan 8176 | -4/Factory | Build established: Tank 8304 | -4/Factory | Fabricated Hvy. Treads (x2) 8428 | -4/Factory | Local fabrication network quarantined 8527 | -4/Factory | First assault squad dispatched 9018 | -4/Factory | Lost 11 parts (1p2n7u1w) 9024 | -4/Factory | System corruption reached 10% 9043 | -4/Factory | Discovered new exit (range 9) 9047 | -4/Factory | Entered Upper Caves 9050 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9051 | -4/Upper Caves | Entered Warlord 9084 | -4/Warlord | System corruption cleaned by Quarantine Array 9157 | -4/Warlord | Learned Research security intel 9157 | -4/Warlord | Learned Testing security intel 9157 | -4/Warlord | Learned Factory repair station intel 9157 | -4/Warlord | Learned 4 Armory zone layouts 9157 | -4/Warlord | Learned 4 Research zone layouts 9157 | -4/Warlord | Learned 4 Quarantine zone layouts 9239 | -4/Warlord | Build established: Mutant 9377 | -4/Warlord | Visited the Vortex Lab 9381 | -4/Warlord | Found Prototype Energy Gun 9381 | -4/Warlord | Identified Vortex Shotgun 9382 | -4/Warlord | Warlord's base attacked by MAIN.C 9384 | -4/Warlord | Found Vortex Shotgun 9440 | -4/Warlord | Met Warlord 9544 | -4/Warlord | Found Prototype Hackware 9544 | -4/Warlord | Identified System Mapper 9549 | -4/Warlord | Found Prototype Processor 9549 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 9557 | -4/Warlord | Found Prototype Reactor 9650 | -4/Warlord | Found Prototype Energy Gun 9650 | -4/Warlord | Identified Vortex Rail 9657 | -4/Warlord | Found Prototype Launcher 9657 | -4/Warlord | Identified Vortex Catalyst Activator 9732 | -4/Warlord | Warlord forces counterattacked 9767 | -4/Warlord | Opened side exit 9776 | -4/Warlord | Discovered new exit (range 9) 9779 | -4/Warlord | Entered Proximity Caves 9856 | -3/Proximity Caves | Core integrity fell below 50% 9888 | -3/Proximity Caves | Build established: Hacker-Mutant 9921 | -3/Proximity Caves | Identified Vortex Chain Reactor 9998 | -3/Proximity Caves | Discovered new exit (range 9) 10054 | -3/Proximity Caves | Entered Research 10054 | -3/Research | Evolved 2 slots: Utility x2 10061 | -3/Research | Identified exit to Armory 10061 | -3/Research | Identified exit to Quarantine 10075 | -3/Research | Found Fusion Bomb Launcher 10086 | -3/Research | Found Prototype Device 10086 | -3/Research | Identified Exp. Thermal Defense Suite 10159 | -3/Research | Repaired Imp. Antigrav System 10222 | -3/Research | Entered Armory 10222 | -3/Armory | Accompanied by 1 ally 10290 | -3/Armory | Fabricated Lgt. Quantum Reactor (x2) 10309 | -3/Armory | Identified exit to Research 10340 | -3/Armory | Fabricated Lrn. Sensor Array (x1) 10356 | -3/Armory | Fabricated B-74 Champion (x3) 10444 | -3/Armory | Energy Cycler disabled 10578 | -3/Armory | Core integrity fell below 50% 10589 | -3/Armory | Lost 16 parts (2p5n6u3w) 10594 | -3/Armory | Spotted B-86 Titan 10606 | -3/Armory | Entered Research 10606 | -2/Research | Warlord forces began assault on 0b10 10606 | -2/Research | Evolved 2 slots: Utility x2 10716 | -2/Research | Research machine network offline 10864 | -2/Research | Found Adv. Force Booster 10967 | -2/Research | Borebot progress halted 11010 | -2/Research | Borebot progress halted 11087 | -2/Research | Borebot progress halted 11150 | -2/Research | Spotted B-90 Cyclops 11203 | -2/Research | Discovered new exit (range 15) 11291 | -2/Research | Entered Testing 11319 | -2/Testing | Found Prototype Processor 11319 | -2/Testing | Identified Exp. Melee Analysis Suite 11348 | -2/Testing | Found Prototype Ballistic Cannon 11352 | -2/Testing | Identified Perforator 11453 | -2/Testing | Found Prototype Energy Cannon 11453 | -2/Testing | Identified Cld. Nova Cannon 11496 | -2/Testing | Repaired Impulse Thruster Array 11548 | -2/Testing | Spotted DR-ZL8(K) 11548 | -2/Testing | Spotted I6-ZLU(K) 11548 | -2/Testing | Spotted OJ-8WJ(K) 11554 | -2/Testing | Found Prototype Processor 11554 | -2/Testing | Identified Exp. Target Analyzer 11574 | -2/Testing | Found Prototype Energy Cannon 11574 | -2/Testing | Identified Hpw. Disruptor Cannon 11581 | -2/Testing | Discovered new exit (range 11) 11587 | -2/Testing | Entered Access 11587 | -1/Access | Evolved 2 slots: Propulsion x2 11622 | -1/Access | Build established: Wizard-Mutant 11758 | -1/Access | Identified exit to Surface 11825 | -1/Access | Fabricated G-73 Enforcer (x3) 11835 | -1/Access | Garrison activated, responded to threat 11903 | -1/Access | Found Enh. Force Lance 12062 | *** | Escaped! Last Messages --------------- 4x EM Surge Trap Map updated. 12001_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 8P layout... Downloaded map data. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 12009_ Connecting with Terminal... >>Open Sealed Barrier opened. 12010_ The Access Shell folds into the floor. 12024_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ###################?????????? | | ?????????## """T""" """" ?????????? | | ?????????## """ """ """" BB ?????????? | | ?????????## """" BB ?????????? | | ##???????## """" ?????????? | | +??????## "" """" ?????????? | | # #??????## g@" """" ?????????? | | # #??????## g """" ?????????? | | # #??????## """" BB ?????????? | | # #???????# """" BB ?????????? | | # #???????# """" ?????????? | | # #???????# ####### ###################?????????? | | # #???????# #?????###???????????????????????????? | | #+######### ###########################?????????? | | # # """"""""""" ## ?????????? | | ! # # """"T"""" ## ?????????? | | + + ## ?????????? | | """ # # ## ?????????? | | """ # # ## ?????????? | | """ # # #######+?????????? | | """ # # + ?????????? | | """ # k# # ?????????? | | """ # #################### ?????????? | | #u #?????###### + ?????????? | | # ####### # ## ######?????????? | | # # ## #??????????????? | | ########### # ## #??????????????? | | ??????????# ####### # ## #??????????????? | | ??????????# # ## ## ## ######?????????? | | ??????????# # ## ## ## k ?????????? | | ??????????# # ## ## ## ######?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 55 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 1350 Resistance: KI 20 Resistance: TH 25 Resistance: EM 15 Power Shielding 33 Point Defense Rating 80 Thermal Conversion 60 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Force Boost 5 Salvage Targeting 6 Offensive Hacking 42 Defensive Hacking 33 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Neutrino Core | -5/Factory | Hacked Hvy. Treads | -5/Factory | Scanalyzed Neutron Cannon | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Imp. Gravmag System | -3/Research | Hacked Impulse Thruster | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -4/Factory Lgt. Quantum Reactor | x2 | -3/Armory | Preloaded Lrn. Sensor Array | x1 | -3/Armory B-74 Champion | x3 | -3/Armory | Preloaded G-73 Enforcer | x3 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed GlidesysVariableChronowheel Manual? 0 Play Time 02:27:43 Cumulative 51.2 hours Start 2019.11.29 @ 11:28:40 End 2019.11.30 @ 15:50:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 8/0/0/0/0/0/0 Lore% 61 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d5adecf1-87fc-4ee6-9b3f-999b633eaa6b