Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.08 @ 14:51:21 Player: Lunatic Blue Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (23) 115 Value Destroyed (632) 632 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 6487 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 268/300 Energy 293/315 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -5/Extension Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Phase Shifter Improved Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Wave Gun > --- INVENTORY (5) ---- Micro Nuclear Core Medium Storage Unit Makeshift Transmission Jammer Phasing AFG Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Enhanced Optical Array 0b10 Decoder Chip [Scout] Cloak of Protection Hacking Suite Improved Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Katana > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Makeshift Transmission Jammer Advanced ECM Suite Phasing AFG Heavy Beamcaster Long-range Missile Launcher [Rating: 65] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . 2 . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . 1 . 1 . . . . . . Utility 6 | . . . . . . 1 2 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 62 | 8 3 5 1 2 . 4 7 2 1 2 7 1 6 13 Power 10 | 2 . . . . . 1 2 . . . 2 . 1 2 Engine 5 | 2 . . . . . 1 1 . . . 1 . . . Core 5 | . . . . . . . 1 . . . 1 . 1 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | 2 2 3 . . . 1 1 1 . 1 . . . 3 Treads 3 | . . . . . . . . . . . . . . 3 Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . 2 . . . . . . 1 . . . . . . Flight 6 | . . 3 . . . 1 1 . . 1 . . . . Utility 25 | 1 1 1 1 2 . 2 2 1 1 . 2 1 4 6 Device 13 | . 1 1 . 2 . . . . . . 1 . 3 5 Storage 1 | 1 . . . . . . . . . . . . . . Processor 6 | . . . 1 . . . 1 . 1 . 1 1 1 . Hackware 4 | . . . . . . 2 1 1 . . . . . . Protection 1 | . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 13 | 3 . 1 . . . . 2 . . 1 3 . 1 2 Energy Gun 5 | 2 . . . . . . . . . . 1 . . 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . 1 2 . . . . . . . Parts Lost 17 | . . . . . . . 1 . . 3 . 3 6 4 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 7 | . . . . . . . 1 . . 2 . 2 2 . Utility 7 | . . . . . . . . . . . . 1 4 2 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 6 | . . . . . . . 1 . . 2 . 2 6 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 71 84 83 77 72 77 83 86 76 79 73 64 35 Engine 6 | . 14 11 11 11 11 9 6 6 6 2 5 6 . . Hover 8 | . 20 11 11 11 11 9 7 12 13 7 6 6 4 . Flight 16 | . . 24 33 33 33 27 24 20 20 19 20 14 5 . Device 1 | . 13 2 . . . . . . . . . . 4 1 Storage 6 | . 14 11 11 11 11 9 7 6 6 6 6 6 4 . Processor 8 | . . . 7 6 . . 4 6 8 13 11 14 17 9 Hackware 14 | . . . . . . 9 17 24 24 20 20 17 11 11 Energy Gun 2 | . 28 5 . . . . . . . . . . . 2 Slashing Weapon 5 | . . 5 11 11 11 9 7 6 6 6 3 6 5 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 29 | 14 15 12 12 12 12 12 12 12 12 20 20 12 20 29 Greatest Support 69 | 20 20 12 12 12 12 12 17 13 13 26 20 20 20 69 Greatest Overweight (x) 6 | . 2 . . . . . . . . . . . 2 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | 1 6 6 7 8 8 7 7 7 7 7 7 8 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 3 8 8 8 8 8 8 8 8 7 8 8 8 5 4 Class Distribution -------------------- 61% | Hacker-Mutant 26% | Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Matter Collected 760 | 202 95 . 31 . . . 18 94 57 41 . 23 . 199 Remotely . | . . . . . . . . . . . . . . . Salvage Created 729 | . 223 . . . . . 18 . . 64 . . . 424 Parts 44 | . 19 . . . . . 1 . . 5 . . . 19 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 17 | . 5 . . . . . . . . 4 . . . 8 Melee 3 | . . . . . . . . . . . . . . 3 Guns 10 | . 5 . . . . . . . . . . . . 5 AOE 4 | . . . . . . . . . . 4 . . . . Classes Destroyed 8 | . 6 . . . . . . . . . . . . 2 Worker 2 | . 2 . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 11 | . 4 . . . . . . . . 4 . . . 3 Grunt 3 | . 1 . . . . . . . . . . . . 2 Sentry 2 | . . . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 7 . . . . . 1 . . 4 . . . 3 Combat Bots Only 4 | . 2 . . . . . . . . 4 . . . 3 Max Kills in Single Turn 2 | . 2 . . . . . 1 . . 2 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Damage Taken 2995 | . 102 . . . . 12 92 . 28 276 . 372 738 1375 Core 1225 | . 26 . . . . . 36 . . 50 . 110 181 822 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 188 | . . . . . . . . . . . 188 . . . Core Remaining (%) 94 | 100 89 . . . 100 100 94 . . . . 81 . . Volleys Fired 43 | . 17 . . . . . . . . 3 4 . 1 18 Largest 2 | . 2 . . . . . . . . 1 1 . 1 1 Hottest 81 | . 80 . . . . . . . . 43 81 . 43 81 Shots Fired 61 | . 34 . . . . . . . . 3 4 . 1 19 Gun 57 | . 34 . . . . . . . . . 4 . . 19 Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 3 . . 1 . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 23 | . . . . . . . . . . . 4 . . 19 Explosive 4 | . . . . . . . . . . 3 . . 1 . Electromagnetic 34 | . 34 . . . . . . . . . . . . . Robot Hit Streak 11 | . 7 . . . . . . . . . . . . 11 Robot Miss Streak 4 | . 4 . . . . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 56 | . 17 . . . . . 2 . . 1 . . . 36 Core Hits 34 | . 11 . . . . . 1 . . 4 . . 1 17 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . . . . . . . 2 Burn 1 | . . . . . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 91 | . . . . . . 4 29 4 . 1 16 . 11 26 Impact . | . . . . . . . . . . . . . . . Slashing 75 | . . . . . . 4 29 4 . 1 . . 11 26 Piercing 16 | . . . . . . . . . . . 16 . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1871 | . 260 . . . . 25 142 . . 421 . . 19 1004 Guns 617 | . 237 . . . . . . . . . . . . 380 Cannons . | . . . . . . . . . . . . . . . Explosions 378 | . 23 . . . . . . . . 353 . . 2 . Melee 828 | . . . . . . . 142 . . 68 . . . 618 Ramming 48 | . . . . . . 25 . . . . . . 17 6 Kinetic . | . . . . . . . . . . . . . . . Thermal 403 | . 23 . . . . . . . . . . . . 380 Explosive 355 | . . . . . . . . . . 353 . . 2 . Electromagnetic 237 | . 237 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 828 | . . . . . . . 142 . . 68 . . . 618 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . . . . . . . . 1 Average Corruption 1 | . . 1 1 1 1 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . 10 Effects 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 113 | . 1 . . . . . 52 . . 60 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 1 | . 1 . . . . . . . . . . . . . Melee 112 | . . . . . . . 52 . . 60 . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . 19 . . . . 12 . . . . . . 8 2 Shots 1 | . 1 . . . . . . . . . . . . . Rammed 7 | . . . . . . 1 . . . . . . 4 2 Targets Rammed 7 | . . . . . . 1 . . . . . . 4 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 301 | . 10 . . . . 301 . . . 1 88 . . 40 Average Temperature 76 | . 6 . . . . 147 . . . 1 44 . . 21 Received Heat Transfer 528 | . . . . . . . 36 . . 99 . 69 36 288 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 Heat Transferred 716 | . 50 . . . . . . . . . . . . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Peak Influence 260 | . 260 109 42 . . 47 165 89 . . . . 90 170 Initial 109 | . . 109 42 . . . 21 75 . . . . 9 23 Average 76 | . 138 109 42 . . 31 96 84 . . . . 40 75 Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . Low Security (%) 92 | 100 61 100 100 . 100 100 100 100 . . . . 100 100 Level 1 7 | . 38 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 1 1 . . . . . 4 1 Investigation . | . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . . . . 1 1 . . . . . 4 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Distress Signals 2 | . 1 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 55 | . 9 . . . . 6 5 . 1 11 . 2 7 14 Peak Tracking Total 11 | . 4 . . . . 6 3 . 1 11 . 2 4 10 Tactical Retreats 11 | . 2 . . . . . 1 . 1 4 . 1 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Traps Triggered 4 | . . 1 . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Machines Disabled 2 | . 2 . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Machines Accessed 19 | . 3 . . 1 . 4 4 2 . . . . 2 3 Terminals 16 | . 3 . . . . 4 3 1 . . . . 2 3 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 56 | . 8 . . 1 . 13 18 6 . . . . 2 8 Successful 33 | . 3 . . 1 . 8 11 4 . . . . 2 4 Failed 22 | . 5 . . . . 5 6 2 . . . . . 4 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 39 | . 8 . . 1 . 10 13 4 . . . . . 3 Terminals 51 | . 8 . . . . 13 16 4 . . . . 2 8 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 19 | . . . . 1 . 5 6 1 . . . . 2 4 Record 1 | . . . . 1 . . . . . . . . . . Robot Analysis 3 | . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . 1 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 Locate Traps 1 | . . . . . . 1 . . . . . . . . Zone Layout 4 | . . . . . . 2 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . . . . 3 5 2 . . . . . . Terminals 13 | . 3 . . . . 3 5 2 . . . . . . Botnet 8 | . 2 . . . . 2 3 1 . . . . . . Operators 5 | . 1 . . . . 1 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . . . . 4 2 2 . . . . 1 3 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Total Allies 1 | . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . . 5 Total Damage 63 | . . . . . . . . . . . . . . 63 Kills 2 | . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Robot Analysis Total 3 | . . . . . . . 3 . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . 1 2 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . 2 . Traps 2 | . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Turns Passed 3002 | 63 285 34 32 89 13 283 318 107 102 291 788 186 163 248 Spaces Moved 4593 | 42 182 70 89 243 38 396 552 289 307 508 1186 308 198 185 Core 174 | 1 . . . . . . . . . . . . . 173 Treads 12 | . . . . . . . . . . . . . . 12 Legs 95 | 41 54 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2198 | . 128 . . . . . . . . 380 1186 308 196 . Flight 2114 | . . 70 89 243 38 396 552 289 307 128 . . 2 . Fastest Speed 29 | 50 116 34 34 34 34 34 29 32 32 32 60 60 60 50 Average Speed 50 | 118 117 34 34 34 34 34 33 32 32 52 60 60 61 60 Slowest Speed 350 | 120 190 34 34 34 34 34 34 32 32 60 60 60 165 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 1 2 1 . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 39 12 29 61 20 26 18 11 52 71 82 58 9 29 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . . . 2 . . . Known Exits Taken 4 | . . . . . . 1 1 . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 . 1 1 . . Scrap Searched 9 | . . . 1 . . . . . 3 2 1 2 . . Spaces Dug 57 | . . . . . . 4 26 4 . 12 . . 11 . Terrain Destroyed 114 | . 3 . . . . 4 26 4 . 51 . . 26 . Melee 45 | . . . . . . 4 26 4 . . . . 11 . Projectile . | . . . . . . . . . . . . . . . AOE 69 | . 3 . . . . . . . . 51 . . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Total 5059 | 51 223 81 90 249 37 538 642 295 312 524 1228 308 220 261 Wait 199 | . 5 . . . . 129 49 . . 10 4 . . 2 Move 4571 | 41 181 69 88 242 37 394 547 286 306 505 1185 307 198 185 Hop 5 | . . . . . . 1 2 1 . 1 . . . . Pick Up 29 | 2 10 2 1 1 . 2 2 1 2 1 5 . . . Fast Attach 43 | 6 3 2 . 2 . 4 5 2 . 1 2 1 5 10 Attach 14 | . . 3 1 . . . 2 . 1 1 3 . 1 2 Detach 5 | . . 1 . . . . 2 . . 1 1 . . . Swap 5 | 2 . . . . . . . . . . 2 . . 1 Drop 34 | . 7 4 . 4 . 4 4 1 3 . 6 . 1 . Fire 43 | . 17 . . . . . . . . 3 4 . 1 18 Melee 91 | . . . . . . 4 29 4 . 1 16 . 11 26 Ram 5 | . . . . . . . . . . . . . 3 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x2 375 | -9/Materials | Discovered new exit (range 15) 383 | -9/Materials | Entered Mines 389 | -9/Mines | Learned Materials emergency access door positions 414 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 414 | -9/Mines | Discovered new exit (range 5) 415 | -9/Mines | Entered Exiles 424 | -9/Exiles | Met 8R-AWN 430 | -9/Exiles | Met EX-HEX 440 | -9/Exiles | Met EX-BIN 444 | -9/Exiles | Met EX-DEC 452 | -9/Exiles | Aligned with FarCom system 453 | -9/Exiles | Given EX-Vault access code 460 | -9/Exiles | Opened EX-Vault 463 | -9/Exiles | Found Prototype Device 463 | -9/Exiles | Identified Skeleton Box 465 | -9/Exiles | Found Prototype Device 465 | -9/Exiles | Identified Cloak of Protection 477 | -9/Exiles | Warned to stay clear of 0b10 Research branches 488 | -9/Exiles | Learned location of Zion (-6) 500 | -9/Exiles | Discovered new exit (range 14) 504 | -9/Exiles | Left Exiles lab with Cloak of Protection 504 | -9/Exiles | Entered Mines 513 | -8/Mines | Discovered new exit (range 12) 517 | -8/Mines | Entered Materials 517 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -8/Materials | Identified exit to Factory 800 | -8/Materials | Entered Factory 800 | -7/Factory | Evolved 2 slots: Utility x2 845 | -7/Factory | Found Prototype Launcher 846 | -7/Factory | Identified Rocket Array 995 | -7/Factory | Identified exit to Factory 1052 | -7/Factory | Central database locked down 1118 | -7/Factory | Entered another Factory area 1118 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1212 | -6/Factory | Discovered new exit (range 7) 1225 | -6/Factory | Entered Lower Caves 1244 | -6/Lower Caves | Spotted B-75 Beast 1304 | -6/Lower Caves | Learned Factory stockpile data 1324 | -6/Lower Caves | Discovered new exit (range 10) 1327 | -6/Lower Caves | Entered another Lower Caves area 1336 | -6/Lower Caves | Build established: Hacker-Sprinter 1341 | -6/Lower Caves | Discovered new exit (range 16) 1477 | -6/Lower Caves | Identified exit to Zion 1609 | -6/Lower Caves | Encountered a Warlord checkpoint 1618 | -6/Lower Caves | Entered Zion 1664 | -6/Zion | Discovered new exit (range 11) 1675 | -6/Zion | Visited the Megawrench Repair Shop 1684 | -6/Zion | Build established: Hacker-Mutant 1729 | -6/Zion | Learned Factory emergency access door positions 1784 | -6/Zion | Learned Factory terminal intel 1989 | -6/Zion | Given A8's code to call for help 2108 | -6/Zion | Found Prototype Device 2391 | -6/Zion | Megawrench repaired 6 parts 2406 | -6/Zion | Entered Proximity Caves 2448 | -5/Proximity Caves | Spotted B-75 Beast 2531 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2576 | -5/Proximity Caves | Discovered new exit (range 16) 2590 | -5/Proximity Caves | Learned Factory stockpile data 2592 | -5/Proximity Caves | Entered Factory 2592 | -5/Factory | Evolved 2 slots: Utility x2 2593 | -5/Factory | Identified exit to Extension 2596 | -5/Factory | Loaded intel: 27 terminal locations 2630 | -5/Factory | Identified exit to DSF 2755 | -5/Factory | Entered Extension 2782 | -5/Extension | Lost 6 parts (2n4u) 2852 | -5/Extension | Rescued a captive Derelict 2904 | -5/Extension | Core integrity fell below 50% 2927 | -5/Extension | Core integrity fell below 20% 2979 | -5/Extension | Lost 3 parts (2u1w) 3003 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02969_ Acquired 4 matter. 02972_ R-10 Processor collects Imp. Medium Armor Plating. 02972_ Acquired Imp. Treads. 02975_ R-10 Processor collects Welding Torch. 02976_ Acquired 3 matter. 02980_ Acquired Adv. Heat Sink. 02980_ R-10 Processor collects Lgt. Angular Momentum Engine. 02980_ R-10 Processor collects Hvy. Laser. 02983_ R-10 Processor collects Adv. Heat Sink. 02984_ System corrupted: FCS attempts to trigger Wave Gun. 02984_ System corrupted: Wave Gun misfires. 02984_ Acquired Imp. Treads. 02986_ Acquired 76 matter. 02989_ Penetrated by Slug. 02989_ Slug penetrates Wall. 02991_ H-66 Slayer destroyed. 02996_ Acquired Adv. Heat Sink. 02999_ Acquired Phase Shifter. 03000_ Slug penetrates Wall. 03003_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | #####################???#!#??????????????????????? | | #?##%#??????????????????????? | | #????????# #?#%[#?##???????????????????? | | #????????# ####%##;####### [ #??????? | | ]######## #????????# % % + [ #??????? | | #?????## ##???????# % #?????????????? | | #?????# ######### R% ###???????????? | | #?????# @[[ #??????? | | #?????# !### ###########h##### ######## #??????? | | #?????## ##?# #?????????#!#?????#???????????????? | | #??????# #??# #?????????# #?????????????????????? | | ?? #?##+####??????#+#?????????????????????? | | #####?####?# !#?????? ?????????????????????? | | ##?????????#T #?????? ?????????????????????? | | ???????????## "T" #?????? ?????????????????????? | | ????????????# """ #??????###?????????????????????? | | ????????????#######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 Cloak Strength 5 Corruption Block 11 Armor Coverage 225 Phase Shifting 5 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombPoweredStripper Manual? 0 Play Time 00:37:10 Cumulative 124.7 hours Start 2022.12.08 @ 14:17:08 End 2022.12.08 @ 14:51:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e494257c-ccd5-4135-8805-4fb484452577