Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.07 @ 04:47:49 Player: cptwinky Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (585) 2925 Value Destroyed (25060) 25060 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (43233) 43233 TOTAL SCORE: 83378 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8167 Follower Combat Kills 2627 Entered Garrisons 1000 Network Hubs Disabled 200 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2216 Met R17 at Cetus 500 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1777 Cogmind --------- Core Integrity 1241/1600 Matter 300/300 Energy 396/1100 System Corruption 3% Temperature Cool (0) Movement Hovering (20) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (9) --- Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (10) ----- Experimental Heat Sink Large Storage Unit Improved Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Improved Utility Shielding Centrium Heavy Armor Plating Experimental Shield Generator > --- WEAPON (3) ------- Phasing Sabre Enhanced Force Lance CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Quantum Reactor Experimental Coolant Injector Experimental Energy Well (240) Experimental Energy Well (119) Improved Transmission Jammer SHELL Armor Advanced Force Field Antimissile System Improved Potential Cannon Graviton Cannon Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Energy Well Improved Reaction Control System Improved Propulsion Shielding Improved Utility Shielding SHELL Armor Antimissile System > --- WEAPON ----------- Improved Potential Cannon Enhanced Force Lance > --- INVENTORY -------- Experimental Energy Well Improved Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Experimental Shield Generator Advanced Force Field Advanced Micro-nuke Launcher Phasing Sabre Phasing Sabre CR-A16's Behemoth Slayer [Rating: 218] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Cooled Linear Gravjet Utility Core Analyzer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Antimatter Cannon Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Fusion Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . . . 2 . . . . . . 2 . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 7 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . 1 . Utility 8 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 592 | 3 11 6 26 32 8 30 10 5 24 7 10 22 15 26 16 13 3 4 28 10 12 16 4 5 18 11 59 21 36 42 16 18 25 Power 31 | . 1 1 2 2 . 1 1 . . 1 . 2 . . 2 2 . . 2 1 . 1 . . . . 3 . 2 2 1 2 2 Engine 13 | . 1 1 1 2 . 1 . . . 1 . 1 . . 2 1 . . 2 . . . . . . . . . . . . . . Core 7 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . Reactor 11 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . 2 1 2 2 Propulsion 105 | 2 2 . 6 10 1 6 . 3 5 . 1 6 1 3 5 1 1 . 6 1 2 2 . . 1 . 5 4 3 18 2 8 . Treads 78 | 2 2 . 6 10 1 6 . 3 4 . 1 6 1 3 5 1 1 . 6 1 2 2 . . 1 . 5 4 3 2 . . . Leg 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 8 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 219 | . 5 . 8 2 5 8 3 1 9 . 6 11 2 15 1 1 2 1 4 8 2 9 2 3 6 5 30 5 15 16 12 6 16 Device 114 | . . . 1 1 5 3 1 . 4 . 3 6 1 6 . . 1 . 2 8 1 8 1 2 4 5 19 2 6 9 5 5 5 Storage 12 | . 2 . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 3 1 2 Processor 18 | . 1 . . . . 2 1 . . . . . . 2 . . . . 1 . . . . . 2 . 2 . 1 2 1 . 3 Hackware 11 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . 4 3 . . . Protection 64 | . 2 . 6 1 . 3 1 1 5 . 3 4 1 3 1 1 1 . 1 . 1 1 1 1 . . 9 3 3 2 3 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 237 | 1 3 5 10 18 2 15 6 1 10 6 3 3 12 8 8 9 . 3 16 . 8 4 2 2 11 6 21 12 16 6 1 2 7 Energy Gun 27 | . 3 3 7 . . . 1 . 2 . . . . . . . . . . . . . . . 4 3 4 . . . . . . Energy Cannon 10 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 2 . 3 . . . . . 1 Ballistic Gun 56 | 1 . . 1 12 1 8 3 . 1 1 . . . . . 5 . 1 7 . . . . . . 1 3 6 4 1 . . . Ballistic Cannon 46 | . . . . 1 . . . 1 4 4 2 1 6 5 4 1 . . 2 . 4 2 1 . . . 3 1 3 1 . . . Launcher 51 | . . 1 2 2 1 4 1 . 3 . 1 . 2 . 3 2 . . 3 . 1 1 . 1 2 2 6 2 9 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . . . . . 1 1 . . . 2 1 . 1 . . . 2 . . . . . . . . Slashing Weapon 17 | . . . . 2 . 3 1 . . . . 1 2 . . . . . . . . . . . . . . . . 3 1 1 3 Piercing Weapon 15 | . . . . . . . . . . . . 1 1 1 1 . . . 2 . 1 . . . . . 2 3 . 1 . . 2 Special Melee Weapon 7 | . . 1 . 1 . . . . . 1 . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . . Unidentified Prototypes 35 | . 2 . 1 4 . . 1 . . . . . . 1 . 2 . . . . . 1 . . 4 1 3 . 1 5 5 . 4 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 71 | . . . 2 . 1 10 1 3 4 . 1 2 . 2 2 . . . 1 . 1 . . . . . 12 1 18 . 1 . 9 Power 9 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . 1 . 2 Propulsion 16 | . . . . . . 4 . 1 1 . . 1 . . 1 . . . 1 . . . . . . . . 1 5 . . . 1 Utility 30 | . . . 1 . 1 4 . 1 1 . . . . 2 1 . . . . . 1 . . . . . 6 . 8 . . . 4 Weapon 16 | . . . 1 . . 1 1 1 2 . 1 . . . . . . . . . . . . . . . 4 . 3 . . . 2 Highest Loss Streak 12 | . . . 1 . 1 6 1 2 2 . 1 2 . 1 1 . . . 1 . 1 . . . . . 5 1 12 . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 97 99 98 97 99 100 96 99 99 98 100 99 98 100 99 100 90 82 80 86 88 88 87 88 83 74 67 63 91 90 88 Engine 3 | . 14 14 6 5 9 9 2 . . . 7 1 6 6 6 4 . . 3 5 5 3 . . . . . . . . . . . Core 2 | . . . 4 5 . . 4 7 7 6 . 4 . . . . . . . . . 1 5 5 5 5 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 6 6 2 5 5 5 5 5 5 5 4 5 3 4 8 11 10 Treads 25 | . 28 28 33 32 36 35 30 30 27 30 30 32 33 33 31 33 33 33 26 17 17 16 17 17 17 17 17 15 13 3 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 34 35 35 Device 7 | . . . 11 17 26 2 1 . 2 . 2 3 4 5 6 6 6 6 1 8 11 12 16 17 15 11 14 10 15 9 11 11 11 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 . 3 4 5 Processor 14 | . 1 . . . . 14 23 23 23 23 23 20 20 19 20 20 20 20 24 19 13 11 11 11 12 17 12 5 8 7 4 4 2 Protection 6 | . 11 14 9 4 . 7 5 7 4 7 4 8 8 5 6 6 5 6 6 5 6 9 5 5 5 5 6 16 5 3 4 4 7 Energy Gun 3 | . 16 27 21 . . . 1 7 6 . . . . . . . . . . . . . . . 1 3 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 3 . . . . . . . 4 5 4 4 5 5 . . . . . . Ballistic Gun 6 | . 11 . . 21 17 16 20 8 5 6 5 . . . . 5 20 16 11 . . . . . . . 2 14 2 . . . . Ballistic Cannon 7 | . . . . . . . . 5 8 14 16 19 18 16 19 14 . . 5 11 10 11 11 11 8 5 3 . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 12 34 35 60 62 68 68 63 63 70 71 74 86 88 87 84 88 87 87 93 119 126 135 133 127 127 119 136 141 142 72 87 127 146 Greatest Support 225 | 40 40 40 60 63 86 86 83 86 92 88 93 146 146 146 136 110 113 113 160 160 147 147 147 147 147 147 210 225 225 111 113 173 173 Greatest Overweight (x) 28 | . . . . 1 . . . . . 22 . . . . . . 28 . . . 1 1 . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . 3 . . . . . . 13 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 15 15 Average Capacity 18 | 8 10 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 8 14 15 Most Carried 20 | 6 11 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 15 15 Average Carried 18 | 6 9 13 16 19 19 19 19 19 19 19 19 19 19 19 19 19 19 20 19 19 19 19 20 20 19 19 18 19 18 4 8 14 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 15 15 Final Carried 20 | 6 11 14 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 5 4 10 15 14 Class Distribution -------------------- 40% | Scavenger-Gunner 17% | Scavenger-Tank 15% | Scavenger-Mutant 13% | Mutant 3% | Commander-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Commander-Gunner | -6/Extension Commander-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Garrison Tank | -3/Research Hacker-Mutant | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Matter Collected 15561 | 230 154 74 365 848 213 592 321 239 679 82 193 231 624 896 625 397 162 38 707 541 696 418 204 114 451 207 1557 638 1965 500 159 202 239 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24160 | . 609 387 1709 1676 394 813 487 441 779 . 209 117 533 1151 506 195 279 99 1274 532 794 387 58 96 725 201 3664 885 3784 147 548 461 220 Parts 1132 | . 43 22 126 94 34 70 20 17 28 . 11 5 26 54 26 17 13 3 65 18 27 8 . 7 27 6 129 31 143 7 24 24 7 Haulers Intercepted 23 | . 2 . 4 6 1 . . . . . . 1 . 2 . . . . . . . . . . . . 1 . 3 1 . 2 . Recyclers Shooed 12 | . 2 . . 1 . . 2 . . . . 1 . 1 1 . . . . 1 . 1 . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 10 12 4 11 . . . . . . . . . . . 1 4 . 7 . . . . . . . Prevented 6 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Combat Hostiles Destroyed 471 | . 15 9 33 31 11 30 5 8 23 . 6 1 15 18 15 10 2 2 25 12 18 9 1 5 18 9 56 15 54 . 4 5 6 Melee 9 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 4 1 1 Guns 156 | . 14 7 23 25 6 18 3 7 10 . 1 . . . . . 2 . 13 . . . . . 3 . 15 6 3 . . . . Cannons 111 | . . . . . . . . 1 7 . 3 . 9 17 5 3 . . 1 12 15 4 1 2 3 2 17 . 9 . . . . AOE 160 | . 1 2 10 6 5 12 2 . 6 . 2 . 4 . 9 7 . . 9 . 3 5 . 3 12 7 17 6 23 . . 4 5 Classes Destroyed 27 | . 5 4 3 2 1 1 . 4 1 . . 1 . . . . . . . . . . . . 2 . 1 1 . . 1 . . Worker 9 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . 3 . 1 . . Builder 15 | . . 1 2 . . . . . . . . . . 1 . . . . . 2 . . . . . . 5 . 4 . . . . Tunneler 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . Hauler 23 | . 2 . 4 6 1 . . . . . . 1 . 2 . . . . . . . . . . . . 1 . 3 1 . 2 . Recycler 19 | . . 1 3 1 . . 4 . . . . . . 1 2 . . . . 1 . 1 . . . . 3 . 1 . 1 . . Mechanic 8 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 . . . . Operator 11 | . . . . . 1 . 1 . . . . . . 1 1 . 4 . . . . . . . . . . . 1 2 . . . Watcher 19 | . 2 . 2 2 1 . . . . . . . 1 . . 2 . . . . . . . . . . 2 . . . 3 4 . Swarmer 120 | . 6 5 11 3 7 15 . . 6 . . . 4 . 6 7 . . 8 . 3 2 . 4 1 4 9 2 6 . 2 5 4 Cutter 5 | . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Grunt 176 | . 9 2 13 18 3 4 5 3 3 . 3 . 6 7 5 . . 2 10 7 11 4 1 . 10 4 14 6 26 . . . . Brawler 19 | . . . 1 . . . . . 2 . . . 1 . . . . . 1 1 1 1 . . . . 6 1 4 . . . . Duelist 13 | . . . . . . . . 2 . . 1 . . . . . . . . 2 . . . . . . 6 . 2 . . . . Protector 8 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . 3 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 49 | . . . 8 9 1 8 . 1 2 . . . 2 2 2 . 2 . . . 1 1 . . . . 5 . 5 . . . . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 24 | . . . . . . . . 1 1 . . . 1 6 . . . . . . 1 . . 1 2 1 6 . 2 . 2 . . Programmer 27 | . . . . . . . . . 2 . 2 . . 3 1 . . . 2 2 . . . . . . 8 3 4 . . . . Behemoth 8 | . . . . . . . . . . . . 1 1 . 1 . . . 2 . 1 . . . . . . 2 . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 5 3 8 7 11 9 3 3 4 . 4 1 4 6 6 7 3 2 8 7 4 9 1 4 8 4 13 5 17 1 4 7 4 Combat Bots Only 12 | . 5 3 6 6 8 9 2 3 4 . 4 1 4 5 6 7 2 2 8 6 4 8 1 4 8 4 8 5 12 . 3 5 4 Max Kills in Single Turn 5 | . 2 2 5 2 5 3 2 1 2 . 1 1 3 2 3 3 2 1 3 1 3 3 1 2 3 4 5 3 5 1 1 4 4 Gunslinging 1 | . 1 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . 1 2 4 2 5 3 1 . 2 . 1 . 3 . 3 3 . . 3 . 3 3 . 2 3 4 5 3 4 . . 3 4 Melee 1 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-10/Mines) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Damage Taken 31570 | . 527 306 673 880 351 1534 313 498 897 . 238 651 630 1318 1133 298 72 227 1251 562 900 361 . 24 588 265 5167 955 6649 23 532 130 3617 Core 2695 | . 97 49 31 71 48 138 27 42 88 . 19 66 42 100 80 . . . 56 60 57 27 . . 60 31 358 43 712 . 34 18 341 Absorbed by Shields 3501 | . . . . . 138 224 . . . . . . . . . . . . 39 207 530 221 . 25 222 76 448 . 426 . 176 37 732 Reduced by Siege Mode 517 | . . . . . . . . . . . . . . . . . . . 9 33 80 48 . . . . . 3 344 . . . . Redirected to Shielding 350 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 27 13 47 . . . 260 Regen/Repaired (Parts) 2341 | . 48 . . 103 93 . . . . . . 167 . . . . . . . . . 1196 . . 60 . . . . . 72 70 532 Core Remaining (%) 70 | 100 . 41 . 74 . 66 . . . . 74 . . . . . . . 59 . . . . . . 76 . 65 45 . 97 . 77 Volleys Fired 996 | . 49 41 59 83 34 49 22 23 45 2 7 9 25 56 27 14 11 . 35 35 40 20 10 4 22 11 123 29 103 1 . 2 5 Largest 3 | . 2 2 2 2 2 2 3 3 3 1 3 3 3 3 3 3 3 . 3 2 2 3 3 3 3 3 3 3 2 1 . 1 1 Hottest 268 | . 90 90 90 46 46 46 118 143 143 48 124 144 149 205 120 120 105 . 105 100 100 210 210 210 230 230 268 101 116 83 . 30 200 Shots Fired 2004 | . 98 54 114 160 67 90 56 54 106 2 17 21 62 148 67 36 33 . 82 65 79 32 12 7 36 21 277 72 128 1 . 2 5 Gun 1001 | . 98 53 110 154 66 83 51 39 60 . 5 . . . . 3 33 . 71 . . . . . 4 4 78 64 25 . . . . Cannon 854 | . . . . . . . . 15 38 2 10 21 58 148 61 30 . . 6 65 78 28 12 5 21 12 183 . 56 1 . . 4 Launcher 149 | . . 1 4 6 1 7 5 . 8 . 2 . 4 . 6 3 . . 5 . 1 4 . 2 11 5 16 8 47 . . 2 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1382 | . 70 . . 154 66 83 46 43 73 2 15 21 58 101 61 33 33 . 77 65 78 13 2 4 10 6 122 64 81 1 . . . Thermal 270 | . . 27 . . . . 5 11 25 . . . . 47 . . . . . . . 15 10 1 11 6 108 . . . . . 4 Explosive 100 | . . 1 4 6 1 7 5 . 8 . 2 . 4 . 6 3 . . 5 . 1 4 . 2 11 5 8 4 10 . . 2 1 Electromagnetic 218 | . 28 26 110 . . . . . . . . . . . . . . . . . . . . . . . 13 4 37 . . . . Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 26 . . . . . . Robot Hit Streak 25 | . 17 9 17 20 11 20 8 12 17 . 5 11 11 25 15 8 6 . 6 15 24 13 15 17 21 19 17 5 22 2 . 3 2 Robot Miss Streak 4 | . 4 4 4 3 3 3 3 4 3 . 2 2 3 4 3 2 2 . 4 1 2 3 . . 2 1 3 4 3 . . 1 1 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 1 . . . . . 2 . . . . . . Secondary Targets 14 | . 2 1 1 4 1 2 . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Shots Hit Robots 1467 | . 74 40 92 127 48 68 34 33 72 1 10 21 37 91 40 23 20 1 49 45 63 22 2 2 21 16 178 43 98 4 34 17 41 Core Hits 1100 | . 32 25 75 66 22 42 25 28 57 . 13 6 30 42 40 18 13 . 35 21 27 19 2 6 52 17 164 27 148 1 10 15 22 Critical Kills 19 | . . . . . . . . . . . 1 . . 1 . . 3 . 9 . . . . . . . 4 1 . . . . . Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . 1 2 . 7 . . . . . . . 4 . . . . . . Critical Strikes 89 | . . 1 . . . . . . 2 . 1 3 2 5 3 5 5 . 17 6 8 1 . . 2 . 17 1 2 1 2 1 4 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Destroy 28 | . . . . . . . . . . . 1 . . . . 1 5 . 16 . . . . . . . 4 1 . . . . . Blast 45 | . . . . . . . . . 2 . . 1 2 4 3 4 . . 1 6 8 1 . . 2 . 9 . 2 . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Impale 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 2 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 236 | . . 1 . 7 . 14 2 . . 1 . 12 6 3 1 1 . 3 8 . 6 . . . 8 . 5 6 . 5 61 28 58 Impact 17 | . . . . . . . . . . . . . 2 2 . . . 3 2 . 1 . . . 7 . . . . . . . . Slashing 169 | . . . . 6 . 14 2 . . . . 1 3 . . . . . . . . . . . . . . . . 4 61 28 50 Piercing 40 | . . . . . . . . . . . . 11 1 1 1 . . . 4 . 2 . . . . . 5 6 . 1 . . 8 Sneak Attacks 25 | . . 1 . . . . . . . 1 . . 2 . . 1 . 1 2 . 3 . . . 1 . . 1 . 3 5 4 . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Follow-up Attacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 14 Damage Inflicted 74782 | . 961 711 2428 2830 1024 1835 1167 781 2150 . 596 603 2058 2765 3160 1649 693 72 2571 2327 2972 1867 81 448 3465 1569 11098 2355 12074 552 2548 2119 3253 Guns 15505 | . 765 530 1566 1957 784 997 685 614 988 . 69 . . . . 41 693 . 1283 . . . . . 221 247 2419 1075 571 . . . . Cannons 21892 | . . . . . . . . 163 703 . 169 408 1065 2744 1610 706 . . 204 2157 2681 724 81 82 544 295 4087 . 3057 89 . . 323 Explosions 30167 | . 172 170 828 853 238 805 435 . 459 . 358 . 924 . 1465 902 . . 1084 156 291 1143 . 366 2700 1027 4451 1187 8446 . . 564 1143 Melee 6669 | . . . . . . . . . . . . 194 62 . . . . 63 . . . . . . . . . . . 460 2548 1555 1787 Ramming 549 | . 24 11 34 20 2 33 47 4 . . . 1 7 21 85 . . 9 . 14 . . . . . . 141 93 . 3 . . . Kinetic 27376 | . 415 . . 1957 784 997 608 575 1230 . 238 408 1065 1430 1610 747 693 . 1487 2157 2681 256 40 36 299 142 2729 1075 3628 89 . . . Thermal 8299 | . 172 267 244 . . . 193 202 461 . . . . 1314 . . . . . . . 468 41 46 245 153 2790 . 699 . . . 1004 Explosive 21851 | . . 103 584 853 238 805 319 . 459 . 358 . 924 . 1465 902 . . 1084 156 291 1143 . 366 2700 1027 2740 879 3429 . . 564 462 Electromagnetic 8359 | . 350 330 1566 . . . . . . . . . . . . . . . . . . . . . . . 1487 308 4318 . . . . Impact 63 | . . . . . . . . . . . . . . . . . . 63 . . . . . . . . . . . . . . . Slashing 6014 | . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . . 370 2548 1555 1479 Piercing 592 | . . . . . . . . . . . . 194 . . . . . . . . . . . . . . . . . 90 . . 308 Entropic 1679 | . . . . . . . . . . . . . . . . . . . . . . . . . 221 247 1211 . . . . . . Highest Corruption 18 | . . . . 1 . . . . 1 1 8 1 . 1 1 1 1 . 1 . . . . . . . 4 4 18 . . . 3 Average Corruption 2 | . . . . 1 . . . . 1 1 8 1 . 1 1 1 1 . 1 . . . . . . . 3 3 5 . . . 2 Corruption Purged 19 | . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . 15 . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 7 Effects 61 | . . . . 4 . . . . 1 . . 4 . 7 2 3 1 . . . . . . . . . 3 28 8 . . . . Message Errors 12 | . . . . 1 . . . . . . . 2 . 2 1 . 1 . . . . . . . . . . 4 1 . . . . Matter Fused 19 | . . . . 2 . . . . 1 . . 1 . 3 1 1 . . . . . . . . . . . 8 2 . . . . Heat Flow Errors 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 3 1 . . . . Energy Discharges 9 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 7 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Data Loss (minor) 5 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2533 | . . . . 6 . 85 9 . 15 . 30 . 39 14 139 59 . 3 44 148 145 39 . . . . 340 34 353 190 491 323 27 Projectiles 844 | . . . . . . . . . . . 27 . 12 14 74 . . . 36 148 145 21 . . . . 50 . 252 65 . . . Explosions 679 | . . . . 6 . 85 9 . 15 . 3 . . . 65 59 . . 8 . . 18 . . . . 279 10 101 . . . 21 Melee 1010 | . . . . . . . . . . . . . 27 . . . . 3 . . . . . . . . 11 24 . 125 491 323 6 Knockbacks 120 | . . . . 1 . . 1 . 5 . 1 2 11 24 7 . . 1 2 14 15 2 . . 4 1 14 1 14 . . . . Impact 6 | . . . . 1 . . 1 . . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . Kinetic 106 | . . . . . . . . . 5 . 1 2 10 21 5 . . . 2 12 14 2 . . 4 1 13 . 14 . . . . Secondary 8 | . . . . . . . . . . . . . 1 3 . . . . . 2 1 . . . . . 1 . . . . . . Self-Inflicted Damage 1289 | . 73 19 11 . 20 83 46 . 82 . 60 . . . . . . . . 87 56 . . . . 50 395 13 294 . . . . Shots 53 | . 2 1 1 . 1 4 1 . 4 . 1 . . . . . . . . 1 1 . . . . 1 25 1 9 . . . . Rammed 52 | . 7 4 7 5 1 2 2 2 . . . 1 . 2 8 . . . . 1 . . . . . . 8 2 . . . . . Targets Rammed 62 | . 8 4 9 6 1 2 4 2 . . . 1 1 2 8 . . 1 . 1 . . . . . . 9 2 . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed 9 | . 1 . 2 1 . . 2 . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Highest Temperature 635 | . 327 240 248 3 7 24 96 206 306 . 96 325 229 255 24 49 . . 131 216 . 152 63 57 256 162 526 171 100 14 635 14 175 Average Temperature 80 | . 73 73 28 3 7 6 26 99 108 . 33 162 70 81 12 26 . . 35 83 . 73 22 30 140 76 96 68 24 7 139 6 79 Received Heat Transfer 6052 | . 177 33 219 312 111 562 162 198 255 . 45 96 297 315 285 . 9 27 252 191 297 90 . . 173 28 604 201 1017 . . . 96 Effects 19 | . . 1 . . . . . 1 3 . . 1 . . . . . . . . . . . . . . 8 . . . 5 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 9 | . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . 1 3 5 1 . . . . . 2 4 . . . . Total Turns 826 | . . . . . . . . . . . . . . . . . . . 22 76 216 224 . . . . . 132 156 . . . . Longest Duration 224 | . . . . . . . . . . . . . . . . . . . 22 32 87 224 . . . . . 119 79 . . . . Robots Corrupted 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 20 . . . . Combat Hostiles 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 19 . . . . Parts Fried 68 | . 1 . 6 . . . . 2 . . . . . . . . . 1 . . . . . . . . 13 4 41 . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 2 . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Parts Melted 13 | . . . . . . . . . 1 . . . . 4 . . . 1 . . . . . . . . 7 . . . . . . Heat Transferred 9667 | . 200 816 350 . . . 275 450 1050 . . . . 1184 . . . . . . . 444 37 37 221 148 3133 . 900 . . . 422 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 2 2 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 . . . . Missiles Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Peak Influence 2466 | . 280 150 572 544 446 1116 650 . . . . 204 785 525 438 445 337 131 1014 976 1434 923 . . . . 1996 2155 2466 1398 1054 560 515 Initial 1397 | . . 9 7 240 229 194 585 . . . . . 152 411 150 123 178 . 93 532 685 752 . . . . 12 1397 1212 1353 691 149 233 Average 600 | . 127 35 250 255 284 777 524 . . . . 39 381 335 155 248 89 25 701 694 1091 792 . . . . 1000 1911 1608 1304 848 398 384 Maximum Alert Level 5 | . 1 . 2 2 2 4 2 . . . . 1 3 2 2 2 1 . 3 3 4 3 . . . . 5 5 5 4 3 2 2 Low Security (%) 26 | 100 66 100 42 42 . 2 . . . . . 91 9 4 52 14 80 100 7 . . . . . . . 13 . . . . 19 . Level 1 24 | . 33 . 48 29 87 2 17 . . . . 8 66 72 43 69 19 . 8 . . . . . . . 9 . . . . 19 37 Level 2 15 | . . . 8 28 12 37 82 . . . . . 22 23 4 15 . . 16 55 3 5 . . . . 11 . . . 13 61 62 Level 3 14 | . . . . . . 32 . . . . . . 1 . . . . . 67 44 36 94 . . . . 19 . . . 86 . . Level 4 10 | . . . . . . 24 . . . . . . . . . . . . . . 60 . . . . . 22 8 53 100 . . . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 91 19 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 3 . 5 9 4 . 4 . . . . 2 . 7 . . . 1 . 7 . 2 . . . . 17 . 15 . 4 2 4 Investigation 27 | . 3 . 3 5 . . 2 . . . . . . 4 . . . 1 . 3 . . . . . . 4 . . . 1 1 . Extermination 9 | . . . . . . . 1 . . . . . . 2 . . . . . 1 . 1 . . . . 3 . 1 . . . . Reinforcement 16 | . . . 2 1 . . 1 . . . . 2 . 1 . . . . . 1 . . . . . . 1 . 2 . 1 1 3 Assault 29 | . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . . . . 9 . 12 . 2 . 1 Garrison 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Distress Signals 33 | . 1 . 4 1 1 . . . . . . 1 . . 1 2 . . . . . 1 . . 3 . 1 . 1 5 . . 11 Communications Jammed 102 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . 6 . . . 90 Distress Signals 102 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . 6 . . . 90 Times Spotted 704 | . 22 12 39 40 19 31 12 10 24 . 6 5 17 23 29 15 9 6 29 21 19 16 2 3 50 6 79 23 82 10 20 10 15 Peak Tracking Total 14 | . 7 3 5 6 7 7 3 4 5 . 4 2 5 3 6 5 2 6 5 5 5 8 1 1 10 4 13 7 14 3 8 5 6 Tactical Retreats 29 | . 1 1 2 1 1 . 1 1 . . . . 1 3 3 . . . 2 1 1 1 . . . . 1 3 2 . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Traps Triggered 17 | . . . 1 3 . 3 . . . . . 1 . . . . . . 3 1 1 . . . . . . 2 1 . 1 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed 11 | . 6 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . 1 . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . 1 . . 1 . . 1 2 1 . 1 . . . . . . . . . . . . . 9 . . . . . . . . Most Traps Carried 3 | . . . . . . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Machines Disabled 74 | . . 3 2 2 . 5 5 . 1 . . . 1 3 1 1 3 . 3 6 1 1 . . . . 23 4 4 . 5 . . Max in Single Turn 5 | . . 1 1 1 . 1 5 . . . . . 1 1 1 1 1 . 2 3 . 1 . . . . 4 3 1 . 1 . . Garrison Access 5 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Machines Accessed 141 | . 11 . 13 15 3 4 4 1 . . . 6 2 13 4 1 . 3 1 7 1 1 1 1 8 . 13 1 3 1 10 9 4 Terminals 84 | . 8 . 9 11 1 4 3 . . . . 1 2 7 4 1 . 2 1 2 1 . . 1 . . 6 1 2 1 8 5 3 Fabricators 16 | . . . . . . . . . . . . 2 . 4 . . . . . 3 . . . . . . 3 . 1 . 1 2 . Repair Stations 8 | . 1 . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 1 Recycling Units 11 | . 2 . 2 2 . . 1 . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 1 . . . . . . 2 . . . . . 1 . 1 . . . . . . 2 . . . . 1 . Total Hacks 395 | . 36 . 35 39 6 7 11 1 . . . 14 4 42 10 2 . 10 2 22 6 7 1 1 13 . 47 3 12 2 34 19 9 Successful 206 | . 19 . 22 21 4 4 5 1 . . . 7 2 20 5 . . 6 . 9 . 4 1 1 13 . 14 1 6 . 21 14 6 Failed 188 | . 16 . 13 18 2 3 6 . . . . 7 2 22 5 2 . 4 2 13 6 3 . . . . 33 2 6 2 13 5 3 Catastrophic 42 | . 5 . 4 3 1 2 2 . . . . 2 . 2 1 1 . . . 5 1 1 . . . . 7 1 1 1 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 146 | . 27 . 17 12 2 . 5 . . . . 1 1 9 7 . . 8 . 9 . . . . . . 20 . 5 2 13 5 3 Terminals 246 | . 27 . 25 27 2 7 9 . . . . 1 4 23 10 2 . 9 2 8 6 . . 1 . . 27 3 6 2 30 9 6 Fabricators 50 | . . . . . . . . . . . . 5 . 15 . . . . . 8 . . . . . . 9 . 6 . 2 5 . Repair Stations 26 | . 4 . . 4 2 . . . . . . 2 . . . . . . . . . 7 . . . . . . . . 2 2 3 Recycling Units 26 | . 5 . 5 6 . . 2 . . . . . . 2 . . . . . 2 . . . . . . 4 . . . . . . Scanalyzers 7 | . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 25 | . . . . 2 2 . . . . . . 6 . . . . . 1 . 4 . . . . . . 7 . . . . 3 . Terminal Hacks 98 | . 10 . 10 14 . 4 3 1 . . . . 2 6 2 . . 3 . 1 . . 1 1 13 . 5 1 1 . 13 5 2 Record 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 12 . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robot Analysis 8 | . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Open Door 12 | . . . . 3 . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . . . 1 3 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 16 | . 2 . 2 3 . . 1 . . . . . . 2 2 . . . . . . . . . . . . . . . 4 . . Locate Traps 10 | . 2 . 2 3 . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Disarm Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 28 | . . . . . . . . . . . . 3 . 8 . . . . . 4 . . . . . . 5 . 4 . 1 3 . Network Status 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . 1 1 . Load Schematic 12 | . . . . . . . . . . . . 1 . 4 . . . . . 2 . . . . . . 2 . 2 . . 1 . Build 11 | . . . . . . . . . . . . 1 . 4 . . . . . 1 . . . . . . 2 . 2 . . 1 . Repair Station Hacks 21 | . 3 . . 4 2 . . . . . . 2 . . . . . . . . . 4 . . . . . . . . 2 2 2 Scan Component 11 | . 2 . . 2 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 1 1 Repair 10 | . 1 . . 2 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 1 1 Recycling Unit Hacks 6 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 6 | . 1 . 2 . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . . 2 . . . . . 1 . 1 . . . . . . 1 . . . . 1 . Unlock Access 5 | . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 39 | . 5 . 5 3 1 . 1 . . . . . . 3 3 . . 2 . 2 . . . . . . 3 . 1 . 5 3 2 Terminals 30 | . 2 . 4 2 1 . 1 . . . . . . 3 3 . . 2 . 1 . . . . . . 2 . 1 . 4 2 2 Track 5 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Assimilate 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 1 Botnet 13 | . . . 1 2 1 . 1 . . . . . . 2 1 . . 1 . 1 . . . . . . 1 . 1 . . 1 . Disrupt 4 | . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 3 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 105 | . 10 . 9 12 3 4 4 . . . . 3 2 12 4 1 . 1 1 6 1 1 . . . . 13 1 2 1 5 7 2 Full Trace Events 22 | . . . 1 3 . 2 2 . . . . . . 4 . . . . . 3 1 . . . . . 3 1 . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built 13 | . . . . . . . . . . . . 2 . 7 . . . . . . . . . . . . . . 3 . . 1 . Authchips 5 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . . . . Time 490 | . . . . . . . . . . . . 44 . 192 . . . . . . . . . . . . 134 . 82 . . 38 . Total Robot Build Rating 47 | . . . . . . . . . . . . 8 . 25 . . . . . . . . . . . . . . 11 . . 3 . Part Schematics Acquired 23 | . . . 2 . . . . . . 15 . . . 1 . . . . . . . . . . . . . . . . 5 . . Parts Built 5 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . . . . 64 . . . . . 64 . . . . . . 84 . . . . . . Total Part Build Rating 38 | . . . . . . . . . . . . . . 16 . . . . . 16 . . . . . . 6 . . . . . . Parts Repaired 10 | . 1 . . 2 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 1 1 Time 386 | . 26 . . 77 50 . . . . . . 44 . . . . . . . . . 68 . . . . . . . . 89 16 16 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 4 . 10 . . . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . 1 . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat 5 | . . 1 . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . 1 . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . parse_system 6 | . . 1 . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . Relay Couplers Released 10 | . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . 1 . 3 2 . . . Machine Destruction 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . 2 . . . . . 14 . . . 1 . 5 . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Total Allies 66 | . . 3 . 10 . . . . 2 . . 2 . 7 14 . . . 1 . 5 . 3 . 5 . 3 . 3 . 5 2 1 Largest Group 11 | . . 3 . 10 8 . . . 2 . . 2 2 4 11 11 2 1 1 1 3 . 3 . 5 . 2 2 3 . 4 2 1 Highest-Rated Group 326 | . . 40 . 88 64 . . . 40 . . 64 64 128 326 326 71 32 148 148 170 . 93 . 244 . 112 112 90 . 200 63 26 Highest-Rated Ally 148 | . . 16 . 16 8 . . . 20 . . 32 32 32 39 39 39 32 148 148 85 . 31 . 65 . 56 56 32 . 58 45 26 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 12 | . . . . . . 1 . . . . . . 2 . 2 . . 1 4 1 1 . . . . . . . . . . . . STAY 6 | . . . . . . . . . . . . . 1 . 1 . . 1 2 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 409 | . . 13 . 25 73 . . . 8 . . 16 13 17 41 51 13 . 9 10 32 . 15 . 40 . . 22 11 . . . . Total Damage 9940 | . . 120 . 208 567 . . . 188 . . 660 523 472 1155 1008 426 . 204 321 1354 . 206 . 1202 . . 833 493 . . . . Kills 74 | . . 2 . 2 7 . . . 1 . . 8 5 4 11 6 2 . 3 2 8 . 1 . 7 . . 3 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Robot Analysis Total 8 | . 4 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 11 | . . 1 . . . . . 2 3 1 1 . . . . . . . . . . . 1 1 . 1 . . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 136 | . . . . . . . . . . . . . . 14 30 6 3 3 35 19 13 . . . . . . . 13 . . . . Traps 26 | . . . . . . . . . . . . . . 1 3 . . . 11 3 3 . . . . . . . 5 . . . . Emergency Access 17 | . . . . . . . . . . . . . . . 2 . . 1 3 1 2 . . . . . . . 8 . . . . Items 60 | . . . . . . . . . . . . . . 9 18 . . 1 18 10 4 . . . . . . . . . . . . Machines 21 | . . . . . . . . . . . . . . 3 5 4 2 . 2 3 2 . . . . . . . . . . . . Patrols 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Guards 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Exits 7 | . . . . . . . . . . . . . . . 2 1 1 . 1 1 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Turns Passed 43755 | 7 1416 984 2145 2062 819 1601 875 2352 2214 4135 1067 612 1220 1676 1413 334 2017 104 1634 759 1210 900 1803 1462 1275 741 2314 1671 994 792 400 437 310 Spaces Moved 21436 | 2 731 520 1019 715 372 776 416 1398 1217 1234 637 282 483 760 661 152 253 49 730 343 369 304 1035 848 653 285 968 622 385 989 890 928 410 Core 575 | . . . . . . . . . . 195 . . . . . . 118 . . . . . . . . . . . 6 256 . . . Treads 18008 | 2 731 520 1019 715 372 776 416 1398 1217 1039 637 282 483 760 661 152 135 49 730 343 369 304 1035 848 653 285 968 622 379 108 . . . Legs 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2777 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 549 890 928 410 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 160 160 160 160 160 160 160 160 160 156 156 156 156 160 160 160 166 166 166 162 163 165 170 170 170 170 170 160 150 50 22 18 14 14 Average Speed 159 | 160 160 160 160 179 160 160 160 160 159 313 156 158 160 160 163 166 764 166 163 163 177 176 170 170 170 170 167 156 148 62 22 20 21 Slowest Speed 1450 | 160 160 160 160 240 160 160 160 160 160 1150 156 160 160 160 166 166 1450 166 166 166 250 250 170 170 170 170 170 160 160 190 28 83 91 Overloaded Moves 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 27 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 1 94 99 61 94 23 75 9 98 98 85 67 9 59 15 88 62 80 8 71 12 42 10 88 90 77 69 31 61 12 35 68 23 15 Regions Visited 33 Branch Regions 16 Pre-discovered Areas 11 | . 2 1 1 . . . . 1 . 3 . . . . . . . . . . . . 1 1 1 . . . . . . . . Known Exits Taken 24 | . . . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . . . . . 4 3 3 4 . . . . . . . . . . . 5 2 . 5 . . . . . . . Spaces Dug 319 | . . . 11 4 . . 1 . 20 . . 1 54 6 . . . 2 1 4 1 2 9 38 45 24 63 11 . . 4 7 11 Terrain Destroyed 1640 | . 7 29 43 35 10 31 19 2 56 . 35 1 56 32 134 90 15 2 95 50 35 60 10 74 108 115 254 42 103 . 4 43 50 Melee 47 | . . . . 4 . . 1 . . . . 1 2 3 . . . 2 1 . 1 . . . 3 . 4 3 . . 4 7 11 Projectile 254 | . . . . . . . . 2 9 . 5 . . 29 17 9 15 . 14 17 10 8 10 4 5 4 74 6 15 . . . 1 AOE 1338 | . 7 29 43 31 10 31 18 . 46 . 30 . 54 . 117 81 . . 80 33 24 52 . 70 100 111 176 33 88 . . 36 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Res Tes Acc Com Total 28738 | 4 894 613 1421 1329 526 1016 577 1473 1394 1504 695 400 875 1103 934 205 316 67 1095 456 819 634 1066 860 776 520 1410 1254 641 1150 1026 1131 554 Wait 4666 | . 68 35 268 447 106 132 117 19 85 248 34 60 319 230 39 13 39 9 273 58 359 287 16 2 13 209 215 552 73 87 54 138 62 Move 21401 | 1 730 519 1018 714 372 773 415 1397 1216 1233 636 282 482 759 660 151 252 49 727 343 368 303 1034 847 652 284 967 619 384 988 889 927 410 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | . 11 5 17 11 3 7 4 14 2 5 4 7 13 8 1 4 4 . 3 5 2 4 . 1 4 1 14 9 12 1 9 8 4 Fast Attach 176 | . 7 . 4 7 2 8 1 . 6 3 . 5 1 10 4 4 2 . 7 1 2 3 2 . 6 3 15 5 8 34 10 10 6 Attach 82 | . . . 4 . 2 5 3 3 2 . 2 6 . 4 1 . . . . 2 1 1 . . . . 12 2 16 3 1 1 11 Detach 52 | . 3 . 2 1 . 1 . . . . . 2 . 6 . . . . . 1 . . . . 2 . 4 2 5 11 4 2 6 Swap 334 | 3 4 6 18 25 4 17 6 2 16 4 8 11 14 12 11 9 1 4 21 7 9 12 2 5 12 8 32 14 12 5 5 7 8 Drop 284 | . 14 2 22 24 2 6 2 11 6 8 4 5 14 13 5 9 7 1 16 3 3 4 2 1 11 4 14 14 15 16 12 11 3 Fire 996 | . 49 41 59 83 34 49 22 23 45 2 7 9 25 56 27 14 11 . 35 35 40 20 10 4 22 11 123 29 103 1 . 2 5 Melee 193 | . . 1 . 7 . 14 2 . . 1 . 12 6 3 1 1 . 3 8 . 6 . . . 8 . 5 6 . 3 42 25 39 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush 61 | . 8 4 9 6 1 2 4 2 . . . 1 1 2 8 . . 1 . 1 . . . . . . 9 2 . . . . . Escape Stasis 22 | . . . . . . 2 . . . . . . . . . . . . 5 . 2 . . . . . . . 13 . . . . Rewire 266 | . . . . . . . . . 16 . . . . . 177 . . . . . 27 . . . 46 . . . . . . . . Trap 7 | . . . . 4 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low / Ext / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command Free Derelict Territories History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 6) 383 | -10/Materials | Central database locked down 573 | -10/Materials | Discovered new exit (range 3) 801 | -10/Materials | Discovered new exit (range 5) 1018 | -10/Materials | Discovered new exit (range 13) 1111 | -10/Materials | Repaired Lgt. Armor Plating 1231 | -10/Materials | Discovered new exit (range 16) 1424 | -10/Materials | Entered Mines 1442 | -10/Mines | Learned location of Storage (-9) 1460 | -10/Mines | Discovered new exit (range 10) 1526 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1692 | -10/Mines | Destroyed YI-UF0 1701 | -10/Mines | Found YI-UF0's Doublenader 1981 | -10/Mines | Discovered new exit (range 10) 2015 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2093 | -10/Mines | Assembled infested the area 2328 | -10/Mines | Core integrity fell below 50% 2408 | -10/Mines | Entered Materials 2408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3091 | -9/Materials | Identified exit to Mines 3091 | -9/Materials | Identified exit to Storage 3713 | -9/Materials | Build established: Scavenger-Mutant 3716 | -9/Materials | Discovered new exit (range 12) 4553 | -9/Materials | Entered Storage 5209 | -9/Storage | Discovered new exit (range 14) 5460 | -9/Storage | Garrison activated, responded to threat 6173 | -9/Storage | Repaired Lgt. Treads 6225 | -9/Storage | Repaired Imp. Assault Rifle 6417 | -9/Storage | Build established: Mutant 6446 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6553 | -9/Storage | First assault squad dispatched 6615 | -9/Storage | Entered Materials 6615 | -8/Materials | Accompanied by 8 allies 6615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6867 | -8/Materials | Garrison activated, responded to threat 7258 | -8/Materials | Repaired Drone Bay 7336 | -8/Materials | Garrison activated, responded to threat 7402 | -8/Materials | Destroyed 8 combat bots 7434 | -8/Materials | Identified exit to Garrison 7434 | -8/Materials | Entered Garrison 7503 | -8/Garrison | Learned Factory security intel 7574 | -8/Garrison | Destroyed 9 combat bots 7611 | -8/Garrison | Lost 4 parts (1p3u) 7666 | -8/Garrison | Triggered checkpoint 7719 | -8/Garrison | Lost 6 parts (4n1u1w) 7822 | -8/Garrison | Triggered checkpoint 7864 | -8/Garrison | Triggered checkpoint 7908 | -8/Garrison | Build established: Scavenger-Mutant 8046 | -8/Garrison | Discovered new exit (range 9) 8232 | -8/Garrison | Discovered new exit (range 12) 8296 | -8/Garrison | Triggered checkpoint 8539 | -8/Garrison | Triggered checkpoint 8697 | -8/Garrison | Discovered new exit (range 15) 8724 | -8/Garrison | Discovered new exit (range 15) 8724 | -8/Garrison | Discovered new exit (range 68) 8724 | -8/Garrison | Discovered new exit (range 80) 8760 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8901 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9035 | -8/Garrison | Entered Factory 9035 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9278 | -7/Factory | Discovered new exit (range 13) 9297 | -7/Factory | Identified exit to Lower Caves 9329 | -7/Factory | Build established: Scavenger-Gunner 9627 | -7/Factory | Discovered new exit (range 16) 9910 | -7/Factory | Entered Lower Caves 9966 | -7/Lower Caves | Met a Warlord Commander 9967 | -7/Lower Caves | Learned location of Warlord (-5) 9974 | -7/Lower Caves | Found Encrypted Comm Array 9980 | -7/Lower Caves | Encountered a Warlord checkpoint 10267 | -7/Lower Caves | Learned Factory emergency access door positions 10572 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10914 | -7/Lower Caves | Discovered new exit (range 13) 11041 | -7/Lower Caves | Identified exit to Lower Caves 11188 | -7/Lower Caves | Learned Factory interactive machine intel 11575 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12262 | -7/Lower Caves | Entered another Lower Caves area 12324 | -7/Lower Caves | Discovered new exit (range 6) 12737 | -7/Lower Caves | Learned 4 Factory zone layouts 13139 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13191 | -7/Lower Caves | Build established: Gunner 13336 | -7/Lower Caves | Learned location of 1 exit from Factory 13341 | -7/Lower Caves | Discovered new exit (range 6) 13423 | -7/Lower Caves | Identified exit to Zion 13661 | -7/Lower Caves | Attacked by a faux Warlord 14236 | -7/Lower Caves | Build established: Scavenger-Gunner 14476 | -7/Lower Caves | Entered Zion 14533 | -7/Zion | System corruption cleaned by Quarantine Array 14758 | -7/Zion | Discovered new exit (range 15) 14924 | -7/Zion | Learned location of Quarantine (-3) 15194 | -7/Zion | Learned Factory emergency access door positions 15215 | -7/Zion | Found CR-A16's Pointy Stick 15515 | -7/Zion | Given A8's code to call for help 18610 | -7/Zion | Identified exit to Proximity Caves 18611 | -7/Zion | Entered Proximity Caves 19242 | -6/Proximity Caves | Discovered new exit (range 9) 19255 | -6/Proximity Caves | Identified exit to Factory 19331 | -6/Proximity Caves | Learned 4 Factory zone layouts 19678 | -6/Proximity Caves | Entered Factory 19678 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19679 | -6/Factory | Identified exit to Lower Caves 19680 | -6/Factory | Identified exit to Extension 19681 | -6/Factory | Identified exit to Factory 19683 | -6/Factory | Loaded intel: 54 interactive machine locations 19717 | -6/Factory | Spotted B-75 Beast 19777 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 19777 | -6/Factory | Destroyed B-75 Beast 19924 | -6/Factory | Joined by Warlord Infantry squad 20143 | -6/Factory | Repaired Med. Treads? 20176 | -6/Factory | Fabricated Y-54 Guardian? 20290 | -6/Factory | Identified exit to Garrison 20290 | -6/Factory | Entered Garrison 20290 | -6/Garrison | Accompanied by 2 allies 20342 | -6/Garrison | Triggered checkpoint 20497 | -6/Garrison | Spotted B-75 Beast 20498 | -6/Garrison | Destroyed B-75 Beast 20532 | -6/Garrison | Found Fusion Bomb Launcher 20543 | -6/Garrison | Found Fusion Bomb Launcher 20575 | -6/Garrison | Found Gamma Bomb Array 20732 | -6/Garrison | Triggered checkpoint 20777 | -6/Garrison | Learned Factory security intel 20810 | -6/Garrison | Triggered checkpoint 20822 | -6/Garrison | Discovered new exit (range 12) 21052 | -6/Garrison | Identified exit to Factory 21246 | -6/Garrison | Triggered checkpoint 21382 | -6/Garrison | Discovered exit to Factory (range 10) 21402 | -6/Garrison | Triggered checkpoint 21510 | -6/Garrison | Entered Factory 22052 | -6/Factory | Fabricated G-47 Trooper (x3) 22581 | -6/Factory | Fabricated Biometal Leg? 22867 | -6/Factory | Fabricated Y-54 Guardian (x2) 22910 | -6/Factory | Build established: Gunner 22946 | -6/Factory | Fabricated Y-54 Guardian (x2) 23186 | -6/Factory | Entered Extension 23186 | -6/Extension | Accompanied by 4 allies 23283 | -6/Extension | Energy Cycler disabled 23283 | -6/Extension | Rescued a captive Derelict 23287 | -6/Extension | Rescued a captive Derelict 23397 | -6/Extension | Build established: Scavenger-Gunner 23429 | -6/Extension | Spotted B-75 Beast 23429 | -6/Extension | Spotted B-75 Beast 23460 | -6/Extension | Destroyed B-75 Beast 23925 | -6/Extension | Allies destroyed B-75 Beast 23950 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 23969 | -6/Extension | Build established: Commander-Gunner 24161 | -6/Extension | Disrupted transfer network 24552 | -6/Extension | Identified exit to Cetus 24557 | -6/Extension | Discovered exit to Factory (range 10) 24599 | -6/Extension | Entered Cetus 24599 | -6/Cetus | Accompanied by 11 allies 24621 | -6/Cetus | Spotted Cetus Guard 24621 | -6/Cetus | Spotted Cetus Guard 24622 | -6/Cetus | Allies destroyed Cetus Guard 24623 | -6/Cetus | Spotted Cetus Guard 24627 | -6/Cetus | Spotted Cetus Guard 24633 | -6/Cetus | Allies destroyed Cetus Guard 24637 | -6/Cetus | Allies destroyed Cetus Guard 24642 | -6/Cetus | Allies destroyed Cetus Guard 24739 | -6/Cetus | Discovered new exit (range 15) 24774 | -6/Cetus | Spotted Cetus Guard 24775 | -6/Cetus | Spotted Cetus Guard 24778 | -6/Cetus | Spotted Cetus Guard 24780 | -6/Cetus | Spotted Cetus Guard 24782 | -6/Cetus | Allies destroyed Cetus Guard 24786 | -6/Cetus | Destroyed Cetus Guard 24792 | -6/Cetus | Destroyed Cetus Guard 24795 | -6/Cetus | Destroyed Cetus Guard 24822 | -6/Cetus | Met Revision 17 24901 | -6/Cetus | Destroyed 7 combat bots 24929 | -6/Cetus | Identified exit to Archives 24933 | -6/Cetus | Entered Archives 24933 | -6/Archives | Accompanied by 2 allies 25029 | -6/Archives | Discovered new exit (range 14) 25092 | -6/Archives | Identified exit to Hub_04(d) 25107 | -6/Archives | Discovered exit to Factory (range 15) 25135 | -6/Archives | Build established: Scavenger-Gunner 26950 | -6/Archives | Entered Hub_04(d) 26950 | -6/Hub_04(d) | Accompanied by 1 ally 27031 | -6/Hub_04(d) | Network Hub disabled 27041 | -6/Hub_04(d) | Spotted Lightning 27043 | -6/Hub_04(d) | Spotted Lightning 27054 | -6/Hub_04(d) | Spotted Lightning 27054 | -6/Hub_04(d) | Identified exit to Garrison 27054 | -6/Hub_04(d) | Entered Garrison 27170 | -6/Garrison | Triggered checkpoint 27395 | -6/Garrison | Triggered checkpoint 27395 | -6/Garrison | Triggered checkpoint 27448 | -6/Garrison | Destroyed 8 combat bots 27562 | -6/Garrison | Triggered checkpoint 27793 | -6/Garrison | Spotted B-75 Beast 27800 | -6/Garrison | Destroyed B-75 Beast 27832 | -6/Garrison | Spotted B-90 Cyclops 27858 | -6/Garrison | Destroyed B-90 Cyclops 27912 | -6/Garrison | Rewired B-90 Cyclops 28264 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28446 | -6/Garrison | Discovered exit to Factory (range 8) 28461 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28519 | -6/Garrison | Triggered checkpoint 28656 | -6/Garrison | Triggered checkpoint 28666 | -6/Garrison | Discovered exit to Factory (range 10) 28688 | -6/Garrison | Entered Factory 28688 | -5/Factory | Accompanied by 1 ally 28688 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 29288 | -5/Factory | First assault squad dispatched 29304 | -5/Factory | Fabricated Biometal Leg? 29368 | -5/Factory | Identified exit to Upper Caves 29447 | -5/Factory | Identified exit to Garrison 29447 | -5/Factory | Entered Garrison 29461 | -5/Garrison | Spotted B-90 Cyclops 29485 | -5/Garrison | Destroyed B-90 Cyclops 29546 | -5/Garrison | Rewired B-75 Beast 29568 | -5/Garrison | Rewired B-75 Beast 29652 | -5/Garrison | Triggered checkpoint 29660 | -5/Garrison | Triggered checkpoint 29693 | -5/Garrison | Triggered checkpoint 29932 | -5/Garrison | Identified exit to Factory 29967 | -5/Garrison | Build established: Scavenger-Tank 30268 | -5/Garrison | Triggered checkpoint 30657 | -5/Garrison | Entered Factory 30957 | -5/Factory | First assault squad dispatched 31150 | -5/Factory | Destroyed 8 combat bots 31183 | -5/Factory | Joined by Warlord Pyro squad 31290 | -5/Factory | Repaired Arm. Heavy Treads 31325 | -5/Factory | Repaired Arm. Heavy Treads 31371 | -5/Factory | Discovered exit to Upper Caves (range 3) 31557 | -5/Factory | Entered Upper Caves 32153 | -5/Upper Caves | A Commander dispatched an escort 33169 | -5/Upper Caves | Discovered new exit (range 10) 33190 | -5/Upper Caves | Identified exit to Upper Caves 33360 | -5/Upper Caves | Entered another Upper Caves area 33360 | -5/Upper Caves | Accompanied by 3 allies 33361 | -5/Upper Caves | Commander's escort returned to base 33361 | -5/Upper Caves | Commander's escort returned to base 33361 | -5/Upper Caves | Commander's escort returned to base 33836 | -5/Upper Caves | Discovered new exit (range 15) 33865 | -5/Upper Caves | Identified exit to Factory 34636 | -5/Upper Caves | Discovered new exit (range 12) 34715 | -5/Upper Caves | Learned location of Armory (-4) 34783 | -5/Upper Caves | Spotted B-75 Beast 34820 | -5/Upper Caves | Identified exit to Warlord 34822 | -5/Upper Caves | Entered Warlord 35005 | -5/Warlord | Learned Factory recycling unit intel 35005 | -5/Warlord | Learned Armory stockpile data 35604 | -5/Warlord | Warlord's base attacked by MAIN.C 35630 | -5/Warlord | Met EX-DEC 35640 | -5/Warlord | Found Prototype Energy Gun 35640 | -5/Warlord | Identified Vortex Shotgun 35643 | -5/Warlord | Found Vortex Shotgun 35712 | -5/Warlord | Met Warlord 35742 | -5/Warlord | Found Prototype Device 35742 | -5/Warlord | Identified System Purifier 35758 | -5/Warlord | Found Prototype Processor 35758 | -5/Warlord | Identified Exp. Targeting Computer 35775 | -5/Warlord | Found Prototype Reactor 35954 | -5/Warlord | Warlord forces counterattacked 35972 | -5/Warlord | Spotted Striker 35976 | -5/Warlord | Destroyed Striker 35978 | -5/Warlord | Spotted Executioner 35980 | -5/Warlord | Destroyed Executioner 36004 | -5/Warlord | Destroyed 8 combat bots 36037 | -5/Warlord | Spotted Executioner 36073 | -5/Warlord | Found Exp. Core Analyzer 36075 | -5/Warlord | Discovered new exit (range 15) 36079 | -5/Warlord | Destroyed 8 combat bots 36095 | -5/Warlord | Identified exit to Proximity Caves 36097 | -5/Warlord | Entered Proximity Caves 36356 | -4/Proximity Caves | Build established: Scavenger-Gunner 36429 | -4/Proximity Caves | Discovered exit to Factory (range 16) 36716 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 36838 | -4/Proximity Caves | Entered Factory 36838 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 36839 | -4/Factory | Loaded intel: 6 recycling unit locations 37588 | -4/Factory | First assault squad dispatched 37593 | -4/Factory | Discovered new exit (range 10) 37606 | -4/Factory | Identified exit to Research 37676 | -4/Factory | Found Prototype Device 37676 | -4/Factory | Identified Adv. EM Disruption Field 37972 | -4/Factory | Fabricated Tiamat Missile Launcher? 37982 | -4/Factory | Lost 5 parts (3u2w) 38361 | -4/Factory | Spotted B-86 Titan 38496 | -4/Factory | Destroyed 8 combat bots 38814 | -4/Factory | Identified Vortex Chain Reactor 38939 | -4/Factory | Identified exit to Garrison 39027 | -4/Factory | Build established: Mutant 39152 | -4/Factory | Entered Garrison 39152 | -4/Garrison | Accompanied by 2 allies 39286 | -4/Garrison | Spotted B-86 Titan 39286 | -4/Garrison | Triggered checkpoint 39286 | -4/Garrison | Triggered checkpoint 39346 | -4/Garrison | Destroyed B-86 Titan 39426 | -4/Garrison | Build established: Tank 39459 | -4/Garrison | Discovered exit to Research (range 8) 39582 | -4/Garrison | Spotted B-86 Titan 39583 | -4/Garrison | Destroyed B-86 Titan 39814 | -4/Garrison | Triggered checkpoint 40064 | -4/Garrison | Build established: Scavenger-Tank 40363 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 40526 | -4/Garrison | Discovered exit to Research (range 14) 40546 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 40676 | -4/Garrison | Discovered exit to Research (range 10) 40823 | -4/Garrison | Entered Research 40823 | -3/Research | Evolved 2 slots: Utility x2 41072 | -3/Research | Fabricated O-24 Administrator (x1) 41073 | -3/Research | First assault squad dispatched 41119 | -3/Research | Fabricated Y-54 Guardian? 41139 | -3/Research | Found Prototype Launcher 41139 | -3/Research | Identified Adv. Micro-nuke Launcher 41275 | -3/Research | Destroyed 7 combat bots 41555 | -3/Research | High security lockdown imminent 41635 | -3/Research | High security lockdown engaged 41693 | -3/Research | Destroyed 12 combat bots 41718 | -3/Research | Lost 4 parts (1p1u2w) 41722 | -3/Research | Discovered new exit (range 16) 41767 | -3/Research | Scanned by Researcher 41767 | -3/Research | Spotted Investigator 41783 | -3/Research | System corruption reached 10% 41810 | -3/Research | Destroyed 10 combat bots 41812 | -3/Research | Core integrity fell below 50% 41815 | -3/Research | Identified exit to Research 41817 | -3/Research | Entered another Research area 41817 | -2/Research | Warlord forces began assault on 0b10 41817 | -2/Research | Evolved 2 slots: Propulsion x2 41818 | -2/Research | Identified exit to Testing 41842 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 41842 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 41843 | -2/Research | Lost 12 parts (1p5n5u1w) 41845 | -2/Research | Discovered new exit (range 11) 41927 | -2/Research | Research machine network offline 42254 | -2/Research | Spotted Striker 42360 | -2/Research | Found Prototype Slashing Weapon 42360 | -2/Research | Identified Particle Cleaver 42373 | -2/Research | Found Imp. Powered Armor 42446 | -2/Research | Found Prototype Device 42446 | -2/Research | Identified Exp. Shield Generator 42450 | -2/Research | Found Exp. Shield Generator 42485 | -2/Research | Discovered new exit (range 15) 42489 | -2/Research | Met up with Warlord 42609 | -2/Research | Entered Testing 42726 | -2/Testing | Identified exit to Access 42727 | -2/Testing | Found Prototype Processor 42727 | -2/Testing | Identified Spectral Analyzer 42734 | -2/Testing | Found Enh. Force Lance 42735 | -2/Testing | Found Enh. Force Lance 42736 | -2/Testing | Found Enh. Force Lance 42753 | -2/Testing | Found Hvy. Regenerative Plating 42756 | -2/Testing | Found Prototype Protection 42756 | -2/Testing | Identified SHELL Armor 42758 | -2/Testing | Found Med. Regenerative Plating 42773 | -2/Testing | Found Prototype Energy Cannon 42859 | -2/Testing | First assault squad dispatched 42877 | -2/Testing | Found Prototype Device 42877 | -2/Testing | Identified Exp. Thermal Shield 42898 | -2/Testing | Repaired Exp. Heat Sink? 42931 | -2/Testing | Build established: Scavenger-Sprinter 42945 | -2/Testing | Protovariant out of control (PY-IGWXZARX9S) 42945 | -2/Testing | Unleashed a protovariant (PY-IGWXZARX9S) 43009 | -2/Testing | Entered Access 43009 | -1/Access | Accompanied by 1 ally 43009 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 43019 | -1/Access | Identified exit to Surface 43158 | -1/Access | Repaired Imp. Reaction Control System 43198 | -1/Access | Found Antimissile System 43391 | -1/Access | Discovered new exit (range 8) 43397 | -1/Access | Identified exit to Command 43422 | -1/Access | Fabricated O-24 Administrator? 43446 | -1/Access | Entered Command 43469 | -1/Command | Disengaged cave seal 43469 | -1/Command | Derelicts emerged from the dark tunnel 43469 | -1/Command | Welcomed Warlord to Command 43592 | -1/Command | Repaired Imp. Reaction Control System 43599 | -1/Command | Identified Imp. Potential Cannon 43604 | -1/Command | Spotted M Guard 43604 | -1/Command | Spotted M Guard 43604 | -1/Command | Spotted Combat Programmer 43617 | -1/Command | Spotted Combat Programmer 43618 | -1/Command | Destroyed Combat Programmer 43674 | -1/Command | All MAIN.C guards destroyed 43685 | -1/Command | Lost 3 parts (3u) 43686 | -1/Command | Met MAIN.C 43696 | -1/Command | First assault squad dispatched 43697 | -1/Command | 0b10 Conduit disabled 43714 | -1/Command | MAIN.C activated Command garrisons 43740 | -1/Command | Found Prototype Protection 43740 | -1/Command | Identified Centrium Heavy Armor Plating 43742 | -1/Command | Found Prototype Reactor 43742 | -1/Command | Identified Singularity Reactor 43753 | -1/Command | Destroyed MAIN.C 43756 | *** | Establishing Free Derelict Territories! Last Messages --------------- 43745_ EE-1M0(h) suffers critical hit (Destroy). 43747_ MAIN.C suffers critical hit (Destroy). 43748_ Knocked back. 43750_ HV Slug penetrates MAIN.C. 43751_ MAIN.C suffers critical hit (Destroy). 43751_ Knocked back. 43753_ MAIN.C suffers critical hit (Destroy). Warlord: Not so powerful now, are you, MAIN.C! 43753_ HV Slug penetrates MAIN.C. 43753_ MAIN.C suffers critical hit (Destroy). 43753_ HV Slug penetrates 0b10 Conduit. 43753_ Destroyed Imp. Heavy Machine Gun. 43753_ CR-A16's Behemoth Slayer follow-up attack on MAIN.C. 43753_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 43753_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????################?????????????? | | ??????????????????""" """ #?????????????? | | ?????????????????? "" #?????????????? | | ?????????????????"" "" ############### | | ?????????????????""""" " h | | ??????????????" " " " h/ | | ??????????????"" """"" W | | ?????????????#"" """"""%L h############### | | ?????????????# " """"" #?????????????? | | ?????????????# " %% #?????????????? | | ?????????????# " s!@m ""#?????????????? | | ?????????????#""""""" " %!%! """""#?????????????? | | ??????????????"" = $""""""""#?????????????? | | ?????????????# """"""""""#?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????# " " " ????????????????? | | ????????????? " " " """" "???????????????? | | ???????????? """ " " "??????????????????? | | ????????????? " " " ??????????????????? | | ?????????????# """"""""""? ??????????????????? | | ?????????????# " """ " ?""???????????????????? | | ?????????????# ???" " ??????????????????????? | | ?????????????##???????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 75 Energy Capacity 1280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Containment 12 Armor Coverage 1650 Resistance: TH 30 Resistance: EM 50 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 240 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 48 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hvy. Missile Launcher | -7/Zion | Archive Force Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Mak. Thermal Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Biometal Leg | -6/Factory | Scanalyzed Exp. EM Disruption Field | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Lgt. Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive G-73 Enforcer | -2/Testing | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Preloaded Biometal Leg | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory | Authchip Y-54 Guardian | x2 | -6/Factory | Authchip Biometal Leg | x2 | -5/Factory Tiamat Missile Launcher | x1 | -4/Factory O-24 Administrator | x1 | -3/Research | Authchip Y-54 Guardian | x2 | -3/Research | Authchip O-24 Administrator | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallSigixPick Manual? 0 Play Time 04:02:01 Cumulative 1209.2 hours Start 2022.10.06 @ 04:20:06 End 2022.10.07 @ 04:47:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 836 Rogue 832 Adventurer 4 Explorer 0 Win Type 7 Total 131 Types 100/9/8/5/2/0/1/4/2 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5d6fe94-ba8f-454b-ac2c-7b4d686b47ff