Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.25 @ 01:13:34 Player: Azken Zutik Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2019) 2019 TOTAL SCORE: 7079 Bonus ------- Pacifist 1419 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 98/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Hacking Drone Bay Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- 0b10 Decoder Chip [Looter] Cloak of Protection > --- WEAPON ----------- (None) > --- INVENTORY -------- 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Hacking Drone Bay [Rating: 14] Favorites ----------- Power None Propulsion None Utility 0b10 Decoder Chip [Looter] Device Cloak of Protection Processor 0b10 Decoder Chip [Looter] Weapon None Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power 2 | . . . 1 . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 2 2 1 . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 3 | . . . . . . . . . . . . 2 1 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . 2 1 Device 1 | . . . . . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 2 | . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 4 | . . . . . . . . . . . . 7 12 Processor 4 | . . . . . . . . . . . . 7 11 Naked Turns 1017 | . 27 10 57 89 105 7 54 41 163 189 113 157 5 Heaviest Build 8 | . . . . . . . . . . . . . 8 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . . . . 1 1 1 1 1 1 1 4 4 Average Carried 1 | . . . . . . 1 1 1 1 1 1 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . . . 1 1 1 1 1 1 1 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 105 | . . . . . . . . . . 6 20 . 79 Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Damage Taken 1499 | . 93 26 165 . . . . 35 112 188 235 . 645 Core 1182 | . 93 26 165 . . . . 35 112 188 235 . 328 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 52 . . . 58 100 95 . . . . . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits 3 | . . . 1 . . . . 2 . . . . . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3 | . . . 1 . . . . 2 . . . . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 3 | . . . 1 . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 4 Average Corruption 4 | . . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . 1 . . . . 2 . . . . . Targets Rammed 3 | . . . 1 . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . Received Heat Transfer 375 | . 51 . 54 . . . . 18 57 . 39 . 156 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Peak Influence 92 | . 45 32 42 16 . . 15 36 92 . . . . Initial 17 | . . 17 12 16 . . . 6 17 . . . . Average 20 | . 17 21 25 16 . . 5 17 27 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . . . . 1 1 . . . 1 Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . . 1 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 53 | . 6 3 3 . . . 1 4 5 5 8 . 18 Peak Tracking Total 10 | . 5 3 4 . . . 1 4 4 3 4 . 10 Tactical Retreats 8 | . . . . . . . . . . 1 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 1 | . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 5 | . 1 . . . 1 . 2 . 1 . . . . Terminals 4 | . 1 . . . . . 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 8 | . 3 . . . 1 . 3 . 1 . . . . Successful 3 | . . . . . 1 . 2 . . . . . . Failed 5 | . 3 . . . . . 1 . 1 . . . . Catastrophic 3 | . 1 . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . 1 . 2 . . . . . . Terminals 7 | . 3 . . . . . 3 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . 1 . 2 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . . 2 . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 3 | . . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . . 3 3 Highest-Rated Group 84 | . . . . . . . . . . . . 84 84 Highest-Rated Ally 31 | . . . . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . 7 Total Damage 139 | . . . . . . . . . . . . . 139 Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 1528 | 9 27 10 57 89 105 7 54 41 163 189 113 380 284 Spaces Moved 2801 | 18 53 19 112 173 208 14 107 58 281 377 226 656 499 Core 2801 | 18 53 19 112 173 208 14 107 58 281 377 226 656 499 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 53 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 50 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 20 7 16 38 61 13 16 1 13 67 46 68 63 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 2892 | 17 52 18 112 174 208 13 106 69 302 376 225 706 514 Wait 94 | . . . . 2 . . . 10 22 . . 46 14 Move 2790 | 17 52 18 112 172 207 13 106 58 280 376 225 655 499 Hop . | . . . . . . . . . . . . . . Pick Up 4 | . . . . . 1 . . . . . . 3 . Fast Attach 2 | . . . . . . . . . . . . 2 . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap 1 | . . . . . . . . . . . . . 1 Drop . | . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 12) 37 | -10/Materials | Entered Mines 43 | -10/Mines | Discovered new exit (range 6) 44 | -10/Mines | Met a Derelict bent on vengeance 47 | -10/Mines | Entered Materials 47 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 99 | -9/Materials | Discovered new exit (range 9) 104 | -9/Materials | Entered Mines 191 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 191 | -9/Mines | Discovered new exit (range 5) 193 | -9/Mines | Entered Exiles 206 | -9/Exiles | Met 8R-AWN 214 | -9/Exiles | Met EX-HEX 230 | -9/Exiles | Met EX-BIN 235 | -9/Exiles | Aligned with FarCom system 236 | -9/Exiles | Given EX-Vault access code 247 | -9/Exiles | Opened EX-Vault 251 | -9/Exiles | Found Cloak of Protection 261 | -9/Exiles | Warned to stay clear of 0b10 Research branches 275 | -9/Exiles | Met EX-DEC 292 | -9/Exiles | Discovered new exit (range 14) 298 | -9/Exiles | Left Exiles lab with Cloak of Protection 298 | -9/Exiles | Entered Mines 302 | -8/Mines | Discovered new exit (range 8) 305 | -8/Mines | Build established: Mutant 305 | -8/Mines | Entered Materials 305 | -8/Materials | Evolved 2 slots: Propulsion x2 356 | -8/Materials | Discovered new exit (range 5) 359 | -8/Materials | Entered Factory 359 | -7/Factory | Evolved 2 slots: Propulsion x2 395 | -7/Factory | Discovered new exit (range 8) 400 | -7/Factory | Entered another Factory area 400 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 545 | -6/Factory | Spotted B-75 Beast 559 | -6/Factory | Discovered new exit (range 8) 563 | -6/Factory | Entered Lower Caves 583 | -6/Lower Caves | Learned location of Zion (-6) 605 | -6/Lower Caves | Encountered a Warlord checkpoint 748 | -6/Lower Caves | Discovered new exit (range 8) 752 | -6/Lower Caves | Entered another Lower Caves area 831 | -6/Lower Caves | Learned Factory garrison access intel 853 | -6/Lower Caves | Spotted B-75 Beast 858 | -6/Lower Caves | Core integrity fell below 50% 859 | -6/Lower Caves | Discovered new exit (range 14) 860 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 865 | -6/Lower Caves | Entered Zion 932 | -6/Zion | Learned location of Warlord (-4) 957 | -6/Zion | Given the Hacking Drone Bay 957 | -6/Zion | Found Prototype Device 1082 | -6/Zion | Rebuked by Imprinter 1114 | -6/Zion | Gained Derelict followers 1184 | -6/Zion | Given A8's code to call for help 1196 | -6/Zion | Discovered new exit (range 15) 1245 | -6/Zion | Entered Proximity Caves 1245 | -5/Proximity Caves | Accompanied by 3 allies 1365 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 1399 | -5/Proximity Caves | Spotted B-75 Beast 1406 | -5/Proximity Caves | Core integrity fell below 20% 1414 | -5/Proximity Caves | Learned Factory machine intel 1529 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01364_ Slug penetrates Wall. 01365_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 01369_ Y-72 Warden: "REQUESTING BACKUP." 01394_ Acquired 44 matter. 01402_ Acquired 35 matter. 01405_ C-30 ARC bursts open, deploying its payload. 01405_ G-67 Veteran unfolds itself. 01405_ G-50 Soldier unfolds itself. 01405_ B-60 Warrior unfolds itself. 01405_ M-28 Smith unfolds itself. 01414_ Acquired derelict log, extracted data. Data stored: Factory machine intel. 01482_ Discarded 0b10 Decoder Chip [Scout]. 01498_ 0b10 Decoder Chip [Looter] destroyed. 01498_ System corrupted by crushing effect (+4). 01501_ Knocked back. 01520_ System corrupted: Matter fused (-10). 01524_ Cloak of Protection destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######?????########??#####??????????? | | ????????????## ##???## ### ##?????????? | | ????????????# # #???# #?????????? | | ????????????# # #???# #?????????? | | ????????????## ##??### ##?????????? | | ####?????????### ##??#" ## #??????????? | | ##??????????## # ####" ##?# ##??????????? | | ###?####????# ##???###???????????? | | ### ##???# # ##??????????????????? | | #??## # ### ##???????????????????? | | #??# ## #????????????????????? | | #??### ##???????????????????? | | ##### #???# b ##??###?????????????? | | ##??#### #???## # ##### #### #?????????????? | | #?????## ##???## ##??#; ## #?????????????? | | ### #??####???## #??#; ##????????????? | | ! #????????## #####; #????????????? | | #???## #;# #????????????? | | #??# ### ### ##???????????? | | #??#### #?# BB #### ##??????????? | | # ?????####?### @ BB #?# ##?????????? | | # ????????????## ##?## #?????????? | | # ?????????????# ###???# #?????????? | | ## ?????????????# #????## #?????????? | | #?# ##????????????# ###?## #?????????? | | #??# #????????????# ## ##?????????? | | #????###????????????# ## #??????????? | | ##???????????????????## #?### #??????????? | | ???????????????????#####????# #??????????? | | #?????????????????## ##?????# #??????????? | | #?????????????###?# #??# ## #??????????? | | #######??????## ### #?# ### #??????????? | | ####???# #?## ###?## #??????????? | | #??## #??#????## #??????????? | | #?## ##??????# ##??????????? | | ### ###????# ##???????????? | | ## ##???# #????????????? | | ### #??## ####?????????? | | ### ## ### ## #?## ##????????? | | #?# ### ### #???#### #????????? | | #?# #?# #?# #????## #????????? | | #?## #?# #?# #????# #????????? | | #??####?# ### # #????# ### ##????????? | | ###???????# # #????####??# ##?????????? | | #?????????##### # #?????##???# ##??#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 196 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerHellfireScreen Manual? 0 Play Time 00:24:57 Cumulative 66.9 hours Start 2021.11.25 @ 00:51:38 End 2021.11.25 @ 01:13:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5206998f-4698-470a-a1a0-8fece6558979