Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 10:14:55 Player: ZergFTW Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1175) 1175 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 3211 Bonus ------- Friendly Fire -34 Cogmind --------- Core Integrity 435/550 Matter 204/300 Energy 15/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3+3) - Improved Titanium Leg (+) Improved Titanium Leg (+) Improved Titanium Leg (+) Arachnoskeleton > --- UTILITY (4) ------ Huge Storage Unit Improved Sensor Array Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Deuterium Engine Improved Titanium Leg Small Matter Pod (50) High-capacity Matter Pod (160) Structural Scanner Improved Signal Interpreter Light Armor Plating Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Multitool Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Arachnoskeleton > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Titanium Leg Small Matter Pod High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Light Armor Plating Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Multitool Mining Claw [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Light Armor Plating Device Sensor Array Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 57 | 6 24 3 24 Power 7 | 1 3 . 3 Engine 6 | 1 3 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 4 1 8 Treads 8 | 2 4 1 1 Leg 7 | . . . 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 5 . 7 Device 2 | . . . 2 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 7 | . 2 . 5 Artifact . | . . . . Weapon 22 | 2 12 2 6 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 15 | 1 7 1 6 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . 3 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 100 94 Engine 12 | . 14 14 6 Treads 24 | . 27 28 8 Leg 3 | . . . 18 Device 1 | . . . 5 Storage 13 | . 14 14 8 Protection 12 | . 10 14 19 Ballistic Gun 25 | . 26 22 24 Slashing Weapon 1 | . . 5 . Naked Turns . | . . . . Heaviest Build 106 | 13 92 92 106 Greatest Support 110 | 40 40 40 110 Greatest Overweight (x) 4 | . 2 2 4 Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 20 25 25 Most Carried 25 | 4 25 25 25 Average Carried 18 | 2 15 24 22 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 25 25 22 Class Distribution -------------------- 83% | Mutant 9% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1787 | 296 760 . 731 Remotely . | . . . . Salvage Created 1609 | 68 834 26 681 Parts 111 | 3 64 3 41 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 26 | . 16 . 10 Guns 23 | . 13 . 10 AOE 3 | . 3 . . Classes Destroyed 11 | 2 7 1 1 Worker 6 | 1 4 . 1 Builder 3 | . 1 . 2 Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 6 | . 3 . 3 Swarmer 3 | . 3 . . Grunt 20 | . 13 . 7 Sentry 3 | . . . 3 Artisan 1 | . . 1 . Best Kill Streak 6 | 1 4 . 6 Combat Bots Only 5 | . 3 . 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 135 | . 77 . 58 Missed 32 | . 22 . 10 Damage Taken 1476 | . 678 . 798 Core 220 | . 105 . 115 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 650 | . 342 . 308 Core Remaining (%) 79 | 100 . 58 . Volleys Fired 136 | 12 79 1 44 Largest 3 | 2 2 2 3 Hottest 66 | 60 60 40 66 Shots Fired 316 | 24 158 2 132 Gun 313 | 24 155 2 132 Cannon . | . . . . Launcher 3 | . 3 . . Special . | . . . . Kinetic 298 | 12 152 2 132 Thermal 15 | 12 3 . . Explosive 3 | . 3 . . Electromagnetic . | . . . . Robot Hit Streak 14 | 4 14 10 7 Robot Miss Streak 5 | 4 4 . 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 186 | 11 98 1 76 Core Hits 84 | 3 44 1 36 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Destroy 3 | . . . 3 Melee Attacks 18 | . 9 9 . Impact . | . . . . Slashing 18 | . 9 9 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2660 | 122 1395 14 1129 Guns 2517 | 122 1252 14 1129 Cannons . | . . . . Explosions 143 | . 143 . . Melee . | . . . . Ramming . | . . . . Kinetic 2419 | 34 1242 14 1129 Thermal 98 | 88 10 . . Explosive 143 | . 143 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . 20 . . Projectiles . | . . . . Explosions 20 | . 20 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 394 | . 20 . 394 Average Temperature 76 | . 3 . 92 Received Heat Transfer 783 | . 378 . 405 Effects 7 | . . . 7 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | 200 25 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 297 | 10 155 . 297 Initial 6 | . 6 . . Average 62 | 2 52 . 104 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 . 83 Level 1 3 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 28 . 16 Peak Tracking Total 5 | . 3 . 5 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 15 | . 10 2 3 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 71 | . 45 12 14 Successful 55 | . 31 12 12 Failed 16 | . 14 . 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 20 | . 17 . 3 Terminals 31 | . 23 . 8 Fabricators . | . . . . Repair Stations 23 | . 17 . 6 Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . 8 12 4 Record 11 | . . 11 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 1 . 1 Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . . 1 Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 20 | . 14 . 6 Scan Component 10 | . 7 . 3 Repair 10 | . 7 . 3 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 8 . 2 Terminals 6 | . 4 . 2 Botnet 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 8 . 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 10 | . 7 . 3 Time 290 | . 182 . 108 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5411 | 171 3223 1042 975 Spaces Moved 1794 | 82 1097 303 312 Core 7 | 7 . . . Treads 1581 | 75 1097 303 106 Legs 206 | . . . 206 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 120 Average Speed 248 | 150 246 332 201 Slowest Speed 410 | 160 320 340 410 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 6 100 14 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 4 1 . Terrain Destroyed 29 | . 28 1 . Melee 5 | . 4 1 . Projectile . | . . . . AOE 24 | . 24 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2425 | 103 1441 322 559 Wait 355 | . 201 . 154 Move 1791 | 81 1096 302 312 Hop . | . . . . Pick Up 41 | 4 24 2 11 Fast Attach 22 | 6 9 . 7 Attach 10 | . 1 . 9 Detach . | . . . . Swap 25 | . 14 3 8 Drop 27 | . 8 5 14 Fire 136 | 12 79 1 44 Melee 18 | . 9 9 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 14) 172 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 709 | -10/Materials | Discovered new exit (range 12) 762 | -10/Materials | Discovered new exit (range 11) 1452 | -10/Materials | Discovered new exit (range 7) 2213 | -10/Materials | Discovered new exit (range 16) 2779 | -10/Materials | Repaired Lgt. Treads 2807 | -10/Materials | Repaired Lgt. Treads 2834 | -10/Materials | Repaired Lgt. Treads 2861 | -10/Materials | Repaired Lgt. Armor Plating 2889 | -10/Materials | Repaired Ion Engine 2916 | -10/Materials | Repaired Assault Rifle 2944 | -10/Materials | Repaired Assault Rifle 3395 | -10/Materials | Entered Subcaves 3488 | -10/Subcaves | Visited Clippyterm 3498 | -10/Subcaves | Learned Factory trap positions 3756 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3761 | -10/Subcaves | Discovered new exit (range 9) 3813 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 4076 | -10/Subcaves | Visited 4L-MR0's lab 4134 | -10/Subcaves | Found Arachnoskeleton 4437 | -10/Subcaves | Entered Materials 4437 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4762 | -8/Materials | Build established: Tank 5182 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5243 | -8/Materials | Repaired Hvy. Assault Rifle 5277 | -8/Materials | Repaired Hvy. Assault Rifle 5322 | -8/Materials | Repaired Imp. Titanium Leg 5412 | -8/Materials | Self-destructed Last Messages --------------- 05341_ W-25 Informer destroyed. 05349_ R-06 Scavenger collects Terrain Scan Processor. 05351_ Acquired 30 matter. 05351_ R-06 Scavenger collects Wheel. 05357_ R-06 Scavenger collects Visual Processing Unit. 05358_ R-06 Scavenger collects Imp. Hover Unit. 05377_ Connecting with Terminal... >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Traps(Locate) No traps found in local area. >>Layout(Zone) Retrieving Zone 7X layout... Downloaded map data. 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