Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 19:13:21 Player: XBotDoesStuff Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (34) 170 Value Destroyed (1227) 1227 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1263) 1263 TOTAL SCORE: 6740 Bonus ------- Follower Combat Kills 463 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 220/220 System Corruption 0% Temperature Critical (742) Movement Treading (160) Location -7/DSF Parts ------- > --- POWER (2) -------- Light Fission Core Light Fission Core > --- PROPULSION (3) --- Improved Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle > --- INVENTORY (15) --- Light Fission Core Light Fission Core Compact Wheel Improved Reaction Control System Authchip [Processor] Impact Mace Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Fission Core Light Fission Core Compact Wheel Improved Reaction Control System Authchip [Processor] Flak Cannon Impact Mace [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 3 | . . 1 . . . 1 1 . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 97 | 5 1 23 6 3 4 11 24 . 6 14 Power 13 | 1 . 2 . . 1 2 4 . 1 2 Engine 6 | 1 . 2 . . . 1 2 . . . Core 7 | . . . . . 1 1 2 . 1 2 Reactor . | . . . . . . . . . . . Propulsion 18 | 2 . 3 2 . 1 . 4 . 1 5 Treads 5 | . . . . . . . . . . 5 Leg 2 | 2 . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . Hover 8 | . . 3 2 . 1 . 2 . . . Flight 2 | . . . . . . . 2 . . . Utility 11 | 1 . 4 2 . . 2 . . 1 1 Device 2 | . . 1 1 . . . . . . . Storage 3 | 1 . . . . . 1 . . . 1 Processor 3 | . . 1 1 . . . . . 1 . Hackware 1 | . . . . . . 1 . . . . Protection 2 | . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 55 | 1 1 14 2 3 2 7 16 . 3 6 Energy Gun 9 | 1 . 5 . . . . 1 . 1 1 Energy Cannon 6 | . . 1 . . . 2 1 . . 2 Ballistic Gun 21 | . . 7 1 2 1 3 6 . . 1 Ballistic Cannon 8 | . . . 1 . . 2 3 . 1 1 Launcher 2 | . 1 1 . . . . . . . . Special Weapon 4 | . . . . 1 1 . 1 . . 1 Impact Weapon 2 | . . . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 3 . . . Unidentified Prototypes 6 | . . 2 . . . 1 2 . 1 . Parts Lost 15 | . . 2 . . 1 . 7 2 . 3 Power 3 | . . 1 . . . . 1 . . 1 Propulsion 5 | . . . . . 1 . 2 1 . 1 Utility 1 | . . . . . . . . 1 . . Weapon 6 | . . 1 . . . . 4 . . 1 Highest Loss Streak 3 | . . 1 . . 1 . 3 2 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 83 90 97 99 92 82 68 38 37 65 Engine 4 | . 14 10 11 11 . . 1 5 . . Core 4 | . . . . . 10 9 5 . 7 9 Treads 2 | . . . . . . . . . . 19 Leg 1 | . 28 1 . . . . . . . . Hover 12 | . . 20 22 22 14 18 10 5 . . Flight 1 | . . . . . . . 4 . . . Device 3 | . . 1 11 11 11 3 . . . . Storage 4 | . 14 11 2 . . 5 4 . . 5 Processor 13 | . . 10 19 22 22 18 15 12 4 7 Hackware 2 | . . . . . . 7 7 5 . . Protection 1 | . . 8 . . . . . . . . Energy Gun 2 | . 14 6 . . . . . . 5 2 Energy Cannon 1 | . . . . . . 2 . 5 . 10 Ballistic Gun 12 | . . 17 24 21 21 12 12 . . 1 Ballistic Cannon 4 | . . . 5 11 11 5 1 . 6 4 Naked Turns 17 | . . . . . . . . 12 5 . Heaviest Build 60 | 10 13 16 13 12 21 22 20 12 19 60 Greatest Support 84 | 20 20 20 16 16 16 16 16 9 16 84 Greatest Overweight (x) 3 | . . 1 . . 1 1 1 1 3 1 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 5 5 8 8 5 5 15 Average Capacity 7 | 6 8 8 5 5 5 6 7 5 5 12 Most Carried 8 | 2 2 8 7 5 5 8 8 5 5 7 Average Carried 4 | . 1 5 5 4 4 5 4 5 2 5 Final Capacity 15 | 8 8 8 5 5 5 8 5 5 5 15 Final Carried 8 | 1 1 6 5 4 3 8 5 5 2 6 Class Distribution -------------------- 49% | Mutant 29% | Skirmisher 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Matter Collected 1615 | 227 40 332 30 . 165 212 291 . . 318 Remotely . | . . . . . . . . . . . Salvage Created 1179 | . 124 466 . . 177 83 212 . . 117 Parts 80 | . 12 41 . . 8 5 11 . . 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 28 | . 3 13 . . 4 2 3 . . 3 Guns 19 | . 1 13 . . 1 2 2 . . . Cannons 6 | . . . . . 3 . 1 . . 2 AOE 2 | . 2 . . . . . . . . . Classes Destroyed 6 | . 2 3 . . 1 . . . . . Tunneler 3 | . 1 1 . . . . 1 . . . Watcher 3 | . . 1 . . . . 2 . . . Swarmer 6 | . . 6 . . . . . . . . Grunt 12 | . 3 3 . . 3 2 . . . 1 Sentry 6 | . . 4 . . . . 2 . . . Hunter 4 | . . . . . 1 . 1 . . 2 Best Kill Streak 6 | . 4 6 . . 3 2 2 . . 1 Combat Bots Only 5 | . 3 5 . . 3 2 1 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Hostile Shots Fired 329 | . 9 83 . . 37 . 128 2 . 70 Missed 133 | . 3 36 . . 18 . 56 . . 20 Damage Taken 3318 | . 76 573 1 . 235 . 869 92 . 1472 Core 903 | . 10 47 1 . 71 . 159 92 . 523 Absorbed by Shields 71 | . . . . . 71 . . . . . Regen/Repaired (Parts) 23 | . . 23 . . . . . . . . Core Remaining (%) 91 | 100 96 . . . 70 100 . . . . Volleys Fired 140 | . 7 44 . . 15 6 41 5 . 22 Largest 3 | . 2 3 . . 3 3 3 1 . 3 Hottest 224 | . 80 70 . . 82 107 80 30 . 224 Shots Fired 269 | . 12 89 . . 43 13 56 5 . 51 Gun 177 | . 7 89 . . 28 10 39 . . 4 Cannon 82 | . . . . . 14 3 15 5 . 45 Launcher 5 | . 5 . . . . . . . . . Special 5 | . . . . . 1 . 2 . . 2 Kinetic 186 | . . 67 . . 42 12 49 . . 16 Thermal 62 | . 7 11 . . . 1 5 5 . 33 Explosive 5 | . 5 . . . . . . . . . Electromagnetic 11 | . . 11 . . . . . . . . Robot Hit Streak 11 | . 4 11 . . 10 3 11 1 . 11 Robot Miss Streak 7 | . 1 3 . . 2 4 7 4 . 4 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 178 | . 7 55 . . 29 8 47 1 . 31 Core Hits 78 | . 8 24 1 . 8 3 23 . . 11 Critical Kills 2 | . . 1 . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Critical Strikes 8 | . 2 2 . . 1 . 1 . . 2 Burn 3 | . 2 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 3 | . . 1 . . . . 1 . . 1 Blast 1 | . . . . . 1 . . . . . Melee Attacks 3 | . . . . . . . 3 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2952 | . 268 628 3 . 388 97 845 81 . 642 Guns 1463 | . 51 565 . . 191 70 573 . . 13 Cannons 1206 | . . . . . 197 27 272 81 . 629 Explosions 280 | . 217 63 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 3 | . . . 3 . . . . . . . Kinetic 1719 | . . 341 . . 388 97 698 . . 195 Thermal 852 | . 51 126 . . . . 147 81 . 447 Explosive 217 | . 217 . . . . . . . . . Electromagnetic 161 | . . 161 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 38 | . . 9 . . . 2 . . . 27 Projectiles 29 | . . . . . . 2 . . . 27 Explosions 9 | . . 9 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . . . . 1 4 . . 6 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . . 1 4 . . 5 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 28 | . . 27 1 . . . . . . . Shots 1 | . . 1 . . . . . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 742 | . 96 189 . . 192 39 97 . . 742 Average Temperature 130 | . 38 54 . . 90 19 21 . . 264 Received Heat Transfer 560 | . 42 180 . . 95 . 198 . . 45 Effects 28 | . . . . . . . . . . 28 Shutdowns 9 | . . . . . . . . . . 9 Energy Bleed 2 | . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . 1 Matter Decay 5 | . . . . . . . . . . 5 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 3 | . 1 1 . . . . . . . 1 Heat Transferred 1828 | . 296 409 . . . . 312 111 . 700 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Peak Influence 393 | . 122 393 88 . 91 191 246 28 5 188 Initial 88 | . . 51 88 . . 35 86 27 . 3 Average 108 | . 18 215 88 . 67 69 149 10 . 105 Maximum Alert Level 1 | . . 1 . . . . 1 . . . Low Security (%) 85 | 100 100 51 100 . 100 100 72 100 100 100 Level 1 14 | . . 48 . . . . 27 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 Squads Dispatched 14 | . 1 2 . . . 1 8 . . 2 Investigation 7 | . 1 1 . . . 1 4 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 5 | . . 1 . . . . 2 . . 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Distress Signals 2 | . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 73 | . 3 19 . . 5 5 24 5 . 12 Peak Tracking Total 7 | . 3 7 . . 3 3 4 6 . 3 Tactical Retreats 2 | . . 1 . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Traps Triggered 8 | . 1 1 . . . 1 3 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Machines Disabled 7 | . . . . . . 2 5 . . . Max in Single Turn 1 | . . . . . . 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Machines Accessed 19 | . . 2 . 4 . 1 10 . 2 . Terminals 9 | . . 1 . . . 1 5 . 2 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 2 | . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 72 | . . 7 . 35 . 5 21 . 4 . Successful 54 | . . 2 . 35 . 5 10 . 2 . Failed 18 | . . 5 . . . . 11 . 2 . Catastrophic 3 | . . 1 . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . 5 . . . . . . Terminals 21 | . . 2 . . . 5 10 . 4 . Fabricators 7 | . . . . . . . 7 . . . Repair Stations 7 | . . 5 . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 48 | . . . . 35 . 5 6 . 2 . Record 40 | . . . . 34 . 5 1 . . . Robot Schematic 1 | . . . . . . . 1 . . . Open DSF 4 | . . . . . . . 3 . 1 . Branch Access Points 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Load Schematic 2 | . . . . . . . 2 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . 2 . . . 1 7 . 1 . Full Trace Events 6 | . . 1 . . . 1 4 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . Robots Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 60 | . . 60 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . Non-combat 2 | . . . . . . . 2 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . parse_system 2 | . . . . . . . 2 . . . no_distress 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Total Allies 10 | . . . . . 1 . 6 1 . 2 Largest Group 5 | . . . . . 1 1 5 2 . 1 Highest-Rated Group 125 | . . . . . 21 21 125 39 . 43 Highest-Rated Ally 43 | . . . . . 21 21 31 31 . 43 Total Orders . | . . . . . . . . . . . Ally Attacks 133 | . . . . . . 7 90 14 . 22 Total Damage 2551 | . . . . . . 184 1324 250 . 793 Kills 17 | . . . . . . 2 9 . . 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 5 | . . . . . 1 . 2 . . 2 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Turns Passed 3429 | 55 149 457 319 340 332 173 838 127 211 428 Spaces Moved 3686 | 42 107 509 409 713 272 225 952 115 168 174 Core 71 | 8 . . . . . . . 30 33 . Treads 142 | . . . . . . . . . . 142 Legs 158 | 34 107 17 . . . . . . . . Wheels 167 | . . . . . . . . . 135 32 Hover 2763 | . . 492 409 713 272 225 567 85 . . Flight 385 | . . . . . . . 385 . . . Fastest Speed 37 | 50 120 46 46 46 46 46 37 50 50 100 Average Speed 68 | 106 120 50 46 46 83 52 65 101 120 160 Slowest Speed 240 | 120 120 120 46 46 110 106 120 120 200 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 22 27 43 91 57 20 25 76 3 77 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 46 | . 39 5 . . 1 . . 1 . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . 1 . . 1 . . AOE 44 | . 39 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Total 4368 | 52 115 639 538 726 345 267 1114 119 176 277 Wait 334 | . . 35 117 . 53 10 68 . . 51 Move 3677 | 41 106 508 408 712 271 224 952 114 167 174 Hop . | . . . . . . . . . . . Pick Up 66 | 6 1 17 3 5 1 8 9 . 3 13 Fast Attach 10 | . . 1 . . . 3 4 . . 2 Attach 51 | 5 1 12 1 2 1 3 12 . 6 8 Detach 14 | . . 5 . . . 2 7 . . . Swap 36 | . . 10 5 1 3 5 8 . . 4 Drop 36 | . . 7 3 6 1 6 10 . . 3 Fire 140 | . 7 44 . . 15 6 41 5 . 22 Melee 3 | . . . . . . . 3 . . . Ram 1 | . . . 1 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 305 | -9/Materials | Build established: Mutant 354 | -9/Materials | Repaired Aerolev Unit? 636 | -9/Materials | Discovered new exit (range 15) 660 | -9/Materials | Identified exit to Mines 662 | -9/Materials | Entered Mines 690 | -9/Mines | Assembled infested the area 718 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 819 | -9/Mines | Met 8R-AWN 821 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 974 | -9/Mines | Discovered new exit (range 5) 979 | -9/Mines | Identified exit to Exiles 981 | -9/Mines | Entered Exiles 1012 | -9/Exiles | Welcomed by 8R-AWN 1032 | -9/Exiles | Met EX-HEX 1041 | -9/Exiles | Build established: Gunner 1060 | -9/Exiles | Met EX-DEC 1072 | -9/Exiles | Learned location of Zion (-7) 1090 | -9/Exiles | Discovered new exit (range 14) 1124 | -9/Exiles | Visited The Gauntlet 1186 | -9/Exiles | Met EX-BIN 1196 | -9/Exiles | Aligned with FarCom system 1196 | -9/Exiles | Given EX-Vault access code 1254 | -9/Exiles | Opened EX-Vault 1260 | -9/Exiles | Found Field Lobotomy Kit 1286 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1320 | -9/Exiles | Identified exit to Mines 1321 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1321 | -9/Exiles | Entered Mines 1563 | -8/Mines | Assimilated H-55 Commando with FLK Orb 1604 | -8/Mines | Discovered new exit (range 13) 1611 | -8/Mines | Identified exit to Materials 1625 | -8/Mines | Build established: Skirmisher 1653 | -8/Mines | Entered Materials 1653 | -8/Materials | Accompanied by 1 ally 1653 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1822 | -8/Materials | Discovered new exit (range 3) 1825 | -8/Materials | Identified exit to Factory 1826 | -8/Materials | Entered Factory 1826 | -7/Factory | Accompanied by 1 ally 1826 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1843 | -7/Factory | Identified exit to DSF 2112 | -7/Factory | Allied Derelicts emerged from ambush trap array 2118 | -7/Factory | Garrison activated, responded to threat 2285 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 2288 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 2398 | -7/Factory | Lost 3 parts (1n2w) 2517 | -7/Factory | Build established: Mutant 2635 | -7/Factory | Fabricated R-06 Scavenger (x1) 2664 | -7/Factory | Sucked down chute 2664 | -7/Factory | Entered Waste 2665 | -7/Waste | Met a frightened Derelict 2674 | -7/Waste | 1 allies followed down the chute 2684 | -7/Waste | Spotted C-40 Crusher 2698 | -7/Waste | Spotted C-40 Crusher 2701 | -7/Waste | Spotted C-40 Crusher 2756 | -7/Waste | Spotted C-40 Crusher 2761 | -7/Waste | Spotted C-40 Crusher 2776 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2779 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2783 | -7/Waste | Discovered new exit (range 16) 2791 | -7/Waste | Entered Factory 2927 | -7/Factory | Identified exit to Lower Caves 3000 | -7/Factory | Identified exit to DSF 3002 | -7/Factory | Entered DSF 3029 | -7/DSF | Additional patrols routed to DSF 3076 | -7/DSF | Assimilated X-67 Chaingunner with FLK Orb 3085 | -7/DSF | Assimilated X-67 Chaingunner with FLK Orb 3331 | -7/DSF | Sterilization system engaged 3351 | -7/DSF | Ambient heat levels rising (+10) 3366 | -7/DSF | Ambient heat levels rising (+10) 3381 | -7/DSF | Ambient heat levels rising (+10) 3396 | -7/DSF | Ambient heat levels rising (+10) 3411 | -7/DSF | Ambient heat levels rising (+10) 3414 | -7/DSF | Build established: Skirmisher 3418 | -7/DSF | Core integrity fell below 50% 3425 | -7/DSF | Core integrity fell below 20% 3426 | -7/DSF | Ambient heat levels rising (+10) 3431 | -7/DSF | Core destroyed Last Messages --------------- An alarm sounds. Overheating: Matter decay (-15). Overheating: Core damaged (-84). Overheating: Matter decay (-15). Overheating: Gauss Rifle damaged (-68). Overheating: Hvy. Plasma Cannon damaged (-90). Overheating: Hvy. Plasma Cannon damaged (-79). Overheating: Core damaged (-77). Power failure, Lgt. Fission Core shutdown. Gauss Rifle broken. Overheating: Short circuit. Power failure, Lgt. Fission Core shutdown. Overheating: Core damaged (-133). ALERT: Ambient heat levels +10. Triggered Alarm Trap. An alarm sounds. Overheating: Hvy. Plasma Cannon damaged (-13). Power failure, Lgt. Fission Core shutdown. Overheating: Matter decay (-28). Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????##??????????????????????????????????? | | ?????????""??????????????????????????????????? | | ?????????#"#?????????????????????????????????? | | ??????####"##???????#########????????????????? | | ??????#"""""######### !!#????????????????? | | ??????#"""""## #===# !!#????????????????? | | ???#"##"" @ #????????????????? | | ???#""""" #????????????????? | | ????###"" ##==#===### ###????????????????? | | ??????### ###==#===### ###????????????????? | | ???????## ########## ?????????????????? | | ???????#= #??????? #????????????????? | | ???????#= #???????? #????????????????? | | ???????## ###??????### ###????????????????? | | ???????#= #??????#!! !!#????????????????? | | ???????#= #??????#!! !!#????????????????? | | ???????# #???????!! !!?????????????????? | | ??????### ##########?# #?#########???###??? | | ??????# #" #!!!### ### *# #?? **#??? | | ??????# % ## " !!##%= " ## *# ## **#??? | | ??????#!! !!="%" =%= ^^!!#??? | | ?????##!!% %=!= " =*% ^ !!#??? | | ?????#"!! =[[=% [" ^!!#??? | | ?????##! ##!!!# ]]##=! ##!!!# ## #??? | | ??????#!! %##!!!#[]]### ] ###!!!# #?? #??? | | ??????### ############ ###########????##??? | | ???????# #??????#!! !#????????????????? | | ???????# #??????#!! !!#????????????????? | | ???????# *!= #??????#!! !!#????????????????? | | ???????##=!###??????### =###????????????????? | | ???????#!=%!!#??????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ R-06 Scavenger | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Librarian My Command Is Your Wish Oops Challenges ------------ None Game ------ Seed TiamatPhaseMace Manual? 0 Play Time 01:17:49 Cumulative 4.7 hours Start 2024.07.03 @ 17:55:24 End 2024.07.03 @ 19:13:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 496b1cc5-2323-4269-a20d-8e0f4eb29183