Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 11:25:31 Player: KeepAwake2 Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (190) 950 Value Destroyed (7590) 7590 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3472) 3472 TOTAL SCORE: 18072 Bonus ------- High Alert Combat Kills 938 Follower Combat Kills 588 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -154 Cogmind --------- Core Integrity 0/1150 Matter 90/300 Energy 98/100 System Corruption 32% Temperature Cool (9) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Medium Reactive Plating Hardcell Cannon Hardcell Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Improved System Shield Relay Coupler [Swarmer] > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Cannon Advanced Assault Cannon Advanced Assault Cannon Hardcell Cannon > --- INVENTORY -------- Flexi-carbon Leg Medium Matter Pod Improved Maneuvering Thrusters Medium Reactive Plating Improved Thermal Defense Suite Cooled Phase Gun Advanced Plasma Cannon Improved Remote Datajack [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Slots Evolved 12 | . . 2 2 2 2 . . . 2 . 2 . . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . 2 . . 1 . . . . . . . . . Utility 5 | . . . 2 1 1 . . . 1 . . . . . Weapon 3 | . . . . 1 . . . . . . 2 . . . Parts Attached 288 | 6 8 44 39 18 58 2 17 14 27 15 36 2 2 . Power 27 | 1 1 9 4 1 2 . 1 2 3 . 2 1 . . Engine 18 | 1 1 9 2 . 2 . 1 . 1 . . 1 . . Core 9 | . . . 2 1 . . . 2 2 . 2 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 96 | 2 1 16 19 6 20 . 4 7 7 7 6 1 . . Treads . | . . . . . . . . . . . . . . . Leg 90 | 2 1 15 19 6 20 . 4 2 7 7 6 1 . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . 1 . . . . . 5 . . . . . . Utility 72 | 1 2 9 5 3 21 1 6 2 11 3 7 . 1 . Device 26 | . 1 2 1 . 11 1 1 . 5 1 3 . . . Storage 12 | 1 1 2 . 1 1 . 1 1 1 . 3 . . . Processor 9 | . . . 3 . 3 . 1 . 2 . . . . . Hackware 7 | . . 1 . . 2 . 2 . 2 . . . . . Protection 18 | . . 4 1 2 4 . 1 1 1 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 93 | 2 4 10 11 8 15 1 6 3 6 5 21 . 1 . Energy Gun 21 | 1 1 3 4 1 3 . . . 1 1 6 . . . Energy Cannon 21 | . . 3 4 1 1 . 2 1 2 . 7 . . . Ballistic Gun 26 | 1 3 2 3 5 7 . 2 1 . 1 1 . . . Ballistic Cannon 11 | . . . . . 2 1 1 . 1 2 3 . 1 . Launcher 10 | . . 2 . 1 2 . 1 1 . . 3 . . . Special Weapon 3 | . . . . . . . . . 2 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . Unidentified Prototypes 11 | . . 2 . . 3 . 1 . 2 . 3 . . . Parts Lost 79 | . 1 5 9 . 7 . 4 7 1 6 29 2 1 7 Power 6 | . . 1 1 . . . . . . . 3 . . 1 Propulsion 23 | . . . 2 . 1 . 3 3 . 5 6 1 . 2 Utility 22 | . . 1 2 . 5 . . 2 1 1 6 . . 4 Weapon 28 | . 1 3 4 . 1 . 1 2 . . 14 1 1 . Highest Loss Streak 12 | . 1 1 4 . 2 . 3 5 1 3 12 2 1 7 Average Slot Usage (%) 91 | . 93 98 94 91 97 98 92 76 95 94 80 54 51 34 Engine 4 | . 14 10 5 . 3 6 6 4 4 5 . 2 . . Core 3 | . . . 3 7 2 . . 1 4 5 6 5 5 3 Leg 29 | . 28 44 35 30 32 33 27 13 23 24 16 10 10 6 Device 4 | . 7 4 1 . 4 4 2 . 7 6 7 . . . Storage 7 | . 14 11 9 7 6 8 6 4 2 5 6 7 5 3 Processor 11 | . . . 15 15 15 13 10 10 12 12 10 10 10 5 Hackware 5 | . . 2 . . 5 13 16 11 10 11 7 5 5 4 Protection 3 | . . 3 5 6 4 . 1 6 2 1 . . 5 3 Energy Gun 3 | . 13 14 4 . . . . . 5 . 3 5 5 3 Energy Cannon 3 | . . 2 6 4 1 . 3 7 1 4 5 . . . Ballistic Gun 7 | . 14 3 7 17 14 . 2 5 . . 2 2 . . Ballistic Cannon 2 | . . . . . 2 11 9 . 3 6 6 . 2 3 Launcher 1 | . . 1 . . . 6 2 . . . 3 5 1 . Naked Turns 9 | . . . . . . . . . . . . . . 9 Heaviest Build 73 | 12 16 35 39 51 51 54 70 73 69 67 73 40 42 42 Greatest Support 92 | 20 20 40 59 65 92 85 86 56 85 85 85 78 50 50 Greatest Overweight (x) 2 | 1 . 2 1 . . . 1 2 1 1 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 8 10 10 10 10 10 12 12 8 8 16 10 4 4 Average Capacity 9 | 5 6 9 10 10 10 10 10 9 5 8 9 6 4 4 Most Carried 12 | 5 6 10 10 10 10 10 11 12 8 8 10 10 4 4 Average Carried 8 | 1 3 7 8 9 9 9 10 9 4 7 8 6 2 3 Final Capacity 12 | 6 8 10 10 10 10 10 12 4 8 8 10 4 4 4 Final Carried 11 | 2 5 9 9 10 9 9 11 3 8 8 10 4 3 4 Class Distribution -------------------- 38% | Scavenger-Mutant 28% | Scavenger-Gunner 13% | Mutant 10% | Gunner 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Matter Collected 6343 | 225 170 598 455 429 1373 387 182 315 665 590 954 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 7599 | . 368 1359 928 588 1464 185 147 254 776 235 1295 . . . Parts 395 | . 15 80 44 40 76 14 6 12 26 10 72 . . . Haulers Intercepted 9 | . 1 3 . . 1 . . . 1 . 3 . . . Recyclers Shooed 3 | . . . . . . . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Combat Hostiles Destroyed 148 | . 7 23 16 15 25 11 5 7 8 5 26 . . . Guns 71 | . 7 17 9 8 18 . 1 2 2 2 5 . . . Cannons 48 | . . 3 6 4 6 5 4 5 3 3 9 . . . AOE 27 | . . 3 1 2 1 6 . . 2 . 12 . . . Classes Destroyed 15 | . 3 5 1 2 3 . . . . 1 . . . . Worker 9 | . . . 1 1 1 . 1 . 1 . 4 . . . Builder 5 | . . 1 . . . . . . 1 1 2 . . . Tunneler 2 | . . . . . 1 . . . . . 1 . . . Hauler 9 | . 1 3 . . 1 . . . 1 . 3 . . . Recycler 5 | . . . . . 1 . . . 3 . 1 . . . Operator 3 | . 1 1 . . 1 . . . . . . . . . Watcher 9 | . . 4 1 . 4 . . . . . . . . . Swarmer 40 | . . 3 . 7 6 6 2 5 3 . 8 . . . Grunt 56 | . 7 13 11 2 8 3 . 2 2 3 5 . . . Brawler 1 | . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . . Sentry 22 | . . 6 5 3 1 . . . 2 1 4 . . . Hunter 14 | . . . . 1 4 1 2 . . . 6 . . . Programmer 12 | . . . . 2 5 1 . . 1 . 3 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 3 7 3 8 4 3 3 4 3 5 . . . Combat Bots Only 7 | . 3 3 7 3 5 4 3 3 3 3 5 . . . Max Kills in Single Turn 4 | . 1 2 1 2 3 2 1 1 4 1 3 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 1 1 2 1 2 . . 2 . 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Damage Taken 15698 | . 379 1239 1540 889 2326 255 1348 1790 554 893 3204 60 48 1173 Core 2757 | . 132 223 221 20 207 16 216 330 58 175 254 . 24 881 Absorbed by Shields 458 | . . . . . . . . 55 . 291 . . . 112 Core Remaining (%) 61 | 100 47 44 59 97 . . . 9 . 76 . . . . Volleys Fired 497 | . 48 72 55 35 84 14 25 17 30 31 74 5 6 1 Largest 5 | . 2 2 2 3 3 3 3 3 2 3 5 1 2 2 Hottest 340 | . 70 120 126 148 127 123 160 123 138 219 340 80 125 125 Shots Fired 1123 | . 96 144 111 104 229 26 43 38 53 77 190 4 7 1 Gun 656 | . 96 117 76 69 186 . 5 15 26 18 44 . 4 . Cannon 414 | . . 15 35 33 43 20 38 22 20 53 132 . 2 1 Launcher 40 | . . 12 . 2 . 6 . 1 . . 14 4 1 . Special 13 | . . . . . . . . . 7 6 . . . . Kinetic 617 | . 52 44 31 67 199 20 23 15 15 52 96 . 2 1 Thermal 311 | . 44 43 37 26 . . 20 22 31 19 69 . . . Explosive 28 | . . . . 2 . 6 . 1 . . 14 4 1 . Electromagnetic 154 | . . 57 43 9 30 . . . . . 11 . 4 . Robot Hit Streak 32 | . 17 22 32 12 22 5 12 8 19 16 15 8 11 . Robot Miss Streak 6 | . 2 3 3 6 5 2 4 4 2 2 4 . 1 1 Penetration Max 1 | . . . . 1 1 . . . . . 1 . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . Shots Hit Robots 809 | . 67 112 92 69 172 13 31 21 44 61 119 3 5 . Core Hits 351 | . 21 57 39 27 70 15 9 11 19 17 64 . . 2 Critical Hits 16 | . 1 1 1 2 6 . . 1 . 3 1 . . . Critical Kills 4 | . . . 1 1 1 . . 1 . . . . . . Critical Parts Destroyed 11 | . 1 1 . . 5 . . . . 3 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23344 | . 760 1982 1762 1654 4421 1081 854 568 1408 1909 5954 754 161 76 Guns 8664 | . 757 1200 979 781 3148 . 90 67 463 416 687 . 76 . Cannons 8905 | . . 275 640 656 972 341 764 405 642 1493 2685 . . 32 Explosions 5709 | . . 506 140 217 294 740 . 96 298 . 2579 754 85 . Melee . | . . . . . . . . . . . . . . . Ramming 66 | . 3 1 3 . 7 . . . 5 . 3 . . 44 Kinetic 10260 | . 352 346 359 781 3806 341 473 67 495 1458 1750 . . 32 Thermal 6108 | . 405 595 802 463 171 . 381 405 610 451 1825 . . . Explosive 4643 | . . . . 217 123 740 . 96 298 . 2330 754 85 . Electromagnetic 2267 | . . 1040 598 193 314 . . . . . 46 . 76 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 32 | . . 4 6 1 11 11 11 11 . 1 11 25 25 32 Average Corruption 8 | . . 4 6 1 8 11 11 11 . 1 8 17 25 25 Corruption Purged . | . . . . . . . . . . . . . . . Effects 273 | . . 10 21 2 105 14 51 21 . . 19 10 9 11 Message Errors 52 | . . 2 5 1 22 2 9 4 . . 3 1 2 1 Matter Fused 37 | . . 2 4 . 10 3 10 2 . . 1 2 2 1 Heat Flow Errors 18 | . . 1 . . 10 . 4 . . . . 1 2 . Energy Discharges 26 | . . 2 2 1 11 . 5 1 . . 4 . . . Parts Rejected 5 | . . . 1 . 2 1 . . . . 1 . . . Data Loss (minor) 28 | . . . 2 . 9 1 4 3 . . 4 2 . 3 Data Loss (major) 10 | . . . 1 . 2 1 1 1 . . 2 . . 2 Misfires 5 | . . . 2 . 3 . . . . . . . . . Alerts 4 | . . . . . . . 1 1 . . . 2 . . Misdirections 29 | . . . . . 10 1 9 5 . . . 1 . 3 Targeting Errors 50 | . . 3 3 . 22 5 8 4 . . 4 . 1 . Weapon Failures 9 | . . . 1 . 4 . . . . . . 1 2 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 649 | . . 36 . 42 64 42 . . 37 45 363 . 20 . Projectiles 282 | . . 5 . . 64 42 . . 29 45 97 . . . Explosions 367 | . . 31 . 42 . . . . 8 . 266 . 20 . Melee . | . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . 7 1 5 . 2 3 4 . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 23 | . . . . . 7 1 5 . 2 3 4 . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 576 | . 1 36 87 . . 30 . . 86 . 267 . 49 20 Shots 12 | . . 1 2 . . 1 . . 1 . 6 . 1 . Rammed 11 | . 1 . . . . . . . . . 1 . . 9 Targets Rammed 16 | . 1 1 1 . 1 . . . 1 . 2 . . 9 Kicked 5 | . . 1 1 . 1 . . . 1 . 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 726 | . 172 204 409 282 372 42 235 90 306 726 480 130 224 . Average Temperature 102 | . 72 46 117 111 58 23 84 31 87 212 161 35 76 . Received Heat Transfer 2344 | . 210 429 522 99 204 18 . 423 72 120 171 . . 76 Effects 34 | . . . 1 2 . . . . . 22 9 . . . Shutdowns 9 | . . . 1 . . . . . . 6 2 . . . Energy Bleed 7 | . . . . 2 . . . . . 1 4 . . . Interference 3 | . . . . . . . . . . 3 . . . . Matter Decay 4 | . . . . . . . . . . 3 1 . . . Short Circuit 3 | . . . . . . . . . . 2 1 . . . Damage (minor) 5 | . . . . . . . . . . 4 1 . . . Damage (major) 2 | . . . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Fried 10 | . . 6 3 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 10 | . . 2 . . . . 1 2 4 . 1 . . . Heat Transferred 9523 | . 1138 1132 1284 703 100 . 750 650 1051 685 2030 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Peak Influence 1197 | . 160 455 467 461 548 695 364 247 280 546 1197 497 659 476 Initial 461 | . . 13 160 142 97 383 364 15 129 132 193 418 347 461 Average 287 | . 56 303 281 277 195 537 204 123 207 176 780 423 529 452 Maximum Alert Level 4 | . . 2 2 2 2 2 1 1 1 2 4 2 2 2 Low Security (%) 40 | 100 100 15 20 23 58 . 57 83 45 71 8 . . . Level 1 38 | . . 75 65 73 23 13 42 16 54 15 1 13 30 . Level 2 14 | . . 9 13 3 18 86 . . . 12 22 86 69 100 Level 3 5 | . . . . . . . . . . . 54 . . . Level 4 1 | . . . . . . . . . . . 13 . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 3 4 4 8 . 1 . 3 3 6 . . . Investigation 9 | . 1 . 2 1 1 . . . 1 3 . . . . Extermination 9 | . . . . 3 3 . . . 1 . 2 . . . Reinforcement 15 | . 1 3 2 . 4 . 1 . 1 . 3 . . . Assault 1 | . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . Haulers Reinforced 4 | . . . . . 1 . . . 1 . 2 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Distress Signals 6 | . . 5 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 271 | . 14 42 26 20 37 11 6 21 16 24 37 3 3 11 Peak Tracking Total 13 | . 3 7 7 5 5 4 3 13 6 6 5 3 1 10 Tactical Retreats 18 | . . 2 4 2 1 . . 3 1 2 2 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Traps Triggered 18 | . . . 1 4 2 2 1 4 . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Machines Disabled 47 | . . 1 . 1 17 1 . . 1 1 21 . 4 . Max in Single Turn 15 | . . 1 . 1 15 1 . . 1 1 9 . 3 . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Machines Accessed 63 | . 5 7 7 2 8 . 11 . 8 7 7 . 1 . Terminals 28 | . 3 2 3 1 2 . 5 . 3 7 2 . . . Fabricators 2 | . . . . . . . . . 1 . 1 . . . Repair Stations 13 | . . 2 2 1 3 . 3 . 1 . 1 . . . Recycling Units 8 | . 2 1 1 . . . 1 . 1 . 2 . . . Scanalyzers 7 | . . 2 1 . 2 . . . 1 . 1 . . . Garrison Access 5 | . . . . . 1 . 2 . 1 . . . 1 . Total Hacks 202 | . 11 34 21 9 23 . 33 . 21 25 23 . 2 . Successful 110 | . 6 28 13 5 12 . 18 . 11 5 10 . 2 . Failed 92 | . 5 6 8 4 11 . 15 . 10 20 13 . . . Catastrophic 16 | . . 1 3 1 2 . 2 . 1 6 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . . Terminals 87 | . 7 6 8 2 8 . 16 . 10 25 5 . . . Fabricators 5 | . . . . . . . . . 2 . 3 . . . Repair Stations 44 | . . 6 8 7 8 . 9 . 2 . 4 . . . Recycling Units 21 | . 4 1 2 . . . 4 . 3 . 7 . . . Scanalyzers 35 | . . 21 3 . 4 . . . 3 . 4 . . . Garrison Access 10 | . . . . . 3 . 4 . 1 . . . 2 . Terminal Hacks 35 | . 4 3 3 . 8 . 6 . 4 5 2 . . . Record 12 | . . . 1 . 4 . 2 . 4 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 4 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 3 | . 1 1 . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . 1 1 . . . 1 . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 27 | . . 5 6 5 2 . 6 . 1 . 2 . . . Scan Component 15 | . . 3 4 3 1 . 3 . . . 1 . . . Repair 11 | . . 2 2 2 1 . 3 . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 13 | . 2 1 2 . . . 2 . 3 . 3 . . . Process 2 | . . . . . . . 1 . 1 . . . . . Report Inventory 7 | . 2 1 1 . . . 1 . 1 . 1 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . Retrieve Components 3 | . . . 1 . . . . . . . 2 . . . Scanalyzer 25 | . . 19 2 . . . . . 2 . 2 . . . Insert Component 12 | . . 9 1 . . . . . 1 . 1 . . . Analyze 13 | . . 10 1 . . . . . 1 . 1 . . . Garrison Access Hacks 9 | . . . . . 2 . 4 . 1 . . . 2 . Unlock Access 3 | . . . . . 1 . 1 . . . . . 1 . Seal Access 2 | . . . . . . . 1 . 1 . . . . . Coupler Status 4 | . . . . . 1 . 2 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 51 | . 4 5 6 2 8 . 9 . 6 5 5 . 1 . Full Trace Events 9 | . 2 1 1 . 1 . . . 1 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 9 1 . . . . . 1 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 11 | . . 2 2 2 1 . 3 . . . 1 . . . Time 402 | . . 42 76 76 22 . 155 . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . 3 . 8 . . . . . Retrieved Matter 8 | . . . . . . . . . 8 . . . . . Retrieved Components 22 | . . . 9 . . . . . . . 13 . . . Parts Scanalyzed 12 | . . 9 1 . . . . . 1 . 1 . . . Part Schematics Acquired 12 | . . 9 1 . . . . . 1 . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . 1 Hotswap 1 | . . . . . . . . . . . . . . 1 Structural Interface 1 | . . . . . . . . 1 . . . . . . Robots Hacked 8 | . . . . . . . . . 7 1 . . . . Non-combat 4 | . . . . . . . . . 4 . . . . . Combat 4 | . . . . . . . . . 3 1 . . . . Robot Hacks Applied 8 | . . . . . . . . . 7 1 . . . . parse_system 3 | . . . . . . . . . 2 1 . . . . link_fov 1 | . . . . . . . . . 1 . . . . . overload_power 1 | . . . . . . . . . 1 . . . . . formatsys_low 2 | . . . . . . . . . 2 . . . . . formatsys_high 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released 6 | . . . . . 4 . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . Attached 2 | . . . . . . . . . 2 . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Total Allies 9 | . . . . . . . . . 3 6 . . . . Largest Group 6 | . . . . . . . . . 2 6 . . . . Highest-Rated Group 295 | . . . . . . . . . 20 295 . . . . Highest-Rated Ally 156 | . . . . . . . . . 20 156 . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . 1 . . . . . Ally Attacks 63 | . . . . . . . . . 1 62 . . . . Total Damage 1710 | . . . . . . . . . . 1710 . . . . Kills 18 | . . . . . . . . . . 18 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Turns Passed 11915 | 52 630 1345 1379 1297 2573 197 933 328 792 848 1159 149 117 116 Spaces Moved 6800 | 36 266 640 644 783 1503 128 589 266 593 498 558 113 67 116 Core 74 | 13 . . . . . . . . . . . . . 61 Treads . | . . . . . . . . . . . . . . . Legs 6394 | 23 266 640 644 783 1503 128 589 113 414 498 558 113 67 55 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 332 | . . . . . . . . 153 179 . . . . . Fastest Speed 28 | 50 120 120 120 122 120 120 120 28 41 120 120 116 120 50 Average Speed 118 | 108 120 120 122 122 121 120 130 84 96 122 133 119 120 83 Slowest Speed 180 | 120 120 180 150 123 124 120 150 180 121 150 180 120 120 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . . 1 . . . Exploration Rate (%) 34 | 3 42 55 55 22 33 43 16 50 16 52 17 81 4 25 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 544 | . . 8 12 9 27 46 4 25 8 7 271 60 67 . Melee . | . . . . . . . . . . . . . . . Projectile 68 | . . 4 2 1 6 2 4 3 2 7 37 . . . AOE 476 | . . 4 10 8 21 44 . 22 6 . 234 60 67 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Ext Fac Was Fac Gar Total 9677 | 49 486 1073 1129 1051 2074 147 714 335 768 677 824 121 94 135 Wait 1728 | . 151 265 348 197 353 . 61 5 92 111 126 . 17 2 Move 6788 | 35 265 639 643 782 1503 126 589 264 592 497 558 112 67 116 Hop . | . . . . . . . . . . . . . . . Pick Up 170 | 8 9 28 25 9 31 2 12 5 11 7 21 . 2 . Fast Attach 51 | . . 2 1 4 10 . 3 3 11 3 13 1 . . Attach 94 | 6 2 12 16 2 13 2 5 5 6 5 17 1 2 . Detach 9 | . . 3 1 . . . . 1 2 . . 1 . 1 Swap 143 | . 6 30 22 12 35 . 9 6 10 7 6 . . . Drop 136 | . 4 21 17 10 40 1 10 7 13 3 7 1 . 2 Fire 497 | . 48 72 55 35 84 14 25 17 30 31 74 5 6 1 Melee . | . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . 9 Kick 7 | . 1 1 1 . 1 . . . 1 . 2 . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . 1 2 . 22 . 5 . . . 4 Rewire 11 | . . . . . 3 . . . . 8 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension -4/Factory -4/Waste -4/Factory -4/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 471 | -10/Materials | Core integrity fell below 50% 588 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x2 854 | -9/Materials | Build established: Scavenger-Mutant 1266 | -9/Materials | Discovered new exit (range 10) 1389 | -9/Materials | Repaired Aluminum Leg 1551 | -9/Materials | Discovered new exit (range 9) 1718 | -9/Materials | Repaired Rnf. Ion Engine 1825 | -9/Materials | Core integrity fell below 50% 2028 | -9/Materials | Entered another Materials area 2028 | -8/Materials | Evolved 2 slots: Utility x2 2259 | -8/Materials | Lost 4 parts (1n3w) 2268 | -8/Materials | Destroyed 7 combat bots 2452 | -8/Materials | Repaired Carbon-fiber Leg 2810 | -8/Materials | Discovered new exit (range 4) 2933 | -8/Materials | Crushed by falling debris 2964 | -8/Materials | Lost 4 parts (1p1n2u) 3221 | -8/Materials | Build established: Mutant 3244 | -8/Materials | Repaired Titanium Leg 3358 | -8/Materials | Discovered new exit (range 10) 3407 | -8/Materials | Entered Factory 3407 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3695 | -7/Factory | Discovered new exit (range 13) 3760 | -7/Factory | Repaired Hvy. Armor Plating 3799 | -7/Factory | Repaired Titanium Leg 3800 | -7/Factory | Build established: Gunner 4060 | -7/Factory | Discovered new exit (range 2) 4423 | -7/Factory | Discovered new exit (range 16) 4567 | -7/Factory | Discovered new exit (range 9) 4704 | -7/Factory | Entered another Factory area 4704 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5080 | -6/Factory | Build established: Scavenger-Gunner 5542 | -6/Factory | Found Prototype Processor 5542 | -6/Factory | Identified Exp. Targeting Computer 5781 | -6/Factory | System corruption reached 10% 6298 | -6/Factory | Spotted B-75 Beast 6454 | -6/Factory | Repaired Imp. Deuterium Engine 7272 | -6/Factory | Identified exit to Garrison 7277 | -6/Factory | Entered Garrison 7283 | -6/Garrison | Installed Relay Interface Framework 7302 | -6/Garrison | Triggered checkpoint 7363 | -6/Garrison | Triggered checkpoint 7462 | -6/Garrison | Discovered new exit (range 10) 7474 | -6/Garrison | Entered Factory 8035 | -6/Factory | Core integrity fell below 50% 8055 | -6/Factory | Lost 3 parts (2n1w) 8081 | -6/Factory | Repaired Flexi-carbon Leg 8298 | -6/Factory | Repaired Antimatter Cannon 8351 | -6/Factory | Repaired Hvy. Machine Gun 8407 | -6/Factory | Identified exit to Garrison 8407 | -6/Factory | Entered Garrison 8434 | -6/Garrison | Triggered checkpoint 8538 | -6/Garrison | Spotted B-75 Beast 8680 | -6/Garrison | Triggered checkpoint 8692 | -6/Garrison | Core integrity fell below 20% 8712 | -6/Garrison | Lost 5 parts (1n2u2w) 8726 | -6/Garrison | Discovered new exit (range 10) 8732 | -6/Garrison | Expanded RIF knowledge: Structural Interface 8735 | -6/Garrison | Entered Factory 8735 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8763 | -5/Factory | Discovered new exit (range 13) 9147 | -5/Factory | Spotted B-75 Beast 9326 | -5/Factory | Found Prototype Processor 9327 | -5/Factory | Identified Exp. Signal Interpreter 9348 | -5/Factory | Build established: Scavenger-Mutant 9509 | -5/Factory | Discovered new exit (range 16) 9526 | -5/Factory | Identified exit to Extension 9527 | -5/Factory | Entered Extension 9780 | -5/Extension | Spotted B-75 Beast 10029 | -5/Extension | Rescued a captive Derelict 10065 | -5/Extension | Rescued a captive Derelict 10118 | -5/Extension | Rescued A7 10260 | -5/Extension | Spotted B-75 Beast 10287 | -5/Extension | Allies destroyed B-75 Beast 10297 | -5/Extension | Destroyed B-75 Beast 10326 | -5/Extension | Lost 3 parts (3n) 10369 | -5/Extension | Discovered new exit (range 3) 10372 | -5/Extension | Identified exit to Factory 10375 | -5/Extension | Entered Factory 10375 | -4/Factory | Accompanied by 1 ally (A7) 10375 | -4/Factory | Evolved 2 slots: Weapon x2 10507 | -4/Factory | Lost 3 parts (1p2w) 10538 | -4/Factory | Build established: Scavenger-Gunner 10670 | -4/Factory | Repaired Myomer Leg 10869 | -4/Factory | Found Prototype Launcher 10869 | -4/Factory | Identified Mni. Smartbomb Launcher 10901 | -4/Factory | Found Mni. Smartbomb Launcher 10986 | -4/Factory | Crushed by falling debris 11017 | -4/Factory | Lost 12 parts (1p4n3u4w) 11159 | -4/Factory | Lost 3 parts (2n1w) 11254 | -4/Factory | Lost 3 parts (1u2w) 11260 | -4/Factory | System corruption reached 10% 11375 | -4/Factory | First assault squad dispatched 11486 | -4/Factory | Lost 4 parts (2u2w) 11522 | -4/Factory | Build established: Scavenger-Mutant 11534 | -4/Factory | Sucked down chute 11534 | -4/Factory | Entered Waste 11545 | -4/Waste | Spotted C-40 Crusher 11549 | -4/Waste | EMP discharged 11563 | -4/Waste | Spotted C-40 Crusher 11587 | -4/Waste | Spotted C-40 Crusher 11595 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11612 | -4/Waste | Spotted C-40 Crusher 11649 | -4/Waste | EMP discharged 11655 | -4/Waste | Discovered new exit (range 10) 11670 | -4/Waste | Identified exit to Factory 11683 | -4/Waste | Entered Factory 11800 | -4/Factory | Identified exit to Garrison 11800 | -4/Factory | Entered Garrison 11806 | -4/Garrison | Expanded RIF knowledge: Hotswap 11859 | -4/Garrison | Spotted B-86 Titan 11878 | -4/Garrison | Triggered checkpoint 11894 | -4/Garrison | Core integrity fell below 50% 11908 | -4/Garrison | Core integrity fell below 20% 11908 | -4/Garrison | System corruption reached 30% 11916 | -4/Garrison | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- Slammed into S-27 Virus. Penetrated by Slug. Slug penetrates S-27 Virus. Slammed into S-27 Virus. Slammed into L-61 Swordsman. I7X=Y4#,5MSXPYMGB S1RHTCX 6J2GKCY3|8H4 Slammed into S-27 Virus. Penetrated by Slug. Imp. System Shield destroyed. System corrupted by crushing effect (+5). Slammed into Y-64 Sentinel. Penetrated by Slug. Slammed into Y-64 Sentinel. Destabilizing: System corrupted (+2). Slammed into Y-64 Sentinel. Penetrated by Slug. S-27 Virus destroyed. Slammed into Y-64 Sentinel. System corrupted: Component data lost. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ????? ????????# #??????????????????????????????? | | ????? ## ???## ##?????????????????????????????? | | ???? ?? " ?????????????????????????????? | | ???? ?? ??????????????????????????????? | | ?????? ?? ??????????????????????????????? | | ??????? ? ??????????????????????????????? | | ???# ???# ?# #??????????????????????????????? | | ??## ## ## ############???????????????????? | | ??? BB #???????????????????? | | ??????? BB #####???????????????? | | ?????????? @ + #???????????????? | | ??????????????"++####+#### ;;# #???????????????? | | ??????????????" #??# #??# ### #???????????????? | | ??????????????# #??# #??# #?# #???????????????? | | ??????????????# #??# #??# ^ #?#[#???????????????? | | ??????????????# [#??# #??# ###%##??#######?????? | | ??????????????# !#??# #??# ## #??#"""""#?????? | | ??????????????# #### #### ## ##### ###????? | | ??????????????# + ^ #????? | | ??????????????# + #????? | | ??????????????############ ################????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 31 Energy Capacity 360 Matter Stores 335 Matter Capacity 500 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 66 Reclamation Efficiency 20 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 27 Particle Charging 20 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 22 Relay Coupler Types 21 Relay Coupler Value 2 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Com. Battery | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Flexi-carbon Leg | -5/Factory | Scanalyzed Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Assimilation Complete Infiltrator It Was An Accident, I Swear Just Browsing Oops Challenges ------------ None Game ------ Seed ShadingReinforcedMaul Manual? 0 Play Time 05:09:03 Cumulative 37.5 hours Start 2021.12.08 @ 01:30:18 End 2021.12.09 @ 11:25:31 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 907b7cf1-a4f6-4985-873d-f93e1a775ae5