Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 22:24:33 Player: Afro Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (2507) 2507 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 5896 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/700 Matter 28/300 Energy 5/490 System Corruption 30% Temperature Critical (536) Movement Rolling (90) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Wheel Armored Huge Wheel Xenon Bombardment Thruster > --- UTILITY (4) ------ Compact Battery Kinecellerator Hardened Light Armor Plating > --- WEAPON (4) ------- Heavy EM Pulse Gun Arc Projector Improved EM Pulse Cannon Chainsword > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Targeting Computer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Microactuators Advanced ECM Suite > --- WEAPON ----------- Axe Chainsword Chainsword Chainsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Advanced Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Trap Scanner Improved Sensor Array Recalibrator Gatling Laser Gauss Rifle Flak Gun Precision Assault Rifle [Rating: 50] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Chainsword Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . . 2 . . . Weapon 2 | . . 1 . 1 . . Parts Attached 112 | 5 11 22 19 37 1 17 Power 13 | 1 1 2 2 5 1 1 Engine 8 | 1 1 . 1 4 . 1 Core 5 | . . 2 1 1 1 . Reactor . | . . . . . . . Propulsion 40 | 2 3 8 7 14 . 6 Treads 4 | 2 1 . . 1 . . Leg 24 | . 2 8 7 7 . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight 10 | . . . . 6 . 4 Utility 23 | 1 3 3 4 6 . 6 Device 11 | . . . 2 5 . 4 Storage 3 | 1 1 . . . . 1 Processor 3 | . 1 1 1 . . . Hackware . | . . . . . . . Protection 6 | . 1 2 1 1 . 1 Artifact . | . . . . . . . Weapon 36 | 1 4 9 6 12 . 4 Energy Gun 6 | . . . 2 2 . 2 Energy Cannon 3 | . . . 1 . . 2 Ballistic Gun 21 | 1 4 9 3 4 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . . 6 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 30 | . . . 9 14 6 1 Power 2 | . . . . 1 1 . Propulsion 16 | . . . 5 9 2 . Utility 5 | . . . 1 2 1 1 Weapon 7 | . . . 3 2 2 . Highest Loss Streak 6 | . . . 3 6 6 1 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 8 14 13 14 5 4 Power 2 | . 1 2 2 3 . . Propulsion 3 | 1 4 4 3 2 . 1 Utility 3 | . 1 3 3 4 3 2 Weapon 3 | . 1 5 4 4 1 . Tool/Special . | . . . . . . . Unused Backups 34 | . 2 10 2 12 3 5 Power 8 | . . 2 . 2 2 2 Propulsion 10 | . 1 3 1 3 . 2 Utility 9 | . 1 3 . 3 1 1 Weapon 7 | . . 2 1 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 92 98 89 93 41 61 Engine 4 | . 14 . 2 3 2 4 Core 4 | . . 9 3 3 1 . Treads 4 | . 26 . . . 2 . Leg 20 | . 1 32 23 19 7 . Flight 2 | . . . . 6 . 14 Device 4 | . . . 4 10 8 9 Storage 9 | . 14 11 9 7 2 4 Processor 8 | . 8 7 17 7 4 . Protection 3 | . 4 3 3 2 . 2 Energy Gun 1 | . . . 2 3 2 6 Ballistic Gun 19 | . 22 32 22 3 8 . Slashing Weapon 5 | . . . . 20 . 7 Peak Build Rating 50 | 5 8 17 34 50 40 44 Average Rating 23 | 4 7 16 22 41 16 31 On Entrance 14 | . 5 8 14 34 40 1 Avg Prop Armor Cover (%) 8 | . 13 . . 6 6 9 Naked Turns 47 | . . . . . 47 . Heaviest Build 49 | 12 27 39 38 49 49 38 Greatest Support 60 | 40 40 30 43 60 30 38 Greatest Overweight (x) 15 | . 2 1 3 15 3 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 13 | 6 11 15 15 15 7 5 Most Carried 15 | 3 15 15 15 15 9 5 Average Carried 12 | 2 8 14 13 14 5 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 3 15 15 15 9 4 5 Class Distribution -------------------- 24% | Mutant 17% | Scavenger-Skirmisher 14% | Scavenger-Mutant 13% | Tank 12% | Skirmisher 7% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3006 | 240 374 968 527 845 . 52 Remotely . | . . . . . . . Salvage Created 4251 | . 728 1286 931 1250 . 56 Parts 258 | . 52 97 46 60 . 3 Haulers Intercepted 11 | . 2 5 2 2 . . Recyclers Shooed 6 | . 3 . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 69 | . 12 27 13 17 . . Melee 10 | . . . . 10 . . Guns 58 | . 11 27 13 7 . . AOE 1 | . 1 . . . . . Classes Destroyed 12 | . 5 4 2 1 . . Worker 7 | . 2 2 . 2 . 1 Builder 2 | . . 1 . . . 1 Hauler 11 | . 2 5 2 2 . . Recycler 15 | . 3 2 5 5 . . Mechanic 1 | . . 1 . . . . Swarmer 22 | . 6 9 4 3 . . Grunt 30 | . 6 11 5 8 . . Brawler 1 | . . 1 . . . . Duelist 2 | . . . 1 1 . . Sentry 8 | . . 6 1 1 . . Hunter 2 | . . . 2 . . . Programmer 4 | . . . . 4 . . Best Kill Streak 5 | . 5 4 4 4 . 1 Combat Bots Only 5 | . 5 4 4 4 . . Max Kills in Single Turn 2 | . 2 2 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 562 | . 90 116 144 185 8 19 Missed 147 | . 23 30 35 54 1 4 Hits 415 | . 67 86 109 131 7 15 Melee 11 | . . . . 4 7 . Projectile 404 | . 67 86 109 127 . 15 Critical Strikes 12 | . 1 3 2 3 2 1 Part Disruptions 2 | . . . . . . 2 Damage Taken 5709 | . 703 944 1391 2026 327 318 Core 1134 | . 121 127 185 385 182 134 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 62 | . 62 . . . . . Core Remaining (%) 71 | 100 51 68 66 . . . Volleys Fired 232 | . 73 72 52 21 . 14 Largest 4 | . 2 3 3 4 . 3 Hottest 213 | . 40 69 190 213 . 169 Shots Fired 569 | . 110 216 149 62 . 32 Gun 553 | . 110 216 147 59 . 21 Cannon 16 | . . . 2 3 . 11 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 498 | . 110 216 129 43 . . Thermal 39 | . . . 20 19 . . Explosive . | . . . . . . . Electromagnetic 32 | . . . . . . 32 Robot Hit Streak 35 | . 8 7 25 35 . 4 Robot Miss Streak 11 | . 8 7 5 11 . 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 3 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 382 | . 61 130 86 88 . 17 Core Hits 183 | . 32 68 38 41 . 4 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 4 | . 2 2 . . . . Critical Strikes 11 | . 2 2 2 5 . . Burn 2 | . . . 1 1 . . Destroy 5 | . 2 2 1 . . . Sever 4 | . . . . 4 . . Melee Attacks 64 | . . . . 64 . . Impact . | . . . . . . . Slashing 64 | . . . . 64 . . Piercing . | . . . . . . . Sneak Attacks 12 | . . . . 12 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 13 | . . . . 13 . . Damage Inflicted 7060 | . 782 1936 1398 2706 . 238 Guns 4576 | . 669 1858 1334 615 . 100 Cannons 184 | . . . 41 40 . 103 Explosions 146 | . 111 . . . . 35 Melee 2051 | . . . . 2051 . . Ramming 103 | . 2 78 23 . . . Kinetic 3975 | . 669 1858 1066 382 . . Thermal 617 | . . . 309 273 . 35 Explosive . | . . . . . . . Electromagnetic 314 | . 111 . . . . 203 Impact . | . . . . . . . Slashing 2051 | . . . . 2051 . . Piercing . | . . . . . . . Highest Corruption 30 | . 2 . . 8 24 30 Average Corruption 8 | . 2 . . 5 14 25 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 70 | . 8 . . 33 5 24 Message Errors 20 | . 4 . . 7 2 7 Matter Fused 18 | . 2 . . 7 1 8 Heat Flow Errors 9 | . . . . 4 1 4 Energy Discharges 10 | . 1 . . 8 . 1 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 4 | . 1 . . 3 . . Data Loss (major) 2 | . . . . 1 . 1 Alerts 2 | . . . . 1 . 1 Misdirections 1 | . . . . . 1 . Weapon Failures 3 | . . . . 1 . 2 Overload Shots . | . . . . . . . Overflow Damage 125 | . . . . 125 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 125 | . . . . 125 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 80 | . 80 . . . . . Shots 3 | . 3 . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 23 | . 1 16 6 . . . Kicked 22 | . . 16 6 . . . Crushed . | . . . . . . . Highest Temperature 541 | . 12 99 450 264 126 541 Average Temperature 71 | . 7 21 116 72 68 161 Received Heat Transfer 1440 | . 168 348 414 510 . . Effects 10 | . . . 2 . . 8 Shutdowns 2 | . . . 1 . . 1 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . 1 . . . Damage (minor) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 3 2 . . Heat Transferred 1410 | . . . 740 670 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . 2 . . . . Low Security (%) 87 | 100 100 65 100 100 100 100 Level 1 7 | . . 21 . . . . Level 2 4 | . . 13 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 433 | . 154 433 197 120 30 15 Initial 167 | . . 31 167 19 30 . Average 87 | . 71 158 80 33 7 . Influence Increases 2089 | . 414 778 363 506 . 28 Destroy 0b10 Robot/C 1380 | . 240 540 260 340 . . Destroy 0b10 Robot/NC 180 | . 35 55 35 45 . 10 Destroy Leader 332 | . 54 140 64 74 . . Successful Hack 17 | . 5 12 . . . . Disable Machine 60 | . 30 . . 15 . 15 Destroy Structure 15 | . 5 1 4 2 . 3 Lose Combat Pursuer 105 | . 45 30 . 30 . . Influence Decreases 2089 | . 339 456 716 462 88 28 Entered New Map 357 | . . 44 230 25 58 . Time Decay 1513 | . 339 412 402 322 10 28 Lost Part 219 | . . . 84 115 20 . Squads Dispatched 15 | . 3 2 3 6 . 1 Investigation 4 | . 2 . 1 1 . . Extermination 5 | . . . . 4 . 1 Reinforcement 6 | . 1 2 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 11 | . 1 4 4 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 23 50 31 25 6 1 Peak Tracking Total 6 | . 5 6 5 6 6 1 Tactical Retreats 7 | . 3 2 . 2 . . ECM-based Alert Blocks 1 | . . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 12 | . 1 1 1 9 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 4 | . 2 . . 1 . 1 Max in Single Turn 2 | . 2 . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 6 | . 3 2 . 1 . . Terminals 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 14 | . 8 2 . 4 . . Successful 5 | . 3 2 . . . . Failed 9 | . 5 . . 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 6 2 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 3 | . 1 2 . . . . Record 1 | . . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . 1 . . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 3800 | . 660 1575 989 149 . 427 Sensors 525 | . . . . 100 . 425 Traps 430 | . . . 412 18 . . T.N.C. 3140 | . 660 1575 905 . . . ECM 35 | . . . . 31 . 4 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 6940 | 67 1069 2469 989 1774 117 455 Spaces Moved 3869 | 37 498 1143 509 1064 159 459 Core 204 | 1 . . . 8 138 57 Treads 516 | 36 474 . . 6 . . Legs 2464 | . 24 1143 509 767 21 . Wheels 199 | . . . . . . 199 Hover . | . . . . . . . Flight 486 | . . . . 283 . 203 Fastest Speed 31 | 50 160 120 120 111 50 31 Average Speed 144 | 157 162 184 148 135 73 69 Slowest Speed 800 | 160 260 190 330 800 200 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 72 77 31 22 95 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . 3 . . . . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 5 | . 3 . . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4706 | 44 667 1353 629 1287 159 567 Wait 205 | . 53 47 18 39 . 48 Move 3865 | 36 497 1142 509 1064 158 459 Hop . | . . . . . . . Pick Up 90 | 3 18 19 17 28 . 5 Fast Attach 59 | 5 4 4 3 24 . 19 Attach 42 | . 2 3 11 20 1 5 Detach 6 | . . . . 3 . 3 Swap 43 | . 6 16 5 14 . 2 Drop 97 | . 13 34 9 29 . 12 Fire 232 | . 73 72 52 21 . 14 Melee 45 | . . . . 45 . . Ram . | . . . . . . . Kick 21 | . . 16 5 . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Repaired Lgt. Armor Plating 303 | -10/Materials | Build established: Mutant 882 | -10/Materials | Build established: Scavenger-Mutant 884 | -10/Materials | Discovered new exit (range 16) 1053 | -10/Materials | Discovered new exit (range 15) 1137 | -10/Materials | Entered another Materials area 1137 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1411 | -9/Materials | Discovered new exit (range 16) 1606 | -9/Materials | Build established: Skirmisher 1924 | -9/Materials | Build established: Tank 2096 | -9/Materials | Discovered new exit (range 11) 2821 | -9/Materials | Build established: Skirmisher 3023 | -9/Materials | Discovered new exit (range 16) 3305 | -9/Materials | Build established: Scavenger-Skirmisher 3606 | -9/Materials | Entered another Materials area 3606 | -8/Materials | Evolved 2 slots: Utility x2 3906 | -8/Materials | Build established: Scavenger-Tank 4313 | -8/Materials | Build established: Scavenger-Skirmisher 4393 | -8/Materials | Lost 3 parts (1n2w) 4521 | -8/Materials | Discovered new exit (range 15) 4595 | -8/Materials | Entered Factory 4595 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4884 | -7/Factory | Build established: Scavenger-Gunner 5528 | -7/Factory | Build established: Mutant 6097 | -7/Factory | Lost 5 parts (2n2u1w) 6127 | -7/Factory | Core integrity fell below 50% 6169 | -7/Factory | Lost 6 parts (1p4n1w) 6369 | -7/Factory | Sucked down chute 6369 | -7/Factory | Entered Waste 6383 | -7/Waste | Spotted C-40 Crusher 6384 | -7/Waste | EMP discharged 6384 | -7/Waste | System corruption reached 10% 6385 | -7/Waste | Spotted C-40 Crusher 6401 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6404 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6408 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6420 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6429 | -7/Waste | Spotted C-40 Crusher 6429 | -7/Waste | Spotted C-40 Crusher 6429 | -7/Waste | Spotted C-40 Crusher 6439 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6450 | -7/Waste | Spotted C-40 Crusher 6460 | -7/Waste | Core integrity fell below 20% 6470 | -7/Waste | Lost 6 parts (1p2n1u2w) 6480 | -7/Waste | Discovered new exit (range 12) 6484 | -7/Waste | EMP discharged 6486 | -7/Waste | Entered Factory 6924 | -7/Factory | System corruption reached 30% 6941 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06917_ System corrupted: Imp. EM Pulse Cannon failed to cycle. 06920_ U-05 Engineer lays Concrete. 06926_ 7D8% FDMMOUT>ZT2JTAVTWOMD/13W RJ4 06926_ U-05 Engineer lays Concrete. 06930_ U-05 Engineer builds a Wall. 06930_ U-05 Engineer builds a Door. 06934_ U-05 Engineer builds a Wall. 06935_ U-05 Engineer lays Concrete. 06938_ Overheating: Core damaged (-91). 06938_ U-05 Engineer lays Concrete. 06939_ Overheating: Imp. Deuterium Engine damaged (-22). 06939_ K-01 Serf collects debris. 06940_ Power failure, Imp. Deuterium Engine shutdown. 06940_ Overheating: System interference. 06940_ Hvy. EM Pulse Gun temporarily disabled. 06940_ Chainsword temporarily disabled. 06941_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | # #???????????# #??????????????????? | | # """" ! ############# #??????????????????? | | # """" + !!= +??????????????????? | | # """" # !! #??????????????????? | | # """" # != #??????????????????? | | # """" # #??????????????????? | | # """" # #### #??????????????????? | | # """" # ####+#########??????????? | | # !# """ + #??????????? | | # """" # """ # """" """" #??????????? | | # """" # """ # """" """" #??????????? | | # """" ! # # """" """" #?????????#? | | # """" + # """" """" #??????" ?? | | # """" / # # """" """" #???? ??? | | # """" ### # """" """" #?? """"???? | | # """" /#?# # """" """" # """"???? | | # #?# # + """"???? | | #! ]* #?# # # """"???? | | ############+## # !#?? ?? | | # ## # #????#####?? | | # = ## ####+###############????? | | # = # ???? | | # # uu ???? | | # """ """ # """ ""??????? | | # """ """ + """ ????????? | | # """ """ # @ """?????????? | | # # ######### ?????? | | # """ """ # #! ! ## """ """?????? | | # """ """ # # ""## """ ""??????? | | # """ """ # # ""## """?????????? | | # # p # T"## ?????????? | | ############## # ""## """ "???????? | | ############## # ""## """ """ ????? | | # = # # ## """ """ ""??? | | # # ###+##### ????? | | # # ! ! """ """ ""??? | | # """ """ # = """ """ """?? | | # """ """ # k """ """ """ " | | # """ """ + | | # ""# ! ?? | | # """ """ ""# #######??? | | # """ """ G# "" #????????? | | # """ """ ""# "F %"" #????????? | | # ""# """ """ #????????? | | # ! # """ """ ########## | | ?############# # | | ?????????????# # | | ?????????????# ######### # | | ???########### # # # | | ???# """ # # " " " # + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 31% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 7b42dffc-ea75-4f70-ab62-3ec3 Manual? 1 Play Time 01:08:42 Cumulative 27.1 hours Start 2026.07.27 @ 21:01:30 End 2026.07.27 @ 22:24:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8c48dd-0f95-4712-81ea-9c5f442ea7f9