Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 17:56:19 Player: Zen9890 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (606) 606 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3161 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 88/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Aluminum Leg Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Treads Structural Scanner Small Laser Small Laser Particle Gun Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . 1 . . . Parts Attached 26 | 7 . 4 4 1 7 3 Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . . . 3 1 Treads 3 | . . . . . 3 . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 5 | 2 . 1 2 . . . Device 4 | 1 . 1 2 . . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 3 1 1 4 2 Energy Gun 4 | 2 . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . 1 . 1 . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . . 4 2 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 16 | . . . 3 . 2 11 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 3 | . . . 1 . 1 1 Weapon 10 | . . . 2 . 1 7 Highest Loss Streak 9 | . . . 3 . 2 9 To Critical Strikes . | . . . . . . . Average Backups 6 | 4 6 7 6 7 7 6 Power 1 | 1 1 1 1 2 2 1 Propulsion 1 | 1 2 2 2 2 1 1 Utility 1 | . 1 2 1 2 1 . Weapon 2 | 1 2 2 1 1 3 3 Tool/Special . | . . . . . . . Unused Backups 4 | . . 1 . . 1 2 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 2 | . . 1 . . 1 . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 100 96 100 85 79 Engine 11 | . 14 14 11 11 9 7 Treads 5 | . . . . . 12 23 Leg 19 | . 28 28 22 22 11 . Device 16 | . 14 14 21 22 17 16 Storage 11 | . 14 14 11 11 9 8 Energy Gun 19 | . 28 15 25 31 9 12 Ballistic Gun 4 | . . 11 4 1 . . Launcher 3 | . . . . . 18 10 Peak Build Rating 18 | 7 7 9 14 15 18 16 Average Rating 10 | 5 7 8 12 14 16 13 On Entrance 9 | . 7 7 9 14 15 16 Naked Turns 7 | . . . . . . 7 Heaviest Build 27 | 13 13 15 20 20 27 27 Greatest Support 60 | 20 20 20 20 20 60 60 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 6 7 8 8 8 8 8 Average Carried 6 | 4 6 7 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 7 8 8 3 Class Distribution -------------------- 54% | Mutant 28% | Skirmisher 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 604 | 267 . 138 98 20 38 43 Remotely . | . . . . . . . Salvage Created 577 | 106 . 14 187 64 108 98 Parts 47 | 12 . . 7 5 11 12 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 20 | . . 1 3 4 4 8 Melee 1 | . . . . . . 1 Guns 10 | . . 1 3 4 . 2 AOE 9 | . . . . . 4 5 Classes Destroyed 8 | 1 . 1 4 1 . 1 Builder 2 | . . . 1 . 1 . Tunneler 5 | 5 . . . . . . Hauler 1 | . . . 1 . . . Swarmer 7 | . . . . 4 . 3 Cutter 2 | . . . . . . 2 Grunt 4 | . . . 2 . 2 . Sentry 6 | . . . 1 . 2 3 Assembled 1 | . . 1 . . . . Best Kill Streak 5 | 5 . 1 2 5 4 5 Combat Bots Only 5 | . . 1 2 5 3 5 Max Kills in Single Turn 3 | 1 . 1 1 2 3 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 279 | . 1 9 36 6 30 197 Missed 95 | . 1 1 7 2 13 71 Hits 184 | . . 8 29 4 17 126 Melee 7 | . . . . . . 7 Projectile 177 | . . 8 29 4 17 119 AOE 1 | . . . . . . 1 Critical Strikes 9 | . . . 1 . 1 7 Damage Taken 2231 | . . 91 377 35 309 1419 Core 664 | . . 23 75 10 36 520 Absorbed by Shields 82 | . . . . . . 82 Core Remaining (%) 89 | 100 . 90 . 78 . . Volleys Fired 72 | 7 . 9 24 3 4 25 Largest 3 | 2 . 2 3 3 3 3 Hottest 145 | 80 . 100 145 145 99 105 Shots Fired 135 | 14 . 14 49 9 12 37 Gun 103 | 14 . 10 49 9 . 21 Cannon . | . . . . . . . Launcher 28 | . . . . . 12 16 Special 4 | . . 4 . . . . Kinetic 9 | . . 5 4 . . . Thermal 90 | 14 . 4 42 9 . 21 Explosive 28 | . . . . . 12 16 Electromagnetic 8 | . . 5 3 . . . Robot Hit Streak 10 | 7 . 1 8 10 2 5 Robot Miss Streak 5 | 2 . 4 3 1 2 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 66 | 8 . 3 33 6 5 11 Core Hits 48 | 5 . 2 10 4 11 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1466 | 87 . 30 402 80 348 519 Guns 760 | 87 . 30 402 80 . 161 Cannons . | . . . . . . . Explosions 698 | . . . . . 348 350 Melee . | . . . . . . . Ramming 8 | . . . . . . 8 Kinetic 48 | . . 10 38 . . . Thermal 680 | 87 . . 352 80 . 161 Explosive 698 | . . . . . 348 350 Electromagnetic 32 | . . 20 12 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . . . 14 Projectiles . | . . . . . . . Explosions 14 | . . . . . . 14 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 173 | . . . . . 43 130 Shots 5 | . . . . . 2 3 Rammed 4 | . . . . . . 4 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 274 | 36 . 42 274 112 7 14 Average Temperature 78 | 19 . 21 132 53 4 5 Received Heat Transfer 573 | . . . 189 . 108 276 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . . 1 Heat Transferred 1605 | 200 . . 835 199 . 371 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 95 Level 1 . | . . . . . . 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 216 | 15 30 3 30 97 107 216 Initial 56 | . 3 . . 7 18 56 Average 38 | 4 8 . 7 69 63 138 Influence Increases 636 | 25 30 4 92 90 139 256 Destroy 0b10 Robot/C 380 | . . . 60 80 80 160 Destroy 0b10 Robot/NC 40 | 25 . . 10 . 5 . Destroy Leader 72 | . . . 22 10 30 10 Successful Hack 4 | . . . . . 4 . Disable Machine 15 | . . . . . . 15 Destroy Structure 65 | . . 4 . . 20 41 Lose Combat Pursuer 60 | . 30 . . . . 30 Influence Decreases 434 | 20 35 4 72 63 99 141 Entered New Map 75 | . 2 . . 13 29 31 Time Decay 189 | 20 23 4 42 50 50 . Lost Part 140 | . . . 10 . 20 110 Purge Threat 30 | . 10 . 20 . . . Squads Dispatched 4 | . . . . . 4 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 4 3 4 2 5 24 Peak Tracking Total 16 | . 2 3 2 2 2 16 Tactical Retreats 3 | . 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 4 | . 2 . 1 . 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 8 | . 3 . 4 . 1 . Successful 4 | . 2 . 1 . 1 . Failed 4 | . 1 . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 4 . . . Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . 1 . 1 . . . Unreport Threat 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Active Infowar (turns) 1229 | 44 137 395 220 117 102 214 Terrain 768 | . . 356 219 117 76 . Structural 241 | . . . 1 . 26 214 Seismic 319 | 44 137 39 99 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 1331 | 119 137 395 220 117 108 235 Spaces Moved 798 | 74 114 251 118 87 48 106 Core 21 | 12 . . . . . 9 Treads 118 | . . . . . 25 93 Legs 655 | 62 114 251 118 87 23 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Fastest Speed 32 | 50 120 120 120 120 120 32 Average Speed 124 | 108 120 120 120 120 157 147 Slowest Speed 240 | 120 120 120 120 120 240 160 Overloaded Moves 4 | . . . . . . 4 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 34 49 18 18 8 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 4 | . . 4 . . . . Terrain Destroyed 153 | . . 4 . . 17 132 Melee . | . . . . . . . Projectile 4 | . . 4 . . . . AOE 149 | . . . . . 17 132 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 996 | 96 114 321 155 92 71 147 Wait 54 | . . 54 . . . . Move 792 | 73 113 250 117 86 47 106 Hop . | . . . . . . . Pick Up 26 | 9 1 2 5 1 7 1 Fast Attach 5 | 4 . . . . 1 . Attach 15 | 3 . . 5 . 2 5 Detach . | . . . . . . . Swap 16 | . . 5 3 2 5 1 Drop 9 | . . 1 1 . 5 2 Fire 72 | 7 . 9 24 3 4 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . . . . . 5 Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 13) 257 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 493 | -10/Mines | Assembled infested the area 632 | -10/Mines | Discovered new exit (range 15) 652 | -10/Mines | Entered Materials 652 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 783 | -9/Materials | Lost 3 parts (1u2w) 843 | -9/Materials | Discovered new exit (range 7) 872 | -9/Materials | Entered Mines 963 | -9/Mines | Discovered new exit (range 6) 989 | -9/Mines | Entered Materials 989 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1005 | -8/Materials | Identified exit to Garrison 1097 | -8/Materials | Entered Garrison 1145 | -8/Garrison | Lost 4 parts (1u3w) 1311 | -8/Garrison | Triggered checkpoint 1317 | -8/Garrison | Core integrity fell below 50% 1319 | -8/Garrison | Triggered checkpoint 1329 | -8/Garrison | Core integrity fell below 20% 1332 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01312_ Lgt. Treads destroyed. 01315_ Acquired Surge Thruster. 01317_ Dropped Sml. Storage Unit. 01318_ Critical hit (Burn: +37). 01318_ Triggered Stasis Trap. 01318_ A bubble of rippling energy engulfs the area. 01318_ Field strength at 95. 01318_ Field strength at 90. 01319_ S-10 Pest destroyed. 01319_ Dropped Surge Thruster. 01320_ Field strength at 65. 01320_ S-10 Pest destroyed. 01322_ Destroyed Lgt. Ion Engine. 01322_ S-10 Pest destroyed. 01323_ Rocket Launcher destroyed. 01327_ Stasis field depleted. 01328_ Critical hit (Burn: +37). 01328_ Rocket Launcher destroyed. 01329_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ####### ##########???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ####### ###### #???????????????????????????????? | | ??????# #????# #???????????????????????????????? | | ??????# #????# #???????????????????????????????? | | ??????# ###### #???????????????????????????????? | | ??????# #??????? #????????????????????? | | ??????######## #???#### #????????????????????? | | ?????????????# #???# ? #????????????????????? | | ????????????## #???# #? #????????????????????? | | ???????????## #####+#? #????????????????????? | | ??????????## # %#? #????????????????????? | | ??????????# # ## #????????????????????? | | ?????####### *%=/! *^^ #????????????????????? | | ??# =%*[*! =^%[ #????????????????????? | | ???????## / s ^ #????????????????????? | | ?????????????# ## ##Y #????????????????????? | | ?????????????# ## s## ###??????????????????? | | ?????????????" =%[ #??????????????????? | | ?????????????" = #??????????????????? | | ?????????????" #??????????????????? | | ?????????????" #??????????????????? | | ?????????????#" ## ## Y###??????????????????? | | ?????????????#%" ## ##@ #????????????????????? | | ???????????? " ???????????????? | | ?????????? ??????????? | | ??????????#### #?????????? | | ?????????????# ##""""############# #?????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed NovaAerolevProtomatter Manual? 0 Play Time 00:17:58 Cumulative 17.7 hours Start 2025.08.15 @ 17:35:20 End 2025.08.15 @ 17:56:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4539c610-2972-4c12-a8e6-2230393a9352