Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 11:07:31 Player: BTRFS Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (145) 725 Value Destroyed (4515) 4515 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1635) 1635 TOTAL SCORE: 11695 Bonus ------- High Alert Combat Kills 708 Follower Combat Kills 130 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Improved Cooling System Minigun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Enhanced Armored Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Battery Improved Targeting Computer Weapon Cycler > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Reflective Plating Precision Shock Rifle Field Laser Minigun Gauss Rifle [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 . . 2 . . . . . . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility 3 | . . 1 . . . 1 . . 1 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 130 | 6 15 27 3 1 1 3 5 28 20 3 4 2 6 . 6 Power 22 | 1 2 5 . . . 1 . 4 6 . 2 . 1 . . Engine 19 | 1 2 5 . . . . . 3 5 . 2 . 1 . . Core 3 | . . . . . . 1 . 1 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 46 | 2 4 14 1 . . . 3 9 5 3 2 . . . 3 Treads . | . . . . . . . . . . . . . . . . Leg 43 | 2 4 14 1 . . . 3 6 5 3 2 . . . 3 Wheel 3 | . . . . . . . . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 23 | 1 3 2 1 1 . 1 . 5 3 . . 1 3 . 2 Device 10 | 1 2 . . . . 1 . 1 2 . . . 1 . 2 Storage 2 | . 1 . . . . . . 1 . . . . . . . Processor 3 | . . 2 . . . . . 1 . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 7 | . . . 1 1 . . . 2 . . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 6 6 1 . 1 1 2 10 6 . . 1 2 . 1 Energy Gun 12 | 2 3 1 . . . . 1 2 1 . . 1 1 . . Energy Cannon 4 | . 1 3 . . . . . . . . . . . . . Ballistic Gun 4 | . . . 1 . . . 1 2 . . . . . . . Ballistic Cannon 5 | . . . . . . . . 3 2 . . . . . . Launcher 12 | . 2 2 . . . 1 . 3 3 . . . 1 . . Special Weapon 2 | . . . . . 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . . . 1 1 1 . . . . Parts Lost 44 | . 4 9 . . . . 1 11 . . . 5 1 . 13 Power 5 | . 1 1 . . . . . . . . . 1 . . 2 Propulsion 9 | . . 2 . . . . . 3 . . . . . . 4 Utility 12 | . 1 1 . . . . . 3 . . . 2 1 . 4 Weapon 18 | . 2 5 . . . . 1 5 . . . 2 . . 3 Highest Loss Streak 13 | . 2 3 . . . . 1 6 . . . 3 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 98 100 100 100 99 97 97 97 100 100 96 100 100 77 Engine 9 | . 13 10 11 11 11 1 . 3 11 7 7 7 15 15 11 Core 2 | . . . . . . 7 9 5 . 7 7 6 . . . Leg 25 | . 28 32 33 33 33 27 27 19 15 23 23 23 23 23 17 Wheel 1 | . . . . . . . . 6 7 . . . . . . Device 6 | . 13 . . . . 8 9 7 14 15 15 7 6 7 7 Storage 12 | . 12 11 11 11 11 9 9 9 15 15 15 15 15 15 12 Processor 10 | . . 20 15 11 11 9 9 11 7 7 7 7 7 7 4 Protection 4 | . . . 6 11 11 9 9 6 . . . 4 7 7 4 Energy Gun 7 | . 20 4 1 . . . 1 7 10 7 7 6 15 15 10 Energy Cannon 1 | . . 7 . . . . . . . . . . . . . Ballistic Gun 3 | . . . 9 11 11 9 9 8 . . . . . . . Ballistic Cannon 2 | . . . . . . . . 4 6 7 7 7 2 . . Launcher 7 | . 7 9 11 11 10 9 9 5 3 7 7 7 4 7 4 Peak Build Rating 49 | 6 10 16 19 19 18 23 26 35 46 49 47 46 46 46 46 Average Rating 27 | 3 8 14 17 17 17 22 23 29 40 45 45 43 45 46 35 On Entrance 26 | . 6 10 16 18 18 17 23 24 28 45 45 46 34 46 46 Naked Turns 51 | . . . . . . . . . . . . . . . 51 Heaviest Build 51 | 8 20 23 24 24 24 27 28 42 45 45 45 47 51 49 49 Greatest Support 53 | 20 20 30 33 33 33 33 38 45 48 53 51 51 51 51 51 Greatest Overweight (x) 10 | . . 1 . . . . . 10 2 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 8 9 9 9 10 9 9 9 9 9 9 8 9 10 8 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 9 10 10 10 10 9 10 10 10 10 9 10 10 5 Class Distribution -------------------- 39% | Mutant 29% | Bomber 9% | Skirmisher 5% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Bomber | -7/Factory Bomber | -7/Waste Bomber | -7/Factory Bomber | -7/Lower Caves Bomber | -7/Lower Caves Bomber | -7/Data Miner Bomber | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Matter Collected 3525 | 257 250 742 55 . 18 . 70 1149 186 344 . 324 125 . 5 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4989 | 47 350 1409 79 . . . 137 1151 155 1442 . 132 64 . 23 Parts 254 | 5 33 92 4 . . . 20 73 10 4 . 9 3 . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 8 6 . 2 Prevented 2 | . . . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 128 | 1 15 49 2 . . . 11 28 5 6 . 6 4 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 38 | 1 6 1 2 . . . 3 17 3 1 . 2 2 . . Cannons 23 | . 2 13 . . . . . 6 1 . . 1 . . . AOE 66 | . 7 35 . . . . 8 5 1 5 . 3 2 . . Classes Destroyed 15 | 1 3 6 . . . . 2 1 1 1 . . . . . Worker 12 | . 2 7 . . . . . 3 . . . . . . . Builder 3 | . . 1 . . . . . 2 . . . . . . . Recycler 3 | . . 1 . . . . . 2 . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . . . . Swarmer 35 | . 6 8 . . . . 7 5 . . . 4 4 . 1 Grunt 60 | 1 9 30 1 . . . 2 15 2 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . Protector 1 | . . 1 . . . . . . . . . . . . . Sentry 17 | . . 9 . . . . . 5 2 . . 1 . . . Specialist 3 | . . . . . . . . 3 . . . . . . . Hunter 2 | . . . . . . . 1 . . . . 1 . . . Programmer 1 | . . . . . . . . . 1 . . . . . . Compactor 6 | . . . . . . . . . . 6 . . . . . Best Kill Streak 10 | 1 7 10 2 . . . 4 5 3 3 . 4 3 . 1 Combat Bots Only 9 | 1 5 9 2 . . . 4 5 3 3 . 4 3 . 1 Max Kills in Single Turn 5 | 1 3 5 1 . . . 4 3 2 1 . 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 . . . . 4 2 1 1 . 3 1 . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 675 | 4 75 146 7 . . . 14 153 42 . . 56 65 . 113 Missed 241 | 3 18 53 1 . . . 2 57 18 . . 24 24 . 41 Damage Taken 7271 | 10 651 1585 106 . . . 206 2042 223 95 17 436 534 . 1366 Core 1688 | 10 167 335 30 . . . 38 397 35 14 . 96 36 . 530 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 8 | . . . . . . . 8 . . . . . . . . Ignored by Resistances 50 | . . . . . . . . . . . . 13 37 . . Regen/Repaired (Parts) 117 | . 70 . . . . . . 47 . . . . . . . Core Remaining (%) 38 | 96 29 . . . 8 . . 20 . . . . . . . Volleys Fired 282 | 3 30 87 5 . 1 . 19 68 14 24 . 16 12 . 3 Largest 3 | 2 2 2 2 . 1 . 2 3 3 3 . 2 3 . 3 Hottest 218 | 100 100 110 63 . 100 . 100 176 183 167 . 128 166 . 218 Shots Fired 559 | 6 49 144 6 . 1 . 29 175 33 51 . 26 33 . 6 Gun 287 | 6 32 31 5 . . . 16 118 18 23 . 9 24 . 5 Cannon 146 | . 5 61 . . . . . 40 13 5 . 15 7 . . Launcher 122 | . 12 52 1 . . . 11 17 2 23 . 2 2 . . Special 4 | . . . . . 1 . 2 . . . . . . . 1 Kinetic 172 | . . . 5 . . . 16 111 13 5 . 15 7 . . Thermal 232 | 6 26 89 . . 1 . 2 47 13 23 . 9 12 . 4 Explosive 122 | . 12 52 1 . . . 11 17 2 23 . 2 2 . . Electromagnetic 33 | . 11 3 . . . . . . 5 . . . 12 . 2 Robot Hit Streak 27 | 3 7 27 3 . . . 7 15 8 10 . 8 6 . 2 Robot Miss Streak 6 | 2 6 3 1 . . . 3 6 3 3 . 5 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 330 | 3 22 92 4 . . . 10 103 21 42 . 14 17 . 2 Core Hits 278 | 3 26 97 6 . . . 18 71 16 18 . 10 9 . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . 1 1 . . . . . . Burn 2 | . 1 . . . . . . 1 . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15226 | 40 825 4675 136 . 11 . 765 3248 644 3681 . 632 528 . 41 Guns 3402 | 38 232 229 66 . . . 163 1464 285 534 . 165 210 . 16 Cannons 2098 | . 53 812 . . . . . 647 245 106 . 130 105 . . Explosions 9620 | . 540 3592 65 . . . 602 1116 114 3041 . 337 213 . . Melee . | . . . . . . . . . . . . . . . . Ramming 94 | 2 . 42 5 . 11 . . 21 . . . . . . 13 Kinetic 2186 | . . . 66 . . . 163 1371 245 106 . 130 105 . . Thermal 3040 | 38 204 1030 . . . . . 740 232 534 . 165 85 . 12 Explosive 9620 | . 540 3592 65 . . . 602 1116 114 3041 . 337 213 . . Electromagnetic 286 | . 81 11 . . . . . . 53 . . . 125 . 16 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 260 | . 7 142 . . . . 1 23 . . . 43 44 . . Projectiles 21 | . . 7 . . . . . 7 . . . . 7 . . Explosions 239 | . 7 135 . . . . 1 16 . . . 43 37 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . 8 2 . . . 2 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . 8 2 . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 534 | . 69 274 . . . . 73 16 . 102 . . . . . Shots 22 | . 3 9 . . . . 3 1 . 6 . . . . . Rammed 2 | . . . . . . . . 1 . . . . . . 1 Targets Rammed 22 | 1 . 10 2 . 1 . . 5 . . . . . . 3 Kicked 20 | 1 . 10 2 . 1 . . 4 . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 639 | 123 154 354 5 . 12 . 24 639 320 271 . 305 371 . . Average Temperature 117 | 65 74 79 4 . 7 . 5 159 127 74 . 130 153 . . Received Heat Transfer 2542 | 6 177 489 24 . . . 45 666 78 . . 42 742 . 273 Effects 30 | . . . . . . . . 27 . 1 . . 2 . . Shutdowns 4 | . . . . . . . . 4 . . . . . . . Energy Bleed 6 | . . . . . . . . 5 . . . . 1 . . Interference 5 | . . . . . . . . 4 . 1 . . . . . Matter Decay 3 | . . . . . . . . 3 . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . Damage (minor) 5 | . . . . . . . . 4 . . . . 1 . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . . 6 . . . . . . 1 . . . . . . Heat Transferred 7086 | 111 629 2175 . . . . . 1771 500 1225 . 373 222 . 80 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Peak Influence 1312 | 20 305 1312 571 . 1 4 333 596 261 75 . . . . . Initial 511 | . 13 93 511 . . . 2 161 239 . . . . . . Average 270 | 7 193 484 489 . . . 201 396 142 38 . . . . . Maximum Alert Level 4 | . 1 4 2 . . . 1 2 1 . . . . . . Low Security (%) 46 | 100 53 25 . . 100 100 53 8 67 100 100 . . . . Level 1 27 | . 46 17 29 . . . 46 43 32 . . . . . . Level 2 21 | . . 36 70 . . . . 47 . . . . . . . Level 3 3 | . . 17 . . . . . . . . . . . . . Level 4 . | . . 3 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 7 . . . . . 7 2 . 1 . . . 1 Investigation 5 | . 2 1 . . . . . 1 1 . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . Reinforcement 10 | . 1 2 . . . . . 6 . . 1 . . . . Assault 5 | . . 4 . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Distress Signals 8 | . . 2 . . . . . 4 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 191 | 1 25 71 2 . . . 8 38 5 5 1 7 9 . 19 Peak Tracking Total 9 | 1 8 9 2 . . . 4 5 4 5 2 4 4 . 9 Tactical Retreats 8 | . 1 1 . . . . . 2 1 . . . 1 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Traps Triggered 7 | . 2 1 . . . . . 1 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Machines Disabled 13 | . 3 7 . . . . 1 2 . . . . . . . Max in Single Turn 2 | . 1 2 . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Machines Accessed 16 | . 2 2 . 3 . 2 . 3 1 . . . . 3 . Terminals 6 | . 1 1 . . . 1 . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 1 . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 86 | . 6 3 . 42 . 4 . 5 2 . . . . 24 . Successful 79 | . 3 2 . 42 . 3 . 4 1 . . . . 24 . Failed 7 | . 3 1 . . . 1 . 1 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . . . . . Terminals 12 | . 3 1 . . . 3 . 3 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . 3 2 . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 73 | . 1 1 . 42 . 2 . 2 1 . . . . 24 . Record 51 | . . . . 42 . 2 . 1 1 . . . . 5 . Part Schematic 9 | . . . . . . . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Alert Level 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 1 . . . . . 2 . . . . . . . Scan Component 3 | . 1 1 . . . . . 1 . . . . . . . Repair 2 | . 1 . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . . 2 . . 1 . . . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . . Time 70 | . 26 . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Total Allies 5 | . . . 3 . . . . . . 1 . . . . 1 Largest Group 3 | . . . 3 2 . . . . . 1 . . . . 1 Highest-Rated Group 96 | . . . 91 60 . . . . . 31 . . . . 96 Highest-Rated Ally 96 | . . . 31 31 . . . . . 31 . . . . 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 12 . . . . 10 Total Damage 736 | . . . . . . . . . . 230 . . . . 506 Kills 4 | . . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Turns Passed 11665 | 118 1053 1741 568 653 686 242 526 1685 1224 469 164 896 1150 118 372 Spaces Moved 8374 | 107 761 999 457 542 547 152 384 993 974 323 130 696 903 95 311 Core 139 | 53 . . . . . . . 5 . . . . . . 81 Treads . | . . . . . . . . . . . . . . . . Legs 7487 | 54 761 999 457 542 547 152 384 661 553 323 130 696 903 95 230 Wheels 748 | . . . . . . . . 327 421 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 86 86 120 120 120 120 120 50 Average Speed 117 | 85 120 134 120 120 120 120 120 109 105 120 120 120 120 120 103 Slowest Speed 550 | 120 120 190 120 120 120 120 120 550 260 190 120 120 120 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Time Travels 1 | . . . . 1 . . . . . . . . . . . Exploration Rate (%) 56 | 7 95 85 84 89 86 11 48 35 13 100 3 75 78 71 20 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . . 1 1 1 1 . Scrap Searched 7 | . . . . . 1 . . . . . . 3 3 . . Spaces Dug 17 | . 7 . . . 1 . 9 . . . . . . . . Terrain Destroyed 932 | . 62 356 10 . 1 . 71 135 16 235 . 29 17 . . Melee . | . . . . . . . . . . . . . . . . Projectile 29 | . . 4 . . 1 . . 14 1 . . 7 2 . . AOE 903 | . 62 352 10 . . . 71 121 15 235 . 22 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Total 9695 | 127 850 1262 470 545 573 212 416 1457 1151 362 138 736 942 99 355 Wait 715 | . 24 99 . . 24 55 7 314 111 10 . 22 16 5 28 Move 8360 | 106 760 998 456 541 546 151 383 992 974 322 129 695 902 94 311 Hop . | . . . . . . . . . . . . . . . . Pick Up 103 | 11 15 22 2 2 . 2 . 28 12 1 2 1 5 . . Fast Attach 9 | . 1 1 . . . . 1 1 3 1 . . 1 . . Attach 58 | 6 4 12 . 1 . 2 1 15 4 . 1 2 4 . 6 Detach 4 | . . . . . . . . . 2 . . . . . 2 Swap 64 | . 10 15 3 . 1 1 3 12 13 2 3 . 1 . . Drop 78 | . 6 18 2 1 . 1 2 22 18 2 3 . 1 . 2 Fire 282 | 3 30 87 5 . 1 . 19 68 14 24 . 16 12 . 3 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . . . . . . 1 Kick 20 | 1 . 10 2 . 1 . . 4 . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Core integrity fell below 50% 649 | -10/Materials | Repaired Aluminum Leg? 838 | -10/Materials | Discovered new exit (range 16) 1091 | -10/Materials | Discovered new exit (range 16) 1172 | -10/Materials | Entered another Materials area 1172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1360 | -9/Materials | Lost 3 parts (1n1u1w) 1690 | -9/Materials | Discovered new exit (range 9) 1924 | -9/Materials | Core integrity fell below 50% 1972 | -9/Materials | First assault squad dispatched 2049 | -9/Materials | Discovered new exit (range 8) 2579 | -9/Materials | Discovered new exit (range 7) 2759 | -9/Materials | Discovered new exit (range 4) 2853 | -9/Materials | Core integrity fell below 20% 2877 | -9/Materials | Destroyed 9 combat bots 2913 | -9/Materials | Entered Mines 3011 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3102 | -9/Mines | Learned Materials interactive machine intel 3147 | -9/Mines | Received a Mining Laser from a helpful Derelict 3221 | -9/Mines | Discovered new exit (range 11) 3476 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3476 | -9/Mines | Discovered new exit (range 5) 3481 | -9/Mines | Entered Exiles 3481 | -9/Exiles | Accompanied by 2 allies 3511 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3517 | -9/Exiles | Discovered new exit (range 14) 3547 | -9/Exiles | Met 8R-AWN 3570 | -9/Exiles | Met EX-HEX 3625 | -9/Exiles | Met EX-BIN 3646 | -9/Exiles | Aligned with FarCom system 3647 | -9/Exiles | Given EX-Vault access code 3700 | -9/Exiles | Opened EX-Vault 3709 | -9/Exiles | Found Prototype Device 3710 | -9/Exiles | Identified Chronowheel 3710 | -9/Exiles | Activated Chronowheel 3710 | -9/Exiles | Spacetime reconverged on an earlier point 3747 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3779 | -9/Exiles | Met EX-DEC 3798 | -9/Exiles | Learned location of Zion (-6) 3887 | -9/Exiles | Discovered new exit (range 12) 3966 | -9/Exiles | Visited The Gauntlet 4134 | -9/Exiles | Entered Mines 4800 | -8/Mines | Discovered new exit (range 9) 4820 | -8/Mines | Entered Materials 4820 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4821 | -8/Materials | Loaded intel: 19 interactive machine locations 5061 | -8/Materials | Identified exit to Garrison 5062 | -8/Materials | Entered Garrison 5120 | -8/Garrison | Triggered checkpoint 5124 | -8/Garrison | Build established: Skirmisher 5242 | -8/Garrison | Triggered checkpoint 5390 | -8/Garrison | Triggered checkpoint 5490 | -8/Garrison | Discovered new exit (range 13) 5588 | -8/Garrison | Entered Materials 5789 | -8/Materials | Build established: Scavenger-Skirmisher 6263 | -8/Materials | Build established: Skirmisher 6273 | -8/Materials | Repaired Imp. Carbon-fiber Leg 6396 | -8/Materials | Discovered new exit (range 9) 6595 | -8/Materials | Core integrity fell below 50% 6623 | -8/Materials | Lost 6 parts (2n2u2w) 6823 | -8/Materials | Lost 4 parts (1n3w) 7149 | -8/Materials | Discovered new exit (range 14) 7273 | -8/Materials | Entered Factory 7273 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7502 | -7/Factory | Discovered new exit (range 15) 7607 | -7/Factory | Build established: Scavenger-Bomber 7961 | -7/Factory | Build established: Bomber 8497 | -7/Factory | Sucked down chute 8497 | -7/Factory | Entered Waste 8498 | -7/Waste | Met a frightened Derelict 8531 | -7/Waste | Spotted C-40 Crusher 8532 | -7/Waste | Destroyed C-40 Crusher 8535 | -7/Waste | Spotted C-40 Crusher 8535 | -7/Waste | Spotted C-40 Crusher 8540 | -7/Waste | Spotted C-40 Crusher 8541 | -7/Waste | Destroyed C-40 Crusher 8550 | -7/Waste | Spotted C-40 Crusher 8553 | -7/Waste | Spotted C-40 Crusher 8567 | -7/Waste | Destroyed C-40 Crusher 8570 | -7/Waste | Destroyed C-40 Crusher 8582 | -7/Waste | Destroyed C-40 Crusher 8799 | -7/Waste | Destroyed C-40 Crusher 8939 | -7/Waste | Discovered new exit (range 14) 8966 | -7/Waste | Entered Factory 9065 | -7/Factory | Discovered new exit (range 7) 9130 | -7/Factory | Entered Lower Caves 9853 | -7/Lower Caves | Learned Factory terminal intel 9900 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9911 | -7/Lower Caves | Discovered new exit (range 13) 10008 | -7/Lower Caves | Spotted B-75 Beast 10026 | -7/Lower Caves | Entered another Lower Caves area 10054 | -7/Lower Caves | Lost 3 parts (1p1u1w) 10211 | -7/Lower Caves | Ambushed by wild Derelicts 10306 | -7/Lower Caves | Encountered a Warlord checkpoint 10529 | -7/Lower Caves | Spotted B-75 Beast 10658 | -7/Lower Caves | Learned location of 1 exit from Factory 10664 | -7/Lower Caves | Discovered new exit (range 15) 11176 | -7/Lower Caves | Entered Data Miner 11176 | -7/Data Miner | Discovered new exit (range 6) 11199 | -7/Data Miner | Met Data Miner 11248 | -7/Data Miner | Received God Mode back door access code from Data Miner 11294 | -7/Data Miner | Entered Proximity Caves 11330 | -6/Proximity Caves | Learned Factory garrison access intel 11534 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11605 | -6/Proximity Caves | Core integrity fell below 50% 11621 | -6/Proximity Caves | Spotter reported a threat 11623 | -6/Proximity Caves | Spotter reported a threat 11633 | -6/Proximity Caves | Lost 13 parts (2p4n4u3w) 11663 | -6/Proximity Caves | Core integrity fell below 20% 11666 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Kicked S-27 Virus. Imp. Cooling System destroyed. Kicked S-27 Virus. S-27 Virus destroyed. Acquired 5 matter. Critical hit (Burn: +37). Lgt. Nuclear Core fries itself beyond repair. Dropped Com. Battery. Dropped Med. Storage Unit. Extracted 5 energy. Slug penetrates G-50 Soldier. N-01 Spotter is scanning... ALERT: Unidentified potential threat approaching Complex 0b10. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. M-28 Smith unfolds itself. M-28 Smith repairs G-50 Soldier. Slammed into M-28 Smith. Map ----- +----------------------------------------------------+ | #????????####???????##???????????????????????? | | ##???##### #####???# ##?????????????????????? | | ###?# = #??## ######???? #?#???????? | | ### ###/#### #?## ## #??? ????????? | | ## ## #? ??# ### #?? ?????????? | | ## ## #? ??# ## ###?? #??????????? | | ## #" "# #### #??? #??????????? | | # #" #"""% #### ##?# #???????????? | | #" " " ### ##%" #???????????? | | #" "% #?# " ##??????????? | | #### ###"" % ! #?# ##?????????? | | ##??## % !* ### #?????????? | | ##???# ## ## ### #????????? | | ##?## #?# ##???# #???????? | | ### ##?# ##????? #??????? | | [ ##??## ## ##??????? ??????? | | ## ##????#### #??????????????? | | ## #### #????#### ### #??????????????? | | # """ ## #????# g #?#### ##??????????????? | | # """""" ### #???# ##?????##???????????????? | | # """ """ #??# #??# #???????????????????????? | | # """ #######??## ##??????????????????????? | | # """ """ ##?????## ##?????????????????????? | | # """""" #???##### ##????????????????????? | | # """ #???# ####Y #????????????????????? | | # #??## #?#@g #????????????????????? | | ########### ##??# ### ##????????????????????? | | ###???????# ###???# ##g #?????????????????????? | | ######### #?????# gm##?????????????????????? | | #?????## % #??????????????????????? | | ###########??????## #??????????????????????? | | ###?????????????????## ##??????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 27 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Oops Challenges ------------ None Game ------ Seed FireEtherialAirjet Manual? 0 Play Time 02:43:45 Cumulative 14.4 hours Start 2024.11.05 @ 20:20:03 End 2024.11.06 @ 11:07:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4c19646a-abc7-43a5-9be4-c49652453335