Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.03 @ 15:07:59 Player: Krysmphoenix Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (4765) 4765 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 11070 Bonus ------- Follower Combat Kills 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 955/1000 Matter 237/300 Energy 144/150 System Corruption 1% Temperature Cool (12) Movement Flying (28) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Backup Power VII > --- PROPULSION (6) --- Cesium-ion Thruster Improved VTOL Module Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Advanced Terrain Scan Processor Advanced Reaction Control System Improved Utility Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (10) --- Cesium-ion Thruster Advanced Terrain Scanner Weapon Mount Weapon Cycler Advanced ECM Suite System Restoration Module Mass Driver Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Backup Power VII > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Improved Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Mass Driver Scythe > --- INVENTORY -------- Weapon Mount Weapon Cycler Advanced ECM Suite System Restoration Module Mass Driver Mini Grenade Launcher [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Slots Evolved 11 | . 1 . . . 4 . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . . . . . 2 2 . Utility 6 | . 1 . . . 4 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 64 | 8 2 . . 1 18 9 . 16 10 Power 8 | 1 . . . . 3 . . 3 1 Engine 3 | 1 . . . . 1 . . 1 . Core 5 | . . . . . 2 . . 2 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . . 1 3 3 . 6 3 Treads 8 | 2 . . . 1 2 3 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 9 | . . . . . 1 . . 6 2 Utility 24 | 2 2 . . . 8 3 . 4 5 Device 13 | . 2 . . . 5 . . 3 3 Storage 4 | 1 . . . . 1 . . . 2 Processor 2 | 1 . . . . . . . 1 . Hackware 2 | . . . . . 2 . . . . Protection 3 | . . . . . . 3 . . . Artifact . | . . . . . . . . . . Weapon 14 | 3 . . . . 4 3 . 3 1 Energy Gun 3 | 2 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . . . . 3 1 . 1 . Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher 1 | . . . . . . 1 . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . . 1 Parts Lost 7 | . . . . . 1 . . 1 5 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . 3 Utility 1 | . . . . . 1 . . . . Weapon 2 | . . . . . . . . 1 1 Highest Loss Streak 1 | . . . . . 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 4 7 9 9 9 12 14 14 4 4 Power 1 | . 1 1 1 1 1 1 2 1 . Propulsion 3 | . 1 2 4 4 5 7 8 . . Utility 1 | 2 2 2 2 1 1 2 2 1 3 Weapon 2 | 1 3 3 2 2 3 1 1 . 1 Tool/Special . | . . . . . . . . . . Unused Backups 35 | 1 2 1 1 1 12 7 1 4 5 Power 2 | . . . . . 2 . . . . Propulsion 11 | . . . . . 4 6 . 1 . Utility 14 | 1 2 . . 1 3 . 1 3 3 Weapon 8 | . . 1 1 . 3 1 . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 88 99 83 99 92 Engine 4 | . 12 12 12 12 4 . . 2 . Core 3 | . . . . . 3 8 7 3 8 Treads 14 | . 25 25 25 25 15 15 14 . . Flight 8 | . . . . . . . . 36 27 Device 24 | . 21 25 25 25 30 25 20 19 20 Storage 7 | . 12 12 12 12 8 8 7 . . Processor 1 | . 1 . . . . . . 4 5 Hackware 8 | . . . . . 7 16 14 12 11 Protection 3 | . . . . . . 7 7 5 5 Energy Gun 7 | . 25 25 25 25 3 . . . . Ballistic Gun 7 | . . . . . 12 14 9 3 4 Special Weapon 1 | . . . . . . . 2 4 . Peak Build Rating 79 | 7 11 11 13 14 39 40 43 64 79 Average Rating 34 | 5 10 11 12 13 30 38 38 60 70 On Entrance 23 | . 7 11 11 13 14 38 38 39 64 Avg Prop Armor Cover (%) 5 | . . . . . . . . 1 5 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 19 21 21 21 21 42 44 43 21 38 Greatest Support 44 | 40 40 40 40 43 43 44 44 33 37 Greatest Overweight (x) 5 | 5 . . . . 1 1 . . 1 Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 15 15 15 15 10 Average Capacity 11 | 9 10 10 10 10 14 15 15 5 5 Most Carried 15 | 6 10 10 10 10 15 15 15 13 10 Average Carried 10 | 4 7 9 9 9 13 14 14 4 4 Final Capacity 15 | 10 10 10 10 10 15 15 15 5 10 Final Carried 15 | 6 9 9 10 10 14 15 14 5 9 Class Distribution -------------------- 50% | Hacker-Skirmisher 24% | Hacker-Mutant 22% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Matter Collected 4214 | 166 134 . . 10 1105 1314 44 493 948 Remotely 1758 | . . . . . 322 1314 44 78 . Salvage Created 6398 | 33 625 146 . 37 1899 1900 44 513 1201 Parts 329 | 7 19 6 . 3 109 109 3 36 37 Haulers Intercepted 10 | . 2 . . . 3 4 . . 1 Recyclers Shooed 4 | . . 2 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 108 | . 13 2 . 2 31 32 1 14 13 Melee 4 | . . . . . . . . . 4 Guns 89 | . 13 2 . 2 31 32 1 4 4 Cannons 8 | . . . . . . . . 5 3 AOE 6 | . . . . . . . . 4 2 Classes Destroyed 16 | 1 4 1 . 2 5 2 1 . . Worker 3 | . . . . . 1 2 . . . Builder 5 | . . . . 1 3 1 . . . Tunneler 2 | 2 . . . . . . . . . Hauler 10 | . 2 . . . 3 4 . . 1 Recycler 8 | . . 2 . . 2 1 . 1 2 Operator 1 | . . . . . . 1 . . . Watcher 10 | . 3 . . . 4 2 . 1 . Swarmer 23 | . 4 2 . . 8 2 . 7 . Grunt 33 | . 9 . . . 9 13 . . 2 Brawler 5 | . . . . . 2 2 . . 1 Duelist 3 | . . . . . 2 1 . . . Protector 2 | . . . . . . 2 . . . Sentry 27 | . . . . . 9 12 . 3 3 Hunter 4 | . . . . . 1 . . . 3 Programmer 9 | . . . . . . . 1 4 4 Assembled 2 | . . . . 2 . . . . . Best Kill Streak 11 | 2 3 4 . 1 7 11 1 4 3 Combat Bots Only 11 | . 3 2 . 1 7 11 1 4 2 Max Kills in Single Turn 3 | 1 1 1 . 1 2 3 1 2 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . . . . . . . 2 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Hostile Shots Fired 553 | . 38 6 . . 121 131 10 165 82 Missed 224 | . 8 2 . . 34 35 3 105 37 Hits 329 | . 30 4 . . 87 96 7 60 45 Melee 7 | . . . . . . 6 . . 1 Projectile 322 | . 30 4 . . 87 90 7 60 44 Critical Strikes 15 | . 2 . . . 7 4 . 1 1 Part Disruptions 2 | . . . . . 1 . . 1 . Damage Taken 2345 | . 214 18 . . 459 604 65 446 539 Core 290 | . 31 . . . 45 61 10 98 45 Absorbed by Shields 606 | . . . . . 246 360 . . . Redirected to Shielding 110 | . . . . . . 16 5 38 51 Ignored by Resistances 1833 | . 137 13 . . 448 589 40 290 316 Regen/Repaired (Parts) 381 | . . . . . 7 282 20 72 . Core Remaining (%) 90 | 100 . . . 87 . 80 98 88 . Volleys Fired 517 | 4 42 8 . 4 124 130 9 89 107 Largest 2 | 2 2 2 . 2 2 2 1 1 1 Hottest 100 | 100 100 100 . 100 100 55 25 40 47 Shots Fired 830 | 8 84 16 . 8 250 259 9 89 107 Gun 767 | 8 84 16 . 8 250 257 9 47 88 Cannon 51 | . . . . . . . . 37 14 Launcher 12 | . . . . . . 2 . 5 5 Special . | . . . . . . . . . . Kinetic 664 | . . . . . 212 257 9 84 102 Thermal 154 | 8 84 16 . 8 38 . . . . Explosive 12 | . . . . . . 2 . 5 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 34 | 6 12 21 . 23 27 30 8 16 34 Robot Miss Streak 3 | . 2 . . 1 3 2 1 2 2 Penetration Max 2 | . . . . . . . . 2 1 Secondary Targets 11 | . 2 . . . 4 5 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 717 | 6 63 12 . 5 203 221 8 77 122 Core Hits 269 | 2 30 5 . 4 73 85 2 27 41 Critical Kills 7 | . . . . . 2 . . 1 4 Critical Parts Destroyed 22 | . . . . . 1 . . 3 18 Critical Strikes 51 | 1 5 . . 1 4 . . 8 32 Burn 8 | 1 5 . . 1 1 . . . . Destroy 33 | . . . . . 3 . . 4 26 Blast 4 | . . . . . . . . 4 . Sever 6 | . . . . . . . . . 6 Melee Attacks 30 | . . . . . . . . 1 29 Impact . | . . . . . . . . . . Slashing 30 | . . . . . . . . 1 29 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12493 | 76 798 150 . 65 3412 3990 166 1555 2281 Guns 9135 | 76 798 150 . 61 3412 3739 166 275 458 Cannons 1326 | . . . . . . . . 909 417 Explosions 860 | . . . . . . 237 . 371 252 Melee 1154 | . . . . . . . . . 1154 Ramming 18 | . . . . 4 . 14 . . . Kinetic 8953 | . . . . . 2989 3739 166 1184 875 Thermal 1508 | 76 798 150 . 61 423 . . . . Explosive 860 | . . . . . . 237 . 371 252 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1154 | . . . . . . . . . 1154 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 . 1 Average Corruption 1 | . . . . . 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . . . 14 21 1 . . Message Errors 12 | . . . . . 5 7 . . . Matter Fused 7 | . . . . . 3 3 1 . . Heat Flow Errors 3 | . . . . . 1 2 . . . Energy Discharges 2 | . . . . . 1 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . 1 3 . . . Data Loss (major) 2 | . . . . . 1 1 . . . Misfires 4 | . . . . . 2 2 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 157 | . . . . . . . . 70 87 Projectiles 30 | . . . . . . . . 17 13 Explosions 53 | . . . . . . . . 53 . Melee 74 | . . . . . . . . . 74 Knockbacks 9 | . . . . . . . . 6 3 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . 5 3 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 29 | . . . . . . . . 29 . Shots 2 | . . . . . . . . 2 . Rammed 4 | . . . . 1 1 2 . . . Targets Rammed 5 | . . . . 2 1 2 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 290 | 156 290 234 . 117 137 124 . 2 5 Average Temperature 48 | 79 78 98 . 49 11 25 . 2 5 Received Heat Transfer 1010 | . 195 . . . 308 354 . 90 63 Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 14 | . 10 . . . 4 . . . . Heat Transferred 5069 | 296 2738 444 . 259 1332 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 177 | 10 55 45 . . 151 177 30 158 106 Initial . | . . . . . . . . . . Average 15 | . 5 13 . . 14 33 . 14 23 Influence Increases 3694 | 10 441 66 . 5 981 1160 32 529 470 Destroy 0b10 Robot/C 2200 | . 260 40 . . 620 720 20 280 260 Destroy 0b10 Robot/NC 205 | 10 25 10 . 5 65 65 . 10 15 Destroy Leader 690 | . 70 10 . . 194 232 10 92 82 Allied During Kill 17 | . . . . . . 17 . . . Successful Hack 190 | . 11 6 . . 54 13 2 87 17 Select Force Hacks 150 | . 60 . . . 30 60 . . . Disable Machine 20 | . . . . . . 20 . . . Destroy Structure 132 | . . . . . 3 18 . 45 66 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 75 | . 15 . . . 15 15 . . 30 Influence Decreases 3604 | 10 441 66 . 5 981 1160 32 529 380 Time Decay 3339 | 10 406 66 . 5 911 1023 32 529 357 Lost Part 23 | . . . . . . . . . 23 Lost Ally 137 | . . . . . . 137 . . . Purge Threat 105 | . 35 . . . 70 . . . . Squads Dispatched 28 | . 3 . . . 3 8 1 8 5 Investigation 9 | . 3 . . . 1 2 . 2 1 Extermination 8 | . . . . . . . 1 5 2 Reinforcement 4 | . . . . . . 1 . 1 2 Assault 2 | . . . . . . 2 . . . Garrison 5 | . . . . . 2 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Distress Signals 5 | . . . . 1 1 2 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 18 2 . 5 43 44 1 26 24 Peak Tracking Total 10 | . 3 2 . 2 4 10 1 3 3 Tactical Retreats 4 | . 1 . . . 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Traps Triggered 5 | . . . . . 3 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 15 | . 1 . . . . 4 . 10 . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Machines Disabled 5 | . . . . . . 5 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Machines Accessed 66 | . 10 2 1 . 18 12 3 16 4 Terminals 41 | . 8 2 . . 12 7 1 8 3 Fabricators 4 | . . . . . . . 1 3 . Repair Stations 7 | . . . . . 1 2 1 2 1 Recycling Units 7 | . 2 . . . 2 2 . 1 . Scanalyzers 3 | . . . . . 2 . . 1 . Garrison Access 3 | . . . . . 1 1 . 1 . Total Hacks 256 | . 31 5 1 . 75 54 10 62 18 Successful 205 | . 26 4 1 . 63 47 10 41 13 Failed 51 | . 5 1 . . 12 7 . 21 5 Catastrophic 4 | . . . . . 1 . . 3 . Database Lockouts . | . . . . . . . . . . Manual 108 | . 22 1 1 . 37 18 1 19 9 Terminals 178 | . 29 5 . . 54 38 5 32 15 Fabricators 14 | . . . . . . . 1 13 . Repair Stations 32 | . . . . . 2 12 4 11 3 Recycling Units 10 | . 2 . . . 4 3 . 1 . Scanalyzers 18 | . . . . . 14 . . 4 . Garrison Access 3 | . . . . . 1 1 . 1 . Terminal Hacks 90 | . 11 4 1 . 29 22 4 14 5 Record 2 | . . . . . . 1 . 1 . Part Schematic 23 | . . . . . 8 8 . 7 . Robot Analysis 1 | . . . . . . . 1 . . Prototype ID Bank 7 | . 2 1 . . 2 1 . 1 . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 2 | . . . . . 1 . . 1 . Scanalyzer Index 1 | . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . 1 Unreport Threat 6 | . 3 . . . 3 . . . . Locate Traps 5 | . 1 . . . 2 1 1 . . Disarm Traps 4 | . 1 . . . . 1 . 2 . Dispatch Records 9 | . . 1 . . 3 2 1 2 . Maintenance Status 3 | . 1 . . . . 1 1 . . Security Status 1 | . . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . Investigation Status 4 | . 1 . . . 2 1 . . . Reinforcement Status 1 | . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . 1 1 . . . Registered Components 3 | . . . . . 1 1 . . 1 Registered Prototypes 2 | . 1 . . . . 1 . . . Zone Layout 7 | . . 2 . . 4 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 11 | . . . . . . . 1 10 . Network Status 1 | . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . 5 . Build 5 | . . . . . . . 1 4 . Repair Station Hacks 25 | . . . . . 2 12 4 6 1 Scan Component 12 | . . . . . 1 6 2 3 . Repair 12 | . . . . . 1 6 2 3 . Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . 2 1 . 1 . Report Inventory 4 | . . . . . 2 1 . 1 . Scanalyzer 16 | . . . . . 14 . . 2 . Insert Component 3 | . . . . . 3 . . . . Analyze 4 | . . . . . 4 . . . . Retrieve Study 9 | . . . . . 7 . . 2 . Garrison Access Hacks 3 | . . . . . 1 1 . 1 . Seal Access 3 | . . . . . 1 1 . 1 . Unauthorized Hacks 56 | . 15 . . . 15 11 1 7 7 Terminals 50 | . 13 . . . 13 9 1 7 7 Assimilate 2 | . . . . . . 1 . . 1 Botnet 18 | . 5 . . . 4 4 . 2 3 Skim 30 | . 8 . . . 9 4 1 5 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 2 . . . Reject 1 | . . . . . 1 . . . . Tunnel 5 | . 2 . . . 1 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 45 | . 8 2 . . 12 6 1 13 3 Full Trace Events 4 | . 1 . . . . . . 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 11 7 . 7 . Parts Built 10 | . . . . . . . 2 8 . Authchips . | . . . . . . . . . . Time 475 | . . . . . . . 117 358 . Total Part Build Rating 50 | . . . . . . . 14 36 . Part Studies Acquired 9 | . . . . . 7 . . 2 . Parts Repaired 11 | . . . . . 1 6 1 3 . Time 435 | . . . . . 38 254 86 57 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Total Allies 14 | . . . . . . 13 . . 1 Largest Group 10 | . . . . . . 10 . . 1 Highest-Rated Group 173 | . . . . . . 173 . . 26 Highest-Rated Ally 31 | . . . . . . 31 . . 26 Total Orders 2 | . . . . . . . . . 2 STAY 1 | . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . 1 Ally Attacks 85 | . . . . . . 85 . . . Total Damage 1061 | . . . . . . 1061 . . . Kills 6 | . . . . . . 6 . . . Allies Corrupted 2 | . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Active Infowar (turns) 12466 | . 1756 142 575 738 3167 2490 464 2402 732 Terrain 12466 | . 1756 142 575 738 3167 2490 464 2402 732 Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Turns Passed 12975 | 128 2026 142 575 738 3206 2490 464 2402 804 Spaces Moved 6741 | 58 876 68 359 405 1404 772 169 1810 820 Core 28 | 28 . . . . . . . . . Treads 4083 | 30 876 68 359 405 1404 772 169 . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2630 | . . . . . . . . 1810 820 Fastest Speed 20 | 50 160 160 160 160 160 145 145 20 20 Average Speed 110 | 162 160 160 160 160 162 178 145 20 39 Slowest Speed 300 | 300 160 160 160 160 200 237 145 23 104 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 10 11 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 3 98 17 63 64 97 90 5 38 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 9 | . 3 . . . 2 2 . 2 . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . . . . . . . 9 . Terrain Destroyed 108 | . . . . . . 18 . 44 46 Melee 1 | . . . . . . . . 1 . Projectile 12 | . . . . . . . . 6 6 AOE 89 | . . . . . . 18 . 35 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Total 11562 | 84 1417 86 360 487 2170 1660 381 3749 1168 Wait 3940 | . 489 7 . 68 545 670 194 1787 180 Move 6692 | 57 875 67 358 404 1403 771 168 1789 800 Hop 19 | . . . . . . . . 10 9 Pick Up 131 | 14 7 2 1 4 44 19 3 22 15 Fast Attach 4 | . . . . . . 3 . 1 . Attach 45 | 7 1 . . . 12 5 2 8 10 Detach 4 | . . . . . . . . . 4 Swap 55 | 1 1 . . 1 12 16 2 17 5 Drop 86 | 1 2 2 1 4 29 13 2 23 9 Fire 517 | 4 42 8 . 4 124 130 9 89 107 Melee 30 | . . . . . . . . 1 29 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . . 2 1 2 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 34 | . . . . . . 31 1 2 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 129 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 406 | -10/Materials | Identified exit to Materials 406 | -10/Materials | Discovered exit to Materials (range 3) 448 | -10/Materials | Identified exit to Mines 448 | -10/Materials | Discovered exit to Mines (range 16) 529 | -10/Materials | Discovered exit to Materials (range 16) 587 | -10/Materials | Learned Storage stockpile data 796 | -10/Materials | Learned location of 2 exits from Mines 901 | -10/Materials | Discovered exit to Mines (range 16) 914 | -10/Materials | Learned Storage stockpile data 955 | -10/Materials | Loaded intel: 25 trap records 1007 | -10/Materials | Learned location of 2 exits from Mines 1046 | -10/Materials | Identified exit to Subcaves 1046 | -10/Materials | Discovered exit to Subcaves (range 16) 1068 | -10/Materials | Learned 2 Materials zone layouts 2155 | -10/Materials | Entered Mines 2156 | -10/Mines | Identified exit to Exiles 2289 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2297 | -10/Mines | Entered Exiles 2334 | -10/Exiles | Met 8R-AWN 2365 | -10/Exiles | Met EX-HEX 2416 | -10/Exiles | Met EX-BIN 2435 | -10/Exiles | Aligned with FarCom system 2437 | -10/Exiles | Given EX-Vault access code 2473 | -10/Exiles | Opened EX-Vault 2485 | -10/Exiles | Found Firepult 2520 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2576 | -10/Exiles | Met EX-DEC 2669 | -10/Exiles | Identified exit to Mines 2669 | -10/Exiles | Discovered exit to Mines (range 10) 2851 | -10/Exiles | Discovered exit to Mines (range 15) 2872 | -10/Exiles | Left Exiles lab with Firepult 2872 | -10/Exiles | Entered Mines 2875 | -9/Mines | Met a Derelict bent on vengeance 2900 | -9/Mines | Assembled infested the area 3167 | -9/Mines | Build established: Hacker-Skirmisher 3590 | -9/Mines | Identified exit to Materials 3590 | -9/Mines | Discovered exit to Materials (range 8) 3610 | -9/Mines | Entered Materials 3610 | -8/Materials | Evolved 4 slots: Utility x4 3611 | -8/Materials | Identified exit to Storage 4097 | -8/Materials | Identified exit to Factory 4097 | -8/Materials | Discovered exit to Factory (range 15) 4429 | -8/Materials | Learned Storage stockpile data 4468 | -8/Materials | Learned location of Zion (-6) 4497 | -8/Materials | Learned 4 Recycling zone layouts 4517 | -8/Materials | Learned location of 1 exit from Storage 4527 | -8/Materials | Learned Storage terminal intel 4540 | -8/Materials | Learned 2 Storage zone layouts 4594 | -8/Materials | Learned Factory emergency access door positions 4639 | -8/Materials | Learned Storage trap positions 4956 | -8/Materials | Repaired Imp. Terrain Scanner 4973 | -8/Materials | Discovered exit to Factory (range 16) 5269 | -8/Materials | Garrison activated, responded to threat 5320 | -8/Materials | Destroyed 7 combat bots 6816 | -8/Materials | Entered Storage 6817 | -8/Storage | Identified exit to Recycling 6820 | -8/Storage | Loaded intel: 30 trap records 6822 | -8/Storage | Loaded intel: 11 terminal locations 6929 | -8/Storage | Repaired Hardlight Generator 6991 | -8/Storage | Repaired Enh. Autogun 7060 | -8/Storage | Repaired Enh. Autogun 7087 | -8/Storage | Repaired Tractor Beam 7128 | -8/Storage | Repaired Lgt. Deuterium Engine+ 7165 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7340 | -8/Storage | Lost 7 allies 7477 | -8/Storage | Repaired Imp. Treads+ 7784 | -8/Storage | Garrison activated, responded to threat 7831 | -8/Storage | Met a pair of Derelict thieves 8043 | -8/Storage | Destroyed 11 combat bots 9306 | -8/Storage | Entered Factory 9306 | -7/Factory | Evolved 2 slots: Propulsion x2 9558 | -7/Factory | Fabricated Adv. Reaction Control System (x2) 9614 | -7/Factory | Repaired Tractor Beam 9723 | -7/Factory | Identified exit to Factory 9723 | -7/Factory | Discovered exit to Factory (range 16) 9770 | -7/Factory | Entered another Factory area 9770 | -6/Factory | Evolved 2 slots: Propulsion x2 10070 | -6/Factory | Build established: Hacker-Scout 10119 | -6/Factory | Identified exit to Lower Caves 10119 | -6/Factory | Discovered exit to Lower Caves (range 5) 10165 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 10262 | -6/Factory | Fabricated Adv. Terrain Scan Processor (x2) 10360 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 10413 | -6/Factory | Identified exit to Factory 10413 | -6/Factory | Discovered exit to Factory (range 16) 10606 | -6/Factory | Fabricated Mic. Nuclear Core (x2) 10706 | -6/Factory | Fabricated Weapon Mount (x2) 11224 | -6/Factory | Repaired Cesium-ion Thruster 11249 | -6/Factory | Repaired Cesium-ion Thruster? 11291 | -6/Factory | Repaired Imp. Utility Shielding 11708 | -6/Factory | Learned location of Proximity Caves (-6) 11756 | -6/Factory | Learned Extension non-interactive machine intel 11794 | -6/Factory | Learned location of 1 exit from Lower Caves 11841 | -6/Factory | Learned Extension interactive machine intel 11852 | -6/Factory | Learned Hub_04(d) emergency access door positions 11858 | -6/Factory | Loaded intel: 235 machine locations 11873 | -6/Factory | Learned location of 2 exits from Archives 12154 | -6/Factory | Discovered exit to Factory (range 11) 12172 | -6/Factory | Entered another Factory area 12172 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12173 | -5/Factory | Identified exit to Upper Caves 12173 | -5/Factory | Identified exit to Extension 12976 | -5/Factory | Self-destructed Last Messages --------------- 12938_ A-15 Conveyor destroyed. 12939_ K-01 Serf collects debris. 12940_ R-10 Processor collects Med. Treads. 12943_ K-01 Serf collects debris. 12949_ P-70 Sage destroyed. 12951_ Slug penetrates P-70 Sage. 12951_ P-70 Sage knocked back. 12953_ U-05 Engineer builds a Wall. 12954_ U-05 Engineer destroyed. 12954_ Imp. VTOL Module destroyed. 12957_ Subcomponent Replicator disabled. 12962_ Destroyed Hpw. Shock Rifle. 12962_ P-70 Sage destroyed. 12970_ Acquired Nuclear Pulse Array. 12971_ Dropped Cesium-ion Thruster+. 12973_ Acquired Cesium-ion Thruster+. 12974_ U-05 Engineer builds a Wall. 12976_ Acquired 1 matter. 12976_ Acquired 24 matter. 12976_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ????"?????? ?????????????????????????????????????? | | ????????? ??#????"????????????#??????????????????? | | ???????? ????????????????????#???????????????#???? | | ??? ????????+ ????#????#???#????????????#???????? | | ????????? ? ?? ? ???????#??????###???#???????#???? | | ????????????????????????????????#???#?????##??#??? | | ?????????????##??##?#???#??##????????#???#???????? | | ??????"?? ?#?##?#?????#??#?????##?#??#??????????? | | ???????? ????#?????##?#?##????#??????????????#?? | | ?????""???? ####??????#?#?#?##?#?????#??????????## | | ???????? ????#??#??#????##?####???#?#???##???????? | | ???? ???????#??####??##?##?###??#?#???????#????#?? | | ????? ?? ? ?##???###?##?##?##?#?#?##??#??##???##? | | ??+?#?#?###+###########?#?####?#####??#??####?#### | | ?? ???# #?#?##??############???????#? | | "?? ?### ###??###?#?#######?####????## | | "?? #### ################ ##?#####??## | | ???"??### #### ####"#######?##?? | | ?? ?#### + + """ # ###?#?? | | ??? ?##?# #### """ # = ####### | | #???##??# "" "" ####|* """ # !==####### | | ?##?##?## "" "" |####= * " *# = ####### | | #???????# """ """ +!Rw =! " # ] ]= #??#### | | ??#?#???# """ """ ####@! # ####?## | | ######?## """ """ ####u # ####?## | | #### #### # ####### | | ##########+#############+######+############T | | ^ !** | | *=* | | *%* | | | | | | ###############+####################+######+##### | | ???##?##?#?? T ?######## """ # ! # | | ??###?##??? #?####### "T =#""" ] # | | ?#?#??#### ##??#?### " #""" ! # | | ??##?##?## ###?##### #""" # | | ???#???#?# ###?##### == # # | | ?????????# ######### == #""" # | | ??????##?# ##?###### === #""" # | | ????#??#?# ######### #""" [ # | | ??????#??# ######?## # # | | ?#???#???# ###?###### #############+## | | ??????##?# ############## ######### | | #????????# #######?###?#?#?##?##### | | ????????################?####?##?#?#########?# | | ?????????????????#?##?###?######??################ | | ???????????#?????###?#??#?#######?######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 78 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Hacked Mic. Nuclear Core | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Adv. ECM Suite | -8/Storage | Hacked Imp. Flight Unit | -8/Storage | Hacked Adv. Visual Processing Unit | -8/Storage | Hacked Imp. Propulsion Shielding | -8/Storage | Hacked Chainsword | -8/Storage | Hacked Med. Insulated Plating | -8/Storage | Hacked Imp. EM Pulse Cannon | -8/Storage | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Neutrino Core | -6/Factory | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x2 | -7/Factory | Preloaded Adv. Terrain Scan Processor | x2 | -6/Factory Adv. Terrain Scanner | x2 | -6/Factory Mic. Nuclear Core | x2 | -6/Factory Weapon Mount | x2 | -6/Factory Repaired ---------- Imp. Terrain Scanner | 68% | -8/Materials Hardlight Generator | 63% | -8/Storage Enh. Autogun | 50% | -8/Storage Enh. Autogun | 56% | -8/Storage Tractor Beam | 56% | -8/Storage Lgt. Deuterium Engine | 60% | -8/Storage Imp. Treads | 41% | -8/Storage Tractor Beam | 20% | -7/Factory Cesium-ion Thruster | 8% | -6/Factory Cesium-ion Thruster | 36% | -6/Factory Imp. Utility Shielding | 67% | -6/Factory Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Katana | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeWaveRedirector Manual? 0 Play Time 01:58:26 Cumulative 44.3 hours Start 2026.05.03 @ 11:36:11 End 2026.05.03 @ 15:07:59 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 57 Rogue 44 Adventurer 3 Explorer 10 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c56db8fa-55f3-46bb-a126-39347b65d635