Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 15:17:59 Player: human Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (161) 161 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1006 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 96/100 System Corruption 0% Temperature Cool (14) Movement Walking (120) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Light Treads Spiked Treads Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Spiked Treads Aluminum Leg Aluminum Leg Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 6 . 3 3 7 Power 3 | 1 . . 1 1 Engine 2 | 1 . . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 2 | . . . . 2 Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . . 1 Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 3 2 1 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . . 2 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 3 6 Power 3 | . . . 1 2 Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 4 | . . . 1 3 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 85 85 82 69 Engine 12 | . 14 14 11 1 Leg 27 | . 28 28 28 14 Storage 14 | . 14 14 14 14 Energy Gun 8 | . 14 9 2 9 Ballistic Gun 10 | . 14 10 11 11 Special Weapon 7 | . . 7 12 1 Peak Build Rating 9 | 6 6 6 8 9 Average Rating 6 | 4 6 6 6 6 On Entrance 5 | . 6 6 6 7 Naked Turns . | . . . . . Heaviest Build 13 | 12 12 12 13 13 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | 2 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 3 7 8 7 Average Carried 6 | 2 3 6 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 3 3 7 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 355 | 186 . 138 31 . Remotely . | . . . . . Salvage Created 198 | . . 132 66 . Parts 13 | . . 5 8 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 9 | . . 5 4 . Guns 9 | . . 5 4 . Classes Destroyed 2 | . . 2 . . Swarmer 7 | . . 3 4 . Grunt 2 | . . 2 . . Best Kill Streak 4 | . . 3 4 . Combat Bots Only 4 | . . 3 4 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 213 | . . 29 64 120 Missed 71 | . . 6 29 36 Damage Taken 1110 | . . 264 187 659 Core 257 | . . 43 35 179 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 58 | . . 44 8 6 Largest 2 | . . 2 2 2 Hottest 120 | . . 100 100 120 Shots Fired 76 | . . 60 9 7 Gun 46 | . . 32 8 6 Cannon . | . . . . . Launcher . | . . . . . Special 30 | . . 28 1 1 Kinetic 23 | . . 16 1 6 Thermal 53 | . . 44 8 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . . 5 2 6 Robot Miss Streak 3 | . . 3 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 31 | . . 21 4 6 Core Hits 15 | . . 8 4 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 396 | . . 267 50 79 Guns 351 | . . 259 50 42 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 21 | . . 8 . 13 Kinetic 200 | . . 158 . 42 Thermal 175 | . . 101 50 24 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 13 | . . 1 . 12 Kicked 9 | . . 1 . 8 Crushed . | . . . . . Highest Temperature 236 | . . 236 . 58 Average Temperature 81 | . . 83 . 35 Received Heat Transfer 411 | . . 102 105 204 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 568 | . . 296 222 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 85 | . 23 85 . 64 Initial 64 | . . 8 . 64 Average 22 | . 9 21 . 46 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 2 5 12 1 Peak Tracking Total 7 | . 1 3 7 1 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 2 | . 2 . . . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Part Schematic 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1628 | 51 52 1165 257 103 Spaces Moved 999 | 33 44 703 183 36 Core 8 | 8 . . . . Treads . | . . . . . Legs 991 | 25 44 703 183 36 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 122 | 113 120 120 120 182 Slowest Speed 190 | 150 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 15 100 22 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 1 | . . 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1262 | 44 43 906 208 61 Wait 165 | . . 152 13 . Move 995 | 32 43 702 182 36 Hop . | . . . . . Pick Up 11 | 5 . 4 2 . Fast Attach 6 | 5 . . . 1 Attach 7 | 1 . . 2 4 Detach . | . . . . . Swap 6 | . . 3 1 2 Drop 1 | 1 . . . . Fire 58 | . . 44 8 6 Melee . | . . . . . Ram . | . . . . . Kick 9 | . . 1 . 8 Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Mines 104 | -10/Materials | Entered Mines 134 | -10/Mines | Met a Derelict bent on vengeance 250 | -10/Mines | Received a Mining Laser from a helpful Derelict 288 | -10/Mines | Learned location of 1 exit from Materials 311 | -10/Mines | Build established: Mutant 424 | -10/Mines | Discovered new exit (range 8) 883 | -10/Mines | Discovered new exit (range 9) 939 | -10/Mines | Discovered new exit (range 3) 1269 | -10/Mines | Entered Subcaves 1281 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1441 | -10/Subcaves | Discovered new exit (range 11) 1512 | -10/Subcaves | Discovered new exit (range 12) 1526 | -10/Subcaves | Entered Recycling 1527 | -7/Recycling | Met a Zionite searching for Scraptown 1601 | -7/Recycling | Core integrity fell below 50% 1617 | -7/Recycling | Core integrity fell below 20% 1629 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 01529_ G4-Y5N(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 01585_ Y-54 Guardian springs to life. 01587_ Acquired Imp. Targeting Computer. 01588_ Lgt. Nuclear Core destroyed. 01591_ Med. Laser destroyed. 01604_ Lgt. Ion Engine destroyed. 01604_ Mining Laser destroyed. 01604_ Aluminum Leg destroyed. 01607_ Lgt. Assault Rifle destroyed. 01610_ Slammed into Y-54 Guardian. 01620_ Kicked Y-54 Guardian. 01623_ Kicked Y-54 Guardian out of the way. 01624_ Kicked Y-54 Guardian. 01628_ Kicked Y-54 Guardian out of the way. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????########???????????????????? | | ????# ????????????????????? | | ????# ?????????????????????? | | ????# ??????????????????????? | | ????# ###????????????????????? | | ????# ""#????????????????????? | | ??### Y"#????????????????????? | | ??# ! ""#????????????????????? | | ??#! ###????????????????????? | | ??#!! ""#????????????????????? | | ??###Y @Y"#????????????????????? | | ????# ""#????????????????????? | | ????# ###????????????????????? | | ????# ##?????????????????????? | | ????# #?????????????????????? | | ????# ##?????????????????????? | | ????# #??????????????????????? | | ????# ###????????????????????? | | ????# ! #????????????????????? | | ????# !!#????????????????????? | | ????# !!#????????????????????? | | ????# ###????????????????????? | | ????# ###????????????????????? | | ????# %%#????????????????????? | | ????# %%#????????????????????? | | ????# %%#????????????????????? | | ????# ###????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# ##########?????????????? | | ????# + #?????????????? | | ????# # """ #?????????????? | | ????# # """ "?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowFusionLoader Manual? 0 Play Time 00:15:06 Cumulative 83.6 hours Start 2025.01.24 @ 15:03:10 End 2025.01.24 @ 15:17:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5e10a12-829f-48e3-bddf-2b64681fd9a7