Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.01 @ 14:34:14 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (118) 590 Value Destroyed (3648) 3648 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 6431 Bonus ------- High Alert Combat Kills 507 Follower Combat Kills 35 Friendly Fire -29 Cogmind --------- Core Integrity 0/550 Matter 52/300 Energy 63/100 System Corruption 4% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Minigun > --- INVENTORY (12) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Minigun Grenade Launcher Mining Laser [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 82 | 7 1 29 45 Power 10 | 1 . 4 5 Engine 9 | 1 . 4 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 23 | 2 . 9 12 Treads 14 | 2 . 8 4 Leg . | . . . . Wheel . | . . . . Hover 5 | . . . 5 Flight 4 | . . 1 3 Utility 24 | 2 1 9 12 Device 15 | 1 . 6 8 Storage 3 | 1 1 1 . Processor 3 | . . 2 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 25 | 2 . 7 16 Energy Gun 4 | . . . 4 Energy Cannon 9 | . . 7 2 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon 3 | . . . 3 Launcher 2 | . . . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 29 | . . 1 28 Power 5 | . . 1 4 Propulsion 8 | . . . 8 Utility 9 | . . . 9 Weapon 7 | . . . 7 Highest Loss Streak 9 | . . 1 9 Average Slot Usage (%) 93 | . 100 97 84 Engine 9 | . 14 10 5 Core 1 | . . . 3 Treads 24 | . 28 31 11 Hover 1 | . . . 4 Device 14 | . 14 10 19 Storage 10 | . 14 11 9 Processor 8 | . . 11 8 Protection 1 | . . . 4 Energy Cannon 11 | . . 16 6 Ballistic Gun 6 | . 28 5 2 Ballistic Cannon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 55 | 14 26 49 55 Greatest Support 66 | 40 40 66 66 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 10 12 12 Average Capacity 11 | 5 8 11 12 Most Carried 12 | 2 4 12 12 Average Carried 7 | . 2 10 5 Final Capacity 12 | 6 10 12 12 Final Carried 11 | 1 4 11 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1953 | 386 170 532 865 Remotely . | . . . . Salvage Created 4406 | 173 202 2150 1881 Parts 242 | 16 18 114 94 Haulers Intercepted 6 | . . 5 1 Recyclers Shooed 4 | 1 . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 80 | . 6 30 44 Guns 22 | . 6 6 10 Cannons 47 | . . 22 25 AOE 9 | . . . 9 Classes Destroyed 14 | 2 3 7 2 Worker 2 | . . 1 1 Builder 5 | . . 1 4 Tunneler 6 | 6 . . . Hauler 6 | . . 5 1 Recycler 4 | 1 . 2 1 Mechanic 2 | . . 1 1 Operator 5 | . . 4 1 Watcher 8 | . 1 5 2 Swarmer 7 | . 3 . 4 Grunt 55 | . 3 19 33 Brawler 4 | . . 2 2 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 12 | . . 9 3 Best Kill Streak 11 | 3 3 4 11 Combat Bots Only 9 | . 2 3 9 Max Kills in Single Turn 9 | 1 1 1 9 Gunslinging . | . . . . Exploded 7 | . . . 7 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4470 | . 176 975 3319 Core 712 | . 15 131 566 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 94 67 . Volleys Fired 290 | 22 24 104 140 Largest 2 | 2 2 2 2 Hottest 136 | 40 40 136 136 Shots Fired 532 | 44 48 205 235 Gun 225 | 44 48 52 81 Cannon 304 | . . 153 151 Launcher 3 | . . . 3 Special . | . . . . Kinetic 288 | 44 48 52 144 Thermal 150 | . . 82 68 Explosive 3 | . . . 3 Electromagnetic 91 | . . 71 20 Robot Hit Streak 25 | 7 8 19 25 Robot Miss Streak 8 | 1 3 4 8 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 380 | 30 32 135 183 Core Hits 225 | 8 11 55 151 Critical Hits 17 | . 1 7 9 Critical Kills 11 | . 1 6 4 Critical Parts Destroyed 5 | . . 1 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8356 | 346 403 2776 4831 Guns 2213 | 346 403 494 970 Cannons 4720 | . . 2186 2534 Explosions 1423 | . . 96 1327 Melee . | . . . . Ramming . | . . . . Kinetic 3408 | 346 403 494 2165 Thermal 2315 | . . 980 1335 Explosive 1099 | . . . 1099 Electromagnetic 1534 | . . 1302 232 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 3 | . . 3 4 Corruption Purged . | . . . . Effects 61 | . . 45 16 Message Errors 6 | . . 6 . Matter Fused 17 | . . 14 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 11 | . . 10 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 8 | . . 5 3 Targeting Errors 12 | . . 7 5 Weapon Failures 4 | . . 3 1 Overload Shots . | . . . . Overflow Damage 270 | . . 29 241 Projectiles 32 | . . 29 3 Explosions 238 | . . . 238 Melee . | . . . . Knockbacks 42 | . . . 42 Impact . | . . . . Kinetic 40 | . . . 40 Secondary 2 | . . . 2 Self-Inflicted Damage 355 | . . . 355 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | . 2 51 234 Average Temperature 63 | . 2 12 82 Received Heat Transfer 2016 | . 51 435 1530 Effects 2 | . . . 2 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 6 | . . 6 . Combat Hostiles 2 | . . 2 . Parts Fried 10 | . . 9 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 4 2 Heat Transferred 4054 | . . 1741 2313 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 807 | 35 174 616 807 Average Influence 323 | 14 100 276 507 Maximum Alert Level 3 | . . 2 3 Low Security (%) 40 | 100 100 49 . Level 1 17 | . . 16 26 Level 2 36 | . . 34 55 Level 3 5 | . . . 17 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . . 5 7 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 7 | . . 4 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 131 | . 7 50 74 Peak Tracking Total 11 | . 2 4 11 Tactical Retreats 7 | . . 4 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . . 2 7 Max in Single Turn 3 | . . 1 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 2 9 3 Terminals 12 | . 2 8 2 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 51 | . 6 33 12 Successful 30 | . 4 24 2 Failed 21 | . 2 9 10 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 41 | . 6 27 8 Terminals 41 | . 6 27 8 Fabricators . | . . . . Repair Stations 10 | . . 6 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 6 . Zone Layout 7 | . 1 6 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 6 1 Scan Component 4 | . . 3 1 Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 43 | . 7 31 5 Terminals 16 | . 3 12 1 Assimilate 5 | . 1 4 . Botnet 11 | . 2 8 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 14 | . 2 9 3 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 134 | . . 134 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 16 | . . . 16 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 86 | . . . 86 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5052 | 252 478 2639 1683 Spaces Moved 2098 | 112 243 1154 589 Core 23 | 4 . . 19 Treads 1898 | 108 243 1154 393 Legs . | . . . . Wheels . | . . . . Hover 143 | . . . 143 Flight 34 | . . . 34 Fastest Speed 50 | 50 160 160 52 Average Speed 158 | 156 160 161 153 Slowest Speed 200 | 160 160 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 7 35 96 58 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 63 | . . 8 55 Melee . | . . . . Projectile . | . . . . AOE 63 | . . 8 55 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3297 | 143 284 1728 1142 Wait 720 | . 12 393 315 Move 2095 | 111 242 1153 589 Hop . | . . . . Pick Up 62 | 3 4 26 29 Fast Attach 9 | 5 . 4 . Attach 35 | 2 . 3 30 Detach 2 | . . . 2 Swap 38 | . 1 22 15 Drop 36 | . 1 23 12 Fire 290 | 22 24 104 140 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 10 | . . . 10 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 253 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 13) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -9/Materials | Discovered new exit (range 15) 1133 | -9/Materials | Identified exit to Storage 1170 | -9/Materials | Discovered new exit (range 15) 1204 | -9/Materials | Identified exit to Materials 1966 | -9/Materials | Discovered new exit (range 11) 2048 | -9/Materials | Identified exit to Mines 2497 | -9/Materials | Discovered exit to Materials (range 5) 3057 | -9/Materials | Repaired Adv. Beam Cannon 3108 | -9/Materials | Repaired Adv. Beam Cannon 3141 | -9/Materials | Repaired Cooling System 3319 | -9/Materials | Discovered exit to Materials (range 15) 3370 | -9/Materials | Entered another Materials area 3370 | -8/Materials | Evolved 2 slots: Utility x2 3882 | -8/Materials | Lost 3 parts (1p1n1u) 4035 | -8/Materials | Lost 5 parts (1n2u2w) 4071 | -8/Materials | Discovered new exit (range 4) 4076 | -8/Materials | Identified exit to Factory 4339 | -8/Materials | Lost 6 parts (2p1n2u1w) 4545 | -8/Materials | Core integrity fell below 50% 4970 | -8/Materials | First assault squad dispatched 5030 | -8/Materials | Core integrity fell below 20% 5053 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05042_ System corrupted: Grenade Launcher failed to launch. 05042_ U-05 Engineer lays Concrete. 05042_ K-01 Serf collects debris. 05043_ U-05 Engineer builds a Wall. 05044_ Destroyed Aluminum Leg. 05045_ K-01 Serf collects debris. 05046_ I-25 Savior destroyed. 05046_ Grenade Launcher destroyed. 05046_ R-06 Scavenger collects Wheel. 05048_ K-01 Serf collects debris. 05048_ U-05 Engineer lays Concrete. 05049_ G-47 Trooper destroyed. 05049_ U-05 Engineer lays Concrete. 05049_ K-01 Serf collects debris. 05050_ U-05 Engineer lays Concrete. 05050_ R-06 Scavenger collects Lgt. Ion Engine. 05052_ U-05 Engineer lays Concrete. 05052_ System corrupted: Minigun targeting data glitched. 05052_ K-01 Serf collects debris. 05053_ U-05 Engineer lays Concrete. 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"" ?????????????? | | ?????????????????????? ????????? ???????????????? | | ??????????????? ??????????? ??? ???????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | !#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 54 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed QuantumFocalMultirail Manual? 0 Play Time 00:55:20 Cumulative 48.0 hours Start 2019.12.01 @ 13:33:30 End 2019.12.01 @ 14:34:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 9724d654-e743-4914-b3ae-4df1b225ad6d