Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.21 @ 19:49:49 Player: Zach Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (448) 448 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1823 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Small Storage Unit Small Storage Unit Terrain Scan Processor Terrain Scan Processor Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Drone Bay > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Small Storage Unit Small Storage Unit Terrain Scan Processor Terrain Scan Processor Targeting Computer Light Armor Plating Heavy EM Pulse Gun Beam Rifle Improved Light Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 20 | 7 . 2 4 7 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads . | . . . . . Leg 4 | 2 . . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . 1 2 2 Device 1 | . . . . 1 Storage 3 | 2 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 7 | 2 . 1 1 3 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 1 . 13 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 7 | . . 1 . 6 Highest Loss Streak 11 | . . 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 98 96 95 Engine 10 | . 14 14 11 10 Leg 22 | . 28 28 19 21 Device 1 | . . . . 2 Storage 14 | . 28 28 16 11 Processor 8 | . . . 5 11 Protection 6 | . . . 9 7 Energy Gun 1 | . 14 1 . . Ballistic Gun 20 | . 14 25 22 20 Ballistic Cannon 8 | . . . 9 10 Naked Turns . | . . . . . Heaviest Build 39 | 16 16 30 37 39 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 6 | . . 1 3 6 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 11 15 15 Most Carried 10 | 2 5 6 10 10 Average Carried 6 | . 2 4 7 8 Final Capacity 15 | 8 8 15 15 15 Final Carried 7 | 2 5 6 7 7 Class Distribution -------------------- 65% | Gunner 30% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 556 | 272 . 26 12 246 Remotely . | . . . . . Salvage Created 509 | 77 . 94 7 331 Parts 38 | 4 . 2 1 31 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 13 | . . 2 . 11 Guns 6 | . . 1 . 5 Cannons 6 | . . . . 6 AOE 1 | . . 1 . . Classes Destroyed 6 | 1 . 1 1 3 Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Swarmer 4 | . . . . 4 Grunt 4 | . . 2 . 2 Duelist 1 | . . . . 1 Sentry 4 | . . . . 4 Best Kill Streak 4 | 1 . 1 1 4 Combat Bots Only 4 | . . 1 . 4 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1894 | . . 252 . 1642 Core 488 | . . 83 . 405 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 74 | . . . 74 . Core Remaining (%) 83 | 100 . 66 . . Volleys Fired 46 | 4 . 9 1 32 Largest 3 | 2 . 2 3 3 Hottest 140 | 60 . 60 79 140 Shots Fired 117 | 8 . 15 3 91 Gun 88 | 8 . 15 2 63 Cannon 29 | . . . 1 28 Launcher . | . . . . . Special . | . . . . . Kinetic 94 | 4 . 9 3 78 Thermal 6 | . . . . 6 Explosive . | . . . . . Electromagnetic 17 | 4 . 6 . 7 Robot Hit Streak 10 | 5 . 10 1 10 Robot Miss Streak 4 | 3 . 2 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 74 | 5 . 12 1 56 Core Hits 33 | 2 . 5 1 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1120 | 48 . 235 24 813 Guns 569 | 48 . 113 . 408 Cannons 296 | . . . 24 272 Explosions 228 | . . 122 . 106 Melee . | . . . . . Ramming 27 | . . . . 27 Kinetic 606 | 23 . 47 24 512 Thermal 318 | . . 122 . 196 Explosive . | . . . . . Electromagnetic 169 | 25 . 66 . 78 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles 4 | . . . . 4 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 92 | . . 69 . 23 Shots 3 | . . 2 . 1 Rammed 3 | . . . . 3 Targets Rammed 8 | . . . . 8 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 308 | 20 . 136 38 308 Average Temperature 82 | 15 . 78 25 88 Received Heat Transfer 564 | . . 99 . 465 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 472 | . . 100 . 372 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 259 | 5 18 85 61 259 Initial 33 | . 3 6 33 25 Average 68 | 1 13 80 46 83 Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 95 Level 1 2 | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 1 1 1 19 Peak Tracking Total 5 | . 1 1 1 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 7 | . 1 . 2 4 Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 1 . 6 11 Successful 17 | . 1 . 5 11 Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 1 . 2 8 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 . 2 8 Record 5 | . 1 . 1 3 Open Door 1 | . . . . 1 Alert Level 2 | . . . 1 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 3 | . . . . 3 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 5 | . 1 . 2 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 1 | . . . . 1 Recycled Matter 42 | . . . . 42 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1247 | 89 74 121 174 789 Spaces Moved 608 | 63 60 65 72 348 Core 17 | 14 . . . 3 Treads . | . . . . . Legs 591 | 49 60 65 72 345 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 171 | 104 120 149 197 191 Slowest Speed 350 | 120 120 190 330 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 16 15 6 50 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . 10 . 7 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 16 | . . 10 . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 714 | 75 62 76 103 398 Wait 17 | . . . 17 . Move 604 | 62 59 64 71 348 Hop . | . . . . . Pick Up 13 | 2 3 1 5 2 Fast Attach 12 | 7 . . 2 3 Attach 5 | . . 1 1 3 Detach 2 | . . . 1 1 Swap 3 | . . 1 1 1 Drop 4 | . . . 4 . Fire 46 | 4 . 9 1 32 Melee . | . . . . . Ram 3 | . . . . 3 Kick 5 | . . . . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 5) 164 | -10/Materials | Entered Mines 257 | -10/Mines | Discovered new exit (range 6) 285 | -10/Mines | Entered Materials 285 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 306 | -9/Materials | Build established: Mutant 365 | -9/Materials | Repaired Aluminum Leg 406 | -9/Materials | Discovered new exit (range 14) 459 | -9/Materials | Entered Storage 660 | -9/Storage | Build established: Gunner 1232 | -9/Storage | Core integrity fell below 50% 1241 | -9/Storage | Core integrity fell below 20% 1248 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01223_ K-01 Serf collects debris. 01224_ Aluminum Leg destroyed. 01225_ Beam Rifle destroyed. 01225_ U-05 Engineer lays Concrete. 01227_ Overheating: System interference. 01227_ Hvy. EM Pulse Gun temporarily disabled. 01227_ Imp. Targeting Computer temporarily disabled. 01227_ U-05 Engineer builds a Wall. 01228_ Slammed into Y-45 Defender. 01231_ Hvy. EM Pulse Gun destroyed. 01231_ Y-45 Defender misfires. 01232_ Overheating: Energy bleed (-10). 01232_ Slammed into Y-45 Defender. 01233_ U-05 Engineer lays Concrete. 01235_ Slammed into Y-45 Defender. 01236_ U-05 Engineer builds a Wall. 01240_ U-05 Engineer lays Concrete. 01243_ U-05 Engineer builds a Wall. 01246_ Imp. Targeting Computer destroyed. 01247_ U-05 Engineer builds a Wall. 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