Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 19:46:54 Player: Infinigon Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (114) 570 Value Destroyed (4203) 4203 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (2355) 2355 TOTAL SCORE: 13968 Bonus ------- High Alert Combat Kills 255 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Advanced System Shield Long-range Proton Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Backup Power III Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Compact Battery Advanced Sensor Array Advanced Signal Interpreter Heavy Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Railgun Long-range Missile Launcher > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Advanced ECM Suite Power Sword [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Cargo Legs Treads Improved Treads Leg Cargo Legs Wheel Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Scrap Shield Weapon Assault Rifle Energy Gun Wave Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . 10 . . . . 2 . . . . Power 2 | . . . . 1 . . . . 1 . . . . Propulsion 4 | . . . . 3 . . . . 1 . . . . Utility 6 | . . . . 6 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 146 | 8 9 9 3 64 4 2 1 4 20 10 2 10 . Power 21 | 1 1 . 1 12 1 . . . 2 2 . 1 . Engine 7 | 1 . . 1 3 . . . . 1 1 . . . Core 11 | . 1 . . 8 1 . . . 1 . . . . Reactor 3 | . . . . 1 . . . . . 1 . 1 . Propulsion 39 | 2 3 1 . 17 1 . . . 9 3 . 3 . Treads 13 | . 2 . . 8 . . . . 3 . . . . Leg 11 | 2 1 1 . 4 . . . . . . . 3 . Wheel 2 | . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . 3 1 . . . 6 3 . . . Utility 55 | 3 3 4 . 24 2 1 1 4 4 4 2 3 . Device 31 | 2 1 . . 18 . . . 3 2 2 1 2 . Storage 5 | 1 1 1 . 1 . . . . 1 . . . . Processor 6 | . . . . 1 1 1 1 . . 1 1 . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . 1 3 . 4 1 . . 1 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 2 4 2 11 . 1 . . 5 1 . 3 . Energy Gun 4 | . 1 . . 1 . . . . 2 . . . . Energy Cannon 5 | . . . 1 3 . . . . . . . 1 . Ballistic Gun 11 | 2 . 2 . 5 . 1 . . 1 . . . . Ballistic Cannon 3 | . . 1 . . . . . . 1 . . 1 . Launcher 4 | . . 1 1 1 . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 3 . . . 1 . . . 6 . Corrupted Parts 4 | . . . . . . . . . 3 . . 1 . System Corruption 24 | . . . . . . . . . 18 . . 6 . Parts Lost 57 | . 1 3 1 31 . . . . 6 6 2 4 3 Power 7 | . . . . 5 . . . . 1 . . . 1 Propulsion 19 | . . . . 11 . . . . 1 3 1 2 1 Utility 22 | . 1 1 1 11 . . . . 4 2 . 1 1 Weapon 9 | . . 2 . 4 . . . . . 1 1 1 . Highest Loss Streak 9 | . 1 1 1 9 . . . . 3 4 2 4 3 To Critical Strikes 2 | . . . . 2 . . . . . . . . . Average Backups 9 | 3 12 9 11 9 3 4 4 4 5 4 4 4 4 Power . | . 1 1 1 . . . . . . . . . . Propulsion 2 | 1 3 2 3 . 1 2 2 1 1 . . . . Utility 2 | . 3 2 3 2 . . . . 1 . 1 1 2 Weapon 3 | . 3 3 3 5 1 2 2 1 2 2 3 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 35 | . 3 8 4 12 2 . . 1 3 . 1 . 1 Power 2 | . 1 . . 1 . . . . . . . . . Propulsion 6 | . 1 1 . 2 . . . 1 1 . . . . Utility 9 | . . 4 2 1 . . . . 1 . . . 1 Weapon 17 | . 1 3 2 7 2 . . . 1 . 1 . . Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 77 | . 100 80 76 84 59 66 74 76 60 49 36 36 15 Engine 2 | . 1 . 5 3 . . 3 5 4 4 4 . . Core 7 | . 12 11 5 6 3 5 5 5 4 . . . . Treads 6 | . . 6 . 19 . . . . 7 . . . . Leg 8 | . 27 8 11 2 . . . . . . . 8 3 Flight 2 | . . . . . 15 17 17 17 6 22 14 3 1 Device 10 | . 13 . . 22 23 20 17 22 14 2 2 7 5 Storage 7 | . 14 9 11 4 5 5 5 5 3 . . . . Processor 1 | . . . . . 3 7 11 5 4 4 9 4 . Protection 11 | . . 19 21 8 3 5 5 5 4 2 . 4 3 Energy Cannon 2 | . . . 10 3 . . . . . . . . . Ballistic Gun 11 | . 26 21 11 4 . 1 . . 2 . . . . Peak Build Rating 100 | 9 12 31 34 82 73 72 71 78 100 61 42 97 41 Average Rating 41 | 6 10 25 32 61 64 69 70 74 79 54 37 51 20 On Entrance 39 | . 7 10 31 34 53 68 71 71 76 31 32 27 41 Naked Turns 168 | . . . . 152 . . . . 2 . . 6 8 Heaviest Build 77 | 15 32 53 58 77 33 30 29 30 44 32 18 39 15 Greatest Support 210 | 20 40 55 55 121 30 30 30 30 210 35 18 90 60 Greatest Overweight (x) 3 | . 1 . 1 3 1 . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 10 5 5 5 5 Average Capacity 12 | 7 14 13 15 13 5 5 5 5 6 5 5 5 5 Most Carried 15 | 5 15 15 15 15 5 5 5 5 10 5 5 5 5 Average Carried 10 | 3 12 11 14 11 4 4 5 4 5 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 15 15 15 3 5 5 5 5 2 5 5 5 4 Class Distribution -------------------- 45% | Mutant 20% | Subdweller-Mutant 16% | Scavenger-Mutant 7% | Derelict-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Mutant | -4/Factory Derelict-Sprinter | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 4392 | 346 445 474 83 1901 60 44 . 69 358 348 32 138 94 Remotely . | . . . . . . . . . . . . . . Salvage Created 5400 | 124 476 478 163 2998 . 72 . 65 616 148 . 260 . Parts 258 | 9 26 36 6 149 . . . 1 24 5 . 2 . Haulers Intercepted 5 | . 2 . . 2 . . . . 1 . . . . Recyclers Shooed 18 | . . . . 15 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . 15 . . 19 . . . . 1 . . . Prevented 1 | . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 87 | . 7 16 3 45 . . . . 12 4 . . . Melee 5 | . . . . 1 . . . . . 4 . . . Guns 45 | . 7 11 2 23 . . . . 2 . . . . Cannons 14 | . . 1 1 11 . . . . 1 . . . . AOE 20 | . . 4 . 8 . . . . 8 . . . . Classes Destroyed 17 | 2 3 2 3 7 . . . . . . . . . Worker 6 | . . . . 6 . . . . . . . . . Builder 4 | . . . . 3 . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 5 | . 2 . . 2 . . . . 1 . . . . Recycler 7 | 1 . . . 5 . . . . 1 . . . . Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 29 | . . 4 . 18 . . . . 4 3 . . . Grunt 22 | . 7 2 . 8 . . . . 5 . . . . Brawler 2 | . . . . 1 . . . . 1 . . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 5 | . . . . 4 . . . . . 1 . . . Hunter 6 | . . . . 6 . . . . . . . . . Programmer 9 | . . . . 7 . . . . 2 . . . . Subdweller 10 | . . 10 . . . . . . . . . . . Explorer 1 | . . . 1 . . . . . . . . . . Ranger 1 | . . . 1 . . . . . . . . . . Scrapper 1 | . . . 1 . . . . . . . . . . Best Kill Streak 10 | 2 2 4 1 10 . . . . 5 2 . . . Combat Bots Only 6 | . 2 4 1 6 . . . . 4 2 . . . Max Kills in Single Turn 3 | 1 1 2 1 3 . . . . 3 2 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . . . 3 . . . . Melee 2 | . . . . 1 . . . . . 2 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 860 | . 26 81 32 410 22 . . 6 166 44 8 25 40 Missed 256 | . 5 18 2 113 12 . . 3 62 12 4 8 17 Hits 604 | . 21 63 30 297 10 . . 3 104 32 4 17 23 Melee 20 | . . . 2 15 . . . . 3 . . . . Projectile 584 | . 21 63 28 282 10 . . 3 101 32 4 17 23 AOE 2 | . . 1 . . . . . . 1 . . . . Critical Strikes 29 | . . 2 . 11 . . . . 13 2 . . 1 Part Disruptions 3 | . . . . 2 . . 1 . . . . . . Damage Taken 12009 | . 325 1119 297 5313 198 . 51 86 2211 548 67 1309 485 Core 2132 | . 70 82 55 786 43 . . . 492 76 32 200 296 Absorbed by Shields 454 | . . . . 454 . . . . . . . . . Reduced by Siege Mode 72 | . . . . . . . . . 72 . . . . Redirected to Shielding 157 | . . . . . . . . . . . . 74 83 Ignored by Resistances 21 | . . . . 21 . . . . . . . . . Regen/Repaired (Parts) 86 | . . . . . . . 86 . . . . . . Core Remaining (%) 44 | 100 . . 17 . . . . 17 . . . . . Volleys Fired 406 | 11 41 55 12 210 . . . . 48 . . 29 . Largest 2 | 2 2 2 2 2 . . . . 2 . . 1 . Hottest 179 | 40 50 63 110 179 . . . . 120 . . 81 . Shots Fired 633 | 22 74 97 22 334 . . . . 56 . . 28 . Gun 482 | 22 74 90 11 237 . . . . 48 . . . . Cannon 128 | . . 5 11 91 . . . . 3 . . 18 . Launcher 13 | . . 2 . 6 . . . . 5 . . . . Special 10 | . . . . . . . . . . . . 10 . Kinetic 447 | 22 66 95 11 212 . . . . 41 . . . . Thermal 122 | . 8 . 11 103 . . . . . . . . . Explosive 13 | . . 2 . 6 . . . . 5 . . . . Electromagnetic 41 | . . . . 13 . . . . 10 . . 18 . Robot Hit Streak 26 | 5 12 26 4 15 . . . . 11 . . 8 . Robot Miss Streak 4 | 3 3 3 1 4 . . . . 3 . . 2 . Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 4 | . . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 431 | 11 49 71 16 215 . 1 . 1 33 13 . 21 . Core Hits 228 | 4 23 32 4 115 . 1 . 1 31 4 . 10 3 Critical Kills 8 | . . . 1 7 . . . . . . . . . Critical Parts Destroyed 8 | . 1 1 . 6 . . . . . . . . . Critical Strikes 21 | . 1 1 1 14 . . . . 3 1 . . . Meltdown 3 | . . . . 3 . . . . . . . . . Destroy 14 | . 1 1 1 11 . . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . Sever 3 | . . . . . . . . . 2 1 . . . Melee Attacks 50 | . 8 . . 4 . 1 . 2 13 21 1 . . Impact . | . . . . . . . . . . . . . . Slashing 50 | . 8 . . 4 . 1 . 2 13 21 1 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 4 . . . Damage Inflicted 12282 | 141 596 1113 362 6842 . 67 . 72 2416 490 . 178 5 Guns 6340 | 141 589 872 137 3947 . . . . 654 . . . . Cannons 2445 | . . 100 225 1849 . . . . 93 . . 178 . Explosions 2416 | . . 141 . 764 . . . . 1511 . . . . Melee 959 | . . . . 172 . 67 . 72 158 490 . . . Ramming 122 | . 7 . . 110 . . . . . . . . 5 Kinetic 6012 | 141 526 972 137 3582 . . . . 654 . . . . Thermal 2157 | . 63 . 225 1869 . . . . . . . . . Explosive 2416 | . . 141 . 764 . . . . 1511 . . . . Electromagnetic 616 | . . . . 345 . . . . 93 . . 178 . Impact . | . . . . . . . . . . . . . . Slashing 959 | . . . . 172 . 67 . 72 158 490 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . 2 2 2 19 20 20 20 . 23 23 24 30 30 Average Corruption 9 | . 1 2 2 9 19 20 20 . 17 23 23 29 30 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 207 | . 18 38 . 52 15 5 . . 23 15 5 31 5 Message Errors 55 | . 5 9 . 15 4 3 . . 6 2 2 8 1 Matter Fused 46 | . 6 10 . 7 3 1 . . 4 4 1 9 1 Heat Flow Errors 21 | . 1 3 . 7 1 . . . 4 2 . 3 . Energy Discharges 26 | . 1 5 . 7 1 1 . . 2 5 . 4 . Parts Rejected 6 | . . 1 . 2 . . . . 1 . 1 . 1 Parts Fused 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 24 | . 3 5 . 5 3 . . . 4 2 . 2 . Data Loss (major) 6 | . 1 1 . 2 . . . . 1 . 1 . . Misfires 3 | . . 2 . . . . . . . . . 1 . Alerts 3 | . . 1 . . . . . . 1 . . 1 . Misdirections 8 | . . . . 4 3 . . . . . . . 1 Weapon Failures 7 | . 1 1 . 3 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 208 | . . . 21 70 . . . . 94 23 . . . Projectiles 129 | . . . 21 68 . . . . 40 . . . . Explosions 56 | . . . . 2 . . . . 54 . . . . Melee 23 | . . . . . . . . . . 23 . . . Knockbacks 3 | . . 1 . 2 . . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . 101 . . . . 123 . . . 1 Shots 5 | . . . . 3 . . . . 2 . . . . Rammed 16 | . . . . 13 . . . . . . . . 3 Targets Rammed 24 | . 6 . . 15 . . . . . . . . 3 Kicked 7 | . 6 . . 1 . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 368 | . 232 254 366 368 180 . 273 . 253 236 . 258 . Average Temperature 104 | . 64 102 136 109 94 . 152 . 102 67 . 85 . Received Heat Transfer 1756 | . 162 300 24 723 9 . . . 325 63 . 63 87 Effects 5 | . . . 3 1 . . . . 1 . . . . Shutdowns 2 | . . . 1 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 1 | . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . Siege Activations 2 | . . . . . . . . . 2 . . . . Total Turns 17 | . . . . . . . . . 17 . . . . Longest Duration 12 | . . . . . . . . . 12 . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . 6 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . 3 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Melted 10 | . . 2 . 8 . . . . . . . . . Heat Transferred 2953 | . 175 . 272 2506 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . . 3 . . . . 1 . . . . Low Security (%) 60 | 100 100 . . 33 . . . . 71 . . . . Level 1 15 | . . . . 21 . . . . 28 . . . . Level 2 15 | . . . . 29 . . . . . . . . . Level 3 8 | . . . . 15 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 853 | 10 58 . . 853 . . . . 362 . . . . Initial . | . . . . . . . . . . . . . . Average 208 | . 6 . . 354 . . . . 133 . . . . Influence Increases 3304 | 20 227 235 . 1692 150 5 . . 715 195 . 5 60 Destroy 0b10 Robot/C 1460 | . 140 120 . 880 . . . . 240 80 . . . Destroy 0b10 Robot/NC 150 | 20 20 . . 85 . 5 . . 15 . . 5 . Destroy Leader 244 | . 38 10 . 164 . . . . 22 10 . . . Successful Hack 26 | . 26 . . . . . . . . . . . . Disable Machine 225 | . . . . 120 . . . . 105 . . . . Destroy Structure 269 | . 3 . . 128 . . . . 138 . . . . Partial Spotted 45 | . . . . 30 . . . . 15 . . . . Lose Combat Pursuer 885 | . . 105 . 285 150 . . . 180 105 . . 60 Influence Decreases 3244 | 20 227 235 . 839 426 170 412 . 359 332 142 82 . Entered New Map 1089 | . . . . . 316 110 412 . . 132 42 77 . Time Decay 1678 | 20 227 225 . 522 110 60 . . 299 140 70 5 . Lost Part 447 | . . 10 . 297 . . . . 60 60 20 . . Lost Ally 30 | . . . . 20 . . . . . . 10 . . Squads Dispatched 19 | . 1 . . 15 . . . . 3 . . . . Investigation 4 | . . . . 4 . . . . . . . . . Extermination 6 | . . . . 4 . . . . 2 . . . . Reinforcement 2 | . 1 . . . . . . . 1 . . . . Assault 4 | . . . . 4 . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 5 | . 3 . . 1 . . . . 1 . . . . Communications Jammed 61 | . . . . 61 . . . . . . . . . Distress Signals 56 | . . . . 56 . . . . . . . . . Times Spotted 207 | . 17 18 10 81 20 . 1 1 32 11 5 4 7 Peak Tracking Total 12 | . 3 6 4 10 12 . 1 1 7 5 6 2 7 Tactical Retreats 28 | . . 2 1 11 2 . . . 6 5 . . 1 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 2 . . 2 . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 18 | . . 1 . 8 . . . 1 7 . 1 . . Max in Single Turn 2 | . . 1 . 1 . . . 1 2 . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 45 | . 5 1 8 10 . . 9 1 2 . . 9 . Terminals 9 | . 5 . . 2 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . Total Hacks 175 | . 11 9 75 14 . . 13 1 4 . . 48 . Successful 155 | . 5 9 75 4 . . 13 1 . . . 48 . Failed 20 | . 6 . . 10 . . . . 4 . . . . Catastrophic 7 | . 3 . . 4 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 7 . 1 7 . . . . 4 . 1 . . Terminals 17 | . 11 . . 2 . . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . . Terminal Hacks 151 | . 5 9 75 . . . 13 1 . . . 48 . Record 132 | . . 8 75 . . . 12 1 . . . 36 . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 8 | . 4 . . . . . . . . . . 4 . Prototype ID Bank 5 | . 1 . . . . . . . . . . 4 . Open Door 1 | . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . Fedlink 3 | . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 5 . . 7 . . . . 2 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 2 | . . . 1 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 54 | . . . . 54 . . . . . . . . . Highest-Rated Ally 54 | . . . . 54 . . . . . . . . . Total Orders 6 | . . . . . . . . . . . 5 1 . EXPLORE 4 | . . . . . . . . . . . 3 1 . RETURN 2 | . . . . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 5769 | 58 1557 . . 2598 195 126 347 163 725 . . . . Sensors 3426 | . . . . 1874 195 126 347 163 721 . . . . Terrain 819 | 35 784 . . . . . . . . . . . . Seismic 796 | 23 773 . . . . . . . . . . . . Jamming 2431 | . . . . 2431 . . . . . . . . . ECM 31 | . . . . . . . . . 31 . . . . Robot Analysis Total 8 | . 4 . . . . . . . . . . 4 . Derelict Logs Recovered 8 | . . 2 . . 2 1 . 2 . . 1 . . Drone Launches 5 | . . . . . . . . . . . 3 2 . Drone Recoveries 2 | . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 12208 | 128 1582 2632 2234 2796 234 126 347 163 837 297 144 616 72 Spaces Moved 8982 | 65 742 1760 1106 1416 449 363 622 422 801 474 354 312 96 Core 364 | 1 . . . 295 . . . . 4 . . 11 53 Treads 1398 | . 13 331 . 873 . . . . 181 . . . . Legs 3545 | 64 729 1429 1106 6 . . . . . . . 194 17 Wheels 26 | . . . . 26 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3649 | . . . . 216 449 363 622 422 616 474 354 107 26 Fastest Speed 30 | 50 120 130 130 37 32 32 32 32 31 30 34 34 40 Average Speed 105 | 118 180 135 195 121 33 32 32 32 69 32 34 88 59 Slowest Speed 255 | 120 190 160 200 255 112 32 32 32 180 119 34 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 5 1 1 . . 7 1 . 1 2 Potential Cave-ins 2 | . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 4 95 89 74 31 62 56 82 69 22 52 84 100 15 Regions Visited 13 Branch Regions 10 Pre-discovered Areas 10 | . . 2 3 1 . . 1 . . . . 3 . Known Exits Taken 9 | . . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . . . Scrap Searched 19 | . . 3 6 . . 1 . 4 . 1 4 . . Spaces Dug 35 | . 2 2 . 13 . . . . 17 1 . . . Terrain Destroyed 194 | . 2 3 3 69 . . . . 116 1 . . . Melee 11 | . 2 . . 1 . . . . 7 1 . . . Projectile 66 | . . . 3 43 . . . . 20 . . . . AOE 117 | . . 3 . 25 . . . . 89 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 11021 | 90 893 1919 1167 2162 530 369 769 447 996 586 375 608 110 Wait 1052 | 2 57 37 12 316 70 2 146 4 68 79 14 237 8 Move 8935 | 64 741 1759 1105 1406 446 360 621 421 787 471 353 309 92 Hop 16 | . . . . 4 1 1 . . 6 1 . 1 2 Pick Up 128 | 4 15 27 14 40 4 1 . 2 12 3 1 5 . Fast Attach 110 | 8 3 4 . 42 4 1 1 8 14 9 3 13 . Attach 61 | . 1 4 2 37 . 1 . . 8 . . 6 2 Detach 34 | 1 2 . 2 17 1 . 1 2 3 2 . 2 1 Swap 64 | . 10 4 3 37 . 1 . . 8 1 . . . Drop 109 | . 9 19 15 33 3 1 . 8 11 3 3 2 2 Fire 406 | 11 41 55 12 210 . . . . 48 . . 29 . Melee 46 | . 8 . . 4 . 1 . 2 13 17 1 . . Ram 7 | . . . . 4 . . . . . . . . 3 Kick 7 | . 6 . . 1 . . . . . . . . . Crush 11 | . . . . 11 . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 18 . . 2 . Rewire 3 | . . . 1 . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous 12 | . . 10 1 . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves (discovered 1 exit: Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Discovered new exit (range 16) 346 | -10/Materials | Build established: Mutant 972 | -10/Materials | Discovered new exit (range 6) 1117 | -10/Materials | Discovered new exit (range 7) 1266 | -10/Materials | Discovered new exit (range 16) 1676 | -10/Materials | Discovered new exit (range 12) 1711 | -10/Materials | Entered Subcaves 1711 | -10/Subcaves | Learned Materials trap positions 1712 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1784 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2268 | -10/Subcaves | Visited 4L-MR0's lab 2299 | -10/Subcaves | Core integrity fell below 50% 2336 | -10/Subcaves | Found Cargo Legs 2338 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2540 | -10/Subcaves | Learned location of Zion (-7) 2540 | -10/Subcaves | Met a Zionite searching for "candidates" 2877 | -10/Subcaves | Discovered new exit (range 13) 3547 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3886 | -10/Subcaves | Discovered new exit (range 9) 4041 | -10/Subcaves | Disturbed a concealed Subdweller 4343 | -10/Subcaves | Entered Scraptown 4348 | -7/Scraptown | System corruption cleaned by C-Scrubber 4641 | -7/Scraptown | Build established: Subdweller-Mutant 4791 | -7/Scraptown | Visited UFD Registry 5274 | -7/Scraptown | Visited Cyclists 5330 | -7/Scraptown | Visited Cave Peace 5394 | -7/Scraptown | Visited Bundlers 5566 | -7/Scraptown | Visited Comm Corps 5736 | -7/Scraptown | Visited The Evicted 5802 | -7/Scraptown | Registered with UFD as "Rustlauncher" 5856 | -7/Scraptown | Visited Chapter 10 5932 | -7/Scraptown | Visited Curators Association 6012 | -7/Scraptown | Visited Scrapoid Research Area 6143 | -7/Scraptown | Met Optimus 6143 | -7/Scraptown | Accepted into 0bPrime 6298 | -7/Scraptown | Visited Derelict Rescue Squad 6311 | -7/Scraptown | Found DRS Beacon 6346 | -7/Scraptown | Visited Scrap Suit Storage 6430 | -7/Scraptown | Visited Cartography Club 6431 | -7/Scraptown | Civil war broke out across Scraptown 6456 | -7/Scraptown | Core integrity fell below 20% 6482 | -7/Scraptown | Learned location of Testing (-3) 6482 | -7/Scraptown | Learned location of Quarantine (-2) 6482 | -7/Scraptown | Learned 16 Materials zone layouts 6482 | -7/Scraptown | Learned 8 Factory zone layouts 6482 | -7/Scraptown | Learned 4 Access zone layouts 6482 | -7/Scraptown | Learned 8 Access zone layouts 6482 | -7/Scraptown | Learned 8 Lower Caves zone layouts 6482 | -7/Scraptown | Learned 12 Lower Caves zone layouts 6482 | -7/Scraptown | Learned 8 Upper Caves zone layouts 6482 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 6482 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 6482 | -7/Scraptown | Learned 4 Armory zone layouts 6482 | -7/Scraptown | Learned location of 1 exit from Upper Caves 6482 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 6482 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 6505 | -7/Scraptown | Lost 9 allies 6507 | -7/Scraptown | Identified exit to Factory 6527 | -7/Scraptown | Botcube activated 6534 | -7/Scraptown | Found Botcube 6577 | -7/Scraptown | Entered Factory 6577 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 6578 | -5/Factory | Identified exit to Upper Caves 7194 | -5/Factory | Build established: Derelict-Mutant 7348 | -5/Factory | Lost 5 parts (2p2n1u) 7624 | -5/Factory | Discovered new exit (range 12) 7711 | -5/Factory | Build established: Scavenger-Mutant 8199 | -5/Factory | Loaded intel: 8 recycling unit locations 8347 | -5/Factory | Found Prototype Launcher 8347 | -5/Factory | Identified Tesla Bomb Launcher 8377 | -5/Factory | First assault squad dispatched 8419 | -5/Factory | Garrison activated, responded to threat 8521 | -5/Factory | System corruption reached 10% 8585 | -5/Factory | Lost 9 parts (2n5u2w) 8963 | -5/Factory | Lost 3 parts (1p1n1u) 9080 | -5/Factory | Released all parts (14) 9082 | -5/Factory | Botcube activated 9083 | -5/Factory | Core integrity fell below 50% 9115 | -5/Factory | Learned location of Protoforge (-2) 9373 | -5/Factory | Entered Upper Caves 9374 | -5/Upper Caves | Identified exit to Upper Caves 9374 | -5/Upper Caves | Activated DRS Beacon 9392 | -5/Upper Caves | Core integrity fell below 20% 9520 | -5/Upper Caves | Learned Factory stockpile data 9541 | -5/Upper Caves | Spotted B-75 Beast 9566 | -5/Upper Caves | Learned Factory stockpile data 9607 | -5/Upper Caves | Entered another Upper Caves area 9621 | -5/Upper Caves | Learned Factory garrison access intel 9682 | -5/Upper Caves | Discovered new exit (range 8) 9727 | -5/Upper Caves | Identified exit to Warlord 9733 | -5/Upper Caves | Entered Warlord 9748 | -5/Warlord | System corruption cleaned by Quarantine Array 9806 | -5/Warlord | Learned Factory fabricator intel 9806 | -5/Warlord | Learned Armory recycling unit intel 9806 | -5/Warlord | Learned Armory scanalyzer intel 9806 | -5/Warlord | Learned Research garrison access intel 9806 | -5/Warlord | Learned 4 Quarantine zone layouts 9832 | -5/Warlord | Opened side exit 9900 | -5/Warlord | Rebuked by Warlord 9916 | -5/Warlord | Warlord's base attacked by MAIN.C 9928 | -5/Warlord | Discovered new exit (range 14) 9932 | -5/Warlord | Identified exit to Proximity Caves 10057 | -5/Warlord | Build established: Scavenger-Sprinter 10080 | -5/Warlord | Entered Proximity Caves 10081 | -4/Proximity Caves | Identified exit to Factory 10165 | -4/Proximity Caves | Learned location of 1 exit from Research 10180 | -4/Proximity Caves | Spotted B-86 Titan 10195 | -4/Proximity Caves | Learned location of 1 exit from Research 10211 | -4/Proximity Caves | Found Alien Artifact 10211 | -4/Proximity Caves | Identified Dimensional Node Initializer 10211 | -4/Proximity Caves | Initialized slip node 10243 | -4/Proximity Caves | Entered Factory 10243 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10244 | -4/Factory | Identified exit to Research 10246 | -4/Factory | Loaded intel: 6 fabricator locations 10247 | -4/Factory | Loaded intel: 4 garrison access locations 10592 | -4/Factory | Lost 3 parts (1p2u) 10644 | -4/Factory | System corruption reached 10% 10964 | -4/Factory | Released all parts (12) 10992 | -4/Factory | Discovered new exit (range 10) 11014 | -4/Factory | Build established: Mutant 11080 | -4/Factory | Entered Upper Caves 11082 | -4/Upper Caves | Found DCF Scrap (12 items) 11193 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11297 | -4/Upper Caves | Discovered new exit (range 5) 11356 | -4/Upper Caves | Build established: Derelict-Sprinter 11361 | -4/Upper Caves | Identified exit to Upper Caves 11377 | -4/Upper Caves | Entered another Upper Caves area 11381 | -4/Upper Caves | Discovered exit to Research (range 15) 11407 | -4/Upper Caves | Lost 4 parts (2n1u1w) 11419 | -4/Upper Caves | Learned Research emergency access door positions 11440 | -4/Upper Caves | Discovered new exit (range 29) 11453 | -4/Upper Caves | Identified exit to Zhirov 11472 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11476 | -4/Upper Caves | Found Prototype Special Weapon 11503 | -4/Upper Caves | Core integrity fell below 50% 11521 | -4/Upper Caves | Entered Zhirov 11521 | -4/Zhirov | Discovered new exit (range 3) 11523 | -4/Zhirov | Identified exit to Proximity Caves 11528 | -4/Zhirov | Met Zhirov 11535 | -4/Zhirov | Learned location of Command (-1) 11542 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11548 | -4/Zhirov | Found Alien Artifact 11548 | -4/Zhirov | Identified Integrated Reactor 11548 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11554 | -4/Zhirov | Identified Molecular Deconstructor 11555 | -4/Zhirov | Found Alien Artifact 11606 | -4/Zhirov | System corruption reached 30% 11678 | -4/Zhirov | Build established: Derelict-Mutant 11696 | -4/Zhirov | Attacked by Zhirov 11698 | -4/Zhirov | Identified Transdimensional Reconstructor 11698 | -4/Zhirov | Warped through subspace 11753 | -4/Zhirov | Zhirov warped through subspace 11755 | -4/Zhirov | Zhirov detonated his lab 11755 | -4/Zhirov | Cloak Generator disabled 11765 | -4/Zhirov | Enhanced Grunts warped into view 11769 | -4/Zhirov | Released all parts (9) 11786 | -4/Zhirov | Lost 4 parts (2n1u1w) 12060 | -4/Zhirov | Build established: Mutant 12137 | -4/Zhirov | Entered Proximity Caves 12178 | -3/Proximity Caves | Core integrity fell below 20% 12209 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 12209 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12103_ System corrupted: Matter fused (-10). LOCATION=PROXIMITY CAVES GOAL=ESCAPE Loading 1 Proximity Caves exit... Loading 7 Proximity Caves zones... 12155_ C-30 ARC bursts open, deploying its payload. 12155_ G-73 Enforcer unfolds itself. 12155_ G-67 Veteran unfolds itself. 12156_ System corrupted: Fusion Reactor fused. 12156_ Fusion Reactor destroyed. 12158_ Dropped Adv. Myomer Leg. 12171_ System corrupted: Matter fused (-8). 12175_ Impulse Thruster destroyed. 12176_ Slammed into G-67 Veteran. 12178_ Acquired 94 matter. 12178_ Exp. Core Shielding destroyed. 12186_ UH|I3,TRGADWDUO&3QXH0D2NUHYFTUQ== BGWMUK 12201_ System corrupted: Adv. Cooling System rejected. 12208_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????### | | ?????????????????????????????????????????????## | | ????##???????????????????????????????????##### | | ??### ????#????????????????????????????? | | ??? ??## ???????????????????????????? | | ???? ?# ???????????????????????????? | | ????? ## ????????????????????????????#### # | | ??????# ???????????????????????????????# # | | ?# ???# ?????????#######???????????????# # | | ?# ## ######??## # # #???????????????# #### | | ## #??# # #???????????????# #??# | | #???# @###???????????????# #?## | | #????# p #??????????????#### ### | | ##### ##???## p####????###????# # | | #???# ##???## # #????# ##### | | ????# #### ###??## ! #???# #???### | | ###?# ##?## ###### ### # #?????# | | #### #??# #??? ? #????## | | #?# ####?## ##???? # #???###??### | | ##?# ##???## ##### ##???## #???????# | | ##??# #???## ##??##==##### #?? #???####?## | | ##???# ##### #???# #???????? #??### | | #????# # ##???# #???????? #????# | | ###### ##????# #??????? ## #????# | | ######?????# # # #?????? ######### | | #??????????# ##????? ### | | #### ##???????##?# ####????? ? | | ???# ##??????## #?### #???###?# #? ### | | #### ##?????## #???## ##?## ## # ### ### | | ##????# #????# ### # ??? #####?# | | #?#### #?????### " # #?????? ##??# | | #### ### ## ##?????#$" # #????? ##?# | | ???# ## ####??# ## #????? ### | | ???# #### ## # #????? ? ## | | ???# ## #????? ## ## | | ???# ## ##### # # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 38 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1125 Resistance: KI 10 Resistance: TH 25 Core Shielding 40 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 6 Particle Charging 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Ambidextrous Party Time Challenges ------------ None Game ------ Seed SuperdenseGodManipulator Manual? 0 Play Time 04:30:37 Cumulative 37.4 hours Start 2025.06.17 @ 14:52:18 End 2025.06.19 @ 19:46:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2372342c-c164-4ec6-815e-555280e81603