Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.12 @ 23:35:20 Player: Phantom Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (182) 182 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1342 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 185/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Hovering (76) Location -9/Storage Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (2) --- Backup Propulsion I Backup Propulsion I > --- UTILITY (3) ------ Backup Plating I Backup Plating I > --- WEAPON (3) ------- Backup Laser I Backup Laser I > --- INVENTORY (5) ---- Light Deuterium Engine Heat Sink Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Small Laser Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Deuterium Engine Flight Unit Improved Terrain Scanner Hardened Light Armor Plating Light Assault Rifle Plasma Cutter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 26 | 7 7 9 3 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 5 | 1 2 1 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 3 1 5 1 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 3 | . . 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . 2 . 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 7 | . 2 . 5 Highest Loss Streak 9 | . 2 . 9 To Critical Strikes . | . . . . Average Backups 3 | 2 2 6 4 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 1 | . . 2 2 Weapon . | 1 . 1 . Tool/Special . | . . . . Unused Backups 5 | . . 3 2 Power 3 | . . 2 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 92 98 59 Engine 11 | . 14 11 6 Leg 17 | . 27 11 . Hover 4 | . . 10 10 Device 7 | . 7 11 6 Storage 11 | . 13 11 8 Processor 3 | . . 10 8 Protection 2 | . 3 . 1 Energy Gun 9 | . 11 10 4 Ballistic Gun 14 | . 14 20 11 Peak Build Rating 19 | 6 8 19 19 Average Rating 8 | 4 6 15 10 On Entrance 8 | . 6 8 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns 51 | . . . 51 Heaviest Build 17 | 13 14 17 17 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 5 | 3 4 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 7 7 8 7 Most Carried 8 | 6 8 8 6 Average Carried 3 | 2 2 6 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 6 3 Class Distribution -------------------- 47% | Mutant 28% | Scavenger-Mutant 21% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 425 | 197 209 . 19 Remotely . | . . . . Salvage Created 231 | . 231 . . Parts 18 | . 18 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 7 | . 7 . . Guns 7 | . 7 . . Classes Destroyed 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 4 | . 4 . . Best Kill Streak 2 | . 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 265 | . 99 3 163 Missed 72 | . 21 1 50 Hits 193 | . 78 2 113 Projectile 193 | . 78 2 113 Critical Strikes 3 | . . . 3 Damage Taken 1917 | . 714 21 1182 Core 627 | . 222 . 405 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 11 . . Volleys Fired 59 | . 52 . 7 Largest 2 | . 2 . 2 Hottest 70 | . 70 . 43 Shots Fired 92 | . 81 . 11 Gun 92 | . 81 . 11 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 63 | . 52 . 11 Thermal 22 | . 22 . . Explosive . | . . . . Electromagnetic 7 | . 7 . . Robot Hit Streak 9 | . 9 . 5 Robot Miss Streak 15 | . 15 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 43 | . 35 . 8 Core Hits 22 | . 19 . 3 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 485 | . 374 . 111 Guns 464 | . 359 . 105 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 21 | . 15 . 6 Kinetic 365 | . 260 . 105 Thermal 87 | . 87 . . Explosive . | . . . . Electromagnetic 12 | . 12 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 10 | . 4 . 6 Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 310 | . 310 . . Average Temperature 145 | . 145 . . Received Heat Transfer 381 | . 174 12 195 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . 259 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 72 | . 72 . 51 Initial . | . . . . Average 17 | . 28 . 12 Influence Increases 263 | . 172 . 91 Destroy 0b10 Robot/C 140 | . 140 . . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 12 | . 12 . . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 105 | . 15 . 90 Influence Decreases 253 | . 172 . 81 Time Decay 202 | . 152 . 50 Lost Part 51 | . 20 . 31 Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 11 3 10 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . . . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 3 . 3 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 12 | . 8 . 4 Successful 10 | . 7 . 3 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 4 | . 3 . 1 Record 1 | . 1 . . Open Door 1 | . . . 1 Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 1 . 1 Refit 2 | . 1 . 1 Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 13 | . 13 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 900 | 112 467 138 183 Spaces Moved 590 | 72 245 95 178 Core 135 | 22 4 . 109 Treads . | . . . . Legs 330 | 50 241 39 . Wheels . | . . . . Hover 125 | . . 56 69 Flight . | . . . . Fastest Speed 50 | 50 120 116 50 Average Speed 111 | 133 122 118 82 Slowest Speed 300 | 200 250 180 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 36 6 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 750 | 88 344 123 195 Wait 7 | . 7 . . Move 587 | 71 244 94 178 Hop . | . . . . Pick Up 31 | 8 16 7 . Fast Attach 4 | . . 4 . Attach 26 | 7 11 5 3 Detach 2 | 1 1 . . Swap 5 | 1 1 2 1 Drop 19 | . 8 11 . Fire 59 | . 52 . 7 Melee . | . . . . Ram 6 | . . . 6 Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Core integrity fell below 50% 321 | -10/Materials | Build established: Mutant 353 | -10/Materials | Core integrity fell below 20% 543 | -10/Materials | Discovered new exit (range 4) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 600 | -9/Materials | Discovered new exit (range 16) 718 | -9/Materials | Entered Storage 734 | -9/Storage | Identified exit to Garrison 820 | -9/Storage | Core integrity fell below 50% 850 | -9/Storage | Released all parts (3) 873 | -9/Storage | Core integrity fell below 20% 875 | -9/Storage | Lost 9 parts (1p2n1u5w) 901 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. Door malfunctions. Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. Door malfunctions. Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x1 Backup Propulsion I x2 Backup Plating I x2 Backup Laser I x2 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????#######?????????????????? | | ????????????????? ? #???????????????? | | ?????????????#### """"" ##??????????????? | | ?????????????#""" """"" #??????????????? | | ?????????????#"R @""""" #???????????????? | | ?????????????#""" #???????????????? | | ?????????????#### """"" #???????????????? | | ????????????????#s""""" #???????????????? | | ????????????????# """"" #???????????????? | | ????#####???????# #???????????????? | | ????# #????##?##### ##############?????? | | ????# #????? # / #?????? | | ????# #???????" # ### #?????? | | ????# #???????" / #?# """""" #?????? | | ????# #???????" # #?# "????" #?????? | | ????# #??????"" + ^^#?# "????" #?????? | | ????# #??????" # #?# """""" #?????? | | ????# #?????" # #?# #?????? | | ????# #??? # #?# #?????? | | ????# #??###+##+## #?#######/###?????? | | ????# #????# ####### ??????? | | ?#### #????# ????? | | ?#""" ###### T ???? | | ?#"G> ?? | | ?#""" ############# ######## ######? | | ?#### ""#??????????+#??????## ##?????? | | ????# Y"#???????????????????# #??????? | | ????# ""#???????????????????# #??????? | | ????# ###???????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 286 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fitting Room For Emergencies Only Ghost 'Em Live, Flee, And Rebuild There's More Where That Came From Challenges ------------ None Game ------ Seed PhasingLobotomyGriptreads Manual? 0 Play Time 00:26:54 Cumulative 8.5 hours Start 2026.06.12 @ 23:08:20 End 2026.06.12 @ 23:35:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a04fcb0f-7fba-4ac4-ac26-12a9dd63be99