Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.25 @ 22:58:17 Player: animal_waves Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3139) 3139 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 6778 Bonus ------- High Alert Combat Kills 277 Follower Combat Kills 108 Friendly Fire -71 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Medium Matter Pod Improved Signal Interpreter Kinecellerator > --- WEAPON ----------- High-powered Shotgun Powered Hammer Shock Maul Shock Maul > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Signal Interpreter Rocket Launcher [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Medium Laser Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon 2 | . . . . . . 2 Parts Attached 98 | 7 3 13 4 27 23 21 Power 14 | 2 . 2 . 3 3 4 Engine 14 | 2 . 2 . 3 3 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 33 | 2 . 7 3 10 9 2 Treads 3 | . . . . . 2 1 Leg 30 | 2 . 7 3 10 7 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 . 1 4 4 7 Device 4 | . . . . . 1 3 Storage 7 | 1 . . . 3 2 1 Processor 6 | . 1 . 1 1 . 3 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 33 | 2 2 4 . 10 7 8 Energy Gun 4 | 1 2 . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | 1 . 1 . 9 5 2 Ballistic Cannon 2 | . . 1 . . . 1 Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 6 | . . . . . 2 4 Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 5 1 . Parts Lost 45 | . . 4 . 4 19 18 Power 6 | . . . . . 3 3 Propulsion 15 | . . 1 . 2 8 4 Utility 9 | . . . . . 3 6 Weapon 15 | . . 3 . 2 5 5 Highest Loss Streak 11 | . . 2 . 2 9 11 Average Slot Usage (%) 91 | . 95 96 100 98 80 72 Engine 10 | . 14 14 11 11 7 4 Leg 26 | . 28 28 33 32 22 6 Device 1 | . . . . . 3 6 Storage 12 | . 14 14 11 11 11 16 Processor 17 | . 10 14 22 21 16 10 Energy Gun 1 | . 13 1 . . . . Ballistic Gun 14 | . 14 9 11 20 15 4 Ballistic Cannon 2 | . . 8 11 . . 3 Impact Weapon 1 | . . . . . 1 10 Naked Turns 10 | . . . . . . 10 Heaviest Build 77 | 12 13 15 12 47 58 77 Greatest Support 43 | 20 20 30 43 43 40 25 Greatest Overweight (x) 20 | 1 . 1 . 1 4 20 Average Overweight (x) . | . . . . . 1 3 Largest Inventory Capacity 18 | 6 6 6 6 12 18 18 Average Capacity 9 | 5 6 6 6 8 12 17 Most Carried 11 | 2 6 6 6 10 11 9 Average Carried 7 | . 4 5 5 7 8 6 Final Capacity 18 | 6 6 6 6 12 18 4 Final Carried 10 | 2 6 6 5 10 6 . Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 2940 | 200 145 309 160 1085 866 175 Remotely . | . . . . . . . Salvage Created 3794 | . 61 437 268 1568 1138 322 Parts 200 | . 13 19 15 93 52 8 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 5 | . . . 1 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 78 | . 3 8 7 30 23 7 Melee 2 | . . 2 . . . . Guns 62 | . 3 . 3 30 22 4 Cannons 9 | . . 2 4 . . 3 AOE 4 | . . 4 . . . . Classes Destroyed 12 | . 2 4 2 3 1 . Worker 3 | . . . . 1 2 . Builder 2 | . 1 . . . . 1 Hauler 1 | . . . . 1 . . Recycler 7 | . . 2 . 2 3 . Operator 2 | . . . 1 . 1 . Watcher 3 | . . . 1 2 . . Swarmer 12 | . 3 . . . 8 1 Grunt 42 | . . 6 6 18 8 4 Duelist 1 | . . . . 1 . . Sentry 22 | . . 2 1 11 6 2 Hunter 1 | . . . . . 1 . Zionite 1 | . . 1 . . . . Best Kill Streak 8 | . 4 4 3 8 8 3 Combat Bots Only 8 | . 3 2 3 6 8 2 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . 2 . . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 6656 | . 119 674 228 1503 2161 1971 Core 1510 | . 6 133 33 282 353 703 Absorbed by Shields 83 | . . . . . . 83 Core Remaining (%) 50 | 100 . 44 . 21 35 . Volleys Fired 312 | . 18 26 29 115 88 36 Largest 2 | . 2 2 2 2 2 2 Hottest 73 | . 70 70 55 38 46 73 Shots Fired 567 | . 36 37 58 226 161 49 Gun 496 | . 36 15 29 226 161 29 Cannon 54 | . . 8 29 . . 17 Launcher 17 | . . 14 . . . 3 Special . | . . . . . . . Kinetic 528 | . 18 19 58 226 161 46 Thermal 22 | . 18 4 . . . . Explosive 17 | . . 14 . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 5 12 6 26 22 10 Robot Miss Streak 5 | . 4 3 4 2 4 5 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . . 5 3 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 385 | . 19 23 31 156 113 43 Core Hits 164 | . 4 19 15 57 40 29 Critical Hits 6 | . . 1 . 3 2 . Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed 4 | . . . . 3 1 . Melee Attacks 21 | . . 3 . . 9 9 Impact 18 | . . . . . 9 9 Slashing 3 | . . 3 . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 7462 | . 191 768 419 2711 2247 1126 Guns 5431 | . 191 50 153 2711 1792 534 Cannons 619 | . . 110 266 . . 243 Explosions 645 | . . 503 . . . 142 Melee 767 | . . 105 . . 455 207 Ramming . | . . . . . . . Kinetic 5938 | . 91 148 419 2711 1792 777 Thermal 112 | . 100 12 . . . . Explosive 645 | . . 503 . . . 142 Electromagnetic . | . . . . . . . Impact 662 | . . . . . 455 207 Slashing 105 | . . 105 . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 219 | . . 8 . . 208 3 Projectiles 14 | . . 8 . . 3 3 Explosions . | . . . . . . . Melee 205 | . . . . . 205 . Knockbacks 13 | . . . 6 . 5 2 Impact 4 | . . . . . 4 . Kinetic 6 | . . . 4 . . 2 Secondary 3 | . . . 2 . 1 . Self-Inflicted Damage 16 | . . 16 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 91 | . 90 91 36 18 16 9 Average Temperature 15 | . 31 26 13 5 4 4 Received Heat Transfer 2394 | . . 288 81 576 900 549 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . 5 . Impact Corruptions 10 | . . . . . 10 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 333 | . 296 37 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 636 | . 135 145 278 636 577 239 Average Influence 265 | . 36 52 150 412 398 174 Maximum Alert Level 2 | . . . 1 2 2 1 Low Security (%) 43 | 100 100 100 62 21 . 36 Level 1 25 | . . . 37 21 42 63 Level 2 31 | . . . . 56 57 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . . . 3 6 5 5 Investigation 6 | . . . 1 3 1 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . . . 2 1 1 3 Assault 1 | . . . . 1 . . Garrison 4 | . . . . 1 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 8 | . . . 1 1 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 12 10 15 56 39 20 Peak Tracking Total 13 | . 5 2 3 7 13 8 Tactical Retreats 22 | . 1 . . 15 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 6 | . 1 . 1 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 9 | . . . . 5 3 1 Max in Single Turn 3 | . . . . 3 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 20 | . 5 . 1 12 1 1 Terminals 12 | . 3 . . 8 1 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 . . 2 . 1 Recycling Units 3 | . 1 . . 2 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 11 . 4 31 1 3 Successful 29 | . 7 . 4 17 1 . Failed 21 | . 4 . . 14 . 3 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 12 | . 3 . . 9 . . Terminals 26 | . 7 . . 18 1 . Fabricators . | . . . . . . . Repair Stations 11 | . 3 . . 5 . 3 Recycling Units 9 | . 1 . . 8 . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 4 . . 10 1 . Prototype ID Bank 1 | . . . . 1 . . Open Door 4 | . . . . 4 . . Alert Level 1 | . . . . 1 . . Locate Traps 3 | . 2 . . . 1 . Extermination Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Registered Prototypes 2 | . 1 . . 1 . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . Scan Component 3 | . 1 . . 2 . . Repair 3 | . 1 . . 2 . . Recycling Unit Hacks 4 | . 1 . . 3 . . Report Inventory 3 | . 1 . . 2 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 4 . 1 9 . 1 Full Trace Events 7 | . . . 1 5 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . 2 . . Time 186 | . 26 . . 160 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 42 | . . 42 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 17 | . . 10 7 . . . Total Damage 228 | . . 124 104 . . . Kills 5 | . . 2 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 5374 | 60 452 905 396 1899 1028 634 Spaces Moved 2873 | 42 280 646 212 1030 439 224 Core 34 | 3 . . . . . 31 Treads 136 | . . . . . 4 132 Legs 2703 | 39 280 646 212 1030 435 61 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 126 120 150 50 Average Speed 137 | 116 120 121 126 128 159 221 Slowest Speed 1050 | 150 120 150 126 150 240 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 64 99 31 93 31 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 117 | . . 64 . 28 4 21 Melee . | . . . . . . . Projectile 11 | . . . . 4 4 3 AOE 106 | . . 64 . 24 . 18 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 3742 | 49 359 728 289 1401 614 302 Wait 370 | . 53 25 40 195 48 9 Move 2867 | 41 279 645 211 1029 438 224 Hop . | . . . . . . . Pick Up 38 | 1 5 6 2 15 7 2 Fast Attach 24 | 6 2 1 . 4 4 7 Attach 35 | . . 3 2 4 13 13 Detach 5 | . . . . 1 . 4 Swap 39 | 1 1 9 2 19 6 1 Drop 33 | . 1 10 3 19 . . Fire 312 | . 18 26 29 115 88 36 Melee 18 | . . 3 . . 9 6 Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 3) 240 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 14) 448 | -10/Materials | Repaired Med. Laser 500 | -10/Materials | Identified exit to Mines 513 | -10/Materials | Entered Mines 513 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 527 | -10/Mines | Learned Materials security intel 563 | -10/Mines | Discovered exit to Materials (range 12) 833 | -10/Mines | Core integrity fell below 50% 1084 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1160 | -10/Mines | Discovered exit to Materials (range 12) 1418 | -10/Mines | Entered Materials 1418 | -9/Materials | Accompanied by 1 ally 1418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1419 | -9/Materials | Identified exit to Storage 1423 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1602 | -9/Materials | Discovered new exit (range 16) 1627 | -9/Materials | Identified exit to Materials 1814 | -9/Materials | Entered Storage 2096 | -9/Storage | Garrison activated, responded to threat 2746 | -9/Storage | Discovered exit to Materials (range 16) 2930 | -9/Storage | Core integrity fell below 50% 3014 | -9/Storage | First assault squad dispatched 3071 | -9/Storage | Repaired Imp. Heavy Machine Gun 3395 | -9/Storage | Learned location of Armory (-4) 3518 | -9/Storage | Repaired Imp. Heavy Machine Gun? 3713 | -9/Storage | Entered Materials 3713 | -8/Materials | Evolved 2 slots: Utility x2 4154 | -8/Materials | Discovered new exit (range 15) 4175 | -8/Materials | Identified exit to Factory 4348 | -8/Materials | Garrison activated, responded to threat 4435 | -8/Materials | Destroyed 8 combat bots 4440 | -8/Materials | Lost 8 parts (1p4n3w) 4568 | -8/Materials | Core integrity fell below 50% 4643 | -8/Materials | Lost 9 parts (1p4n2u2w) 4741 | -8/Materials | Entered Factory 4741 | -7/Factory | Evolved 2 slots: Weapon x2 5270 | -7/Factory | Lost 5 parts (1p2n1u1w) 5336 | -7/Factory | Core integrity fell below 50% 5365 | -7/Factory | Released all parts (5) 5368 | -7/Factory | Core integrity fell below 20% 5375 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. K-01 Serf sends out distress signal. R-06 Scavenger collects Imp. Heat Sink. Med. Matter Pod destroyed. Powered Hammer destroyed. Kinecellerator destroyed. R-06 Scavenger collects Wheel. Flak Gun destroyed. Terminal disabled. Rocket Launcher destroyed. Released Lrg. Storage Unit. Released Imp. Signal Interpreter. Released Imp. Melee Analysis Suite. Released Shock Maul. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. R-06 Scavenger collects Shock Maul. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? #?? | | ?????????????????????????????###????????????? #?? | | ???????????????????###########!##???????????? #?? | | ???????????????????# /#???????????? #?# | | ???????????????????# #???????????? #?# | | ???????????????????# #?????????#+##+### | | ???????????????????# % #?????????# # | | ???????????????????# ! ######+#### # | | ???????????????????# !!! # ## ## + | | ???????????? %+%!! # ## [ # | | ???????????? # !! """ + # | | ????????????? ??# """"" # ## # | | ?????????????? ????# """"" # ## ###+##### | | ???????????????????# #### ###?# ##### | | ????????????? ? ??# """T""sp# #??# #???# | | ????????????? ########### #### ##### | | ???????????? !! o | | ???????????? !! | | ??????????? ! """ | | ??????????#a "T" ############## | | ??????????# " " #?????????# | | ??????????# #?????????# | | ??????????# k a @ #?????????# | | ???????????? " " " " " " #####+####?????????# | | ?????????????? " " " " " #??????????????????# | | ???????????????? " " " " a#??????????????????# | | ???????????????? " " " " #??????????????????# | | ?????????????????" " " " +??????????????????# | | ?????????????????? " " " #??????????????????# | | ???????????????????" " " #??????????????????#### | | ???????????????????" " " #?????????????????????? | | ?????????????????????" " #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepHypervelocityInsulator Manual? 0 Play Time 00:52:26 Cumulative 12.5 hours Start 2020.05.25 @ 22:07:13 End 2020.05.25 @ 22:58:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 669e38e3-b4eb-4a36-9c60-df10840f41a4