Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 19:56:42 Player: Alexbot Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (333) 1665 Value Destroyed (19694) 19694 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (19276) 19276 TOTAL SCORE: 52955 Bonus ------- High Alert Combat Kills 1942 Follower Combat Kills 1176 Entered Garrisons 2000 Used RIF Installer 5000 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -1642 Cogmind --------- Core Integrity 813/1600 Matter 215/300 Energy 1110/1190 System Corruption 16% Temperature Cool (8) Movement Flying (31) Location 0b10 Command Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (18) ----- Advanced Coolant Injector Large Storage Unit Experimental Energy Well Advanced Melee Analysis Suite Advanced Thermal Shield Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Relay Coupler [Hunter] (13) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- YI-UF0's Bottomless Matter Pit (1255) Advanced Actuator Array Advanced Force Booster Latent Energy Streamer Hypervelocity Mass Driver Gamma Bomb Array Ragnarok Missile Launcher Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Phase Shifter Improved Utility Shielding Improved Weapon Shielding Advanced Force Field Hacking Suite Improved Hacking Suite Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Advanced Heavy Siege Treads Experimental Gyrokinetic Inverter Improved Fusion Compressor YI-UF0's Bottomless Matter Pit Advanced Actuator Array Advanced Force Booster Advanced ECM Suite Damper Plating Improved Focal Shield Advanced Thermal Shield Antimissile System Relay Coupler [NC] Relay Coupler [C] Improved System Restoration Module Compact HERF Cannon Latent Energy Streamer Hypervelocity Mass Driver Hypervelocity Mass Driver Heavy Shock Bomb Launcher Gamma Bomb Array Gamma Bomb Array Ragnarok Missile Launcher Advanced Remote Datajack Advanced Remote Datajack Enhanced Force Lance [Rating: 167] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Chainsword Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . . 2 . 2 . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 . . . 1 . . . 2 . . . . . 1 . 2 . . . 2 . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 589 | 6 4 4 18 7 . . 1 4 10 14 1 26 19 21 13 5 12 27 21 23 53 49 28 5 10 54 6 11 12 18 38 11 16 42 Power 34 | 1 . 1 1 1 . . . . 1 1 . 2 1 . . 2 1 1 4 1 1 2 1 . . 3 . . 2 . 2 2 . 3 Engine 13 | 1 . 1 . 1 . . . . . 1 . 1 1 . . . 1 1 4 1 . . . . . . . . . . . . . . Core 8 | . . . 1 . . . . . 1 . . 1 . . . . . . . . 1 2 1 . . 1 . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . 2 . 2 2 . 3 Propulsion 110 | 2 . 1 5 2 . . . . 3 4 . 11 5 1 1 . 3 9 6 3 13 12 4 . . 14 . . 2 . 4 . 1 4 Treads 19 | 2 . . . . . . . . 2 2 . 5 2 . . . . 3 . . . . . . . 3 . . . . . . . . Leg 14 | . . 1 . . . . . . . . . . 1 . . . . 3 . 1 4 4 . . . . . . . . . . . . Wheel 25 | . . . 5 2 . . . . 1 . . 3 2 1 1 . . 3 . 2 1 4 . . . . . . . . . . . . Hover 48 | . . . . . . . . . . 2 . 3 . . . . 3 . 6 . 8 4 4 . . 11 . . 2 . 4 . 1 . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 245 | 1 1 . 6 . . . 1 . 1 3 1 4 7 3 5 1 4 9 8 3 24 21 18 4 7 20 6 1 5 14 24 8 14 21 Device 108 | . . . . . . . . . . 1 1 1 1 . 3 . 2 1 5 1 14 8 5 2 3 13 4 . 1 7 14 2 5 14 Storage 38 | 1 1 . 4 . . . . . . 1 . . . . . . . 5 . 1 4 3 5 . . 1 . . 2 2 3 1 . 4 Processor 16 | . . . 2 . . . . . . . . . 3 . 1 . . . . . . 4 1 . 2 1 1 . . . . . 1 . Hackware 34 | . . . . . . . . . . . . . 3 2 1 1 . 2 2 . 2 3 1 . 2 2 . 1 2 3 2 2 1 2 Protection 49 | . . . . . . . 1 . 1 1 . 3 . 1 . . 2 1 1 1 4 3 6 2 . 3 1 . . 2 5 3 7 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 200 | 2 3 2 6 4 . . . 4 5 6 . 9 6 17 7 2 4 8 3 16 15 14 5 1 3 17 . 10 3 4 8 1 1 14 Energy Gun 19 | 1 . 2 3 1 . . . . . . . . 1 2 2 . . . . . . 4 . . . 3 . . . . . . . . Energy Cannon 16 | . . . . . . . . . 1 1 . 4 1 . . . . 1 . 1 . . 1 . . 1 . . 1 . . . 1 3 Ballistic Gun 18 | 1 3 . . . . . . . . . . . . 7 2 . 1 . . . 3 1 . . . . . . . . . . . . Ballistic Cannon 30 | . . . . 2 . . . 1 4 1 . 1 . . . . 1 3 . 5 2 2 1 1 2 2 . . . . . . . 2 Launcher 35 | . . . 2 1 . . . 3 . 3 . 2 . . . . . . . 6 3 3 . . . 3 . 3 . 1 1 . . 4 Special Weapon 34 | . . . . . . . . . . . . . 1 3 1 1 2 2 2 3 5 2 2 . . 2 . 1 1 . 5 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . 1 . . . . . . 1 . 2 3 5 2 1 . 2 1 1 2 2 1 . 1 3 . . . . . . . . Piercing Weapon 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 1 3 2 . . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . . . . . . . 1 . 1 . 1 . . . 3 . 1 . 1 . . . 2 . 2 . . . Parts Lost 77 | . 1 2 3 5 . . . . 1 6 . 13 6 . 2 . . 6 1 2 1 4 . . 2 5 . 2 . 2 1 1 . 11 Power 12 | . . 1 . 1 . . . . . 1 . 2 1 . . . . 1 1 1 . . . . . 1 . . . 1 . . . 1 Propulsion 17 | . . 1 1 2 . . . . 1 2 . 4 3 . 1 . . 1 . . 1 . . . . . . . . . . . . . Utility 29 | . . . 1 . . . . . . 1 . 4 2 . . . . 2 . 1 . 2 . . 2 2 . 2 . . . 1 . 9 Weapon 19 | . 1 . 1 2 . . . . . 2 . 3 . . 1 . . 2 . . . 2 . . . 2 . . . 1 1 . . 1 Highest Loss Streak 7 | . 1 1 2 3 . . . . 1 6 . 5 6 . 1 . . 3 1 1 1 3 . . 2 2 . 1 . 2 1 1 . 7 Average Slot Usage (%) 92 | . 88 95 94 97 100 100 86 90 99 97 89 91 85 91 89 85 91 82 94 89 86 90 94 88 94 95 84 96 99 93 96 98 97 82 Engine 3 | . 14 10 . 7 11 11 9 9 1 3 7 5 6 7 6 . 3 5 5 3 . . . . . . . . . . . . . . Core 1 | . . . 10 2 . . . . 7 4 . 1 . . . . . . . . 4 5 5 5 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 5 2 . . . . . . . . 4 4 4 4 1 3 4 4 3 Treads 2 | . 28 17 . . . . . . 6 14 15 16 4 . . . . 5 . . . . . . . . . . . . . . . . Leg 1 | . . 9 . . . . . . . . . . . . . . . 2 . 1 6 7 . . . . . . . . . . . . Wheel 5 | . . . 21 21 22 22 18 18 11 . . 1 13 15 9 6 2 2 . 12 1 11 . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 2 . 2 . . . . 12 . 19 . 10 2 21 21 21 20 19 19 19 19 17 17 16 15 Device 6 | . . . . . . . . . . 3 12 11 2 . 5 6 10 4 13 6 6 4 9 8 11 12 8 19 14 10 10 6 9 12 Storage 22 | . 17 28 22 22 22 22 18 18 18 25 23 23 23 23 20 20 20 23 20 25 22 23 28 26 26 26 22 19 22 21 20 20 20 16 Processor 8 | . . . 17 22 22 22 18 18 18 15 7 7 11 4 5 6 6 6 6 6 5 8 7 10 10 9 9 9 9 5 4 4 7 4 Hackware 11 | . . . . . . . . . . . . . 7 22 20 19 15 14 13 13 11 7 7 5 8 9 9 11 18 23 27 29 23 17 Protection 3 | . . . . . . . 5 9 18 10 7 7 . 2 6 6 5 2 3 3 2 3 2 . . . . 3 . . 2 4 8 5 Energy Gun 1 | . 2 11 17 . . . . . . . . . . 1 1 . . . . . . 2 2 . . 1 . . . . . . . . Ballistic Gun 1 | . 24 16 . . . . . . . . . . . 3 5 . . . . . 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 14 22 22 18 6 16 8 7 5 2 . . . . 5 . 4 2 . . 5 3 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 2 3 . 5 3 1 3 1 1 2 2 5 3 . . 1 3 . 3 4 . . Slashing Weapon 2 | . . . 4 5 . . . . . 3 . 3 10 5 4 6 6 2 6 4 2 3 5 . 2 2 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 6 4 7 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 11 31 31 44 45 45 45 48 49 64 73 74 79 68 69 70 74 120 94 90 81 129 129 141 149 110 157 120 120 116 148 139 139 150 139 Greatest Support 128 | 40 40 40 22 28 28 28 28 28 40 44 40 66 40 40 40 28 66 90 66 66 82 100 128 128 128 128 128 128 128 128 128 128 128 128 Greatest Overweight (x) 10 | . . 1 2 3 1 1 1 1 2 1 1 5 5 1 2 2 4 7 3 3 10 7 1 1 . 2 . . 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 2 1 1 2 . . . 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 34 | 6 12 12 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 28 28 22 28 34 34 34 34 34 34 28 28 28 28 28 28 28 Average Capacity 23 | 5 7 12 13 16 16 16 16 16 16 21 22 22 22 22 22 22 22 23 22 22 25 28 33 34 34 34 33 28 28 28 28 28 28 22 Most Carried 34 | 4 12 12 14 14 14 13 16 16 16 21 19 20 22 22 22 22 22 24 22 22 28 33 34 34 34 34 34 28 28 28 28 28 28 28 Average Carried 22 | 2 5 11 12 13 13 12 14 16 15 18 18 17 21 21 21 21 20 21 21 21 24 26 32 31 32 32 31 27 27 26 27 27 27 20 Final Capacity 34 | 6 12 12 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 28 22 22 28 34 34 34 34 34 28 28 28 28 28 28 28 10 Final Carried 34 | 4 12 12 14 13 10 13 16 16 16 18 18 20 22 22 21 22 20 22 22 22 27 28 34 32 32 34 27 28 28 27 28 28 28 9 Class Distribution -------------------- 22% | Botlord-Mutant 19% | Mutant 16% | Bothacker-Mutant 15% | Hauler-Mutant 7% | Bothacker-Assassin 7% | Botlord-Scout 4% | Bothacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Assassin | -6/Factory Bothacker-Assassin | -6/Waste Bothacker-Assassin | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Scout | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Scout | -4/Factory Botlord-Mutant | -4/Waste Botlord-Scout | -4/Factory Hauler-Mutant | -4/Armory Hauler-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Matter Collected 17632 | 226 154 310 525 235 . 49 126 53 89 582 . 848 125 739 144 543 65 1590 407 904 1051 1909 373 762 625 1099 505 352 296 954 992 205 110 685 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17386 | . 296 398 328 126 . . 126 241 89 503 . 798 184 721 253 827 87 999 342 232 1233 1441 459 580 476 1876 211 576 570 525 1174 558 248 909 Parts 795 | . 23 19 29 4 . . 2 18 7 25 . 26 11 29 5 16 6 34 14 22 64 59 19 6 15 73 5 34 36 32 73 23 19 47 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 2 . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 308 | . 9 7 11 7 . . 3 12 3 15 . 15 5 14 5 3 2 15 3 21 17 19 7 3 6 28 1 15 8 13 17 6 4 14 Melee 100 | . . . . . . . . . . . . 7 5 9 1 3 1 1 3 . 3 5 5 . 1 4 1 7 8 7 17 6 2 4 Guns 36 | . 9 7 5 . . . . . . . . . . 5 4 . . . . . 1 1 . . . 4 . . . . . . . . Cannons 61 | . . . . 3 . . 3 1 3 2 . 5 . . . . 1 9 . 4 9 3 2 3 5 5 . . . 1 . . 2 . AOE 94 | . . . 6 4 . . . 11 . 13 . 3 . . . . . 2 . 17 4 9 . . . 7 . 8 . 5 . . . 5 Classes Destroyed 21 | . 2 1 2 3 . . . 1 1 1 . 1 . . . 1 . 1 . . 4 . . . . 1 . . 1 . . . . 1 Worker 8 | . . 2 2 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 3 Swarmer 72 | . 3 3 5 1 . . . 4 . 3 . 7 3 . . . . 6 . 17 . 4 . . . . . 4 3 3 2 . . 4 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . Grunt 95 | . 6 4 4 1 . . 3 7 1 10 . 1 2 11 3 . 1 6 1 . 2 6 . . 3 11 . 3 1 5 . 3 . . Brawler 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . Duelist 6 | . . . . . . . . 1 . . . . . 2 . . . 1 . . 1 . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 39 | . . . 2 . . . . . 1 1 . 6 . 1 . . . . 2 . 4 2 3 . 2 4 1 2 4 . 4 . . . Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 20 | . . . . . . . . . 1 . . . . . . . . . . 2 5 5 . . . 3 . 2 . . . . . 2 Programmer 43 | . . . . . . . . . . . . 1 . . 2 . 1 . . 1 5 2 4 . 2 4 . . . 4 10 1 4 2 Behemoth 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 5 3 5 4 . . 3 12 1 12 . 5 2 4 1 2 1 4 1 9 8 6 2 2 5 10 2 5 3 6 3 3 2 4 Combat Bots Only 12 | . 5 3 4 4 . . 3 12 1 12 . 5 2 4 1 2 1 4 1 9 4 6 2 2 5 10 1 5 3 6 3 3 2 4 Max Kills in Single Turn 5 | . 1 1 5 2 . . 1 4 1 3 . 2 1 1 1 1 1 1 1 3 3 3 1 1 1 2 1 2 1 3 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . . 4 . 3 . 2 . . . . . 1 . 3 2 3 . . . 2 . 2 . 3 . . . 4 Melee 1 | . . . . . . . . . . . . 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Damage Taken 20270 | . 309 435 342 282 . . 190 62 116 993 . 1997 420 467 519 . 116 2282 207 1077 1282 1175 29 . 811 1485 . 512 336 364 842 281 260 3079 Core 3036 | . 46 45 82 55 . . 28 10 . 148 . 296 43 114 35 . 19 269 45 282 105 63 . . 81 169 . 44 18 107 85 60 68 719 Absorbed by Shields 451 | . . . . . . . . . . . . . . . . . . 27 . . 117 174 . . . . . 29 . 47 . . . 57 Reduced by Siege Mode 165 | . . . . . . . . . . . . . . . . . . 81 . . . . . . . 84 . . . . . . . . Core Remaining (%) 67 | 100 . 63 . . . 65 . . . 66 . . . 35 . . . . . 23 . 83 . . . 78 . . . 87 . 90 . 50 Volleys Fired 700 | . 34 46 20 14 . . 9 10 7 21 . 38 6 32 23 9 5 65 8 49 61 62 11 34 15 46 . 12 8 14 13 10 5 13 Largest 2 | . 2 2 2 2 . . 2 2 2 2 . 2 1 2 2 1 1 2 1 2 2 2 1 1 2 2 . 1 1 1 1 1 1 2 Hottest 170 | . 60 90 90 88 . . 88 66 88 113 . 113 30 108 108 30 53 106 30 101 91 138 53 61 132 170 . 55 120 120 50 50 120 160 Shots Fired 969 | . 67 92 33 17 . . 16 17 14 26 . 63 6 48 37 9 5 86 8 60 74 78 11 34 27 64 . 12 8 14 13 10 5 15 Gun 350 | . 67 92 29 1 . . . . . . . . . 34 34 . . . . . 16 46 . . . 31 . . . . . . . . Cannon 379 | . . . . 9 . . 16 3 14 9 . 59 . . . . 3 82 . 36 33 17 3 33 25 15 . . 2 6 . . 5 9 Launcher 127 | . . . 4 7 . . . 14 . 17 . 4 . . . . . . . 22 10 9 . . . 16 . 10 . 8 . . . 6 Special 113 | . . . . . . . . . . . . . 6 14 3 9 2 4 8 2 15 6 8 1 2 2 . 2 6 . 13 10 . . Kinetic 488 | . 56 70 . 9 . . 16 3 14 5 . 29 . 26 20 . 3 56 . 33 49 23 3 33 25 13 . . . . . . . 2 Thermal 97 | . 11 . . . . . . . . 4 . 30 . 8 14 . . . . . . 17 . . . . . . 2 6 . . 5 . Explosive 107 | . . . 4 7 . . . 14 . 17 . 4 . . . . . . . 22 10 9 . . . . . 10 . 8 . . . 2 Electromagnetic 164 | . . 22 29 1 . . . . . . . . . . . . . 26 . 3 . 23 . . . 49 . . . . . . . 11 Robot Hit Streak 34 | . 10 13 9 5 . . 6 6 10 8 . 8 2 19 7 2 2 11 4 10 9 26 34 8 4 10 . 4 11 14 4 5 7 6 Robot Miss Streak 5 | . 2 3 3 3 . . 1 1 1 1 . 2 1 4 5 5 1 5 2 4 2 3 2 3 3 3 . . . 2 1 1 1 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1041 | . 48 58 26 12 . . 11 8 12 30 . 79 14 60 36 50 5 71 20 28 68 81 25 24 21 63 4 25 17 20 54 23 13 35 Core Hits 624 | . 17 26 28 18 . . 6 25 5 29 . 34 5 36 21 8 3 28 5 41 38 50 12 5 7 44 3 27 9 26 27 9 5 27 Critical Hits 88 | . . 2 . . . . 1 . . . . 3 1 . . 4 . 4 1 . 18 8 1 13 11 10 . 3 . 3 1 . 3 1 Critical Kills 36 | . . 1 . . . . . . . . . . 1 . . 1 . 1 . . 11 2 . 3 6 6 . . . 1 1 . 1 1 Critical Parts Destroyed 38 | . . 1 . . . . 1 . . . . 3 . . . . . 3 1 . 7 5 1 2 5 2 . 3 . 2 . . 2 . Melee Attacks 644 | . . . . 2 . . . . . 14 . 47 24 21 21 46 15 17 27 2 36 26 30 . 14 60 7 36 22 29 80 18 18 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 361 | . . . . 2 . . . . . 14 . 47 24 21 21 46 15 17 27 2 36 26 30 . 14 19 . . . . . . . . Piercing 283 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 7 36 22 29 80 18 18 32 Sneak Attacks 133 | . . . . 2 . . . . . . . . 5 16 1 46 . 1 9 . 1 12 6 . 6 1 1 5 5 . 7 9 . . Combat Hostiles 126 | . . . . . . . . . . . . . 5 16 1 46 . 1 5 . 1 12 6 . 6 1 . 5 5 . 7 9 . . Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 6 . 2 2 . . 3 Damage Inflicted 51277 | . 431 1004 842 879 . . 228 797 285 2838 . 3296 674 2418 650 2453 137 3084 1174 2812 2270 4245 1043 424 1034 3348 213 3367 1047 2842 2789 1366 643 2644 Guns 4758 | . 431 1004 331 14 . . . . . . . . . 641 375 . . . . . 304 881 . . . 777 . . . . . . . . Cannons 6422 | . . . . 146 . . 228 71 285 138 . 1112 . . . . 64 1553 . 627 386 219 80 424 289 245 . . 43 152 . . 211 149 Explosions 13653 | . . . 511 541 . . . 726 . 1437 . 282 . . . . . 237 . 2185 850 1011 . . . 1629 . 1490 . 1705 . . . 1049 Melee 26444 | . . . . 178 . . . . . 1263 . 1902 674 1777 275 2453 73 1294 1174 . 730 2134 963 . 745 697 213 1877 1004 985 2789 1366 432 1446 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6833 | . 355 727 . 146 . . 228 71 285 86 . 507 . 519 229 . 64 1002 . 612 690 303 80 424 289 198 . . . . . . . 18 Thermal 2478 | . 76 . 79 . . . . . . 52 . 605 . 122 146 . . 237 . . . 382 . . . 346 . . 43 152 . . 211 27 Explosive 11131 | . . . 432 541 . . . 726 . 1437 . 282 . . . . . . . 2054 850 943 . . . 203 . 1490 . 1705 . . . 468 Electromagnetic 4391 | . . 277 331 14 . . . . . . . . . . . . . 551 . 146 . 483 . . . 1904 . . . . . . . 685 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15901 | . . . . 178 . . . . . 1263 . 1902 674 1777 275 2453 73 1294 1174 . 730 2134 963 . 745 266 . . . . . . . . Piercing 10543 | . . . . . . . . . . . . . . . . . . . . . . . . . . 431 213 1877 1004 985 2789 1366 432 1446 Highest Corruption 37 | . . . 1 1 1 1 . . . . . . . . 6 29 31 31 31 37 . . . . 6 6 3 3 3 9 5 2 . 16 Average Corruption 12 | . . . 1 1 1 1 . . . . . . . . 2 20 30 31 31 35 . . . . 4 4 2 3 3 7 2 1 . 9 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . Effects 494 | . . . 1 1 2 2 . . . . . . . . 20 25 69 95 67 86 . . . . 13 38 1 12 4 20 11 2 . 25 Message Errors 81 | . . . . 1 . 1 . . . . . . . . 9 3 13 10 6 8 . . . . 2 4 1 4 2 6 5 1 . 5 Matter Fused 71 | . . . . . . . . . . . . . . . 1 6 14 8 7 12 . . . . 2 13 . 1 . . 2 . . 5 Heat Flow Errors 48 | . . . . . . . . . . . . . . . 1 3 6 7 7 9 . . . . 1 7 . 2 1 2 . . . 2 Energy Discharges 32 | . . . . . . . . . . . . . . . 4 2 2 5 4 5 . . . . 2 1 . 1 . 2 3 . . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 47 | . . . 1 . 2 1 . . . . . . . . 2 . 5 6 9 4 . . . . 2 6 . 3 . 3 . 1 . 2 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . 1 3 . 3 . . . . 1 . . . . 4 . . . 1 Misfires 7 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . 1 . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . Misdirections 72 | . . . . . . . . . . . . . . . . 3 18 10 19 15 . . . . . . . . . . . . . 7 Targeting Errors 100 | . . . . . . . . . . . . . . . 3 6 9 34 13 20 . . . . 2 6 . 1 1 3 1 . . 1 Weapon Failures 16 | . . . . . . . . . . . . . . . . . . 9 . 6 . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2880 | . . . 23 31 . . . . . 280 . 163 148 504 61 5 . 97 84 185 12 257 . . 67 64 . 319 61 256 125 138 . . Projectiles 43 | . . . . . . . . . . . . 35 . . . . . 8 . . . . . . . . . . . . . . . . Explosions 796 | . . . 23 31 . . . . . 41 . 5 . . . . . . . 185 6 37 . . . 50 . 206 . 212 . . . . Melee 2041 | . . . . . . . . . . 239 . 123 148 504 61 5 . 89 84 . 6 220 . . 67 14 . 113 61 44 125 138 . . Knockbacks 26 | . . . . 1 . . 6 . 2 . . 4 . . . . . 5 . 1 5 . . . 1 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . 1 . . 5 . 2 . . 4 . . . . . 4 . 1 4 . . . 1 1 . . . . . . . . Secondary 3 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 738 | . . . 60 58 . . . . . 72 . 33 . . . . . 108 . 105 30 62 . . . 127 . 7 . . . . . 76 Shots 30 | . . . 2 4 . . . . . 2 . 1 . . . . . 2 . 3 1 1 . . . 12 . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . 60 138 81 36 . . 276 27 228 431 . 72 6 235 232 258 217 329 190 191 226 287 84 297 201 368 12 205 236 276 36 53 180 199 Average Temperature 81 | . 20 25 30 12 . . 150 12 90 271 . 26 3 79 72 68 94 102 78 66 64 106 17 150 80 82 8 50 82 107 8 23 107 103 Received Heat Transfer 3452 | . 129 195 63 12 . . 99 9 36 477 . 372 27 171 90 . 18 511 72 114 72 105 . . 171 183 . 60 33 24 45 81 . 283 Effects 14 | . . . . . . . 3 . . 7 . . . . . . . . . . . . . . . 1 . . 3 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 11 | . . . . . . . 2 . . 6 . . . . . . . . . . . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Total Turns 123 | . . . . . . . . . . . . . . . . . . 95 . . . . . . . 28 . . . . . . . . Longest Duration 69 | . . . . . . . . . . . . . . . . . . 69 . . . . . . . 28 . . . . . . . . Robots Corrupted 20 | . . 1 . . . . . . . . . . . . . . . 3 . . . 3 . . . 8 . . . . . . . 5 Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . 8 . . . . . . . 5 Parts Fried 34 | . . . 2 . . . . . . . . . . . . . . 4 . . . 8 . . . 17 . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . Heat Transferred 2990 | . 175 . 150 . . . . . . 74 . 814 . 275 325 . . 187 . . . 494 . . . 150 . . 37 111 . . 148 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 . . . . . . . . . . . . . . 2 . . . 1 . . . 3 . . . . . . . 2 Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Latent Energy Used 909 | . . . . . . . . . . . . . . . . . . . . 275 . . . . . . . . . . . . . 634 LE Corruption 17 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 11 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Peak Influence 941 | . 255 219 157 141 . . 107 343 267 505 264 474 263 612 366 932 686 727 430 633 830 733 400 114 288 658 443 941 811 924 605 400 397 325 Average Influence 332 | . 142 38 64 72 . . 59 197 219 307 264 347 181 387 227 443 565 470 279 375 492 551 298 85 162 321 381 617 637 801 332 345 280 188 Maximum Alert Level 3 | . 1 1 . . . . . 1 1 2 1 2 1 2 1 3 2 3 2 2 3 3 2 . 1 2 2 3 3 3 2 2 1 1 Low Security (%) 33 | 100 64 98 100 100 . 100 100 53 11 49 . 14 44 11 42 30 . . 22 23 16 5 . 100 75 40 . . . . 22 . 4 63 Level 1 31 | . 35 1 . . . . . 46 88 6 100 40 55 37 57 18 4 41 45 27 17 22 91 . 24 16 83 20 . . 37 98 95 36 Level 2 27 | . . . . . . . . . . 43 . 45 . 51 . 24 95 53 32 48 50 24 8 . . 42 16 62 86 28 40 1 . . Level 3 7 | . . . . . . . . . . . . . . . . 26 . 5 . . 15 47 . . . . . 16 13 71 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 1 . . . 1 . 1 . . . 2 . 3 . 2 . 2 . 4 . 4 . 2 6 . . . . 4 . 3 1 Investigation 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 . Extermination 18 | . . . . . . . . . . . . . . . 1 . 2 . 1 . 2 . 3 . 1 2 . . . . 3 . 2 1 Reinforcement 12 | . 1 . . . . . . . 1 . . . 2 . 2 . . . 1 . 1 . . . . 3 . . . . 1 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 24 | . . . . . . . . . . . . . 1 1 . . . 3 2 4 1 1 . . 1 . . . . . 6 4 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Distress Signals 18 | . 2 . 1 2 . . . . . . . . . . . . 1 . 2 . . . . . . 3 1 . . . 4 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 467 | . 15 15 17 14 . . 3 8 6 17 . 22 15 22 10 6 5 21 15 23 28 15 7 5 16 43 5 13 10 9 33 12 7 30 Peak Tracking Total 11 | . 3 3 4 5 . . 3 7 1 8 . 8 4 4 2 2 3 8 4 6 5 6 2 1 8 11 5 6 3 6 7 5 3 6 Tactical Retreats 52 | . . 3 2 . . . . . . . . 5 3 7 1 . 1 . 3 6 2 . . . 1 4 . 4 . . 4 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Traps Triggered 64 | . 1 . 1 . . . 2 1 . 3 . 2 1 9 2 . 1 3 4 6 1 8 1 . . 2 2 3 1 6 2 1 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Machines Disabled 41 | . . . . 1 . . 2 . . . . 1 . 3 . . . 2 . 4 3 4 . . . 12 . 4 1 1 . 1 . 2 Max in Single Turn 2 | . . . . . . . 2 . . . . 1 . 1 . . . 1 . 1 1 1 . . . 1 . 1 1 1 . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Garrison Relay 14 | . . . . . . . . . . . . 1 . 3 . . . 2 . 2 . 2 . . . . . 2 . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Machines Accessed 73 | . 1 . 5 . 1 . 3 . 1 . 1 . 2 . 4 . 2 . 3 . 6 . 7 . 4 5 2 . 4 . 6 . 8 8 Terminals 45 | . 1 . 5 . . . 2 . . . . . . . 1 . 1 . 2 . 5 . . . 1 5 . . 3 . 4 . 7 8 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . 1 . 2 . . . . . . . 3 . 1 . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . Garrison Access 14 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . . Total Hacks 147 | . 2 . 8 . 1 . 5 . 2 . 2 . 3 . 7 . 3 . 5 . 10 . 17 . 5 14 4 . 8 . 17 . 20 14 Successful 94 | . 1 . 2 . 1 . 4 . 2 . 2 . 2 . 5 . 2 . 2 . 9 . 14 . 1 6 4 . 6 . 12 . 10 9 Failed 53 | . 1 . 6 . . . 1 . . . . . 1 . 2 . 1 . 3 . 1 . 3 . 4 8 . . 2 . 5 . 10 5 Catastrophic 19 | . . . 3 . . . 1 . . . . . . . . . 1 . 2 . 1 . 2 . 4 2 . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 2 . 8 . 1 . . . . . . . . . . . . . 2 . 4 . . . . 10 . . 3 . 1 . 10 9 Terminals 95 | . 2 . 8 . . . 4 . . . . . . . 2 . 1 . 3 . 8 . . . 2 14 . . 6 . 13 . 18 14 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Repair Stations 15 | . . . . . . . . . . . . . 1 . 3 . . . . . . . 6 . 1 . . . . . 2 . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 2 . . . . . . . Garrison Access 26 | . . . . . . . 1 . 2 . 2 . 2 . 2 . 2 . 2 . 2 . 4 . 1 . 2 . 2 . 2 . . . Terminal Hacks 32 | . 1 . 1 . 1 . 3 . . . . . . . 1 . . . . . 3 . . . . 4 . . 2 . 7 . 6 3 Prototype ID Bank 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 7 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Locate Traps 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . 2 . 2 . Scan Component 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . 1 . 1 . Repair 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 26 | . . . . . . . 1 . 2 . 2 . 2 . 2 . 2 . 2 . 2 . 4 . 1 . 2 . 2 . 2 . . . Unlock Access 10 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . 1 . 1 . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Coupler Status 13 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 18 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . 2 . . 2 . 1 . 2 6 Terminals 18 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . 2 . . 2 . 1 . 2 6 Track 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Botnet 11 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . 2 . 1 . 2 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 1 . 3 . . . 2 . 1 . 1 . 2 . 4 . 2 . 2 . 6 . 5 . 3 5 2 . 4 . 6 . 8 8 Full Trace Events 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Matter 556 | . . . . . . . . . . . . . . . . . . . . . . . 556 . . . . . . . . . . . Time 138 | . . . . . . . . . . . . . . . . . . . . . . . 138 . . . . . . . . . . . Total Part Build Rating 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 . Time 89 | . . . . . . . . . . . . . . . 44 . . . . . . . 13 . . . . . . . 20 . 12 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Used RIF Installer 10 | . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 91 | . . . . . . . . . . . . . 4 13 1 6 1 3 5 1 4 8 8 1 2 2 . 2 6 2 11 11 . . Non-combat 15 | . . . . . . . . . . . . . 1 . 1 . 1 . 2 . 2 . 5 . . . . . 1 . 2 . . . Combat 76 | . . . . . . . . . . . . . 3 13 . 6 . 3 3 1 2 8 3 1 2 2 . 2 5 2 9 11 . . Autoassimilated 10 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 2 1 3 . . Robot Hacks Applied 91 | . . . . . . . . . . . . . 4 14 1 6 1 4 5 1 10 6 8 1 2 2 . 2 6 . 10 8 . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . drop_inventory 9 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 4 . . . . . 1 . 2 . . . purge_threat 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ignore_targets 7 | . . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . . . . . . . scatter_targeting 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . disrupt_area 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . wipe_record 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . reboot_system 35 | . . . . . . . . . . . . . 2 4 . . . 1 2 . 1 6 3 . 1 1 . 2 4 . 5 3 . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . overwrite_iff 13 | . . . . . . . . . . . . . 1 4 . . . . . . . . . . 1 . . . . . 3 4 . . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . streamctrl_high 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . formatsys_high 4 | . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . Relay Couplers Released 62 | . . . . . . . . . . . . 5 . 10 . . . 7 . 10 . 10 4 . . . . 9 . 4 . 3 . . Machine Destruction 62 | . . . . . . . . . . . . 5 . 10 . . . 7 . 10 . 10 4 . . . . 9 . 4 . 3 . . Attached 27 | . . . . . . . . . . . . . 2 2 . 1 . 2 2 . 2 3 1 . 2 . . 1 2 3 1 2 1 . Crosswired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Total Allies 38 | . . . . 1 . . . . . . . . 2 4 1 . . 2 2 1 2 2 . . 1 6 . . 1 2 4 7 . . Largest Group 3 | . . . . 1 1 . . . . . . . 1 3 1 1 . 2 2 1 1 3 1 . 1 3 . . 1 1 3 3 . . Highest-Rated Group 274 | . . . . 31 31 . . . . . . . 20 52 26 26 . 52 52 32 32 84 26 . 64 141 . . 64 15 164 274 . . Highest-Rated Ally 147 | . . . . 31 31 . . . . . . . 20 20 26 26 . 32 32 32 32 29 26 . 64 49 . . 64 15 61 147 . . Total Orders 33 | . . . . . . . . . . . . . 3 1 8 . 1 3 3 2 . 3 3 . . . . . 1 . 2 3 . . STAY 7 | . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . . . . . . . . 2 . . GOTO 10 | . . . . . . . . . . . . . 1 1 5 . . 1 . . . 1 1 . . . . . . . . . . . FOLLOW 11 | . . . . . . . . . . . . . 1 . 3 . . 1 2 1 . 1 1 . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . Ally Attacks 151 | . . . . 3 . . . . . . . . 5 15 . . . 8 11 11 4 15 . . 3 31 . . 2 1 24 18 . . Total Damage 4307 | . . . . 120 . . . . . . . . 63 192 . . . 324 427 173 136 265 . . 136 836 . . 110 20 751 754 . . Kills 29 | . . . . 2 . . . . . . . . 1 1 . . . 4 2 4 1 1 . . 1 2 . . . . 6 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 6 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Turns Passed 24116 | 82 388 1357 1013 376 249 488 161 195 380 391 210 805 727 859 1166 305 838 812 759 892 1563 1696 1237 156 438 1496 131 632 469 794 1367 296 535 853 Spaces Moved 17361 | 46 171 684 925 309 235 462 117 136 132 159 115 308 418 525 657 131 624 314 676 498 943 1160 1039 125 353 1233 210 593 594 417 1218 253 760 821 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1631 | 43 171 684 8 . . . . . 64 124 115 234 . . . . . 185 . . . . . . . 3 . . . . . . . . Legs 532 | . . . . . . . . . . . . . . . . . . 37 . . 278 217 . . . . . . . . . . . . Wheels 5623 | . . . 917 309 235 462 117 136 68 . . 62 418 525 657 131 172 64 9 483 125 733 . . . . . . . . . . . . Hover 9524 | . . . . . . . . . . 35 . 12 . . . . 452 28 667 15 540 210 1039 125 353 1230 210 593 594 417 1218 253 760 773 Flight 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Fastest Speed 31 | 50 160 160 90 95 105 105 105 105 105 146 180 100 100 105 105 120 72 110 72 72 60 68 48 48 48 48 48 48 48 48 48 48 48 31 Average Speed 87 | 152 160 174 94 100 105 105 105 105 142 172 180 162 115 105 112 120 102 154 83 114 113 105 54 48 48 50 48 48 48 65 50 51 49 50 Slowest Speed 290 | 160 160 180 180 120 105 105 105 105 180 180 180 220 140 105 120 120 142 240 290 120 220 190 148 148 48 256 48 48 152 152 148 148 148 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 35 85 68 54 61 86 17 29 21 41 5 39 10 61 25 76 23 51 16 58 29 79 27 74 14 74 10 93 19 41 32 45 21 24 Regions Visited 34 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 1 1 1 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scrap Searched 4 | . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 142 | . . . . . . . . . . . . 2 5 1 14 . 13 . 6 . 20 . 14 . 4 27 1 . 8 . 19 . 6 2 Terrain Destroyed 837 | . . . 35 56 . . . 19 . 40 . 11 5 1 14 . 14 16 6 110 111 35 14 . 4 59 1 150 8 62 19 . 6 41 Melee 131 | . . . . . . . . . . . . . 5 1 14 . 13 . 6 . 11 . 14 . 4 27 1 . 8 . 19 . 6 2 Projectile 28 | . . . . 1 . . . . . . . 1 . . . . 1 3 . 2 16 2 . . . 1 . . . 1 . . . . AOE 678 | . . . 35 55 . . . 19 . 40 . 10 . . . . . 13 . 108 84 33 . . . 31 . 150 . 61 . . . 39 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Arm Res Gar Res Gar Res Gar Acc Com Total 24334 | 55 230 773 1029 351 239 464 138 169 310 229 118 472 621 753 1019 206 802 527 821 753 1329 1528 1667 191 576 1963 231 876 730 878 1811 383 889 1203 Wait 4015 | . 13 33 32 17 . . 9 12 149 . . 36 126 68 287 6 129 70 61 123 179 129 511 12 169 460 5 184 78 327 422 76 55 237 Move 17330 | 45 170 683 924 308 234 461 116 135 132 158 115 307 418 523 657 130 624 313 675 497 942 1159 1039 124 352 1232 210 592 593 416 1218 252 759 817 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 279 | 4 8 4 17 3 1 3 3 . 5 10 1 7 11 8 8 4 3 10 7 11 14 21 21 4 8 18 1 10 5 12 11 2 12 12 Fast Attach 148 | 6 1 1 3 1 . . 1 . 1 2 1 8 7 2 2 3 4 10 7 3 15 14 6 . 2 8 . 3 7 3 10 5 7 5 Attach 205 | . 1 1 5 4 . . . . 2 7 . 9 4 3 4 1 7 7 6 3 17 16 9 4 3 23 6 7 1 10 12 3 7 23 Detach 179 | . . . . . . . . . 1 3 . 5 3 1 2 1 6 10 2 . 23 19 7 5 3 21 1 7 . 10 12 5 9 23 Swap 237 | . 2 2 11 2 . . . 4 7 5 . 9 8 16 7 1 1 10 8 17 21 19 13 1 5 23 . 1 4 5 16 3 2 14 Drop 303 | . 1 3 17 . 4 . . . 6 3 1 2 7 7 8 5 7 12 7 11 21 24 20 7 5 20 3 11 11 11 18 6 15 30 Fire 700 | . 34 46 20 14 . . 9 10 7 21 . 38 6 32 23 9 5 65 8 49 61 62 11 34 15 46 . 12 8 14 13 10 5 13 Melee 613 | . . . . 2 . . . . . 14 . 47 23 21 21 46 15 17 27 2 36 26 30 . 14 53 5 27 22 24 77 18 18 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 261 | . . . . . . . . 8 . 6 . 4 8 72 . . . 3 13 37 . 39 . . . . . 22 . 46 . 3 . . Rewire 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / *Arm) -4/Waste -4/Factory -4/Armory (discovered 3 exits: *Res x2 / [*Lab]) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: [*Tes] / Gar) -3/Garrison -2/Research (discovered 6 exits: Acc x3 / Qua x2 / Gar) -2/Garrison -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 471 | -10/Materials | Entered Mines 883 | -10/Mines | Found a hidden stash of uninstalled traps 1234 | -10/Mines | Learned 2 Materials zone layouts 1255 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1280 | -10/Mines | Destroyed YI-UF0 1284 | -10/Mines | Found Prototype Storage 1812 | -10/Mines | Discovered new exit (range 7) 1821 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1827 | -10/Mines | Found Prototype Device 1828 | -10/Mines | Entered Materials 1828 | -9/Materials | Evolved 2 slots: Utility x2 1829 | -9/Materials | Identified exit to Materials 1881 | -9/Materials | Identified YI-UF0's Bottomless Matter Pit 1882 | -9/Materials | Identified Exp. Sensor Array 2329 | -9/Materials | Discovered exit to Materials (range 8) 2481 | -9/Materials | Identified exit to Mines 2841 | -9/Materials | Entered Mines 2842 | -9/Mines | Assembled infested the area 2842 | -9/Mines | Met a Derelict bent on vengeance 2847 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2932 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2946 | -9/Mines | Lost 3 parts (1p1n1w) 2986 | -9/Mines | Discovered exit to Materials (range 6) 3003 | -9/Mines | Received a Mining Laser from a helpful Derelict 3117 | -9/Mines | Discovered exit to Materials (range 5) 3139 | -9/Mines | Learned location of Zion (-7) 3166 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3167 | -9/Mines | Discovered new exit (range 5) 3211 | -9/Mines | Identified exit to Exiles 3217 | -9/Mines | Entered Exiles 3217 | -9/Exiles | Accompanied by 1 ally 3234 | -9/Exiles | Discovered new exit (range 15) 3246 | -9/Exiles | Met 8R-AWN 3262 | -9/Exiles | Met EX-HEX 3290 | -9/Exiles | Met EX-BIN 3303 | -9/Exiles | Aligned with FarCom system 3304 | -9/Exiles | Given EX-Vault access code 3329 | -9/Exiles | Opened EX-Vault 3335 | -9/Exiles | Found Latent Energy Streamer 3357 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3391 | -9/Exiles | Met EX-DEC 3447 | -9/Exiles | Discovered new exit (range 14) 3461 | -9/Exiles | Identified exit to Mines 3466 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3466 | -9/Exiles | Entered Mines 3948 | -8/Mines | Discovered exit to Materials (range 6) 3954 | -8/Mines | Entered Materials 3954 | -8/Materials | Evolved 2 slots: Utility x2 4075 | -8/Materials | Identified exit to Garrison 4115 | -8/Materials | Entered Garrison 4186 | -8/Garrison | Triggered checkpoint 4200 | -8/Garrison | Triggered checkpoint 4257 | -8/Garrison | Destroyed 12 combat bots 4286 | -8/Garrison | Discovered new exit (range 11) 4306 | -8/Garrison | Installed Relay Interface Framework 4310 | -8/Garrison | Entered Materials 4690 | -8/Materials | Identified exit to Garrison 4690 | -8/Materials | Entered Garrison 4699 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4874 | -8/Garrison | Triggered checkpoint 4898 | -8/Garrison | Triggered checkpoint 4941 | -8/Garrison | Lost 6 parts (1p2n1u2w) 4945 | -8/Garrison | Destroyed 12 combat bots 4978 | -8/Garrison | Triggered checkpoint 5027 | -8/Garrison | Build established: Hauler-Mutant 5044 | -8/Garrison | Triggered checkpoint 5053 | -8/Garrison | Discovered new exit (range 14) 5078 | -8/Garrison | Identified exit to Factory 5081 | -8/Garrison | Entered Factory 5081 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5275 | -7/Factory | Discovered new exit (range 12) 5291 | -7/Factory | Identified exit to Garrison 5291 | -7/Factory | Entered Garrison 5372 | -7/Garrison | Triggered checkpoint 5421 | -7/Garrison | Lost 3 parts (1n1u1w) 5435 | -7/Garrison | Garrison Relay disabled 5582 | -7/Garrison | Triggered checkpoint 5704 | -7/Garrison | Lost 5 parts (1p2n1u1w) 5713 | -7/Garrison | Build established: Scavenger-Mutant 5952 | -7/Garrison | Triggered checkpoint 5952 | -7/Garrison | Lost 3 parts (1n2u) 6073 | -7/Garrison | Discovered new exit (range 10) 6085 | -7/Garrison | Identified exit to Factory 6092 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6096 | -7/Garrison | Entered Factory 6222 | -7/Factory | Build established: Hauler-Mutant 6317 | -7/Factory | Lost 6 parts (1p3n2u) 6822 | -7/Factory | Identified exit to Garrison 6823 | -7/Factory | Entered Garrison 6823 | -7/Garrison | Accompanied by 1 ally 6829 | -7/Garrison | Expanded RIF knowledge: Program Shield 6854 | -7/Garrison | Triggered checkpoint 6895 | -7/Garrison | Garrison Relay disabled 7048 | -7/Garrison | Core integrity fell below 50% 7232 | -7/Garrison | Triggered checkpoint 7296 | -7/Garrison | Discovered new exit (range 10) 7330 | -7/Garrison | Triggered checkpoint 7356 | -7/Garrison | Garrison Relay disabled 7414 | -7/Garrison | Triggered checkpoint 7515 | -7/Garrison | Discovered new exit (range 8) 7554 | -7/Garrison | Triggered checkpoint 7588 | -7/Garrison | Garrison Relay disabled 7644 | -7/Garrison | Build established: Bothacker-Mutant 7682 | -7/Garrison | Entered Factory 7682 | -6/Factory | Evolved 2 slots: Utility x2 7858 | -6/Factory | Identified exit to Lower Caves 8014 | -6/Factory | Build established: Bothacker-Assassin 8450 | -6/Factory | Repaired Arm. Huge Wheel 8848 | -6/Factory | Sucked down chute 8848 | -6/Factory | Entered Waste 8855 | -6/Waste | 1 allies followed down the chute 8858 | -6/Waste | Spotted C-40 Crusher 8863 | -6/Waste | EMP discharged 8863 | -6/Waste | System corruption reached 10% 8871 | -6/Waste | Destroyed C-40 Crusher 8899 | -6/Waste | Spotted C-40 Crusher 8912 | -6/Waste | Spotted C-40 Crusher 8919 | -6/Waste | Spotted C-40 Crusher 8924 | -6/Waste | Spotted C-40 Crusher 8940 | -6/Waste | Spotted C-40 Crusher 8963 | -6/Waste | EMP discharged 9060 | -6/Waste | Destroyed C-40 Crusher 9063 | -6/Waste | EMP discharged 9077 | -6/Waste | Destroyed C-40 Crusher 9083 | -6/Waste | Found Damper Plating 9137 | -6/Waste | Discovered new exit (range 15) 9153 | -6/Waste | Entered Factory 9269 | -6/Factory | System corruption reached 30% 9406 | -6/Factory | Discovered exit to Lower Caves (range 9) 9411 | -6/Factory | Spotted B-75 Beast 9690 | -6/Factory | Discovered exit to Lower Caves (range 11) 9759 | -6/Factory | Discovered new exit (range 16) 9762 | -6/Factory | Build established: Bothacker-Scout 9991 | -6/Factory | Identified exit to Garrison 9991 | -6/Factory | Entered Garrison 10032 | -6/Garrison | Triggered checkpoint 10065 | -6/Garrison | Garrison Relay disabled 10253 | -6/Garrison | Spotted B-75 Beast 10288 | -6/Garrison | Destroyed B-75 Beast 10335 | -6/Garrison | Build established: Bothacker-Mutant 10428 | -6/Garrison | Triggered checkpoint 10428 | -6/Garrison | Triggered checkpoint 10607 | -6/Garrison | Lost 3 parts (1n1u1w) 10632 | -6/Garrison | Triggered checkpoint 10721 | -6/Garrison | Garrison Relay disabled 10746 | -6/Garrison | Triggered checkpoint 10767 | -6/Garrison | Discovered new exit (range 14) 10791 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 10803 | -6/Garrison | Entered Factory 10803 | -6/Factory | Accompanied by 2 allies 10825 | -6/Factory | Identified exit to Garrison 10926 | -6/Factory | Discovered new exit (range 19) 11321 | -6/Factory | Discovered exit to Lower Caves (range 18) 11562 | -6/Factory | Entered Garrison 11608 | -6/Garrison | Triggered checkpoint 11634 | -6/Garrison | Garrison Relay disabled 11765 | -6/Garrison | Triggered checkpoint 11792 | -6/Garrison | Spotted B-75 Beast 11883 | -6/Garrison | Core integrity fell below 50% 11889 | -6/Garrison | Destroyed B-75 Beast 12011 | -6/Garrison | Triggered checkpoint 12045 | -6/Garrison | Destroyed 9 combat bots 12153 | -6/Garrison | Triggered checkpoint 12176 | -6/Garrison | Triggered checkpoint 12242 | -6/Garrison | Triggered checkpoint 12250 | -6/Garrison | Garrison Relay disabled 12425 | -6/Garrison | Discovered new exit (range 12) 12449 | -6/Garrison | Expanded RIF knowledge: Robot Detection 12454 | -6/Garrison | Entered Factory 12454 | -5/Factory | Accompanied by 1 ally 12454 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13080 | -5/Factory | Identified exit to Upper Caves 13354 | -5/Factory | First assault squad dispatched 13459 | -5/Factory | Found Hvy. Reflective Plating 13465 | -5/Factory | Found Hvy. Reflective Plating 13983 | -5/Factory | Identified exit to Garrison 14017 | -5/Factory | Entered Garrison 14017 | -5/Garrison | Accompanied by 1 ally 14054 | -5/Garrison | Triggered checkpoint 14116 | -5/Garrison | Garrison Relay disabled 14377 | -5/Garrison | Triggered checkpoint 14458 | -5/Garrison | Triggered checkpoint 14492 | -5/Garrison | Triggered checkpoint 14527 | -5/Garrison | Triggered checkpoint 14572 | -5/Garrison | Lost 3 parts (2u1w) 14752 | -5/Garrison | Discovered new exit (range 13) 14820 | -5/Garrison | Build established: Scavenger-Mutant 14866 | -5/Garrison | Triggered checkpoint 14912 | -5/Garrison | Garrison Relay disabled 15024 | -5/Garrison | Discovered new exit (range 14) 15189 | -5/Garrison | Discovered new exit (range 13) 15224 | -5/Garrison | Build established: Botlord-Mutant 15449 | -5/Garrison | Expanded RIF knowledge: Structural Interface 15713 | -5/Garrison | Entered Factory 15713 | -4/Factory | Accompanied by 1 ally 15713 | -4/Factory | Evolved 2 slots: Utility x2 15989 | -4/Factory | Build established: Botlord-Scout 16083 | -4/Factory | Fabricated Cmb. Linear Gravjet? 16187 | -4/Factory | Fabricated Cmb. Linear Gravjet? 16320 | -4/Factory | Found Prototype Processor 16378 | -4/Factory | Discovered new exit (range 20) 16902 | -4/Factory | Repaired Lrg. Storage Unit? 16915 | -4/Factory | Discovered new exit (range 16) 16950 | -4/Factory | Manually triggered Chute Trap 16950 | -4/Factory | Sucked down chute 16950 | -4/Factory | Entered Waste 16950 | -4/Waste | Spotted C-40 Crusher 16965 | -4/Waste | EMP discharged 17002 | -4/Waste | Spotted C-40 Crusher 17002 | -4/Waste | Found Prototype Launcher 17031 | -4/Waste | Destroyed C-40 Crusher 17033 | -4/Waste | Spotted C-40 Crusher 17045 | -4/Waste | Destroyed C-40 Crusher 17052 | -4/Waste | Spotted C-40 Crusher 17065 | -4/Waste | EMP discharged 17082 | -4/Waste | Destroyed C-40 Crusher 17086 | -4/Waste | Spotted C-40 Crusher 17092 | -4/Waste | Found Damper Plating 17096 | -4/Waste | Spotted C-40 Crusher 17101 | -4/Waste | Discovered new exit (range 11) 17106 | -4/Waste | Entered Factory 17160 | -4/Factory | Identified Exp. Melee Analysis Suite 17276 | -4/Factory | Discovered new exit (range 20) 17544 | -4/Factory | Entered Armory 17704 | -4/Armory | Build established: Bothacker-Mutant 18232 | -4/Armory | Found Prototype Processor 18246 | -4/Armory | Destroyed 10 combat bots 18288 | -4/Armory | Found Unknown Launcher 18288 | -4/Armory | Identified Gamma Bomb Array 18292 | -4/Armory | Found Gamma Bomb Array 18294 | -4/Armory | Found Gamma Bomb Array 18353 | -4/Armory | Spotted B-86 Titan 18480 | -4/Armory | Build established: Hauler-Mutant 18599 | -4/Armory | Found Adv. Force Booster 18954 | -4/Armory | Discovered new exit (range 4) 19010 | -4/Armory | Identified exit to Research 19040 | -4/Armory | Entered Research 19040 | -3/Research | Evolved 2 slots: Utility x2 19045 | -3/Research | Identified Exp. Terrain Scan Processor 19045 | -3/Research | Identified Gui. Micro-nuke Launcher 19171 | -3/Research | Identified exit to Garrison 19171 | -3/Research | Entered Garrison 19184 | -3/Garrison | Garrison Relay disabled 19200 | -3/Garrison | Triggered checkpoint 19316 | -3/Garrison | Spotted B-86 Titan 19330 | -3/Garrison | Destroyed B-86 Titan 19330 | -3/Garrison | Triggered checkpoint 19332 | -3/Garrison | Triggered checkpoint 19384 | -3/Garrison | Discovered new exit (range 12) 19476 | -3/Garrison | Build established: Botlord-Mutant 19510 | -3/Garrison | Triggered checkpoint 19540 | -3/Garrison | Discovered new exit (range 7) 19696 | -3/Garrison | Garrison Relay disabled 19717 | -3/Garrison | Triggered checkpoint 19787 | -3/Garrison | Discovered new exit (range 20) 19801 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 19803 | -3/Garrison | Entered Research 19852 | -3/Research | Discovered new exit (range 15) 20143 | -3/Research | Found Enh. Force Lance 20144 | -3/Research | Found Enh. Force Lance 20272 | -3/Research | Identified exit to Garrison 20272 | -3/Research | Entered Garrison 20275 | -3/Garrison | Expanded RIF knowledge: Crosswire 20284 | -3/Garrison | Triggered checkpoint 20308 | -3/Garrison | Found Antimissile System 20443 | -3/Garrison | Garrison Relay disabled 20444 | -3/Garrison | Triggered checkpoint 20495 | -3/Garrison | Spotted B-86 Titan 20506 | -3/Garrison | Triggered checkpoint 20510 | -3/Garrison | Triggered checkpoint 20533 | -3/Garrison | Destroyed B-86 Titan 21060 | -3/Garrison | Discovered new exit (range 12) 21066 | -3/Garrison | Entered Research 21066 | -2/Research | Evolved 2 slots: Utility x2 21146 | -2/Research | Found Fusion Bomb Launcher 21188 | -2/Research | Identified exit to Access 21395 | -2/Research | Repaired Adv. Actuator Array 21684 | -2/Research | Identified exit to Quarantine 21742 | -2/Research | Spotted B-90 Cyclops 22139 | -2/Research | Spotted B-90 Cyclops 22388 | -2/Research | Found Prototype Launcher 22388 | -2/Research | Identified Ragnarok Missile Launcher 22433 | -2/Research | Identified exit to Garrison 22433 | -2/Research | Entered Garrison 22451 | -2/Garrison | Garrison Relay disabled 22609 | -2/Garrison | Triggered checkpoint 22620 | -2/Garrison | Triggered checkpoint 22649 | -2/Garrison | Spotted B-90 Cyclops 22680 | -2/Garrison | Destroyed B-90 Cyclops 22716 | -2/Garrison | Discovered exit to Access (range 15) 22727 | -2/Garrison | Expanded RIF knowledge: Autooverride 22729 | -2/Garrison | Entered Access 22729 | -1/Access | Evolved 2 slots: Utility x2 23007 | -1/Access | Repaired Imp. Utility Shielding 23177 | -1/Access | Identified exit to Command 23264 | -1/Access | Entered Command 23321 | -1/Command | Disengaged cave seal 23493 | -1/Command | Spotted Combat Programmer 23493 | -1/Command | Spotted Combat Programmer 23518 | -1/Command | Spotted M Guard 23519 | -1/Command | Spotted M Guard 23555 | -1/Command | Destroyed Combat Programmer 23594 | -1/Command | Destroyed Combat Programmer 23621 | -1/Command | Lost 3 parts (3u) 23718 | -1/Command | Lost 7 parts (1p5u1w) 23759 | -1/Command | Destroyed M Guard 23785 | -1/Command | P-80 Master assimilated allied 7O-RYG(M) 23865 | -1/Command | System corruption reached 10% 23982 | -1/Command | Destroyed M Guard 23982 | -1/Command | Destroyed all MAIN.C guards 23999 | -1/Command | Build established: Hacker-Mutant 24035 | -1/Command | Met MAIN.C 24117 | -1/Command | Interfaced with 0b10 Conduit 24117 | *** | Assimilated 0b10! Last Messages --------------- the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 24057_ Adv. Phase Shifter destroyed. 24059_ VZS#ZS JYWLUKIN8UXD> 24071_ Dropped Cmb. Linear Gravjet. 24077_ System corrupted: Substantial component data lost. 24078_ Dropped Gamma Bomb Array. 24080_ Dropped Lgt. Quantum Reactor. 24081_ Dropped Adv. Force Field. 24082_ Dropped Antimissile System. 24083_ Dropped Lrg. Storage Unit. 24083_ Dropped Adv. Heavy Siege Treads. 24085_ Dropped Exp. Energy Well. 24085_ Dropped Enh. Nova Cannon. 24086_ Dropped Prototype Energy Gun. 24086_ Dropped Unknown Hover Unit. 24087_ Dropped Lrg. Storage Unit. 24106_ 7UPX ,PCTV>