Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.14 @ 13:01:46 Player: swetpototo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (3622) 3622 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 10074 Bonus ------- High Alert Combat Kills 27 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Matter Compressor Advanced Weight Redist. System Visual Processing Unit Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Transport Network Coupler Melee Analysis Suite > --- WEAPON ----------- Power Sword Power Sword Power Sword > --- INVENTORY -------- Cloaking Device [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . 2 . 2 Utility 6 | . . 2 2 . 2 . . . . . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 113 | 7 1 20 6 20 19 2 7 . 25 2 4 Power 14 | 1 . 3 1 3 2 1 1 . 2 . . Engine 7 | 1 . 3 . 1 . . 1 . 1 . . Core 6 | . . . 1 2 2 . . . 1 . . Reactor 1 | . . . . . . 1 . . . . . Propulsion 20 | 2 . 2 1 2 1 . 2 . 6 1 3 Treads 6 | . . 2 1 2 1 . . . . . . Leg 1 | . . . . . . . 1 . . . . Wheel 3 | 2 . . . . . . 1 . . . . Hover 1 | . . . . . . . . . . . 1 Flight 9 | . . . . . . . . . 6 1 2 Utility 42 | 2 1 7 2 2 9 1 2 . 15 . 1 Device 15 | 1 1 1 . 1 4 . 2 . 4 . 1 Storage 7 | 1 . 1 . 1 1 . . . 3 . . Processor 14 | . . 3 2 . 1 1 . . 7 . . Hackware . | . . . . . . . . . . . . Protection 6 | . . 2 . . 3 . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 37 | 2 . 8 2 13 7 . 2 . 2 1 . Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | . . 4 . . . . . . . . . Ballistic Cannon 14 | . . 2 1 6 5 . . . . . . Launcher 2 | . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . 4 1 . 1 . . . . Slashing Weapon 9 | . . 2 1 2 . . 1 . 2 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . 1 . . Parts Lost 34 | . . 1 . . 16 . . . 1 1 15 Power 3 | . . . . . 2 . . . . . 1 Propulsion 10 | . . . . . 2 . . . . 1 7 Utility 14 | . . 1 . . 8 . . . 1 . 4 Weapon 7 | . . . . . 4 . . . . . 3 Highest Loss Streak 15 | . . 1 . . 12 . . . 1 1 15 To Critical Strikes 2 | . . . . . 1 . . . . . 1 Average Slot Usage (%) 86 | . 100 97 98 99 94 1 8 4 41 94 57 Engine 2 | . 14 11 3 . . . 1 . . 5 1 Core 5 | . . . 5 8 6 . . . 1 . . Treads 13 | . . 18 18 18 14 . . . . . . Wheel 1 | . 28 3 . . . . . . . . . Flight 1 | . . . . . . . . . 9 23 12 Device 7 | . 14 5 . 5 18 . 1 . 3 5 1 Storage 7 | . 14 11 9 9 6 . . . 1 5 4 Processor 23 | . . 15 34 36 17 . . . 17 35 27 Protection 6 | . . 9 9 3 12 . . . . . . Ballistic Gun 1 | . . 8 . . . . . . . . . Ballistic Cannon 10 | . . 8 15 15 12 . . . . . . Impact Weapon 1 | . . . . 2 1 . 2 4 . . . Slashing Weapon 1 | . . 3 2 . . . . . 7 17 8 Peak Build Rating 66 | 8 9 21 29 34 42 9 14 4 62 64 66 Average Rating 28 | 5 8 16 27 32 37 1 5 3 25 64 44 On Entrance 19 | . 8 9 20 27 32 1 2 4 2 59 64 Naked Turns 195 | . . . . . 13 68 24 12 78 . . Heaviest Build 52 | 15 15 37 37 35 52 . 17 2 17 19 19 Greatest Support 49 | 20 20 40 40 40 49 3 20 3 29 29 20 Greatest Overweight (x) 2 | 1 . 1 . . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 5 5 5 15 5 5 Average Capacity 9 | 7 8 8 10 10 11 5 5 5 5 5 5 Most Carried 14 | 8 8 10 10 10 14 5 5 5 5 4 3 Average Carried 8 | 5 7 8 9 9 10 4 4 5 4 3 1 Final Capacity 10 | 8 8 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 8 8 10 10 10 5 5 5 5 5 3 1 Class Distribution -------------------- 66% | Mutant 13% | Skirmisher 11% | Assassin 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Matter Collected 3387 | 353 10 500 177 1095 485 . . . 604 . 163 Remotely 165 | 165 . . . . . . . . . . . Salvage Created 4523 | 202 87 873 73 1355 1131 . . . 613 . 189 Parts 226 | 12 3 71 3 45 55 . . . 31 . 6 Haulers Intercepted 15 | . . 3 . 6 2 . . . 3 . 1 Recyclers Shooed 5 | . . . . 2 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Combat Hostiles Destroyed 72 | . 2 20 3 20 23 . . . 2 . 2 Melee 5 | . . . . . 1 . . . 2 . 2 Guns 11 | . 2 9 . . . . . . . . . Cannons 49 | . . 11 3 20 15 . . . . . . AOE 7 | . . . . . 7 . . . . . . Classes Destroyed 15 | 3 1 6 1 1 2 . . . 1 . . Worker 11 | 2 . 1 . 4 2 . . . 2 . . Builder 8 | . . 2 . 3 2 . . . 1 . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 15 | . . 3 . 6 2 . . . 3 . 1 Recycler 16 | 1 . 3 . 6 6 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . Operator 2 | . . 1 . 1 . . . . . . . Watcher 5 | . . 1 . 2 . . . . 2 . . Swarmer 9 | . . 8 . . . . . . . . 1 Grunt 33 | . 2 8 2 9 12 . . . . . . Brawler 3 | . . . . . 3 . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 15 | . . 4 . 7 2 . . . 2 . . Hunter 8 | . . . . 4 4 . . . . . . Programmer 3 | . . . . . 2 . . . . . 1 Best Kill Streak 14 | 5 2 14 3 7 13 . . . 5 . 2 Combat Bots Only 12 | . 2 8 3 3 12 . . . 1 . 2 Max Kills in Single Turn 3 | 1 1 2 1 1 3 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . Melee 1 | . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Hostile Shots Fired 817 | . 18 95 10 74 279 4 . 16 100 2 219 Missed 260 | . 6 25 4 19 56 . . 6 53 . 91 Damage Taken 6080 | . 122 528 73 684 2251 140 . 135 326 34 1787 Core 2004 | . 14 78 . 93 242 140 . 94 173 15 1155 Absorbed by Shields 31 | . . . . . . . . 31 . . . Ignored by Resistances 1817 | . 34 169 20 197 670 37 . 47 107 9 527 Core Remaining (%) 80 | 100 94 80 . 83 . . . 32 79 98 . Volleys Fired 188 | 14 9 47 6 58 54 . . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . . Hottest 92 | 90 90 88 88 88 92 . . . . . . Shots Fired 359 | 28 18 88 12 116 97 . . . . . . Gun 96 | 28 18 50 . . . . . . . . . Cannon 260 | . . 38 12 116 94 . . . . . . Launcher 3 | . . . . . 3 . . . . . . Special . | . . . . . . . . . . . . Kinetic 310 | . . 88 12 116 94 . . . . . . Thermal 23 | 14 9 . . . . . . . . . . Explosive 3 | . . . . . 3 . . . . . . Electromagnetic 23 | 14 9 . . . . . . . . . . Robot Hit Streak 42 | 12 11 22 38 32 42 . . . . . . Robot Miss Streak 5 | 1 2 4 1 4 5 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 338 | 22 13 73 11 101 82 . . 1 15 . 20 Core Hits 386 | 7 4 69 15 155 122 . . . 9 . 5 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . Critical Strikes 10 | 2 . 1 . . 4 . . . . . 3 Burn 2 | 2 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . Smash 2 | . . . . . 2 . . . . . . Sever 3 | . . . . . . . . . . . 3 Melee Attacks 96 | . . 18 4 24 3 . . 1 20 . 26 Impact 26 | . . . . 22 3 . . 1 . . . Slashing 70 | . . 18 4 2 . . . . 20 . 26 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . 2 . 4 . . . . 7 . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . 6 Damage Inflicted 9909 | 284 167 1481 222 2612 3228 . . 39 962 . 914 Guns 1085 | 284 167 634 . . . . . . . . . Cannons 5406 | . . 796 222 2390 1998 . . . . . . Explosions 1128 | . . . . . 1128 . . . . . . Melee 2260 | . . 50 . 222 102 . . 36 959 . 891 Ramming 30 | . . 1 . . . . . 3 3 . 23 Kinetic 6040 | . . 1430 222 2390 1998 . . . . . . Thermal 680 | 100 75 . . . 505 . . . . . . Explosive 623 | . . . . . 623 . . . . . . Electromagnetic 276 | 184 92 . . . . . . . . . . Impact 316 | . . . . 178 102 . . 36 . . . Slashing 1944 | . . 50 . 44 . . . . 959 . 891 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . 9 15 15 15 . . 2 Average Corruption 9 | . . . . . 8 13 15 15 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . . . . . 37 3 3 1 . . 3 Message Errors 7 | . . . . . 6 1 . . . . . Matter Fused 14 | . . . . . 8 1 2 . . . 3 Heat Flow Errors 4 | . . . . . 2 . 1 1 . . . Energy Discharges 7 | . . . . . 7 . . . . . . Data Loss (minor) 5 | . . . . . 5 . . . . . . Data Loss (major) 3 | . . . . . 3 . . . . . . Misfires 1 | . . . . . 1 . . . . . . Misdirections 1 | . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . 5 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 490 | . . 10 . 76 162 . . . 143 . 99 Projectiles . | . . . . . . . . . . . . Explosions 137 | . . . . . 137 . . . . . . Melee 353 | . . 10 . 76 25 . . . 143 . 99 Knockbacks 109 | . . 21 7 40 41 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic 102 | . . 17 7 39 39 . . . . . . Secondary 6 | . . 4 . 1 1 . . . . . . Self-Inflicted Damage 311 | . . . . 51 248 . . 1 1 . 10 Shots 7 | . . . . 1 6 . . . . . . Rammed 10 | . . 1 . . . . . 1 1 . 7 Targets Rammed 10 | . . 1 . . . . . 1 1 . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 451 | 210 195 445 189 222 451 . 173 230 1 . . Average Temperature 109 | 92 90 185 94 51 145 . 88 122 1 . . Received Heat Transfer 1779 | . 93 183 36 333 615 . . . 159 27 333 Effects 11 | . . 2 . . 9 . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 6 | . . 2 . . 4 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | 2 . . . 6 . . . . . . . Impact Corruptions 4 | . . . . 3 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1016 | 444 222 . . . 350 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Peak Influence 437 | 30 97 434 258 437 393 126 81 49 401 107 174 Initial 156 | . 16 34 156 92 64 111 77 49 22 102 44 Average 200 | 9 39 274 219 273 118 119 77 49 190 103 98 Maximum Alert Level 2 | . . 2 1 2 1 . . . 2 . . Low Security (%) 50 | 100 100 28 21 25 80 100 100 100 56 100 100 Level 1 40 | . . 44 78 62 19 . . . 41 . . Level 2 8 | . . 26 . 11 . . . . 1 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . 3 1 3 9 . . 1 1 . 2 Investigation 8 | . . 2 1 2 2 . . . . . 1 Extermination 2 | . . . . . 2 . . . . . . Reinforcement 7 | . . 1 . 1 2 . . 1 1 . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Distress Signals 6 | . . 2 . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 167 | . 4 26 8 28 32 6 . 3 24 1 35 Peak Tracking Total 20 | . 2 11 4 4 7 6 . 3 6 1 20 Tactical Retreats 18 | . 1 1 . 2 1 . . . 9 . 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Traps Triggered 7 | . . 2 . 1 2 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Machines Disabled 12 | . . . . 5 7 . . . . . . Max in Single Turn 4 | . . . . 1 4 . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Machines Accessed 22 | . 1 3 1 9 3 . 1 . 4 . . Terminals 18 | . . 3 1 8 2 . 1 . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . 1 . . Total Hacks 43 | . 1 8 4 17 5 . 2 . 6 . . Successful 17 | . 1 3 . 6 3 . 1 . 3 . . Failed 26 | . . 5 4 11 2 . 1 . 3 . . Catastrophic 5 | . . . . 4 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . 2 4 1 2 . . . . . . Terminals 38 | . . 8 4 16 3 . 2 . 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 2 . . . 1 . . Terminal Hacks 14 | . . 3 . 5 3 . 1 . 2 . . Robot Analysis 1 | . . 1 . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . Branch Access Points 2 | . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . Seal Access 2 | . . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . 3 1 5 2 . 1 . 2 . . Full Trace Events 5 | . . 1 1 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Turns Passed 4907 | 138 117 761 236 1679 1084 72 74 37 496 24 189 Spaces Moved 3444 | 87 92 352 120 767 457 132 99 45 899 85 309 Core 874 | 2 . . . . 27 132 89 45 521 . 58 Treads 1601 | . . 284 120 767 430 . . . . . . Legs 10 | . . . . . . . 10 . . . . Wheels 245 | 85 92 68 . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 Flight 711 | . . . . . . . . . 378 85 248 Fastest Speed 26 | 50 80 80 160 160 50 50 50 50 26 26 26 Average Speed 105 | 88 80 145 160 168 187 50 58 50 39 26 35 Slowest Speed 250 | 100 80 240 160 170 250 50 130 50 50 26 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 16 28 14 89 14 96 4 46 22 2 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 26 | . . 8 2 7 . . . . 5 . 4 Terrain Destroyed 94 | . . 8 2 23 52 . . . 5 . 4 Melee 26 | . . 8 2 7 . . . . 5 . 4 Projectile . | . . . . . . . . . . . . AOE 68 | . . . . 16 52 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Fac Total 4197 | 117 119 494 145 995 576 137 115 57 999 86 357 Wait 223 | . 9 19 2 111 32 . . . 34 . 16 Move 3430 | 86 91 351 119 766 457 131 98 44 894 84 309 Hop 2 | . . . . . . . . . 2 . . Pick Up 47 | 9 4 12 3 3 5 1 2 . 8 . . Fast Attach 67 | 7 1 13 2 7 5 2 6 . 23 . 1 Attach 15 | . . . . . 7 . 1 . 2 2 3 Detach 10 | . . 3 . . 2 1 1 . 2 . 1 Swap 31 | . . 7 4 13 7 . . . . . . Drop 73 | 1 5 23 5 13 4 2 7 . 13 . . Fire 188 | 14 9 47 6 58 54 . . . . . . Melee 90 | . . 18 4 24 3 . . 1 20 . 20 Ram 9 | . . . . . . . . 1 1 . 7 Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis 11 | . . . . . . . . 11 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Build established: Mutant 797 | -9/Materials | Destroyed 8 combat bots 819 | -9/Materials | Discovered new exit (range 14) 1017 | -9/Materials | Entered another Materials area 1017 | -8/Materials | Evolved 2 slots: Utility x2 1143 | -8/Materials | Discovered new exit (range 18) 1251 | -8/Materials | Identified exit to Storage 1253 | -8/Materials | Entered Storage 2228 | -8/Storage | Build established: Skirmisher 2343 | -8/Storage | Identified exit to Recycling 2922 | -8/Storage | Discovered new exit (range 7) 2930 | -8/Storage | Identified exit to Factory 2932 | -8/Storage | Entered Factory 2932 | -7/Factory | Evolved 2 slots: Utility x2 3180 | -7/Factory | Build established: Assassin 3251 | -7/Factory | Lost 4 parts (1p3u) 3806 | -7/Factory | Build established: Mutant 4003 | -7/Factory | Released all parts (5) 4016 | -7/Factory | Sucked down chute 4016 | -7/Factory | Entered Waste 4022 | -7/Waste | Destroyed 12 combat bots 4022 | -7/Waste | Spotted C-40 Crusher 4024 | -7/Waste | Spotted C-40 Crusher 4024 | -7/Waste | Spotted C-40 Crusher 4027 | -7/Waste | Spotted C-40 Crusher 4031 | -7/Waste | EMP discharged 4031 | -7/Waste | System corruption reached 10% 4033 | -7/Waste | Lost 12 parts (1p2n5u4w) 4038 | -7/Waste | Spotted C-40 Crusher 4046 | -7/Waste | Spotted C-40 Crusher 4073 | -7/Waste | Core integrity fell below 50% 4076 | -7/Waste | Discovered new exit (range 12) 4088 | -7/Waste | Entered Factory 4161 | -7/Factory | Identified exit to DSF 4162 | -7/Factory | Entered DSF 4187 | -7/DSF | Additional patrols routed to DSF 4192 | -7/DSF | Discovered new exit (range 15) 4199 | -7/DSF | Entered Factory 4199 | -6/Factory | Evolved 2 slots: Propulsion x2 4540 | -6/Factory | Identified exit to Lower Caves 4540 | -6/Factory | Identified exit to Extension 4546 | -6/Factory | Spotted B-75 Beast 4549 | -6/Factory | Search patrols dispatched 4679 | -6/Factory | Discovered new exit (range 21) 4691 | -6/Factory | Identified exit to Factory 4695 | -6/Factory | Entered another Factory area 4695 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4717 | -5/Factory | Discovered new exit (range 9) 4719 | -5/Factory | Identified exit to Factory 4719 | -5/Factory | Entered another Factory area 4719 | -4/Factory | Evolved 2 slots: Propulsion x2 4881 | -4/Factory | Core integrity fell below 50% 4891 | -4/Factory | Core integrity fell below 20% 4908 | -4/Factory | Lost 15 parts (1p7n4u3w) 4908 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04839_ Transport Network Coupler destroyed. 04865_ Visual Processing Unit destroyed. 04867_ Critical hit (Destroy). 04867_ Cld. VTOL Module destroyed. 04877_ Matter Compressor destroyed. 04878_ Slammed into L-61 Swordsman. 04879_ Melee Analysis Suite severed. 04880_ Slammed into G-67 Veteran. 04883_ System corrupted: Matter fused (-8). 04883_ Acquired 3 matter. 04883_ Slammed into G-67 Veteran. 04889_ Critical hit (Burn: +37). 04889_ C-30 ARC bursts open, deploying its payload. 04889_ S-27 Virus unfolds itself. 04893_ Slammed into S-27 Virus. 04894_ Triggered Alarm Trap. 04894_ An alarm sounds. 04894_ ALERT: Alarm triggered, dispatching investigation squad. 04896_ K-01 Serf collects debris. 04899_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????######### | | ?????????????????????????????? #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????######### | | ??????????????????????????????# #???????# ? | | ??????????????????????????????# #???????# ? | | ??????????????????????????????# #???????# " " | | ??????????????????????????????# #???????# " " | | ??????????????????????????????# #???????# " " | | ??????????????##########??????# A#???????# " " | | ??????????????# ??????# #???????# " " | | ??????????????# ####### w######### " " | | ??????????????# #? " " | | ??????????????# #? " " | | ??????????????# #?? " " | | ??????????????# s s #?? | | ??????????????# @ s s #??? | | ??????????????# ###+########## #??? | | ??????????????# ???????????????# #####"# | | ??????????????## ?????????????????# | | ???????????????# ???????????????????# | | ???????????????#?????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????###########+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonDerelictDisintegrator Manual? 0 Play Time 01:05:12 Cumulative 62.3 hours Start 2025.01.14 @ 11:54:56 End 2025.01.14 @ 13:01:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 83 Rogue 35 Adventurer 47 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4245640-fb52-4468-947e-264dd839c054