Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 22:43:01 Player: gaca Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (29) 145 Value Destroyed (787) 787 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8132 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 130/300 Energy 99/100 System Corruption 3% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Coolant Network Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Transport Network Coupler System Shield > --- WEAPON ----------- Great Maul Spear > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Advanced ECM Suite Advanced ECM Suite Spear [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Makeshift Sword Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . . 2 2 2 Power 2 | . . . . . . 1 . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 . . . . . . Utility 9 | . . . . . 2 1 1 . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 93 | 6 . 7 . 5 11 3 4 3 . 9 20 19 6 Power 19 | 1 . 3 . 2 1 . . . . 1 4 5 2 Engine 14 | 1 . 3 . 2 1 . . . . . 2 3 2 Core 4 | . . . . . . . . . . 1 2 1 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 30 | 2 . 2 . 3 5 . 2 . . 4 5 5 2 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . 5 5 1 Flight 17 | . . 2 . 3 5 . 2 . . 4 . . 1 Utility 30 | 1 . 1 . . 4 3 1 3 . 2 8 5 2 Device 17 | . . 1 . . . . 1 2 . 2 5 4 2 Storage 1 | 1 . . . . . . . . . . . . . Processor 5 | . . . . . 1 1 . . . . 2 1 . Hackware 1 | . . . . . . . . . . . 1 . . Protection 6 | . . . . . 3 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 . 1 . . 1 . 1 . . 2 3 4 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . . . . 3 . Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . 1 Parts Lost 34 | . . 1 . 2 . . . 1 . 7 12 8 3 Power 6 | . . . . 1 . . . . . 1 3 . 1 Propulsion 16 | . . 1 . 1 . . . . . 3 4 6 1 Utility 10 | . . . . . . . . 1 . 2 5 2 . Weapon 2 | . . . . . . . . . . 1 . . 1 Highest Loss Streak 6 | . . 1 . 2 . . . 1 . 6 5 4 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 85 88 71 58 80 77 79 75 73 63 55 37 11 Engine 6 | . 14 14 14 2 9 7 6 6 6 4 1 2 . Treads 4 | . 28 26 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 7 8 . Flight 14 | . . 1 28 27 35 30 26 26 26 25 9 . 1 Device 1 | . . 4 . . . . 5 2 . . 2 3 1 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 4 . . Processor 7 | . . . . . 6 8 13 13 13 13 18 9 4 Protection 1 | . . . . . 2 12 13 12 13 6 . . . Ballistic Gun 4 | . 28 25 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 6 6 4 . 2 3 Slashing Weapon 4 | . . 1 14 14 9 7 5 . . . . . . Peak Build Rating 55 | 6 6 12 12 12 17 22 32 29 23 26 54 55 30 Average Rating 18 | 4 6 7 10 10 14 19 27 24 23 20 31 31 12 On Entrance 14 | . 6 6 9 12 7 17 22 28 23 23 16 21 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 38 | 14 14 15 10 10 17 17 17 17 16 16 28 38 16 Greatest Support 40 | 40 40 40 8 8 17 17 17 17 17 17 27 37 24 Greatest Overweight (x) 2 | 1 . 2 1 1 1 . 1 . . . 1 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 2 4 8 8 8 5 7 8 8 7 8 8 5 5 Average Carried 5 | . 2 4 7 7 3 5 7 7 7 6 7 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 4 8 8 5 4 7 8 7 7 5 5 5 4 Class Distribution -------------------- 54% | Mutant 18% | Scout 17% | Sprinter 5% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scout | -5/Factory Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Matter Collected 1100 | 210 94 142 . 50 110 . . 100 . 79 121 194 . Remotely . | . . . . . . . . . . . . . . Salvage Created 857 | . 113 83 . 229 . . . 51 . 207 42 132 . Parts 42 | . 9 4 . 11 . . . 2 . 6 4 6 . Haulers Intercepted 1 | . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 1 . 4 . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 28 | . 2 8 . 4 . . . 3 . 9 1 1 . Melee 14 | . . 4 . 4 . . . 2 . 2 1 1 . Guns 6 | . 2 4 . . . . . . . . . . . AOE 7 | . . . . . . . . . . 7 . . . Classes Destroyed 11 | . 2 2 . 2 . . . . . 2 1 2 . Builder 2 | . . . . . . . . . . . . 2 . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 13 | . . 4 . 1 . . . 3 . 5 . . . Grunt 4 | . 2 . . . . . . . . 2 . . . Brawler 1 | . . . . . . . . . . 1 . . . Sentry 2 | . . . . 2 . . . . . . . . . Programmer 2 | . . . . . . . . . . . 1 1 . Assembled 4 | . . 4 . . . . . . . . . . . Best Kill Streak 5 | . 2 4 . 2 . . . 3 . 5 1 3 . Combat Bots Only 5 | . 2 4 . 2 . . . 3 . 5 1 1 . Max Kills in Single Turn 3 | . 1 2 . 1 . . . 1 . 3 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . Melee 1 | . . 1 . 1 . . . 1 . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Hostile Shots Fired 476 | . 13 38 . 30 . . . 23 . 87 99 44 142 Missed 208 | . 4 10 . 14 . . . 7 . 48 45 20 60 Damage Taken 5887 | . 107 347 . 284 . . . 240 . 677 1604 956 1672 Core 3183 | . . 18 . 147 . . . 52 . 209 952 498 1307 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . 31 . 71 . . . Core Remaining (%) 66 | 100 . . . 34 100 100 . . . 69 4 56 . Volleys Fired 31 | . 8 12 . . . . . . . 10 1 . . Largest 2 | . 2 2 . . . . . . . 1 1 . . Hottest 40 | . 40 40 . . . . . . . 33 33 . . Shots Fired 51 | . 16 24 . . . . . . . 10 1 . . Gun 40 | . 16 24 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . 10 1 . . Special . | . . . . . . . . . . . . . . Kinetic 40 | . 16 24 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 11 | . . . . . . . . . . 10 1 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 6 | . 6 5 . . . . . . . 5 . . . Robot Miss Streak 3 | . 1 3 . . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 70 | . 11 21 . 10 . . . 4 . 10 6 5 3 Core Hits 40 | 1 5 12 . 5 . . . 1 . 11 2 3 . Critical Kills 5 | . . . . . . . . 1 . 1 . 3 . Critical Parts Destroyed 3 | . . . . . . . . . . 1 . 1 1 Critical Strikes 11 | . . . . 2 . . . 1 . 2 1 4 1 Smash 8 | . . . . . . . . 1 . 2 . 4 1 Sever 2 | . . . . 2 . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . Melee Attacks 145 | . . 9 . 22 1 2 1 7 . 16 27 40 20 Impact 76 | . . . . . . . . 7 . 16 . 33 20 Slashing 35 | . . 9 . 22 1 2 1 . . . . . . Piercing 34 | . . . . . . . . . . . 27 7 . Sneak Attacks 4 | . . . . 1 . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2789 | 5 130 436 . 395 . . . 173 . 885 215 438 112 Guns 344 | . 130 214 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 674 | . . . . . . . . . . 674 . . . Melee 1765 | . . 222 . 395 . . . 173 . 211 215 438 111 Ramming 6 | 5 . . . . . . . . . . . . 1 Kinetic 344 | . 130 214 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 674 | . . . . . . . . . . 674 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 933 | . . . . . . . . 173 . 211 . 438 111 Slashing 617 | . . 222 . 395 . . . . . . . . . Piercing 215 | . . . . . . . . . . . 215 . . Highest Corruption 10 | . . . . . . . 1 1 . . 10 5 3 Average Corruption 3 | . . . . . . . 1 1 . . 4 4 2 Corruption Purged 1 | . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . 2 . . . 8 4 1 Message Errors 6 | . . . . . . . 1 . . . 1 3 1 Matter Fused 5 | . . . . . . . 1 . . . 3 1 . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 342 | . . . . 18 . . . 39 . 62 42 123 58 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 342 | . . . . 18 . . . 39 . 62 42 123 58 Knockbacks 2 | . . . . . . . . 1 . . . . 1 Impact 2 | . . . . . . . . 1 . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . . . . . . . . . 82 2 . . Shots 4 | . . . . . . . . . . 3 1 . . Rammed 2 | 1 . . . . . . . . . . . . 1 Targets Rammed 2 | 1 . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 272 | . 2 13 . . . . . . . 6 272 56 8 Average Temperature 60 | . 2 8 . . . . . . . 4 92 20 4 Received Heat Transfer 802 | . 60 120 . 42 . . . . . 117 33 30 400 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 4 | . . 2 . . . . . 1 . . . 1 . Impact Corruptions 8 | . . . . . . . . 2 . 1 . 4 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Peak Influence 229 | . 72 80 . 45 16 9 27 . . . 229 108 203 Initial 200 | . . 27 . . 15 7 4 . . . 200 100 11 Average 53 | . 37 14 . 24 15 7 23 . . . 123 65 52 Maximum Alert Level 1 | . . . . . . . . . . . 1 . 1 Low Security (%) 89 | 100 100 100 . 100 100 100 100 . . . 57 100 90 Level 1 10 | . . . . . . . . . . . 42 . 9 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 2 . 1 . . . 9 4 2 Investigation 8 | . . . . . 2 . 1 . . . 4 . 1 Extermination 6 | . . . . . . . . . . . 3 2 1 Reinforcement 5 | . 1 . . . . . . . . . 2 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 2 . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Distress Signals 4 | . . 1 . . . . . . . 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 103 | . 6 8 . 9 . . . 7 . 22 19 8 24 Peak Tracking Total 13 | . 2 3 . 4 . . . 4 . 9 7 3 13 Tactical Retreats 18 | . . . . 2 . . . 1 . 6 5 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Traps Triggered 3 | . . . . . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Machines Accessed 15 | . 2 . 2 1 2 1 1 . 3 . 2 . 1 Terminals 6 | . 2 . . 1 1 1 . . . . . . 1 Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 36 | . 5 . 2 2 4 2 4 . 7 . 7 . 3 Successful 17 | . 1 . 2 . 1 1 2 . 7 . 3 . . Failed 19 | . 4 . . 2 3 1 2 . . . 4 . 3 Catastrophic 7 | . 1 . . 1 1 . 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 4 . 4 2 2 . . . . . . . 3 Terminals 14 | . 5 . . 2 2 2 . . . . . . 3 Fabricators 7 | . . . . . . . . . . . 7 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 12 | . 1 . 2 . 1 1 . . 7 . . . . Record 4 | . . . 1 . . . . . 3 . . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . 1 2 1 1 . . . 2 . 1 Full Trace Events 8 | . 1 . . 1 2 . 1 . . . 2 . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . Highest-Rated Group 37 | . . 37 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . . . Total Damage 82 | . . 82 . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Turns Passed 6072 | 118 272 740 751 658 322 142 140 273 42 401 1032 835 346 Spaces Moved 8767 | 72 142 425 640 1008 407 397 367 698 149 991 1863 1200 408 Core 403 | 11 . . . . . . . . . . . 84 308 Treads 599 | 61 142 396 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1875 | . . . . . . . . . . . 759 1116 . Flight 5890 | . . 29 640 1008 407 397 367 698 149 991 1104 . 100 Fastest Speed 27 | 50 160 117 117 37 28 28 28 28 28 27 28 32 40 Average Speed 50 | 148 160 157 117 45 40 28 28 28 28 28 33 38 47 Slowest Speed 200 | 160 160 200 117 120 112 28 112 28 28 35 120 116 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . 2 . . . . 2 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 22 51 81 91 17 7 6 48 78 73 25 22 7 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 1 . Scrap Searched 3 | . . 1 . 1 . . . 1 . . . . . Spaces Dug 78 | . . . . . 1 2 1 . . 7 29 27 11 Terrain Destroyed 127 | . . . . . 1 2 1 . . 56 29 27 11 Melee 69 | . . . . . 1 2 1 . . 7 20 27 11 Projectile . | . . . . . . . . . . . . . . AOE 58 | . . . . . . . . . . 49 9 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Total 10154 | 80 171 462 644 1181 558 425 403 760 148 1071 2225 1499 527 Wait 1027 | . 20 1 . 138 137 20 21 52 . 38 296 220 84 Move 8742 | 71 141 424 639 1007 402 396 366 697 148 986 1858 1199 408 Hop 6 | . . . . . 2 . . . . 2 2 . . Pick Up 38 | 2 2 4 1 3 2 2 4 . . 3 7 6 2 Fast Attach 43 | 6 . 3 . 2 2 2 3 . . 1 12 11 1 Attach 38 | . . . . 1 7 1 1 1 . 8 8 6 5 Detach 29 | . . 1 . 1 3 2 2 1 . 5 6 5 3 Swap 12 | . . 4 . 2 2 . . 2 . . . 2 . Drop 41 | . . 4 4 5 . . 5 . . 2 8 10 3 Fire 31 | . 8 12 . . . . . . . 10 1 . . Melee 145 | . . 9 . 22 1 2 1 7 . 16 27 40 20 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 1 | 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 9) 391 | -10/Materials | Entered Mines 399 | -10/Mines | Discovered new exit (range 8) 449 | -10/Mines | Learned location of Zion (-7) 520 | -10/Mines | Assembled infested the area 1015 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1124 | -10/Mines | Discovered new exit (range 5) 1131 | -10/Mines | Entered Exiles 1175 | -10/Exiles | Met 8R-AWN 1203 | -10/Exiles | Met EX-HEX 1275 | -10/Exiles | Met EX-BIN 1298 | -10/Exiles | Aligned with FarCom system 1299 | -10/Exiles | Given EX-Vault access code 1385 | -10/Exiles | Opened EX-Vault 1394 | -10/Exiles | Found XL Autogun Array 1418 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1459 | -10/Exiles | Met EX-DEC 1534 | -10/Exiles | Visited The Gauntlet 1861 | -10/Exiles | Discovered new exit (range 15) 1882 | -10/Exiles | Left Exiles lab with XL Autogun Array 1882 | -10/Exiles | Entered Mines 1902 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2002 | -9/Mines | Destroyed YI-UF0 2043 | -9/Mines | Core integrity fell below 50% 2053 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2095 | -9/Mines | Excavation squad dispatched 2095 | -9/Mines | A large section of the Mines collapsed 2345 | -9/Mines | Excavation squad dispatched 2536 | -9/Mines | Discovered new exit (range 9) 2540 | -9/Mines | Entered Materials 2540 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2541 | -8/Materials | Identified exit to Factory 2859 | -8/Materials | Discovered exit to Factory (range 3) 2862 | -8/Materials | Entered Factory 2862 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2995 | -7/Factory | Discovered new exit (range 9) 2997 | -7/Factory | Identified exit to Factory 3004 | -7/Factory | Entered another Factory area 3004 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3061 | -6/Factory | Build established: Sprinter 3133 | -6/Factory | Discovered new exit (range 8) 3136 | -6/Factory | Identified exit to Lower Caves 3144 | -6/Factory | Entered Lower Caves 3368 | -6/Lower Caves | Encountered a Warlord checkpoint 3368 | -6/Lower Caves | Identified exit to Lower Caves 3413 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3417 | -6/Lower Caves | Identified exit to Data Miner 3417 | -6/Lower Caves | Entered Data Miner 3417 | -6/Data Miner | Discovered new exit (range 6) 3419 | -6/Data Miner | Identified exit to Proximity Caves 3423 | -6/Data Miner | Met Data Miner 3440 | -6/Data Miner | Learned location of Section 7 (-2) 3445 | -6/Data Miner | Received God Mode back door access code from Data Miner 3459 | -6/Data Miner | Entered Proximity Caves 3493 | -5/Proximity Caves | Spotted B-75 Beast 3500 | -5/Proximity Caves | Learned location of Armory (-4) 3589 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3612 | -5/Proximity Caves | Spotter reported a threat 3854 | -5/Proximity Caves | Discovered new exit (range 19) 3859 | -5/Proximity Caves | Identified exit to Factory 3860 | -5/Proximity Caves | Entered Factory 3860 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3861 | -5/Factory | Identified exit to Upper Caves 3864 | -5/Factory | Lost 6 parts (1p3n1u1w) 4149 | -5/Factory | Build established: Scout 4316 | -5/Factory | Incoming investigation squad redirected 4533 | -5/Factory | Incoming investigation squad redirected 4633 | -5/Factory | Fabricated Lgt. Nuclear Core? 4719 | -5/Factory | Build established: Ninja 4831 | -5/Factory | Core integrity fell below 50% 4849 | -5/Factory | Lost 5 parts (1p2n2u) 4879 | -5/Factory | Core integrity fell below 20% 4888 | -5/Factory | System corruption reached 10% 4889 | -5/Factory | Discovered new exit (range 8) 4892 | -5/Factory | Entered another Factory area 4892 | -4/Factory | Evolved 2 slots: Utility x2 4909 | -4/Factory | Lost 4 parts (1p2n1u) 5108 | -4/Factory | Build established: Scout 5654 | -4/Factory | Lost 4 parts (3n1u) 5681 | -4/Factory | Build established: Mutant 5682 | -4/Factory | Discovered new exit (range 16) 5727 | -4/Factory | Entered Research 5727 | -3/Research | Evolved 2 slots: Utility x2 5900 | -3/Research | Incoming investigation squad redirected 6064 | -3/Research | Core integrity fell below 50% 6071 | -3/Research | Core integrity fell below 20% 6073 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05924_ ALERT: Security rotation in progress. 05933_ Angular Momentum Engine destroyed. 05960_ Critical hit (Burn: +50). 05963_ Dropped Field Propulsion Array. 05977_ ALERT: Rogue bot located, Programmers report to Research Zone 4O. 06038_ P-80 Master suffers critical hit (Smash). 06038_ Destroyed Mic. Antimatter Reactor. 06038_ P-80 Master system corrupted by crushing effect. 06038_ P-80 Master knocked back. 06048_ Research Mainframe disabled. 06051_ Hvy. Hammer destroyed. 06053_ Antigrav System destroyed. 06054_ Slammed into P-80 Master. 06067_ Critical hit (Burn: +37). 06068_ G-67 Veteran suffers critical hit (Burn). 06070_ J|SVF