Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 18:29:12 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (140) 700 Value Destroyed (4782) 4782 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2623) 2623 TOTAL SCORE: 13085 Bonus ------- High Alert Combat Kills 897 Follower Combat Kills 1845 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -1519 Cogmind --------- Core Integrity 984/1000 Matter 181/300 Energy 515/515 System Corruption 2% Temperature Cool (0) Movement Treading (180) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Weapon Cycler Improved Light Armor Plating > --- WEAPON (4) ------- Autogun Autogun Autogun Coil Gun > --- INVENTORY (28) --- Light Nuclear Core Heavy Treads Energy Well (500) Matter Compressor (250) Matter Compressor (250) Improved Target Analyzer Core Analyzer Improved Light Armor Plating Damper Plating Relay Coupler [NC] (22) System Backup Module Long-range Tractor Beam Improved EM Pulse Cannon Gauss Rifle Flak Gun Flak Gun Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Heavy Treads Heavy Treads High-capacity Storage Unit Energy Well Matter Compressor Matter Compressor Improved Target Analyzer Core Analyzer Improved Light Armor Plating Damper Plating Relay Coupler [NC] System Backup Module Long-range Tractor Beam Improved EM Pulse Cannon Flak Gun Flak Gun Coil Gun Coil Gun Coil Gun Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Axe [Rating: 84] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Autogun Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Slots Evolved 10 | . . 2 . 2 . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . 1 . . . . . . Utility 5 | . . 1 . . . 1 . . . 2 . 1 Weapon 2 | . . 1 . 1 . . . . . . . . Parts Attached 114 | 7 8 4 . 6 3 20 15 3 3 25 13 7 Power 7 | 1 . . . . . 1 1 . . . 3 1 Engine 4 | 1 . . . . . 1 . . . . 1 1 Core . | . . . . . . . . . . . . . Reactor 3 | . . . . . . . 1 . . . 2 . Propulsion 15 | 2 . 1 . 2 2 4 2 . . . 1 1 Treads 15 | 2 . 1 . 2 2 4 2 . . . 1 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 2 2 1 . 1 . 6 4 . . 7 3 2 Device 7 | . . . . . . . 2 . . 3 1 1 Storage 6 | 2 2 . . . . . 1 . . . . 1 Processor 2 | . . . . . . 2 . . . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 12 | . . 1 . 1 . 4 . . . 4 2 . Artifact . | . . . . . . . . . . . . . Weapon 64 | 2 6 2 . 3 1 9 8 3 3 18 6 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 55 | 2 6 2 . 2 1 9 4 3 3 16 4 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 . Special Weapon 4 | . . . . . . . 3 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . 1 . . Parts Lost 6 | . . . . . . 5 . . . 1 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 4 . . . . . . Utility . | . . . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . 1 . . Average Slot Usage (%) 90 | . 100 100 100 100 100 95 84 84 84 85 86 88 Engine 4 | . 14 11 11 9 9 7 1 . . . . 5 Reactor 3 | . . . . . . . 5 7 7 6 6 5 Treads 18 | . 28 22 22 27 27 26 15 15 15 13 13 11 Device 3 | . . . . . . . . . . 7 9 11 Storage 20 | . 28 22 22 18 18 15 17 23 23 20 20 17 Processor 4 | . . . . . . 5 7 7 7 6 6 5 Protection 4 | . . 11 11 9 9 8 . . . 4 2 5 Ballistic Gun 28 | . 28 33 33 35 36 30 29 30 30 25 25 23 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 147 | 17 73 81 81 82 82 91 124 124 124 139 138 147 Greatest Support 140 | 40 40 40 40 60 60 80 140 140 140 140 140 140 Greatest Overweight (x) 2 | . 1 2 2 1 1 2 1 . . . 1 1 Average Overweight (x) . | . . 1 2 1 1 1 . . . . . 1 Largest Inventory Capacity 28 | 8 20 20 20 20 20 20 28 28 28 28 28 28 Average Capacity 23 | 5 18 20 20 20 20 20 22 28 28 28 28 28 Most Carried 28 | 4 20 20 20 20 20 20 28 28 28 28 28 28 Average Carried 23 | 2 16 18 19 18 19 19 22 28 27 27 27 26 Final Capacity 28 | 8 20 20 20 20 20 20 28 28 28 28 28 28 Final Carried 28 | 4 20 20 20 20 19 20 28 28 28 28 28 28 Class Distribution -------------------- 36% | Scavenger-Tank 19% | Scavenger-Skirmisher 14% | Hauler-Tank 10% | Hauler-Mutant 9% | Hauler-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Tank | -9/Materials Hauler-Tank | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Tank | -6/Factory Hauler-Skirmisher | -6/Extension Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Matter Collected 6520 | 282 495 57 . 168 320 841 1208 30 167 1919 954 79 Remotely 232 | . . . . . . . . . . . 232 . Salvage Created 7768 | 55 633 57 . 206 320 1083 1608 . 245 1855 1600 106 Parts 330 | 2 37 3 . 7 13 52 36 . 14 92 64 10 Haulers Intercepted 5 | . 2 . . . . 1 . . . 2 . . Recyclers Shooed 9 | . 2 . . 1 . 4 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Combat Hostiles Destroyed 95 | . 11 1 . 2 6 14 6 . 7 24 20 4 Guns 86 | . 11 1 . 2 6 14 6 . 7 24 11 4 AOE 9 | . . . . . . . . . . . 9 . Classes Destroyed 18 | 1 4 1 . 1 2 4 2 . . . 3 . Worker 10 | . . . . . . 3 . . . 3 3 1 Builder 5 | . . . . . . . . . . . 5 . Tunneler 2 | . 1 . . . . . . . . 1 . . Hauler 5 | . 2 . . . . 1 . . . 2 . . Recycler 15 | 1 3 . . 1 . 4 . . . 1 5 . Mechanic 2 | . . . . . . 1 . . . 1 . . Operator 2 | . . . . 1 . . . . . 1 . . Swarmer 26 | . 6 . . . . 5 . . 5 4 2 4 Grunt 36 | . 5 . . 1 3 3 . . 1 10 13 . Brawler 2 | . . . . . 1 . . . . 1 . . Duelist 6 | . . . . . 1 2 . . . 1 2 . Sentry 9 | . . 1 . 1 1 2 . . 1 2 1 . Specialist 1 | . . . . . . . . . . . 1 . Hunter 3 | . . . . . . 1 . . . 2 . . Programmer 5 | . . . . . . 1 . . . 4 . . Behemoth 1 | . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . 6 . . . . . Surgeon 2 | . . . . . . . . . . 2 . . Martyr 2 | . . . . . . . 2 . . . . . Best Kill Streak 19 | 1 4 1 . 3 4 6 2 . 3 3 19 5 Combat Bots Only 11 | . 4 1 . 1 4 3 2 . 3 3 11 4 Max Kills in Single Turn 4 | 1 1 1 . 1 1 2 1 . 2 2 4 2 Gunslinging 1 | . . . . . . . . . 1 1 . 1 Exploded 2 | . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Damage Taken 4153 | . 209 14 22 142 374 1272 . . . 1331 417 372 Core 368 | . 52 14 . 6 79 76 . . . 109 16 16 Absorbed by Shields 190 | . . . . . . . . . . . 190 . Reduced by Siege Mode 11 | . . . . . . . . . . . 6 5 Core Remaining (%) 88 | 100 79 . 96 . 84 . . . 89 . 85 . Volleys Fired 342 | 2 45 1 2 12 17 51 58 . 8 82 56 8 Largest 4 | 2 2 3 3 4 4 4 4 . 4 4 4 4 Hottest 118 | 40 40 60 63 83 83 94 92 . 92 106 118 118 Shots Fired 1206 | 4 90 3 6 42 68 204 216 . 32 326 183 32 Gun 1188 | 4 90 3 6 40 68 204 212 . 32 326 171 32 Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . . 2 . . . . . . 9 . Special 7 | . . . . . . . 4 . . . 3 . Kinetic 1188 | 4 90 3 6 40 68 204 212 . 32 326 171 32 Thermal . | . . . . . . . . . . . . . Explosive 11 | . . . . 2 . . . . . . 9 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 26 | 3 19 5 2 18 10 22 22 . 7 26 24 4 Robot Miss Streak 6 | . 4 . 2 3 2 6 4 . 2 3 4 4 Penetration Max 1 | . . . . . . . . . . 1 1 . Secondary Targets 19 | . . . . . 1 4 2 . 1 4 5 2 Max Gunslinging Chain 1 | . . . . . 1 1 1 . 1 1 1 1 Shots Hit Robots 867 | 3 57 3 3 30 42 135 184 . 15 235 144 16 Core Hits 338 | 2 27 2 1 11 15 58 33 . 12 89 81 7 Critical Hits 11 | . . . 1 . . 1 2 . . 2 5 . Critical Kills 4 | . . . . . . . 1 . . 1 2 . Critical Parts Destroyed 6 | . . . 1 . . 1 . . . 1 3 . Melee Attacks 9 | . . . . . . . 4 . . 5 . . Impact . | . . . . . . . . . . . . . Slashing 9 | . . . . . . . 4 . . 5 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 4 . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17163 | 34 683 31 60 421 448 1628 3256 . 300 4173 5816 313 Guns 13814 | 34 669 31 60 340 448 1538 2808 . 300 3583 3690 313 Cannons . | . . . . . . . . . . . . . Explosions 2198 | . . . . 81 . . . . . . 2117 . Melee 964 | . . . . . . . 448 . . 516 . . Ramming 187 | . 14 . . . . 90 . . . 74 9 . Kinetic 13814 | 34 669 31 60 340 448 1538 2808 . 300 3583 3690 313 Thermal . | . . . . . . . . . . . . . Explosive 2198 | . . . . 81 . . . . . . 2117 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 964 | . . . . . . . 448 . . 516 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 1 1 1 2 1 2 Average Corruption 1 | . . . . . . 1 1 1 1 1 1 1 Corruption Purged 1 | . . . . . . . . . . 1 . . Effects 47 | . . . . . . 3 13 3 3 18 7 . Message Errors 14 | . . . . . . . 3 2 1 5 3 . Energy Discharges 7 | . . . . . . 2 1 1 1 2 . . Data Loss (minor) 9 | . . . . . . . 4 . . 3 2 . Targeting Errors 13 | . . . . . . 1 4 . 1 6 1 . Weapon Failures 4 | . . . . . . . 1 . . 2 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 460 | . . . . . . 4 145 . . 181 130 . Projectiles . | . . . . . . . . . . . . . Explosions 130 | . . . . . . . . . . . 130 . Melee 330 | . . . . . . 4 145 . . 181 . . Knockbacks 1 | . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 17 | . 4 . . . . 5 . . . 6 2 . Targets Rammed 18 | . 4 . . . . 5 . . . 7 2 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . Highest Temperature 192 | . . 6 9 54 165 108 192 . 84 180 . 20 Average Temperature 43 | . . 4 6 24 72 30 68 . 33 17 . 15 Received Heat Transfer 864 | . 66 9 . 63 99 207 . . . 288 132 . Siege Activations 5 | . . . . . . . . . . . 4 1 Total Turns 84 | . . . . . . . . . . . 76 8 Longest Duration 29 | . . . . . . . . . . . 29 8 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . 1 . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Peak Influence 1811 | 5 205 46 17 173 194 241 29 120 432 406 1811 998 Initial 886 | . 3 1 17 6 24 101 29 . 28 226 114 886 Average 264 | . 81 10 17 76 104 126 10 76 289 257 918 921 Maximum Alert Level 5 | . 1 . . . . 1 . . 2 2 5 3 Low Security (%) 61 | 100 99 100 100 100 100 84 100 100 15 26 14 . Level 1 24 | . . . . . . 15 . . 71 71 11 . Level 2 1 | . . . . . . . . . 13 1 6 . Level 3 5 | . . . . . . . . . . . 14 100 Level 4 6 | . . . . . . . . . . . 49 . Level 5 . | . . . . . . . . . . . 3 . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . . 3 . 1 . 7 7 2 Investigation 2 | . . . . . . . . . . 1 1 . Extermination 7 | . . . . . . 1 . 1 . 4 . 1 Reinforcement 9 | . 2 . . . . 2 . . . 2 3 . Assault 4 | . . . . . . . . . . . 3 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Distress Signals 14 | . 2 . . 1 . 3 . . . 1 7 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 188 | . 22 1 . 8 6 25 6 . 14 34 65 7 Peak Tracking Total 8 | . 5 1 . 3 4 4 2 1 4 3 8 4 Tactical Retreats 5 | . . . . 2 . . . . 2 . 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Traps Triggered 11 | . . . 1 . 2 4 . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Machines Disabled 12 | . . . . 3 1 . . . 1 . 7 . Max in Single Turn 2 | . . . . 2 1 . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . 1 . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Machines Accessed 22 | . 3 1 1 3 . 4 . 1 . 5 4 . Terminals 15 | . 3 . . 2 . 1 . . . 5 4 . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . . . Total Hacks 56 | . 5 2 1 12 . 6 . 1 . 15 14 . Successful 20 | . . 2 1 3 . 3 . 1 . 4 6 . Failed 36 | . 5 . . 9 . 3 . . . 11 8 . Catastrophic 4 | . . . . . . 2 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 1 . . 2 . . . . . 7 8 . Terminals 44 | . 5 . . 9 . 1 . . . 15 14 . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 5 | . . . . 3 . 1 . 1 . . . . Terminal Hacks 10 | . . . 1 1 . . . . . 4 4 . Prototype ID Bank 1 | . . . . . . . . . . . 1 . Open Door 3 | . . . 1 . . . . . . . 2 . Branch Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . 1 . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . 2 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . . . Unlock Access 2 | . . . . 1 . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . . 1 . . . . . . 2 . Terminals 3 | . . . . 1 . . . . . . 2 . Track 1 | . . . . . . . . . . . 1 . Assimilate 1 | . . . . 1 . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 3 1 . 3 . 3 . 1 . 5 4 . Full Trace Events 2 | . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Used RIF Installer 2 | . . . . . 1 . . . 1 . . . Command Fork 1 | . . . . . . . . . 1 . . . Robots Hacked 3 | . . . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . Combat 3 | . . . . . . . 3 . . . . . Robot Hacks Applied 4 | . . . . . . . 4 . . . . . ignore_targets 4 | . . . . . . . 4 . . . . . Relay Couplers Released 8 | . . . . . 4 . . . 4 . . . Machine Destruction 8 | . . . . . 4 . . . 4 . . . Attached 1 | . . . . . . . 1 . . . . . Robots Rewired 18 | . . . . . . . . . . . 18 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Total Allies 40 | . . . . . . . 19 . . . 21 . Largest Group 19 | . . . . . . . 19 17 7 3 14 . Highest-Rated Group 521 | . . . . . . . 477 407 199 91 521 . Highest-Rated Ally 156 | . . . . . . . 35 33 33 33 156 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 319 | . . . . . . . . 24 39 . 256 . Total Damage 6141 | . . . . . . . . 228 495 . 5418 . Kills 61 | . . . . . . . . 2 8 . 51 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Turns Passed 8927 | 98 1092 244 159 215 428 1269 1126 303 506 2021 1151 315 Spaces Moved 3957 | 56 384 130 53 88 202 574 576 180 268 846 448 152 Core 10 | 10 . . . . . . . . . . . . Treads 3947 | 46 384 130 53 88 202 574 576 180 268 846 448 152 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 200 180 180 180 160 160 160 160 160 180 Average Speed 168 | 140 176 182 200 180 180 180 160 160 160 160 161 180 Slowest Speed 200 | 160 180 200 200 180 180 200 180 160 160 160 180 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 54 13 15 15 35 19 95 9 61 21 53 7 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 93 | . . . . 15 . . . . . . 78 . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . AOE 92 | . . . . 15 . . . . . . 77 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Fac Was Fac Gar Fac Ext Fac Total 5585 | 68 714 134 103 120 230 691 686 195 339 1372 755 178 Wait 790 | . 242 . 47 8 . 11 7 8 40 377 45 5 Move 3948 | 55 383 129 52 88 201 574 575 180 267 845 447 152 Hop . | . . . . . . . . . . . . . Pick Up 91 | 4 22 . 1 3 1 14 13 1 9 11 8 4 Fast Attach 20 | 7 . . . . . 2 3 1 1 6 . . Attach 22 | . . 2 . 2 1 8 . . . 4 2 3 Detach . | . . . . . . . . . . . . . Swap 72 | . 8 2 . 4 2 10 12 2 2 15 11 4 Drop 88 | . 10 . 1 3 4 12 14 3 12 20 7 2 Fire 342 | 2 45 1 2 12 17 51 58 . 8 82 56 8 Melee 9 | . . . . . . . 4 . . 5 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 18 | . 4 . . . . 5 . . . 7 2 . Escape Stasis 8 | . . . . . 4 4 . . . . . . Rewire 177 | . . . . . . . . . . . 177 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 99 | -11/Scrapyard | Entered Materials 548 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Build established: Hauler-Mutant 1191 | -10/Materials | Entered another Materials area 1191 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1384 | -9/Materials | Discovered new exit (range 12) 1435 | -9/Materials | Entered Mines 1488 | -9/Mines | Discovered new exit (range 5) 1499 | -9/Mines | Build established: Hauler-Tank 1511 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1594 | -9/Mines | Entered Materials 1594 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1809 | -8/Materials | Identified exit to Garrison 1809 | -8/Materials | Entered Garrison 1884 | -8/Garrison | Triggered checkpoint 1964 | -8/Garrison | Discovered new exit (range 10) 1991 | -8/Garrison | Installed Relay Interface Framework 2039 | -8/Garrison | Triggered checkpoint 2098 | -8/Garrison | Garrison Relay disabled 2237 | -8/Garrison | Entered Factory 2237 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2715 | -7/Factory | Build established: Scavenger-Tank 3071 | -7/Factory | Discovered new exit (range 7) 3125 | -7/Factory | Identified exit to Factory 3506 | -7/Factory | Sucked down chute 3506 | -7/Factory | Entered Waste 3512 | -7/Waste | Spotted C-40 Crusher 3539 | -7/Waste | Destroyed C-40 Crusher 3564 | -7/Waste | Spotted C-40 Crusher 3585 | -7/Waste | Destroyed C-40 Crusher 3588 | -7/Waste | Spotted C-40 Crusher 3588 | -7/Waste | Spotted C-40 Crusher 3605 | -7/Waste | Destroyed C-40 Crusher 3638 | -7/Waste | Destroyed C-40 Crusher 3672 | -7/Waste | Spotted C-40 Crusher 3676 | -7/Waste | Spotted C-40 Crusher 3702 | -7/Waste | Destroyed C-40 Crusher 3802 | -7/Waste | Destroyed C-40 Crusher 3813 | -7/Waste | Build established: Scavenger-Skirmisher 3880 | -7/Waste | Discovered new exit (range 12) 4107 | -7/Waste | Warlord forces began an assault 4281 | -7/Waste | Found Damper Plating 4632 | -7/Waste | Entered Factory 4632 | -7/Factory | Accompanied by 17 allies 4931 | -7/Factory | Identified exit to Garrison 4935 | -7/Factory | Entered Garrison 4935 | -7/Garrison | Accompanied by 7 allies 4991 | -7/Garrison | Triggered checkpoint 5004 | -7/Garrison | Triggered checkpoint 5104 | -7/Garrison | Triggered checkpoint 5148 | -7/Garrison | Triggered checkpoint 5198 | -7/Garrison | Garrison Relay disabled 5266 | -7/Garrison | Discovered exit to Factory (range 8) 5412 | -7/Garrison | Discovered exit to Factory (range 8) 5435 | -7/Garrison | Expanded RIF knowledge: Command Fork 5441 | -7/Garrison | Entered Factory 5441 | -6/Factory | Accompanied by 3 allies 5441 | -6/Factory | Evolved 2 slots: Utility x2 5728 | -6/Factory | Build established: Scavenger-Tank 6286 | -6/Factory | Identified exit to Lower Caves 6286 | -6/Factory | Identified exit to Extension 7442 | -6/Factory | Build established: Hauler-Skirmisher 7462 | -6/Factory | Entered Extension 7524 | -6/Extension | Rescued A7 7569 | -6/Extension | Rescued a captive Derelict 7577 | -6/Extension | Rescued a captive Derelict 7812 | -6/Extension | First assault squad dispatched 7833 | -6/Extension | Energy Cycler disabled 7834 | -6/Extension | Rescued a captive Derelict 7837 | -6/Extension | Rescued a captive Derelict 7837 | -6/Extension | Rescued a captive Derelict 7838 | -6/Extension | Rescued a captive Derelict 8394 | -6/Extension | Spotted B-75 Beast 8426 | -6/Extension | Destroyed B-75 Beast 8445 | -6/Extension | Spotted B-75 Beast 8453 | -6/Extension | Allies destroyed B-75 Beast 8482 | -6/Extension | Discovered new exit (range 18) 8487 | -6/Extension | Disrupted transfer network 8610 | -6/Extension | Destroyed 11 combat bots 8613 | -6/Extension | Entered Factory 8613 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8899 | -5/Factory | Build established: Scavenger-Tank 8913 | -5/Factory | First assault squad dispatched 8928 | -5/Factory | Self-destructed Last Messages --------------- 08856_ K-01 Serf collects debris. 08857_ U-05 Engineer lays Concrete. 08859_ Acquired Lgt. Nuclear Core. 08859_ U-05 Engineer lays Concrete. 08860_ K-01 Serf collects debris. 08862_ Acquired Autogun. 08863_ ALERT: Rogue bot located, Programmers report to Factory Zone 4C. 08864_ K-01 Serf collects debris. 08864_ Dropped Hvy. Treads. 08866_ Acquired Autogun. 08868_ K-01 Serf collects debris. 08874_ Acquired Autogun. 08877_ K-01 Serf collects debris. 08880_ Acquired 24 matter. 08881_ K-01 Serf collects debris. 08881_ Acquired 20 matter. 08883_ Acquired 15 matter. 08884_ K-01 Serf collects debris. 08913_ ALERT: Significant disruption in Zone 6D, assault force dispatched. 08921_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????? " " " " " # # """ """?????????????????? | | ????? " " " " " + + ???????????? | | ????? " " " " " # # ""??????????????? | | ????? " " " " " # #??? "" ""??????????????? | | ??????" " " " "?# #?????? ""??????????????? | | ??????" " " " "?# #??????????????????????????? | | ??????" " " " ??# ###?###????????????????????? | | ??????? ??# #* ? #???????????????????? | | ??????#######???# # ? #???????????????????? | | ????????????????# # ? #???????????????????? | | ????????????????# # ? " #???????????????????? | | ????????????????# # ? " #???????????????????? | | ????????????????# #! " " #???????????????????? | | ????????????????# # " " #???????????????????? | | ????????????????# #] " " #???????????????????? | | ????????????????# # " " #??????#????????????? | | ????????????????# # " " #????? #????????????? | | ????????????????# # " " #???? #????????????? | | ??????########### # " " #??? #????????????? | | ??????# !#% k # ???? #????????????? | | ??????# # === ###+##### #????????????? | | ??????# #= * p #????????????? | | ??????# """ """ + * k p #????????????? | | ??????# """ """ # = + ??? | | ??????? """ """ # # """"""?????? | | ??????# #^ ^ @ #????????????? | | ??????# # ^ ^###/##### #????????????? | | ??????########### #? ???? #????????????? | | ????????????????# #? ????? #????????????? | | ????????????????# # ????? #????????????? | | ????????????????# # ?????? #????????????? | | ????????????????# # = ?????? #????????????? | | ????????????????# # ???????#????????????? | | ????????????????# # #???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# # #???????????????????? | | ????????????????+ # #???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# ########???????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 29 Relay Coupler Value 1 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileDeepNeutralizer Manual? 0 Play Time 00:47:03 Cumulative 647.7 hours Start 2020.10.09 @ 17:42:58 End 2020.10.09 @ 18:29:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 985 Rogue 985 Adventurer 0 Explorer 0 Win Type - Total 62 Types 38/1/8/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a94a0c1-fffa-4985-aaba-75614216f05a