Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 13:39:49 Player: Demise Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (728) 728 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2773 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (13) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (20) --- Light Treads Light Treads Superbattery (1500) Visual Processing Unit Signal Interpreter Targeting Computer Launcher Guidance Computer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Assault Rifle Autogun Autogun Autogun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Visual Processing Unit Signal Interpreter Seismic Detector Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Autogun Datajack [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Autogun Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 6 15 8 3 . Power 4 | 1 3 . . . Engine 2 | 1 1 . . . Core 2 | . 2 . . . Reactor . | . . . . . Propulsion 9 | 2 4 3 . . Treads 8 | 1 4 3 . . Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 4 1 . Device 1 | 1 . . . . Storage 3 | . 1 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 2 3 . . Artifact . | . . . . . Weapon 10 | 2 5 1 2 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 5 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 3 2 . . Power 3 | . 2 1 . . Propulsion 2 | . 1 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . 2 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 86 85 85 Engine 1 | . 3 . . . Core 4 | . 9 1 . . Treads 24 | . 18 28 28 28 Wheel 3 | . 9 . . . Device 3 | . 8 . . . Storage 10 | . 6 14 14 14 Protection 13 | . 12 14 14 14 Ballistic Gun 25 | . 27 28 15 28 Special Melee Weapon 2 | . . . 12 . Naked Turns . | . . . . . Heaviest Build 52 | 6 32 52 49 . Greatest Support 40 | 20 40 40 40 . Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 5 15 20 20 20 Average Capacity 15 | 5 9 19 20 20 Most Carried 20 | 3 15 20 20 20 Average Carried 13 | 2 8 17 20 20 Final Capacity 20 | 5 15 20 20 20 Final Carried 20 | 3 15 20 20 20 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 822 | 261 367 174 20 . Remotely . | . . . . . Salvage Created 980 | 41 713 226 . . Parts 64 | 4 54 6 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 17 | . 15 2 . . Guns 17 | . 15 2 . . Classes Destroyed 6 | 1 3 2 . . Tunneler 3 | 2 . 1 . . Hauler 2 | . 2 . . . Recycler 1 | . . 1 . . Watcher 2 | . 2 . . . Grunt 15 | . 15 . . . Demolisher 2 | . . 2 . . Best Kill Streak 3 | 2 3 3 . . Combat Bots Only 3 | . 3 2 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1266 | . 725 468 . 73 Core 260 | . 199 20 . 41 Absorbed by Shields . | . . . . . Redirected to Shielding 39 | . 39 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 91 | 9 66 13 . 3 Largest 2 | 2 2 2 . 1 Hottest 46 | 40 46 46 . 23 Shots Fired 179 | 18 132 26 . 3 Gun 179 | 18 132 26 . 3 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 179 | 18 132 26 . 3 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 5 18 6 . 1 Robot Miss Streak 6 | 5 6 2 . 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 126 | 11 94 16 4 1 Core Hits 51 | 4 38 9 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 4 | . . . 4 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1333 | 99 960 249 . 25 Guns 1331 | 99 960 247 . 25 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 1331 | 99 960 247 . 25 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 38 | . 38 12 . 13 Average Temperature 8 | . 9 4 . 9 Received Heat Transfer 471 | . 441 . . 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 279 | 10 279 108 . . Initial 73 | . 6 73 . . Average 64 | 3 105 24 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 90 100 . 100 Level 1 4 | . 9 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 25 3 . 3 Peak Tracking Total 4 | . 4 2 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 11 | . 10 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 43 . 1 . Successful 23 | . 22 . 1 . Failed 21 | . 21 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 33 | . 32 . 1 . Terminals 35 | . 35 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 8 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 10 . 1 . Part Schematic 1 | . 1 . . . Robot Analysis 4 | . 4 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 10 . . . Terminals 8 | . 8 . . . Assimilate 1 | . 1 . . . Botnet 6 | . 6 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 9 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 12 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 3 | . . . 3 . Combat 1 | . . . 1 . Robot Hacks Applied 4 | . . . 4 . parse_system 4 | . . . 4 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3781 | 92 1557 1469 658 5 Spaces Moved 1668 | 56 728 616 268 . Core 1 | 1 . . . . Treads 1346 | 2 460 616 268 . Legs . | . . . . . Wheels 321 | 53 268 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 240 . Average Speed 189 | 101 144 230 240 . Slowest Speed 240 | 160 240 240 240 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 92 98 70 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2133 | 73 1130 645 282 3 Wait 294 | . 286 3 5 . Move 1664 | 55 727 615 267 . Hop . | . . . . . Pick Up 27 | 3 21 2 1 . Fast Attach 11 | 6 5 . . . Attach 3 | . 2 1 . . Detach 1 | . 1 . . . Swap 18 | . 8 7 3 . Drop 18 | . 14 2 2 . Fire 91 | 9 66 13 . 3 Melee 4 | . . . 4 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 730 | -10/Materials | Identified exit to Mines 804 | -10/Materials | Discovered new exit (range 5) 824 | -10/Materials | Core integrity fell below 50% 937 | -10/Materials | Discovered new exit (range 10) 1205 | -10/Materials | Discovered new exit (range 16) 1650 | -10/Materials | Entered Mines 1681 | -10/Mines | Discovered new exit (range 7) 1777 | -10/Mines | Assembled infested the area 1837 | -10/Mines | Core integrity fell below 20% 1845 | -10/Mines | Met 8R-AWN 2372 | -10/Mines | Discovered new exit (range 6) 2437 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2807 | -10/Mines | Found a hidden stash of uninstalled traps 2854 | -10/Mines | Learned location of Storage (-9) 2935 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3110 | -10/Mines | Discovered new exit (range 5) 3119 | -10/Mines | Entered Exiles 3155 | -10/Exiles | Discovered new exit (range 15) 3184 | -10/Exiles | Welcomed by 8R-AWN 3226 | -10/Exiles | Met EX-HEX 3346 | -10/Exiles | Met EX-DEC 3434 | -10/Exiles | Met EX-BIN 3469 | -10/Exiles | Aligned with FarCom system 3472 | -10/Exiles | Given EX-Vault access code 3475 | -10/Exiles | Build established: Scavenger-Mutant 3527 | -10/Exiles | Opened EX-Vault 3539 | -10/Exiles | Found Superbattery 3591 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3752 | -10/Exiles | Discovered new exit (range 10) 3777 | -10/Exiles | Left Exiles lab with Superbattery 3777 | -10/Exiles | Entered Mines 3782 | -9/Mines | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 03539_ Dropped Core Shielding. 03539_ Acquired Superbattery. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 03752_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03777_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????###???????????????????? | | ??????? ##??????????????????? | | ??????? #??????????????????? | | ??????? #??????????????????? | | ??????? ##?????????????????? | | ??????? ##????????????????? | | ??##### ###??????????????? | | ?## #??????????????? | | ?# #???????????????? | | ?# @ #????????????????? | | ??# b ##????????????????? | | ??# ##?????????????????? | | ??#gg ####??????????????????? | | ??# #?????????????????????? | | ?? #?????????????????????? | | ?# ##?????????????????????? | | ?## #???????????????????????? | | ??####????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstEnergyShield Manual? 0 Play Time 00:15:17 Cumulative 480.9 hours Start 2022.05.02 @ 13:24:30 End 2022.05.02 @ 13:39:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 088e7679-f160-4efb-b5a4-8ae2139fe8f4