Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 17:20:49 Player: kareds Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1118) 1118 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3268 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Medium Storage Unit Launcher Guidance Computer Improved EM Pulse Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Launcher Guidance Computer Improved EM Pulse Cannon Advanced EMP Blaster [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 50 | 7 1 6 4 32 Power 7 | 1 . . . 6 Engine 4 | 1 . . . 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 14 | 2 . 1 1 10 Treads 5 | 2 . 1 . 2 Leg 4 | . . . . 4 Wheel 4 | . . . 1 3 Hover 1 | . . . . 1 Flight . | . . . . . Utility 15 | 2 . 4 2 7 Device 6 | 1 . 1 1 3 Storage 3 | 1 . 1 . 1 Processor 3 | . . 1 1 1 Hackware 1 | . . 1 . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 14 | 2 1 1 1 9 Energy Gun 6 | 1 . . . 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 . . 3 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 2 | . . . . 2 System Corruption 12 | . . . . 12 Parts Lost 28 | . . . 8 20 Power 4 | . . . 1 3 Propulsion 11 | . . . 3 8 Utility 7 | . . . 1 6 Weapon 6 | . . . 3 3 Highest Loss Streak 10 | . . . 8 10 To Critical Strikes . | . . . . . Average Backups 4 | 1 3 5 4 4 Power . | . 1 1 1 . Propulsion 1 | 1 2 2 2 . Utility 1 | . . 1 . 2 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 100 98 58 80 Engine 7 | . 14 11 2 4 Core 1 | . . . . 3 Treads 13 | . 28 22 7 4 Leg 4 | . . . . 9 Wheel 5 | . . . 1 11 Device 12 | . 14 18 5 10 Storage 7 | . 14 17 6 . Processor 7 | . . 2 15 11 Hackware 5 | . . 3 11 8 Protection 1 | . . . . 2 Energy Gun 7 | . 14 1 . 8 Ballistic Gun 4 | . 8 9 4 . Launcher 4 | . 5 11 1 1 Special Weapon 1 | . . . 3 1 Peak Build Rating 30 | 7 7 13 13 30 Average Rating 14 | 5 7 10 9 22 On Entrance 7 | . 7 7 13 11 Avg Prop Armor Cover (%) 10 | . . . . 10 Naked Turns 10 | . . . . 10 Heaviest Build 28 | 15 16 28 10 25 Greatest Support 40 | 40 40 40 20 32 Greatest Overweight (x) 3 | . . . 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 7 | 7 8 9 7 5 Most Carried 7 | 3 6 7 7 5 Average Carried 4 | 1 3 5 4 4 Final Capacity 10 | 8 8 10 5 5 Final Carried 7 | 3 6 7 3 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 877 | 207 1 139 44 486 Remotely . | . . . . . Salvage Created 1418 | 30 39 284 44 1021 Parts 85 | 3 9 29 3 41 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | . 3 12 1 14 Guns 12 | . . 3 1 8 Cannons 2 | . . . . 2 AOE 14 | . 3 9 . 2 Classes Destroyed 12 | 1 3 3 1 4 Worker 5 | . 1 1 1 2 Tunneler 1 | 1 . . . . Hauler 2 | . . . . 2 Recycler 3 | . . . . 3 Operator 2 | . . 1 . 1 Watcher 3 | . 1 1 . 1 Swarmer 12 | . 3 7 . 2 Grunt 8 | . . 3 . 5 Duelist 2 | . . . 1 1 Sentry 5 | . . 2 . 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 5 7 1 7 Combat Bots Only 6 | . 3 6 1 3 Max Kills in Single Turn 3 | 1 3 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 302 | . 2 45 64 191 Missed 89 | . 1 12 13 63 Hits 213 | . 1 33 51 128 Melee 8 | . . . 8 . Projectile 205 | . 1 33 43 128 Critical Strikes 9 | . . 3 1 5 Damage Taken 3243 | . 9 437 739 2058 Core 841 | . . 25 262 554 Absorbed by Shields . | . . . . . Ignored by Resistances 22 | . . . . 22 Core Remaining (%) 76 | 100 100 . 28 . Volleys Fired 134 | 2 7 29 15 81 Largest 2 | 2 2 1 2 2 Hottest 138 | 60 60 40 100 138 Shots Fired 178 | 4 11 29 19 115 Gun 141 | 4 9 22 15 91 Cannon 11 | . . . . 11 Launcher 18 | . 2 7 1 8 Special 8 | . . . 3 5 Kinetic 36 | 2 4 15 15 . Thermal 80 | . . . 3 77 Explosive 10 | . 2 7 1 . Electromagnetic 52 | 2 5 7 . 38 Robot Hit Streak 13 | 2 6 10 13 10 Robot Miss Streak 4 | 2 1 2 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 120 | 2 9 19 16 74 Core Hits 68 | 1 5 20 5 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3239 | 27 291 830 292 1799 Guns 1652 | 27 107 227 183 1108 Cannons 252 | . . . . 252 Explosions 1196 | . 184 603 56 353 Melee . | . . . . . Ramming 19 | . . . 5 14 Kinetic 389 | 14 42 150 183 . Thermal 974 | . . 47 48 879 Explosive 796 | . 184 556 56 . Electromagnetic 1061 | 13 65 77 . 906 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 44 | . 8 23 . 13 Projectiles 13 | . . . . 13 Explosions 31 | . 8 23 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 215 | . . 60 . 155 Shots 11 | . . 2 . 9 Rammed 6 | . . . 6 . Targets Rammed 19 | . . . 6 13 Kicked 13 | . . . . 13 Crushed . | . . . . . Highest Temperature 433 | . . 6 . 433 Average Temperature 111 | . . 4 . 113 Received Heat Transfer 891 | . . 165 258 468 Effects 9 | . . . . 9 Shutdowns 1 | . . . . 1 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 7 | . . . . 7 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . 1 4 Heat Transferred 2002 | . . 50 100 1852 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 87 Level 1 5 | . . . . 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 281 | 5 82 191 72 281 Initial 64 | . . 16 64 13 Average 54 | . 20 72 20 68 Influence Increases 1121 | 5 105 359 74 578 Destroy 0b10 Robot/C 600 | . 60 240 20 280 Destroy 0b10 Robot/NC 80 | 5 10 15 5 45 Destroy Leader 160 | . 12 62 10 76 Successful Hack 22 | . 13 5 . 4 Disable Machine 60 | . . 15 . 45 Destroy Structure 49 | . 10 22 9 8 Lose Combat Pursuer 150 | . . . 30 120 Influence Decreases 958 | 5 66 231 206 450 Entered New Map 148 | . . 23 103 22 Time Decay 584 | 5 66 208 23 282 Lost Part 226 | . . . 80 146 Squads Dispatched 9 | . . 2 . 7 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . . 2 . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 4 19 3 28 Peak Tracking Total 5 | . 3 5 3 5 Tactical Retreats 6 | . . . 1 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 1 . 3 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 3 2 . 1 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 5 4 . 4 Successful 7 | . 3 3 . 1 Failed 6 | . 2 1 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 13 | . 5 4 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 3 . 1 Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . . 1 . 1 Transport Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1689 | 40 351 471 96 731 Optics 234 | . . 120 96 18 Sensors 1254 | . . 471 52 731 Seismic 692 | 40 351 301 . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1959 | 127 351 471 96 914 Spaces Moved 1046 | 70 188 233 58 497 Core 82 | 3 . . 46 33 Treads 500 | 67 188 233 3 9 Legs 205 | . . . . 205 Wheels 258 | . . . 9 249 Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 50 Average Speed 132 | 155 160 160 65 113 Slowest Speed 240 | 160 160 160 200 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 36 18 22 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . 13 20 9 10 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 51 | . 13 20 8 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1403 | 81 227 300 86 709 Wait 128 | . 29 32 . 67 Move 1042 | 69 187 232 57 497 Hop . | . . . . . Pick Up 15 | 3 3 1 1 7 Fast Attach 19 | 7 . 1 1 10 Attach 13 | . . 1 5 7 Detach 2 | . . . . 2 Swap 23 | . 1 4 . 18 Drop 8 | . . . 1 7 Fire 134 | 2 7 29 15 81 Melee . | . . . . . Ram 1 | . . . 1 . Kick 13 | . . . . 13 Crush 5 | . . . 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 11) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Utility x2 924 | -9/Materials | Discovered new exit (range 8) 950 | -9/Materials | Entered Mines 983 | -9/Mines | Core integrity fell below 50% 1024 | -9/Mines | Lost 8 parts (1p3n1u3w) 1037 | -9/Mines | Discovered new exit (range 10) 1046 | -9/Mines | Entered Materials 1046 | -8/Materials | Evolved 2 slots: Propulsion x2 1474 | -8/Materials | Lost 6 parts (1p3n1u1w) 1604 | -8/Materials | Garrison activated, responded to threat 1656 | -8/Materials | System corruption reached 10% 1876 | -8/Materials | Build established: Scavenger-Mutant 1945 | -8/Materials | Discovered new exit (range 5) 1949 | -8/Materials | Identified exit to Factory 1953 | -8/Materials | Core integrity fell below 50% 1956 | -8/Materials | Core integrity fell below 20% 1960 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 01916_ Hvy. Laser destroyed. 01916_ Lgt. Nuclear Core destroyed. 01920_ System corrupted: Substantial component data lost. 01921_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01930_ Com. Wheel destroyed. 01930_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01932_ T-07 Excavator is excavating. 01941_ Hacking Suite destroyed. 01941_ Hvy. Laser destroyed. 01944_ Sensor Array destroyed. 01945_ EXIT=FOUND 01949_ EXIT=IDENTIFIED: FACTORY 01950_ Imp. Carbon-fiber Leg destroyed. 01950_ Imp. Cooling System destroyed. 01950_ Imp. Signal Interpreter destroyed. 01950_ Critical hit (Blast). 01950_ Knocked back. 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[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftCompanionDrivehammer Manual? 0 Play Time 00:18:35 Cumulative 68.8 hours Start 2026.07.09 @ 17:02:15 End 2026.07.09 @ 17:20:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 63 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02ac8f8b-c088-4a7b-9c36-ae616d93305f