Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.09 @ 21:17:11 Player: L1l7 Result: Destroyed by 42-D03(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (19) 95 Value Destroyed (266) 266 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1493) 1493 TOTAL SCORE: 5914 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -107 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Medium Storage Unit Makeshift ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Seismic Detector Heart of Steel > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Medium Storage Unit ECM Suite Makeshift Cloaking Device Layered Light Armor Plating [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power 1 | . . . 1 . . . . . . . Propulsion 3 | . . 2 . . . . 1 . . . Utility 3 | . . . . 2 . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 56 | 7 2 4 12 9 1 12 3 1 1 4 Power 9 | 1 . . 2 2 . 3 1 . . . Engine 6 | 1 . . 1 2 . 2 . . . . Core 3 | . . . 1 . . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 1 2 3 3 . 4 1 . . 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 7 | 2 1 2 . 2 . . . . . . Hover 3 | . . . 3 . . . . . . . Flight 8 | . . . . 1 . 4 1 . . 2 Utility 14 | 2 1 . 1 4 . 4 1 . 1 . Device 9 | 1 . . 1 2 . 3 1 . 1 . Storage 3 | 1 1 . . 1 . . . . . . Processor 2 | . . . . 1 . 1 . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 . 2 6 . 1 1 . 1 . 2 Energy Gun 2 | 1 . . 1 . . . . . . . Energy Cannon 5 | . . 1 4 . . . . . . . Ballistic Gun 2 | 1 . . . . . . . 1 . . Ballistic Cannon 2 | . . . . . 1 1 . . . . Launcher 2 | . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . . 1 . Parts Lost 15 | . . . 3 . 1 2 . . . 9 Power 3 | . . . 1 . 1 . . . . 1 Propulsion 7 | . . . 1 . . . . . . 6 Utility 2 | . . . . . . 1 . . . 1 Weapon 3 | . . . 1 . . 1 . . . 1 Highest Loss Streak 9 | . . . 3 . 1 1 . . . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 97 72 51 65 62 69 74 67 47 Engine 6 | . 14 11 8 9 13 5 . . . . Core 3 | . . . 7 1 . 1 6 6 6 4 Wheel 9 | . 28 42 1 10 15 8 . . . . Hover 3 | . . . 25 3 . . . . . . Flight 14 | . . . . . . 12 33 33 33 25 Device 13 | . 14 11 9 13 15 13 16 20 14 4 Storage 8 | . 14 11 9 5 7 7 6 6 6 4 Processor 2 | . . . . 5 7 7 6 4 . . Energy Gun 2 | . 14 6 . . . . . . . . Ballistic Gun 4 | . 14 2 . . . . . 2 6 4 Launcher 1 | . . 4 8 . . . . . . . Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 35 | 12 17 20 35 25 31 28 25 26 26 22 Greatest Support 56 | 26 26 50 50 56 56 56 26 26 26 28 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 10 10 10 10 10 8 Most Carried 10 | 4 7 9 10 10 8 10 6 10 10 9 Average Carried 7 | 1 4 8 7 6 7 7 5 8 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 7 9 7 8 7 7 6 10 9 4 Class Distribution -------------------- 66% | Mutant 31% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Matter Collected 904 | 202 109 49 69 . 192 . . 103 102 78 Remotely . | . . . . . . . . . . . Salvage Created 674 | 36 132 62 25 . 234 25 . 69 . 91 Parts 41 | 5 8 7 8 . . 2 . . . 11 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Combat Hostiles Destroyed 14 | . 3 5 3 . 1 1 . . . 1 Melee 1 | . . . . . . . . . . 1 Guns 4 | . 3 1 . . . . . . . . Cannons 2 | . . . . . 1 1 . . . . AOE 7 | . . 4 3 . . . . . . . Classes Destroyed 8 | 1 2 1 1 . 1 1 . . . 1 Worker 1 | . . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . Swarmer 10 | . 3 4 3 . . . . . . . Grunt 1 | . . 1 . . . . . . . . Programmer 1 | . . . . . . 1 . . . . Compactor 1 | . . . . . 1 . . . . . Z-Technician 1 | . . . . . . . . . . 1 Decomposer 4 | . . . . . . . . 4 . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 4 | 2 4 4 4 . 1 1 . . . 1 Combat Bots Only 4 | . 3 4 3 . 1 1 . . . 1 Max Kills in Single Turn 4 | 1 2 4 4 . 1 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . 4 3 . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Damage Taken 2825 | . 73 167 338 3 66 828 . . . 1350 Core 1157 | . 6 41 101 . 32 106 . . . 871 Absorbed by Shields 22 | . . . . . . 22 . . . . Core Remaining (%) 89 | 100 97 89 81 . . 80 . . . . Volleys Fired 57 | 9 9 6 1 . 7 8 . 7 . 10 Largest 2 | 2 2 2 1 . 1 1 . 1 . 1 Hottest 110 | 70 70 110 30 . 44 44 . 33 . 33 Shots Fired 80 | 18 18 11 1 . 8 7 . 7 . 10 Gun 58 | 18 18 5 . . . . . 7 . 10 Cannon 20 | . . 5 . . 8 7 . . . . Launcher 2 | . . 1 1 . . . . . . . Special . | . . . . . . . . . . . Kinetic 50 | 9 9 . . . 8 7 . 7 . 10 Thermal 28 | 9 9 10 . . . . . . . . Explosive 2 | . . 1 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | 6 5 6 2 . 6 5 . 10 . 2 Robot Miss Streak 5 | 1 2 1 . . 3 5 . 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 58 | 13 10 7 1 . 8 7 . 6 . 6 Core Hits 40 | 4 6 7 4 1 7 3 . 4 . 4 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 2 | . . . . . . . . 2 . . Destroy 2 | . . . . . . . . 2 . . Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1326 | 134 93 258 194 7 232 128 . 131 . 149 Guns 512 | 134 91 62 . . . . . 131 . 94 Cannons 378 | . . 18 . . 232 128 . . . . Explosions 361 | . . 167 194 . . . . . . . Melee 55 | . . . . . . . . . . 55 Ramming 20 | . 2 11 . 7 . . . . . . Kinetic 686 | 59 42 . . . 232 128 . 131 . 94 Thermal 204 | 75 49 80 . . . . . . . . Explosive 361 | . . 167 194 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 55 | . . . . . . . . . . 55 Highest Corruption 19 | . 2 . 1 . 17 19 . . . . Average Corruption 11 | . 2 . 1 . 11 17 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 41 | . 7 . . . 6 28 . . . . Message Errors 9 | . 2 . . . 1 6 . . . . Matter Fused 12 | . 1 . . . 2 9 . . . . Heat Flow Errors 6 | . 2 . . . 1 3 . . . . Energy Discharges 4 | . 1 . . . . 3 . . . . Data Loss (minor) 6 | . 1 . . . 1 4 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . 1 . . . 2 . . . . Impact 1 | . . 1 . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 9 | . 1 5 . 3 . . . . . . Shots . | . . . . . . . . . . . Rammed 4 | . 1 2 . 1 . . . . . . Targets Rammed 4 | . 1 2 . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 268 | 80 268 186 . . 86 239 12 7 1 24 Average Temperature 42 | 38 84 82 . . 44 120 5 1 1 8 Received Heat Transfer 750 | . . 60 72 . . 240 . . . 378 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 592 | 222 148 222 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Peak Influence 237 | 10 75 237 183 16 20 132 64 . . . Initial 100 | . 6 31 100 1 5 7 64 . . . Average 63 | 3 39 110 134 3 7 57 64 . . . Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 97 | 100 100 71 100 100 100 100 100 . . . Level 1 2 | . . 28 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . 3 . . . . Investigation 1 | . . . 1 . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 2 | . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Distress Signals 2 | . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 43 | . 4 9 7 1 4 12 . 3 . 3 Peak Tracking Total 7 | . 3 7 4 1 3 7 . 5 . 3 Tactical Retreats 9 | . . 2 . . . 6 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Traps Triggered 5 | . 1 . . 1 . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Machines Disabled 2 | . . 1 . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Machines Accessed 10 | . 2 2 2 . . 3 . 1 . . Terminals 8 | . 2 2 2 . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 21 | . 4 4 7 . . 5 . 1 . . Successful 11 | . 2 1 6 . . 1 . 1 . . Failed 10 | . 2 3 1 . . 4 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . . . . . . . . . 14 . Terminals 19 | . 4 4 7 . . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 2 1 6 . . 1 . 1 . . Record 3 | . . . 2 . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 2 2 1 . . 3 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Total Allies 10 | . . . . . 1 . . . 9 . Largest Group 9 | . . . . . 1 . . . 9 6 Highest-Rated Group 258 | . . . . . 31 . . . 258 148 Highest-Rated Ally 38 | . . . . . 31 . . . 38 38 Total Orders . | . . . . . . . . . . . Ally Attacks 80 | . . . . . 15 . . . . 65 Total Damage 762 | . . . . . 189 . . . . 573 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Turns Passed 3658 | 115 492 214 490 239 143 645 19 203 996 102 Spaces Moved 4083 | 84 261 190 306 235 129 729 58 642 1222 227 Core 27 | 7 . . . 3 . . . . . 17 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1019 | 77 261 190 23 138 129 201 . . . . Hover 364 | . . . 283 81 . . . . . . Flight 2673 | . . . . 13 . 528 58 642 1222 210 Fastest Speed 24 | 50 90 90 52 40 100 26 24 24 24 24 Average Speed 44 | 86 90 90 56 81 100 46 24 24 24 26 Slowest Speed 116 | 90 90 90 116 100 100 100 24 24 24 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . . 5 . 3 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 43 27 23 5 93 26 1 61 82 31 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 . 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 1 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 9 | . . 1 7 . . . . 1 . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . AOE 8 | . . 1 7 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Total 5838 | 109 502 220 630 287 136 1027 62 680 1926 259 Wait 1509 | . 222 15 285 18 . 235 . 30 694 10 Move 4059 | 83 260 189 305 235 128 718 57 636 1221 227 Hop 7 | . . . . . . 5 . 2 . . Pick Up 71 | 10 6 4 12 15 . 15 1 3 4 1 Fast Attach . | . . . . . . . . . . . Attach 54 | 7 2 2 12 9 1 12 3 1 1 4 Detach 3 | . . . . . . . 1 . 1 1 Swap 2 | . . 2 . . . . . . . . Drop 47 | . 2 . 15 9 . 12 . 1 5 3 Fire 57 | 9 9 6 1 . 7 8 . 7 . 10 Melee 3 | . . . . . . . . . . 3 Ram 4 | . 1 2 . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . . . 22 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 3) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Propulsion x2 762 | -9/Materials | Identified exit to Materials 822 | -9/Materials | Entered another Materials area 822 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1302 | -8/Materials | Discovered new exit (range 15) 1312 | -8/Materials | Entered Factory 1312 | -7/Factory | Evolved 2 slots: Utility x2 1340 | -7/Factory | Lost 3 parts (1p1n1w) 1551 | -7/Factory | Sucked down chute 1551 | -7/Factory | Entered Waste 1552 | -7/Waste | Met a frightened Derelict 1566 | -7/Waste | EMP discharged 1566 | -7/Waste | System corruption reached 10% 1570 | -7/Waste | Spotted C-40 Crusher 1574 | -7/Waste | Spotted C-40 Crusher 1605 | -7/Waste | Destroyed C-40 Crusher 1613 | -7/Waste | Spotted C-40 Crusher 1647 | -7/Waste | Spotted C-40 Crusher 1656 | -7/Waste | Spotted C-40 Crusher 1656 | -7/Waste | Spotted C-40 Crusher 1661 | -7/Waste | Crushed by Compactor (1 part destroyed) 1666 | -7/Waste | EMP discharged 1683 | -7/Waste | Discovered new exit (range 11) 1694 | -7/Waste | Entered Factory 2256 | -7/Factory | Discovered new exit (range 14) 2339 | -7/Factory | Entered another Factory area 2339 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2357 | -6/Factory | Discovered new exit (range 4) 2358 | -6/Factory | Entered Lower Caves 2369 | -6/Lower Caves | Build established: Sprinter 2378 | -6/Lower Caves | Encountered a Warlord checkpoint 2403 | -6/Lower Caves | Found Prototype Device 2557 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2557 | -6/Lower Caves | Learned location of Extension (-4) 2561 | -6/Lower Caves | Entered Zion 2614 | -6/Zion | Gained Derelict followers 2629 | -6/Zion | Learned 4 Factory zone layouts 2641 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2672 | -6/Zion | Received a visual enhancement algorithm 2930 | -6/Zion | Learned 4 Factory zone layouts 2957 | -6/Zion | Identified Heart of Steel 3263 | -6/Zion | Build established: Mutant 3402 | -6/Zion | Imprinted 3404 | -6/Zion | Declared Zion's savior 3467 | -6/Zion | Opened final containment barrier to the Deep Caves 3535 | -6/Zion | Discovered new exit (range 3) 3535 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3557 | -6/Zion | Entered Deep Caves 3557 | -6/Deep Caves | Accompanied by 9 allies 3607 | -6/Deep Caves | Z-Facility disabled 3618 | -6/Deep Caves | Attacked by Z-Imprinter 3649 | -6/Deep Caves | Core integrity fell below 50% 3654 | -6/Deep Caves | Core integrity fell below 20% 3658 | -6/Deep Caves | Destroyed Z-Imprinter 3659 | -6/Deep Caves | Destroyed by 42-D03(z) with Zionite Laser-S Last Messages --------------- Destroyed Prototype Protection. Xenon Bombardment Thruster destroyed. Seismic Detector destroyed. Cesium-ion Thruster destroyed. Mic. Nuclear Core destroyed. Mak. Flight Unit destroyed. Cesium-ion Thruster destroyed. KE Penetrator destroyed. Cesium-ion Thruster destroyed. Dropped Cesium-ion Thruster. Dropped Med. Storage Unit. Dropped Lyr. Light Armor Plating. Acquired Cesium-ion Thruster. Cesium-ion Thruster destroyed. BU-4Q1(s) destroyed. Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] Z-Imprinter destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????##???????????????????????? | | ???????????????? ##?### ##?????######??????????? | | ?????????????? ## # #???### ##??????#### | | ????????????? ##### #????### | | ????????????? #???## | | ???????????? #???# | | ???????????? #????# | | ????????????? #????# | | ?????????????"" ##????# | | ?????????????"" ####### | | ?????????????"" | | ?????????"?"""" | | ??????"""""" | | ??????""""""""" ####### | | ??????""""""""" ###?????## | | ?????"""""""""" ##???????## | | ?????""""" """" #???????## | | ?????""""" = "/ ##?????## | | ?????"""""" * = #?????# # | | ?????"""""=*=! #?????# ## | | ?????"""""" / #?????# #? | | ?????""""""* ##????## ## | | ?????"""""""" = ##???## # | | ?????"""""""""" !z* #???# | | ?????""" = *%z #???# | | ?????""" """ @=! ##???## | | ?????""" """"" ##?????#### | | ??????"" """"""" ##????????## | | ??????"" """"""" #?????????## | | ??????"" 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""" ##????###??? | | ?????""" #?????# ##?? | | ?????""""""""" =! !* #?????# #?? | | ????""""""""" / ! #????# ##? | | ??? #????# ## | | ??? #???# # | | ??? #???# | | ??? #??## | | ??? #???##### | | ?? ????????# | | ??? ##### ??????????? | | ??? ####???### #### ????????????? | | ???? #?????????######??????????????????? | | ???? ####??????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 75 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Adventurer Are We The Baddies? Omniscient Cartographer Signs Are For Wimps Challenges ------------ None Game ------ Seed CombatSeismicSlayer Manual? 0 Play Time 00:53:05 Cumulative 27.7 hours Start 2022.12.09 @ 20:08:46 End 2022.12.09 @ 21:17:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a17e37d-48cc-49c7-a151-bc1964b512fa