Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 16:27:23 Player: Tereza Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2378) 2378 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 5630 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Walking (360) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Armored Exoskeleton Gravmag System > --- UTILITY (6) ------ Coolant Injector Huge Storage Unit Improved Signal Interpreter System Shield > --- WEAPON (3) ------- Great Maul > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Deuterium Engine Light Armored Exoskeleton Light Armored Exoskeleton Large Storage Unit High-capacity Storage Unit Reaction Control System EM Shotgun Improved Assault Rifle Gauss Cannon Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Kinecellerator Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Improved Assault Rifle Flak Gun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Armored Wheel Coolant Injector Large Storage Unit Huge Storage Unit Weight Redist. System Experimental Sensor Array Particle Charger Reaction Control System EM Shotgun Precision Shock Rifle Precision Shock Rifle Improved Light Cannon Remote Datajack Mining Laser Great Maul [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . 1 . 2 Weapon 1 | . . . . 1 . . Parts Attached 87 | 6 5 7 . 12 11 46 Power 8 | 1 . . . 2 2 3 Engine 6 | 1 . . . 2 . 3 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 23 | 2 2 1 . 3 2 13 Treads . | . . . . . . . Leg 7 | . . . . . . 7 Wheel 15 | 2 2 1 . 3 2 5 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 20 | 1 2 2 . 2 2 11 Device 8 | . 1 1 . . . 6 Storage 3 | 1 1 . . . . 1 Processor 3 | . . 1 . . 1 1 Hackware 1 | . . . . . . 1 Protection 5 | . . . . 2 1 2 Artifact . | . . . . . . . Weapon 36 | 2 1 4 . 5 5 19 Energy Gun 10 | 1 1 1 . 2 1 4 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 1 . 1 . 3 1 6 Ballistic Cannon 5 | . . 1 . . 1 3 Launcher . | . . . . . . . Special Weapon 5 | . . 1 . . 2 2 Impact Weapon 4 | . . . . . . 4 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 35 | . . . . 3 9 23 Power 4 | . . . . 1 1 2 Propulsion 11 | . . . . . 3 8 Utility 9 | . . . . . 2 7 Weapon 11 | . . . . 2 3 6 Highest Loss Streak 12 | . . . . 3 9 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 98 100 99 98 91 Engine 7 | . 14 11 11 9 1 5 Core 1 | . . . . . 7 . Leg 5 | . . . . . . 15 Wheel 20 | . 28 33 33 27 26 4 Device 11 | . 12 11 11 9 8 14 Storage 9 | . 14 11 11 9 9 7 Processor 10 | . . 9 11 9 9 14 Protection 4 | . . . . 8 8 5 Energy Gun 8 | . 14 9 11 8 8 5 Ballistic Gun 11 | . 14 7 11 17 12 10 Ballistic Cannon 2 | . . 3 . . 4 2 Naked Turns . | . . . . . . . Heaviest Build 115 | 14 51 52 52 64 64 115 Greatest Support 54 | 26 26 36 36 36 36 54 Greatest Overweight (x) 9 | . 2 1 1 1 4 9 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 Average Capacity 19 | 6 11 20 20 20 20 20 Most Carried 24 | 6 8 20 20 20 20 24 Average Carried 17 | 3 7 16 19 19 19 17 Final Capacity 25 | 8 20 20 20 20 20 25 Final Carried 20 | 6 8 20 20 20 19 15 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Tank 20% | Scavenger-Gunner 7% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 1928 | 239 76 240 55 405 312 601 Remotely . | . . . . . . . Salvage Created 2969 | . 109 655 56 856 417 876 Parts 159 | . 9 48 7 37 16 42 Haulers Intercepted 5 | . . 1 . 2 1 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 57 | . 2 17 3 12 7 16 Melee 2 | . . . . . . 2 Guns 46 | . 2 13 3 12 4 12 Cannons 9 | . . 4 . . 3 2 Classes Destroyed 11 | . 2 4 . 1 2 2 Worker 4 | . . . . . 1 3 Hauler 5 | . . 1 . 2 1 1 Recycler 3 | . . 1 . 1 . 1 Watcher 6 | . 1 3 . 1 1 . Swarmer 12 | . . 9 3 . . . Grunt 27 | . 2 5 . 8 1 11 Brawler 2 | . . . . 1 1 . Duelist 1 | . . . . . . 1 Sentry 10 | . . 3 . 3 3 1 Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . . 3 Best Kill Streak 7 | . 2 7 3 4 2 3 Combat Bots Only 4 | . 2 4 3 3 2 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 604 | . 5 63 16 49 85 386 Missed 173 | . 1 16 8 16 21 111 Damage Taken 6005 | . 43 504 63 548 1237 3610 Core 1030 | . 21 83 19 57 145 705 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 91 . 74 . 63 . Volleys Fired 197 | . 5 56 7 45 26 58 Largest 3 | . 2 2 2 3 3 3 Hottest 126 | . 76 91 68 104 125 126 Shots Fired 480 | . 10 105 14 132 72 147 Gun 414 | . 10 83 14 132 52 123 Cannon 51 | . . 14 . . 17 20 Launcher . | . . . . . . . Special 15 | . . 8 . . 3 4 Kinetic 306 | . 5 49 7 89 46 110 Thermal 145 | . 5 51 . 35 26 28 Explosive . | . . . . . . . Electromagnetic 29 | . . 5 7 8 . 9 Robot Hit Streak 11 | . 1 11 2 10 5 11 Robot Miss Streak 8 | . 3 4 6 7 6 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 296 | . 4 58 5 80 44 105 Core Hits 155 | . 4 28 5 38 28 52 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 5 | . . . . 1 . 4 Critical Strikes 13 | . . 2 . 3 . 8 Burn 2 | . . 1 . 1 . . Destroy 4 | . . . . 2 . 2 Blast 4 | . . 1 . . . 3 Smash 3 | . . . . . . 3 Melee Attacks 18 | . . . . . . 18 Impact 18 | . . . . . . 18 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5445 | . 54 898 79 1217 849 2348 Guns 4296 | . 54 720 79 1217 599 1627 Cannons 796 | . . 178 . . 249 369 Explosions . | . . . . . . . Melee 350 | . . . . . . 350 Ramming 3 | . . . . . 1 2 Kinetic 3650 | . 41 431 28 859 658 1633 Thermal 1150 | . 13 421 . 290 190 236 Explosive . | . . . . . . . Electromagnetic 292 | . . 46 51 68 . 127 Impact 350 | . . . . . . 350 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 27 | . . . . . 8 27 Average Corruption 4 | . . . . . 7 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 1 10 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 112 | . . . . . . 112 Projectiles . | . . . . . . . Explosions 30 | . . . . . . 30 Melee 82 | . . . . . . 82 Knockbacks 13 | . . . . . 4 9 Impact 1 | . . . . . . 1 Kinetic 8 | . . . . . 3 5 Secondary 4 | . . . . . 1 3 Self-Inflicted Damage 86 | . . . . . . 86 Shots 1 | . . . . . . 1 Rammed 3 | . . . . . 1 2 Targets Rammed 3 | . . . . . 1 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 421 | . 1 24 4 91 421 358 Average Temperature 76 | . 1 9 1 28 106 115 Received Heat Transfer 1530 | . 24 120 . 297 432 657 Effects 5 | . . . . . 3 2 Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . . . . . 1 2 Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 3 . 2 . . Heat Transferred 2986 | . 37 1147 . 814 433 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Peak Influence 571 | . 96 458 236 571 490 244 Initial 175 | . . 40 166 91 175 81 Average 207 | . 53 267 231 347 307 113 Maximum Alert Level 2 | . . 2 1 2 2 1 Low Security (%) 52 | 100 100 29 2 18 17 87 Level 1 34 | . . 54 97 46 54 12 Level 2 13 | . . 16 . 34 28 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 3 . 1 2 5 Investigation 5 | . 1 2 . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . 1 . 1 . 2 Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 4 | . . 1 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 4 26 6 19 17 39 Peak Tracking Total 13 | . 2 7 4 4 10 13 Tactical Retreats 7 | . 1 . . 4 . 2 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 6 | . . 1 . 2 2 1 Max in Single Turn 1 | . . 1 . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 14 | . 3 2 . 2 5 2 Terminals 14 | . 3 2 . 2 5 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 4 7 . 4 11 5 Successful 9 | . 1 2 . 1 4 1 Failed 22 | . 3 5 . 3 7 4 Catastrophic 6 | . 1 1 . 2 1 1 Database Lockouts . | . . . . . . . Manual 11 | . 1 4 . 3 3 . Terminals 31 | . 4 7 . 4 11 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 2 . 1 4 1 Part Schematic 2 | . . . . . 1 1 Open Door 2 | . . . . . 2 . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 1 . 2 4 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . 14 . Total Damage 246 | . . . . . 246 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 2931 | 52 265 633 109 446 423 1003 Spaces Moved 1552 | 43 233 380 84 221 229 362 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 252 | . . . . . . 252 Wheels 1299 | 42 233 380 84 221 229 110 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 85 105 105 105 105 98 Average Speed 119 | 87 99 105 105 105 106 174 Slowest Speed 360 | 90 120 105 105 105 150 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 33 39 28 22 43 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 8 | . . . . . 2 6 Terrain Destroyed 46 | . . . . . 3 43 Melee 6 | . . . . . . 6 Projectile 9 | . . . . . 3 6 AOE 31 | . . . . . . 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 2163 | 54 261 511 92 344 338 563 Wait 167 | . . 33 . 37 59 38 Move 1546 | 42 232 379 83 220 228 362 Hop . | . . . . . . . Pick Up 90 | 6 9 25 1 14 5 30 Fast Attach 9 | 6 . . . . 1 2 Attach 38 | . 1 2 . 5 1 29 Detach . | . . . . . . . Swap 40 | . 4 5 . 7 9 15 Drop 55 | . 10 11 1 16 8 9 Fire 197 | . 5 56 7 45 26 58 Melee 18 | . . . . . . 18 Ram 3 | . . . . . 1 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 159 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 753 | -9/Materials | Identified exit to Mines 951 | -9/Materials | Entered Mines 1002 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1005 | -9/Mines | Found Prototype Device 1041 | -9/Mines | Discovered new exit (range 14) 1055 | -9/Mines | Identified exit to Materials 1060 | -9/Mines | Entered Materials 1060 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1142 | -8/Materials | Lost 3 parts (1p2w) 1364 | -8/Materials | Build established: Scavenger-Tank 1474 | -8/Materials | Discovered new exit (range 8) 1505 | -8/Materials | Identified exit to Storage 1506 | -8/Materials | Entered Storage 1838 | -8/Storage | Discovered new exit (range 16) 1866 | -8/Storage | Met a pair of Derelict thieves 1929 | -8/Storage | Entered Factory 1929 | -7/Factory | Evolved 2 slots: Utility x2 1959 | -7/Factory | Lost 9 parts (1p3n2u3w) 2223 | -7/Factory | Build established: Scavenger-Gunner 2682 | -7/Factory | Lost 8 parts (1p3n3u1w) 2824 | -7/Factory | Cargo convoy interrupted 2845 | -7/Factory | System corruption reached 10% 2858 | -7/Factory | Core integrity fell below 50% 2908 | -7/Factory | Core integrity fell below 20% 2932 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 44 matter. U-05 Engineer lays Concrete. R-06 Scavenger collects Remote Datajack. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. M-28 Smith fits Backup Propulsion III on P-60 Hacker. U-05 Engineer lays Concrete. P-60 Hacker suffers critical hit (Smash). Destroyed Imp. Heat Sink. P-60 Hacker system corrupted by crushing effect. P-60 Hacker destroyed. Acquired 39 matter. R-06 Scavenger collects Shock Rifle. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Mic. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | + ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ##########+####????????????????????????????? | | " #????????????????????????????? | | ? "%" #????????????????????????????? | | ??? "%" #????????????????????????????? | | ????? " #????????????????????????????? | | ??????? ? #?????????? ????????????????? | | ????#####/##### #????????? ?????????????????? | | ????# # ##########+######+###????????? | | ????# # ???????? | | ????# # ???????? | | ????# + """ ??????? | | ????# # %"% Y" ??????? | | ????# = # ""% "u" ??????? | | ????# == # """ r uk### T###?????????????? | | ????# == # h %r##????????????????????? | | ?############## %"" m=@u##????????????????????? | | ?# + """ p =!|##????????????????????? | | ?# # """ !*!|##????????????????????? | | ?# # x #?????????????????????? | | ## # [ h #?????????????????????? | | ## #########x#######??????????????????? | | # #??# #??????????????????? | | # #??# #??????????????????? | | # #??# #??????????????????? | | # #??# #??????????????????? | | # #??# #??????????????????? | | # #??# #??????????????????? | | # % % #??# #??????????????????? | | ######/#######??# #??????????????????? | | #???##%##???????# #??????????????????? | | ##???##=##???????# #??????????????????? | | ??????#!#????????# #??????????????????? | | ?????? !!????????# #??????????????????? | | ?????? ! ????????##########/###??????????????????? | | ?????? ?????????????????? ????????????????????? | | ????? ????????????????? ????????????????????? | | ????? ???????????????????????????????????????? | | ?????##+##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 6 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Microactuators | -8/Storage | Hacked Lyr. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticDeliveryStorm Manual? 0 Play Time 00:46:26 Cumulative 24.3 hours Start 2024.06.23 @ 12:59:05 End 2024.06.24 @ 16:27:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f8b6499-d4b2-482d-a927-0031ca38ac04