Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.25 @ 16:46:03 Player: ktur Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (272) 1360 Value Destroyed (10979) 10979 Prototype IDs (81) 1620 Alien Tech Used (7) 1400 Bonus (4621) 4621 TOTAL SCORE: 31480 Bonus ------- High Alert Combat Kills 977 Follower Combat Kills 111 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -367 Cogmind --------- Core Integrity 0/1600 Matter 193/300 Energy 90/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Targeting Computer Experimental Armor Integrity Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Antimissile System Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Experimental Optical Array Advanced Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Transmission Jammer Heavy Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Vortex Chain Reactor Cooled Gravmag System Combat Linear Gravjet Experimental Cooling System Experimental Armor Integrity Analyzer Advanced Particle Charger Improved Kinecellerator Advanced Force Field Dimensional Node Initializer Transdimensional Reconstructor Core Regenerator Subatomic Replicator Improved Potential Cannon Heavy Hardcell Cannon Core Stripper [Rating: 188] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Experimental Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Lance Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Hardcell Cannon Launcher Mini Smartbomb Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Utility 13 | . . 2 . 1 2 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 402 | 6 6 33 2 33 21 . 11 . . 2 2 17 . 3 . 5 10 . 5 4 3 8 6 29 10 7 8 3 11 40 25 18 29 39 6 Power 49 | 1 . 2 . 5 1 . 2 . . . . 4 . . . . 1 . 1 1 . 1 1 5 1 1 1 1 2 6 2 2 3 5 . Engine 9 | 1 . 2 . 2 . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . Core 13 | . . . . 3 1 . 2 . . . . 2 . . . . . . . 1 . 1 . 1 . . . 1 1 . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 1 1 . 1 6 2 2 3 5 . Propulsion 85 | 2 . 9 . 13 3 . 3 . . . . 5 . . . 1 2 . 2 1 . 2 2 4 2 1 4 . 2 2 5 1 8 8 3 Treads 22 | 2 . 8 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . . . . . . . 4 . . . 1 2 . 2 1 . 2 2 4 2 1 4 . 2 2 5 1 8 8 . Flight 9 | . . 1 . 1 3 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 128 | 1 3 6 . 5 10 . 4 . . 2 . 5 . . . 3 3 . . . 1 4 1 11 2 3 3 1 3 9 13 11 9 14 1 Device 42 | . . . . . 1 . 1 . . 2 . . . . . . . . . . . 4 . 1 1 3 1 1 3 3 6 6 4 4 1 Storage 24 | 1 1 2 . . 1 . . . . . . 1 . . . 3 1 . . . . . . 1 . . . . . . 5 1 3 4 . Processor 11 | . 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . 2 . . 1 2 . Hackware 26 | . . . . . 7 . 3 . . . . 3 . . . . 2 . . . 1 . . 2 1 . 1 . . 1 1 1 . 3 . Protection 25 | . 1 3 . 5 . . . . . . . . . . . . . . . . . . 1 5 . . 1 . . 3 1 3 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 140 | 2 3 16 2 10 7 . 2 . . . 2 3 . 3 . 1 4 . 2 2 2 1 2 9 5 2 . 1 4 23 5 4 9 12 2 Energy Gun 9 | 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 37 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . 1 2 16 4 1 3 2 . Ballistic Gun 24 | 1 2 7 2 8 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Ballistic Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 7 2 Launcher 23 | . . 3 . 2 1 . . . . . 1 1 . 2 . . 1 . 1 1 1 1 1 . 2 . . . 1 2 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Slashing Weapon 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Piercing Weapon 18 | . . . . . 1 . 2 . . . . 1 . 1 . 1 2 . . 1 1 . 1 2 3 1 . . 1 . . . . . . Special Melee Weapon 6 | . . . . . 2 . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 . 2 . . 1 . . 1 . . . . . . . . . . . 3 1 . . . 5 . . 12 . 1 2 . . Parts Lost 135 | . . 10 . 16 1 . . . . . . 4 . . . 2 1 . 3 . . 4 . 13 7 4 . . 1 9 . 7 17 28 8 Power 25 | . . 1 . 4 . . . . . . . 1 . . . . . . 1 . . 2 . 3 1 1 . . . 3 . . 3 5 . Propulsion 41 | . . 3 . 8 . . . . . . . . . . . 1 1 . 1 . . 1 . 1 3 1 . . . . . 1 7 10 3 Utility 51 | . . 2 . 2 1 . . . . . . 2 . . . 1 . . . . . 1 . 8 2 1 . . 1 3 . 6 6 11 4 Weapon 18 | . . 4 . 2 . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 . . . 3 . . 1 2 1 Highest Loss Streak 18 | . . 4 . 4 1 . . . . . . 1 . . . 2 1 . 3 . . 4 . 9 7 2 . . 1 9 . 2 9 18 5 Average Slot Usage (%) 91 | . 99 98 100 97 96 100 99 100 100 100 100 98 100 100 100 92 94 94 99 92 94 98 88 83 75 70 79 89 98 98 92 92 78 63 19 Engine 3 | . 14 10 11 6 . . . . . . . . . . . . 5 5 7 5 5 4 . . . . . . . . . . . . . Core 2 | . . . . 1 6 7 7 7 7 7 7 5 6 6 6 6 5 5 3 5 5 4 . 3 5 1 . . 3 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 2 3 5 5 4 7 8 7 6 3 . Treads 7 | . 28 21 22 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . 4 26 26 26 19 19 17 22 21 23 22 23 20 18 15 17 21 19 19 20 21 18 14 . Flight 3 | . . . . . 22 23 22 23 23 23 23 20 . . . . . . . . . . . . . . . . . . . . . . . Device 4 | . . . . . 1 7 5 7 7 7 7 4 . . . . . . . . . 1 . . 2 8 12 15 22 10 8 10 8 12 . Storage 12 | . 14 23 33 27 7 7 7 7 7 7 7 6 6 6 6 7 5 5 5 5 5 5 5 9 10 10 10 10 9 9 8 10 13 14 . Processor 10 | . 13 16 11 9 3 7 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 6 15 15 15 15 14 17 17 17 13 10 8 Hackware 17 | . . . . . 37 30 31 30 30 30 30 34 40 40 40 38 40 41 41 41 41 39 35 24 11 10 12 15 14 18 20 15 10 5 5 Protection 2 | . . 3 . 9 . . . . . . . . . . . . . . . . . . 5 6 3 . . . . 3 3 3 3 1 . Ballistic Gun 5 | . 23 15 22 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 2 7 7 7 7 7 7 6 6 3 . 6 7 5 5 4 4 5 4 3 3 3 5 2 3 . . . . . . Special Melee Weapon 1 | . . . . . 6 7 7 7 7 7 6 4 6 6 6 . . . 3 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 13 26 61 61 71 20 18 19 18 18 36 23 25 18 21 21 31 38 38 41 43 43 42 73 71 69 89 80 70 89 88 114 132 143 117 20 Greatest Support 136 | 40 40 40 40 63 18 18 18 18 18 18 18 52 26 26 26 39 54 42 54 54 54 54 69 84 81 81 98 68 83 83 115 136 118 117 84 Greatest Overweight (x) 11 | . . 1 1 2 4 . 1 . . 1 1 . . . . 1 . . 1 1 . . 1 1 . 1 . 1 1 1 1 1 1 11 6 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 6 10 22 22 22 26 8 8 8 8 8 8 8 8 8 8 12 12 10 10 10 10 10 10 16 16 16 16 16 16 16 20 20 32 22 4 Average Capacity 14 | 5 9 16 22 22 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 14 16 16 16 16 16 16 19 20 19 20 4 Most Carried 22 | 6 10 22 22 22 22 8 8 8 8 8 8 8 8 8 8 10 10 9 10 9 10 10 9 16 16 14 16 16 16 16 20 20 20 22 4 Average Carried 13 | 4 9 14 22 21 8 8 7 8 8 8 8 7 8 8 8 8 8 9 9 8 9 9 8 12 14 11 14 15 15 15 19 19 17 18 3 Final Capacity 22 | 6 10 22 22 22 8 8 8 8 8 8 8 8 8 8 8 12 10 10 10 10 10 10 10 16 16 16 16 16 16 16 20 20 16 4 4 Final Carried 22 | 6 10 22 22 22 8 8 8 8 8 8 8 8 8 8 8 10 9 9 9 8 10 10 9 16 14 13 16 16 16 16 20 20 16 4 1 Class Distribution -------------------- 22% | Wizard-Mutant 21% | Hauler-Mutant 15% | Hacker-Mutant 12% | Wizard-Sprinter 10% | Mutant 10% | Hacker-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Wizard-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hauler-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 7521 | 275 253 858 . 1330 171 . 171 . 86 80 33 89 61 75 . 117 115 233 92 167 100 80 60 265 119 245 . 140 100 516 244 183 422 706 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11890 | 90 712 1868 . 2125 117 . 121 . . . 58 92 118 124 . 119 175 663 22 102 35 . 33 925 113 276 . 105 242 842 . 1255 527 1031 . Parts 592 | 2 46 116 . 112 8 . 7 . . . 7 8 . 9 . 7 7 . 3 2 8 . 5 36 6 11 . 3 8 46 . 68 34 33 . Haulers Intercepted 8 | . 1 4 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 8 | . . 3 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . 6 . . 3 . 12 . . . 5 4 . 2 . 4 8 . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . 1 . 3 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 221 | . 15 33 . 41 5 . . . . . 4 1 . 8 . 5 . 3 1 3 4 . 4 10 13 4 . 1 2 8 . 23 13 20 . Melee 24 | . . . . . 1 . . . . . . 1 . . . 1 . . . 1 . . . 3 2 3 . . . . . 9 3 . . Guns 80 | . 15 24 . 39 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cannons 29 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 . 7 5 12 . AOE 71 | . . 9 . 2 4 . . . . . 4 . . 8 . 4 . 3 1 2 4 . 4 . 11 . . . . . . 7 4 4 . Classes Destroyed 19 | 1 5 4 . 3 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . Worker 14 | . . 4 . 4 1 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Builder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 4 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Recycler 11 | 1 . 5 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 15 | . 4 4 . 4 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . Watcher 5 | . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . Swarmer 74 | . 3 14 . 6 4 . . . . . 4 . . 8 . 4 . . . . 4 . 4 . 5 . . . . . . 7 8 3 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Grunt 72 | . 12 12 . 24 . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . 4 . 7 . 9 . Brawler 4 | . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . 6 . 5 . . . . . . . . . . . . . . . . . . . 4 . . . 1 2 1 . . 1 2 . Hunter 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . 4 1 2 . . . . . . . . . Programmer 24 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . 2 . 8 2 6 . Compactor 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Best Kill Streak 8 | 1 4 7 . 6 5 . 3 . . . 4 1 . 4 . 4 1 3 1 2 4 . 4 2 7 2 . 1 2 8 . 6 5 7 . Combat Bots Only 7 | . 4 6 . 5 4 . . . . . 4 1 . 4 . 4 . 3 1 2 4 . 4 2 7 2 . 1 1 4 . 6 5 7 . Max Kills in Single Turn 4 | 1 1 4 . 2 3 . 1 . . . 4 1 1 3 . 3 1 1 1 1 3 . 2 1 3 1 . 1 1 4 . 3 2 2 . Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 1 3 . . . . . 4 . . 3 . 3 . 1 1 1 3 . 2 . 3 . . . . . . 2 2 2 . Melee 1 | . . . . . 1 . . . . . . 1 . . . 1 . . . 1 . . . 1 1 1 . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 23797 | . 461 1231 . 2944 145 . 15 48 . . 75 335 . 154 . 259 116 . 228 . . 545 96 1917 1151 736 . 116 308 2303 99 2159 3000 4004 1352 Core 4809 | . 53 131 . 240 56 . . 24 . . 45 62 . 52 . 59 . . 23 . . 178 32 198 130 159 . 21 74 608 . 175 490 1472 527 Absorbed by Shields 224 | . . . . . . . . . . . . . . . . . . . . . . . . . . 114 . 42 . . . . . 68 . Core Remaining (%) 69 | 100 78 . 67 56 . . . . . . 82 . . . . 79 . . . . . . 76 . . . . 55 . 47 . . 54 . . Volleys Fired 601 | 5 51 148 . 154 2 . . . . . 1 . . 6 . 3 1 12 4 2 2 . 3 25 10 8 . 5 9 52 1 26 24 39 8 Largest 2 | 2 2 2 . 2 1 . . . . . 1 . . 1 . 1 1 1 1 1 1 . 1 1 1 1 . 1 1 2 1 1 1 1 1 Hottest 200 | 70 85 85 . 50 36 . . . . . 36 . . 36 . 36 80 80 80 80 80 . 80 94 80 94 . 88 88 188 200 200 200 200 80 Shots Fired 915 | 10 102 254 . 301 2 . . . . . 1 . . 6 . 3 1 12 4 2 2 . 3 25 10 8 . 5 9 59 1 26 23 38 8 Gun 658 | 10 102 243 . 294 . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Cannon 187 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . 8 . 5 9 45 1 25 23 38 8 Launcher 70 | . . 11 . 7 2 . . . . . 1 . . 6 . 3 1 12 4 2 2 . 3 . 10 . . . . 5 . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 627 | 5 95 166 . 294 . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 17 33 8 Thermal 148 | 5 7 77 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 1 25 6 5 . Explosive 65 | . . 11 . 7 2 . . . . . 1 . . 6 . 3 1 12 4 2 2 . 3 . 10 . . . . . . 1 . . . Electromagnetic 75 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . 8 . 5 9 28 . . . . . Robot Hit Streak 29 | 3 11 15 . 14 5 . . . . . . . . 9 . . 1 9 . . . . . 12 11 4 . 2 8 18 . 29 7 11 2 Robot Miss Streak 5 | 1 2 4 . 4 . . . . . . . . . 1 . 2 . . . . . . . 1 . 2 . 1 1 5 . 3 2 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 4 6 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 730 | 7 70 162 . 210 4 . 3 . . 3 . 8 2 5 . 3 11 8 2 1 . . . 42 18 16 . 3 10 43 . 36 18 43 2 Core Hits 448 | 2 38 77 . 102 10 . 3 . . . 6 4 1 11 . 6 4 10 15 5 6 . 5 17 20 5 . 2 5 28 . 28 20 17 1 Critical Hits 20 | 1 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 2 5 . Critical Kills 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Critical Parts Destroyed 12 | 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 1 1 . Melee Attacks 325 | . . . . . 21 . 27 . . 3 4 47 3 1 . 17 29 . 13 3 6 . 8 39 14 14 . 2 14 2 . 32 13 13 . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 13 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 32 9 . . Piercing 251 | . . . . . 9 . 27 . . . 4 47 3 1 . 17 28 . 13 3 6 . 8 39 14 14 . 2 14 2 . . . . . Sneak Attacks 21 | . . . . . 1 . 3 . . 3 . 3 2 1 . . 5 . 1 . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 36053 | 82 837 2964 . 4065 399 . 250 . . . 175 433 253 918 . 403 721 2015 816 496 293 . 541 1793 2022 666 . 146 401 2073 . 6593 2269 4182 247 Guns 6681 | 82 821 2105 . 3376 . . . . . . . . . . . . . . . . . . . . . . . . . 297 . . . . . Cannons 9313 | . . . . . . . . . . . . . . . . . . . . . . . . 884 . 238 . 146 314 1128 . 2318 1057 2981 247 Explosions 13622 | . . 859 . 675 336 . . . . . 175 . . 823 . 297 132 2015 647 442 293 . 541 . 1692 . . . . 648 . 2569 724 754 . Melee 6314 | . . . . . 63 . 250 . . . . 433 253 95 . 106 589 . 169 54 . . . 909 330 428 . . 87 . . 1706 395 447 . Ramming 123 | . 16 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . Kinetic 10068 | 46 752 1353 . 3376 . . . . . . . . . . . . . . . . . . . . . . . . . 297 . . 1070 2927 247 Thermal 7408 | 36 69 752 . . . . . . . . . . . . . . . . . . . . . . . . . . . 602 . 3933 761 1255 . Explosive 9965 | . . 859 . 675 336 . . . . . 175 . . 823 . 297 132 2015 647 442 293 . 541 . 1692 . . . . . . 954 84 . . Electromagnetic 2756 | . . . . . . . . . . . . . . . . . . . . . . . . 884 . 238 . 146 314 1174 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1967 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1706 261 . . Piercing 3766 | . . . . . 63 . 250 . . . . 433 253 95 . 106 589 . 169 54 . . . 909 330 428 . . 87 . . . . . . Highest Corruption 17 | . . 2 2 . 1 1 1 1 1 1 . 1 1 1 1 1 . 10 11 11 11 11 . 5 6 8 8 8 1 8 . 11 17 17 17 Average Corruption 5 | . . 2 2 . 1 1 1 1 1 1 . 1 1 1 1 1 . 10 10 11 11 11 . 1 6 7 8 8 1 6 . 4 13 8 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . 10 2 . . . 3 1 . 1 . . 1 . . 1 . 4 29 10 13 3 . 1 8 8 4 4 . 25 . 8 45 34 8 Message Errors 38 | . . 3 2 . . . . 1 . . . . . . . 1 . . 3 1 1 2 . . 3 2 . 1 . 6 . 1 5 5 1 Matter Fused 50 | . . . . . . . . . . . . . . . . . . 1 7 1 3 . . . 2 1 2 2 . 7 . 3 13 6 2 Heat Flow Errors 15 | . . 1 . . . . . . . . . . . . . . . . 2 2 1 . . . . . . . . 2 . . 4 2 1 Energy Discharges 24 | . . 2 . . . . 1 . . . . . 1 . . . . . 2 2 3 . . . 2 3 1 . . . . 1 1 3 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Data Loss (minor) 23 | . . 2 . . . . 2 . . 1 . . . . . . . 1 2 1 . . . 1 1 . 1 . . 4 . . 4 3 . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 . 1 . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 33 | . . . . . . . . . . . . . . . . . . 2 7 . 5 1 . . . . . . . . . 1 9 7 1 Targeting Errors 25 | . . 2 . . . . . . . . . . . . . . . . 5 2 . . . . . 1 . . . 3 . 1 3 7 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3079 | . . 84 . . . . . . . . . 157 137 92 . 31 184 . 1 65 . . 61 18 186 6 . . . 102 . 1228 200 527 . Projectiles 1035 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . 599 41 341 . Explosions 1339 | . . 84 . . . . . . . . . . . 92 . 31 24 . . 65 . . 61 . 186 . . . . 48 . 503 159 86 . Melee 705 | . . . . . . . . . . . . 157 137 . . . 160 . 1 . . . . 18 . 6 . . . . . 126 . 100 . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 321 | . . . . 80 . . . . . . . . . 33 . 54 79 . . . . . . . . . . . . 29 . . 46 . . Shots 11 | . . . . 4 . . . . . . . . . 3 . 1 1 . . . . . . . . . . . . 2 . . . . . Rammed 14 | . 7 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Targets Rammed 16 | . 8 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | 45 78 242 . 157 . . . 3 . . 12 24 . . . . 155 333 265 354 287 66 120 297 246 31 . 162 292 383 78 21 188 324 63 Average Temperature 55 | 23 18 43 . 28 . . . 3 . . 12 19 . . . . 50 133 43 69 34 6 56 106 132 17 . 74 162 136 44 8 91 113 63 Received Heat Transfer 3424 | . 237 342 . 1296 . . 9 18 . . 27 57 . . . 27 9 . 48 . . 18 . 171 84 . . 18 45 384 9 171 234 211 9 Effects 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . 1 1 4 . . . . . Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . 1 1 4 . . . . . Parts Fried 25 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 . 3 3 7 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . Heat Transferred 6812 | 111 185 1998 . . . . . . . . . . . . . . . . . . . . . . . . . . . 631 . 2247 690 950 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 922 | 5 210 369 114 922 424 56 539 . . . . 264 . . . . 254 118 304 . . . . 250 . . . . 224 175 132 786 907 687 368 Initial 441 | . 3 41 114 44 419 11 39 . . . . 84 . . . . 189 7 82 . . . . 56 . . . . 13 134 42 23 441 406 338 Average 240 | 1 71 222 114 508 182 33 83 . . . . 82 . . . . 102 90 183 . . . . 142 . . . . 60 65 71 338 566 393 349 Maximum Alert Level 3 | . 1 1 . 3 2 . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . 3 3 2 1 Low Security (%) 53 | 100 97 35 100 16 61 100 95 . . . . 87 . . . . 72 100 60 . . . . 70 . . . . 96 100 100 30 . 3 . Level 1 24 | . 2 64 . 18 15 . . . . . . 12 . . . . 27 . 39 . . . . 29 . . . . 3 . . 24 . 51 100 Level 2 16 | . . . . 34 23 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 40 84 45 . Level 3 5 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 15 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 5 5 . 8 1 . 2 . . . . 2 . . . . 1 . . . . . . 3 . . . . 1 2 3 9 4 9 3 Investigation 15 | . 1 1 . 1 . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 2 . 3 1 Extermination 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 2 . Reinforcement 29 | . 4 4 . 4 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 3 4 2 3 2 Assault 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 30 | . 4 7 . 5 2 . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . 4 1 2 . . Communications Jammed 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 20 6 40 21 . . Distress Signals 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 19 6 40 21 . . Times Spotted 595 | . 32 60 . 87 11 4 11 3 7 . 3 36 1 8 . 15 14 3 17 3 . 24 4 32 18 4 . 1 10 18 12 63 41 47 6 Peak Tracking Total 24 | . 5 6 . 8 4 4 3 2 4 . 3 9 . 4 . 9 5 3 7 3 1 24 4 6 9 2 . 1 6 5 3 14 13 9 4 Tactical Retreats 78 | . . 2 . 11 2 . 3 1 3 . 2 9 . . . 6 2 . 2 1 . . . 3 3 . . . 2 2 1 10 8 4 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . 1 1 . . 1 . 2 . . . . 4 . . . . 2 . . . . . . . . . . . . 1 . 1 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . 6 . . . . . . 3 . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . 2 1 . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 39 | . . 4 . 6 . . . . . . . . . . . 1 3 . . . . . . . . . . . . 4 1 12 6 1 1 Max in Single Turn 3 | . . 2 . 1 . . . . . . . . . . . 1 3 . . . . . . . . . . . . 1 1 3 2 1 1 Garrison Access 12 | . . . . 1 1 . 3 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 156 | . 3 7 . 6 13 . 14 1 . . . 18 . . 4 . 15 . 10 . . 4 . 18 . . 4 . 2 11 1 7 10 7 1 Terminals 90 | . 3 4 . 4 7 . 6 . . . . 12 . . . . 12 . 5 . . . . 8 . . . . 1 8 . 6 9 4 1 Fabricators 16 | . . . . . 3 . 2 . . . . 3 . . . . 2 . 2 . . . . 2 . . . . . . . . . 2 . Repair Stations 7 | . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Recycling Units 9 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 4 . . . . 1 . . . . 1 . Scanalyzers 10 | . . 1 . . 2 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 . . Garrison Access 11 | . . . . 1 1 . 3 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . . . Total Hacks 589 | . 11 23 . 17 43 . 73 1 . . . 92 . . 27 . 73 . 43 . . 10 . 71 . . 16 . 4 23 1 18 28 13 2 Successful 437 | . 5 15 . 10 35 . 46 1 . . . 70 . . 27 . 62 . 37 . . 10 . 58 . . 16 . 3 19 1 7 10 5 . Failed 151 | . 5 8 . 7 8 . 27 . . . . 22 . . . . 11 . 6 . . . . 13 . . . . 1 4 . 11 18 8 2 Catastrophic 21 | . . 1 . 1 . . 2 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . 3 5 3 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 294 | . 9 11 . 7 25 . 36 . . . . 63 . . . . 49 . 26 . . 1 . 43 . . . . 1 7 . 6 10 . . Terminals 382 | . 11 14 . 14 24 . 44 . . . . 70 . . . . 62 . 24 . . . . 48 . . . . 3 18 . 17 25 6 2 Fabricators 70 | . . . . . 10 . 17 . . . . 9 . . . . 10 . 10 . . . . 9 . . . . . . . . . 5 . Repair Stations 22 | . . 3 . . . . 5 . . . . . . . . . . . 5 . . . . 6 . . . . . 3 . . . . . Recycling Units 13 | . . 1 . 2 . . . . . . . 3 . . . . . . . . . . . 4 . . . . 1 . . . . 2 . Scanalyzers 36 | . . 5 . . 8 . 4 . . . . 8 . . . . . . 3 . . . . 3 . . . . . 1 . 1 3 . . Garrison Access 12 | . . . . 1 1 . 3 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . . . Terminal Hacks 214 | . 4 3 . 6 8 . 19 1 . . . 24 . . 27 . 35 . 12 . . 10 . 20 . . 16 . 1 13 . 5 7 3 . Record 24 | . . . . . . . . . . . . . . . 11 . . . . . . 8 . . . . 5 . . . . . . . . Part Schematic 38 | . . . . . 1 . . . . . . 2 . . 7 . 12 . 5 . . . . 4 . . 3 . . 2 . 1 1 . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 1 . . 1 . . . . . . . . . . . . . . 3 . . . . . . . 4 . . 3 . 2 . . . Prototype ID Bank 15 | . 1 . . 1 . . 1 . . . . . . . 3 . 2 . . . . . . 1 . . 4 . . 1 . . 1 . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 8 | . . . . . 1 . 1 . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . Machine Index 6 | . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Unreport Threat 48 | . 2 2 . 2 5 . 6 . . . . 8 . . . . 9 . . . . . . 4 . . . . . 4 . 2 3 1 . Locate Traps 7 | . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Surveillance Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 5 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Coupling Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 13 | . . . . . . . 1 . . . . 6 . . . . 2 . 2 . . . . 2 . . . . . . . . . . . Fabricator Hacks 41 | . . . . . 6 . 8 . . . . 7 . . . . 7 . 7 . . . . 4 . . . . . . . . . 2 . Load Schematic 19 | . . . . . 3 . 3 . . . . 3 . . . . 3 . 3 . . . . 2 . . . . . . . . . 2 . Build 22 | . . . . . 3 . 5 . . . . 4 . . . . 4 . 4 . . . . 2 . . . . . . . . . . . Repair Station Hacks 21 | . . 3 . . . . 4 . . . . . . . . . . . 5 . . . . 6 . . . . . 3 . . . . . Scan Component 12 | . . 2 . . . . 2 . . . . . . . . . . . 3 . . . . 3 . . . . . 2 . . . . . Repair 9 | . . 1 . . . . 2 . . . . . . . . . . . 2 . . . . 3 . . . . . 1 . . . . . Recycling Unit Hacks 8 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 4 . . . . 1 . . . . . . Retrieve Components 8 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 4 . . . . 1 . . . . . . Scanalyzer 34 | . . 5 . . 8 . 2 . . . . 8 . . . . . . 3 . . . . 3 . . . . . 1 . 1 3 . . Insert Component 21 | . . 3 . . 4 . 1 . . . . 4 . . . . . . 2 . . . . 2 . . . . . 1 . 1 3 . . Analyze 13 | . . 2 . . 4 . 1 . . . . 4 . . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 3 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . . . Seal Access 10 | . . . . . 1 . 3 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . . . Unauthorized Hacks 109 | . 1 3 . 3 12 . 10 . . . . 29 . . . . 19 . 9 . . . . 20 . . . . 1 1 . 1 . . . Terminals 93 | . 1 3 . 2 10 . 8 . . . . 26 . . . . 16 . 6 . . . . 18 . . . . 1 1 . 1 . . . Track 38 | . . 1 . 1 4 . 4 . . . . 10 . . . . 8 . 3 . . . . 7 . . . . . . . . . . . Assimilate 8 | . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 1 . 1 . . . Botnet 24 | . . . . . 4 . 2 . . . . 8 . . . . 4 . 1 . . . . 5 . . . . . . . . . . . Disrupt 12 | . . . . . 1 . 1 . . . . 5 . . . . 2 . . . . . . 3 . . . . . . . . . . . Operators 11 | . 1 1 . 1 1 . 1 . . . . 3 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Fabricators 13 | . . . . . 2 . 2 . . . . 1 . . . . 3 . 3 . . . . 2 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Siphon 11 | . . . . . 2 . 2 . . . . 1 . . . . 2 . 2 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 114 | . 3 7 . 5 12 . 9 . . . . 12 . . . . 11 . 9 . . . . 12 . . . . 1 9 . 7 10 6 1 Full Trace Events 11 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 2 . 2 1 Feedback Events 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . Corruption 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 164 | . . . . . 164 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . 2 . . 3 . 1 . . . . 5 . . 7 . 12 . 6 . . . . 5 . . 3 . . 2 . 1 1 . . Parts Built 20 | . . . . . 2 . 4 . . . . 5 . . . . 3 . 3 . . . . 3 . . . . . . . . . . . Matter 2984 | . . . . . 318 . 636 . . . . 660 . . . . 527 . 559 . . . . 284 . . . . . . . . . . . Time 917 | . . . . . 159 . 212 . . . . 120 . . . . 146 . 186 . . . . 94 . . . . . . . . . . . Total Part Build Rating 126 | . . . . . 12 . 24 . . . . 36 . . . . 12 . 23 . . . . 19 . . . . . . . . . . . Parts Repaired 8 | . . 1 . . . . 2 . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . . Time 372 | . . 26 . . . . 81 . . . . . . . . . . . 62 . . . . 179 . . . . . 24 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . 10 . 1 . . . . . . . 1 . . . . . . . . . . . 11 . . . . 3 . . . . . . Parts Scanalyzed 12 | . . 2 . . 3 . 1 . . . . 4 . . . . . . 1 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 10 | . . 2 . . 2 . 1 . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 5 | . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . 1 1 1 1 . . . . 1 . . . . . . . . . . . Highest-Rated Group 94 | . . 10 . . . . . . . . . . . . . 94 26 26 26 . . . . 10 . . . . . . . . . . . Highest-Rated Ally 94 | . . 10 . . . . . . . . . . . . . 94 26 26 26 . . . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Total Damage 274 | . . . . . . . . . . . . . . . . 274 . . . . . . . . . . . . . . . . . . . Kills 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 14 | . 1 . . 1 . . . . . . . . . . . . . . 3 . . . . . . . 4 . . 3 . 2 . . . Derelict Logs Recovered 10 | . . . . . . . . . 1 . 1 . 2 . . 1 . . . 1 1 . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 15991 | 124 870 1912 140 1882 461 24 665 76 164 224 190 963 127 80 31 249 422 93 422 209 224 298 149 947 233 291 96 158 256 892 533 643 790 999 154 Spaces Moved 20103 | 63 418 798 73 746 1036 76 1172 259 566 731 537 1941 327 165 85 466 772 132 683 306 436 668 278 1271 344 340 150 267 261 855 1010 785 730 1169 187 Core 229 | 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 138 Treads 2093 | 58 418 798 73 746 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11731 | . . . . . . . . . . . . 316 327 165 85 466 772 132 683 306 436 668 278 1271 344 340 150 267 261 855 1010 785 730 1084 . Flight 6001 | . . . . . 1035 76 1172 259 566 731 537 1625 . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 160 160 180 160 29 29 29 29 29 29 29 26 36 36 36 32 32 42 32 35 35 32 38 33 40 52 43 43 40 40 42 30 40 40 50 Average Speed 56 | 151 160 175 180 180 29 29 30 29 29 29 29 29 36 36 36 37 37 42 36 51 41 39 40 39 44 65 50 46 43 74 44 54 83 59 67 Slowest Speed 600 | 160 160 180 180 185 250 29 102 29 29 99 99 36 36 36 36 120 42 42 112 108 42 42 100 98 55 160 55 90 102 112 108 116 160 600 350 Overloaded Moves 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . 12 1 9 1 2 . . 10 . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 57 67 34 55 29 78 33 49 83 86 58 48 67 40 74 64 23 88 27 48 73 94 45 36 64 56 61 62 8 71 32 88 37 37 11 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . 3 . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 1 . . . . 1 1 . . 1 1 . Unknown Exits Taken 22 | 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 . . 1 1 . . . Scrap Searched 35 | . . . . . . . . . 3 4 3 . 5 1 . 4 . . . 1 4 . 4 . 1 2 . 3 . . . . . . . Spaces Dug 209 | . . . . . 16 . 22 . . . 4 36 1 . . 13 19 . 10 1 6 . 8 13 3 2 . 2 12 6 . 6 13 16 . Terrain Destroyed 865 | . . 85 . 23 22 . 22 . . . 13 36 1 38 . 40 37 97 56 30 40 . 45 13 102 2 . 2 12 11 9 41 60 27 1 Melee 178 | . . . . . 16 . 22 . . . 4 36 1 . . 13 19 . 10 1 6 . 8 13 3 2 . 2 12 1 . 6 3 . . Projectile 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 8 7 1 AOE 664 | . . 85 . 23 6 . . . . . 9 . . 38 . 27 18 97 46 29 34 . 37 . 99 . . . . 4 9 34 49 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 23335 | 79 526 1082 81 1059 1147 76 1433 258 563 739 559 2252 329 175 84 506 855 154 832 348 463 704 297 1627 391 377 167 291 375 1050 1092 907 850 1403 204 Wait 1400 | . 14 50 7 83 56 . 187 1 . . 16 214 . 1 . 3 33 11 111 33 15 10 . 233 9 4 . 13 63 55 28 26 26 97 1 Move 20003 | 62 417 797 72 745 1012 73 1154 256 561 730 536 1922 326 164 84 465 772 131 682 305 435 667 277 1270 343 339 149 266 260 854 1009 784 729 1168 187 Hop 32 | . . . . . 12 1 8 1 2 . . 8 . . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 6 15 33 . 16 6 1 3 . . 1 . 11 . . . 7 4 . 7 . 2 5 2 15 2 4 4 1 8 9 9 8 9 15 . Fast Attach 161 | 6 3 8 . 11 3 . 4 . . 2 . 7 . . . . 3 . 1 . . 6 . 13 1 2 6 1 4 30 9 5 13 19 4 Attach 139 | . . 8 . 12 13 . 3 . . . . 7 . . . 2 3 . 3 2 . 2 3 10 7 5 . . 1 5 5 9 15 21 3 Detach 60 | . 1 . . 6 1 . 3 . . . . 2 . . . 1 2 . 1 1 . 2 1 8 3 1 1 . . 5 3 2 4 11 1 Swap 108 | . 3 17 2 10 5 . 4 . . . 2 3 . 3 . 3 4 . 1 2 3 . 3 6 2 . 3 2 6 5 11 4 3 1 . Drop 227 | . 14 21 . 17 16 1 4 . . 3 . 13 . . . 5 5 . 4 . . 10 . 8 . . 4 1 10 33 17 11 11 19 . Fire 601 | 5 51 148 . 154 2 . . . . . 1 . . 6 . 3 1 12 4 2 2 . 3 25 10 8 . 5 9 52 1 26 24 39 8 Melee 324 | . . . . . 21 . 27 . . 3 4 47 3 1 . 17 28 . 13 3 6 . 8 39 14 14 . 2 14 2 . 32 13 13 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 8 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . 36 . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 4) 856 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Utility x2 1031 | -9/Materials | Repaired Assault Rifle 1232 | -9/Materials | Lost 4 parts (1p2n1w) 1685 | -9/Materials | Discovered new exit (range 13) 1951 | -9/Materials | Build established: Scavenger-Mutant 2587 | -9/Materials | Build established: Hauler-Mutant 2886 | -9/Materials | Discovered new exit (range 4) 2907 | -9/Materials | Entered Mines 3027 | -9/Mines | Discovered new exit (range 10) 3047 | -9/Mines | Entered Materials 3047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3400 | -8/Materials | Lost 4 parts (1p1n1u1w) 3644 | -8/Materials | Garrison activated, responded to threat 4247 | -8/Materials | First assault squad dispatched 4794 | -8/Materials | Lost 3 parts (2n1u) 4898 | -8/Materials | Discovered new exit (range 16) 4929 | -8/Materials | Entered Factory 4929 | -7/Factory | Evolved 2 slots: Utility x2 5131 | -7/Factory | Discovered new exit (range 16) 5277 | -7/Factory | Fabricated Adv. Hacking Suite? 5285 | -7/Factory | Discovered new exit (range 9) 5287 | -7/Factory | Identified exit to Storage 5287 | -7/Factory | Identified exit to Lower Caves 5290 | -7/Factory | Fabricated Adv. Hacking Suite? 5390 | -7/Factory | Manually triggered Chute Trap 5390 | -7/Factory | Sucked down chute 5390 | -7/Factory | Entered Waste 5396 | -7/Waste | Spotted C-40 Crusher 5399 | -7/Waste | Spotted C-40 Crusher 5399 | -7/Waste | Spotted C-40 Crusher 5401 | -7/Waste | Spotted C-40 Crusher 5402 | -7/Waste | Spotted C-40 Crusher 5408 | -7/Waste | Discovered new exit (range 21) 5410 | -7/Waste | Spotted C-40 Crusher 5414 | -7/Waste | Entered Factory 5489 | -7/Factory | Build established: Hacker-Sprinter 5494 | -7/Factory | Repaired Broken Force Lance 5620 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 5677 | -7/Factory | Fabricated Adv. Hacking Suite? 5688 | -7/Factory | Fabricated Adv. Hacking Suite? 5739 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 5840 | -7/Factory | Repaired Lgt. Nuclear Core 6004 | -7/Factory | Discovered new exit (range 12) 6020 | -7/Factory | Local fabrication network quarantined 6040 | -7/Factory | Discovered new exit (range 21) 6079 | -7/Factory | Entered Lower Caves 6154 | -7/Lower Caves | Discovered new exit (range 7) 6155 | -7/Lower Caves | Entered another Lower Caves area 6198 | -7/Lower Caves | Discovered new exit (range 15) 6299 | -7/Lower Caves | Encountered a Warlord checkpoint 6309 | -7/Lower Caves | Learned 4 Factory zone layouts 6318 | -7/Lower Caves | Discovered new exit (range 6) 6319 | -7/Lower Caves | Entered Zion 6331 | -7/Zion | Received a hallucinogenic algorithm 6342 | -7/Zion | Discovered new exit (range 17) 6359 | -7/Zion | Found Prototype Device 6359 | -7/Zion | Identified Phasing AFG 6375 | -7/Zion | Given the Hacking Drone Bay 6384 | -7/Zion | System corruption cleaned by Quarantine Array 6396 | -7/Zion | Learned location of Warlord (-5) 6447 | -7/Zion | Identified exit to Deep Caves 6543 | -7/Zion | Entered Proximity Caves 6563 | -6/Proximity Caves | Spotted B-75 Beast 6570 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6674 | -6/Proximity Caves | Learned Factory stockpile data 6683 | -6/Proximity Caves | Discovered new exit (range 5) 6733 | -6/Proximity Caves | Entered Factory 6733 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6734 | -6/Factory | Identified exit to Lower Caves 6840 | -6/Factory | Discovered new exit (range 21) 6919 | -6/Factory | Spotted B-75 Beast 6967 | -6/Factory | Found Prototype Processor 7002 | -6/Factory | Discovered exit to Lower Caves (range 10) 7025 | -6/Factory | Build established: Wizard-Sprinter 7200 | -6/Factory | Identified Exp. Terrain Scan Processor 7313 | -6/Factory | Fabricated Com. HERF Cannon? 7338 | -6/Factory | Discovered new exit (range 7) 7477 | -6/Factory | Fabricated Imp. Linear Gravjet (x2) 7521 | -6/Factory | Fabricated Imp. Linear Gravjet (x2) 7696 | -6/Factory | Entered Lower Caves 7709 | -6/Lower Caves | Spotted B-75 Beast 7787 | -6/Lower Caves | Learned Factory emergency access door positions 7808 | -6/Lower Caves | Encountered a Warlord checkpoint 7811 | -6/Lower Caves | Discovered new exit (range 11) 7817 | -6/Lower Caves | Learned location of 1 exit from Factory 7823 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7823 | -6/Lower Caves | Entered another Lower Caves area 7855 | -6/Lower Caves | Build established: Wizard-Mutant 7866 | -6/Lower Caves | Encountered a Warlord checkpoint 7898 | -6/Lower Caves | Discovered new exit (range 11) 7903 | -6/Lower Caves | Entered Data Miner 7903 | -6/Data Miner | Discovered new exit (range 6) 7908 | -6/Data Miner | Met Data Miner 7920 | -6/Data Miner | Learned location of Section 7 (-2) 7920 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7924 | -6/Data Miner | Received God Mode back door access code from Data Miner 7934 | -6/Data Miner | Entered Proximity Caves 7982 | -5/Proximity Caves | Found Alien Artifact 8002 | -5/Proximity Caves | Learned 4 Factory zone layouts 8048 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8059 | -5/Proximity Caves | Escorted by Enhanced Grunt 8179 | -5/Proximity Caves | Discovered new exit (range 14) 8183 | -5/Proximity Caves | Entered Factory 8183 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8184 | -5/Factory | Identified exit to Factory 8191 | -5/Factory | Identified exit to Upper Caves 8477 | -5/Factory | Spotted B-75 Beast 8490 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 8526 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 8529 | -5/Factory | Fabricated Exp. Propulsion Shielding? 8563 | -5/Factory | Discovered exit to Factory (range 20) 8605 | -5/Factory | Manually triggered Chute Trap 8605 | -5/Factory | Sucked down chute 8605 | -5/Factory | Entered Waste 8610 | -5/Waste | 1 allies followed down the chute 8614 | -5/Waste | Spotted C-40 Crusher 8620 | -5/Waste | EMP discharged 8620 | -5/Waste | System corruption reached 10% 8622 | -5/Waste | Spotted C-40 Crusher 8625 | -5/Waste | Spotted C-40 Crusher 8637 | -5/Waste | Destroyed C-40 Crusher 8642 | -5/Waste | Destroyed C-40 Crusher 8661 | -5/Waste | Destroyed C-40 Crusher 8671 | -5/Waste | Spotted C-40 Crusher 8689 | -5/Waste | Discovered new exit (range 22) 8698 | -5/Waste | Entered Factory 8864 | -5/Factory | Repaired Imp. Linear Gravjet 8897 | -5/Factory | Repaired Imp. Linear Gravjet 8916 | -5/Factory | Identified Dimensional Node Initializer 9009 | -5/Factory | Fabricated Imp. Cloaking Device? 9026 | -5/Factory | Fabricated Adv. Powered Armor? 9030 | -5/Factory | Discovered exit to Factory (range 19) 9111 | -5/Factory | Fabricated Adv. Powered Armor? 9120 | -5/Factory | Entered Upper Caves 9148 | -5/Upper Caves | Lost 3 parts (1p1n1w) 9220 | -5/Upper Caves | Encountered a Warlord checkpoint 9246 | -5/Upper Caves | Learned location of 1 exit from Factory 9311 | -5/Upper Caves | Discovered new exit (range 14) 9329 | -5/Upper Caves | Entered another Upper Caves area 9329 | -5/Upper Caves | Discovered exit to Factory (range 14) 9443 | -5/Upper Caves | Spotted B-75 Beast 9473 | -5/Upper Caves | Learned Factory terminal intel 9543 | -5/Upper Caves | Discovered new exit (range 9) 9553 | -5/Upper Caves | Entered Warlord 9569 | -5/Warlord | System corruption cleaned by Quarantine Array 9733 | -5/Warlord | Visited the Vortex Lab 9738 | -5/Warlord | Warlord's base attacked by MAIN.C 9751 | -5/Warlord | Met Warlord 9756 | -5/Warlord | Opened Warlord's prototype stash 9767 | -5/Warlord | Found Prototype Hackware 9772 | -5/Warlord | Found Prototype Device 9772 | -5/Warlord | Identified System Purifier 9780 | -5/Warlord | Found Prototype Processor 9783 | -5/Warlord | Found Prototype Reactor 9816 | -5/Warlord | Opened side exit 9847 | -5/Warlord | Discovered new exit (range 10) 9851 | -5/Warlord | Entered Proximity Caves 9852 | -4/Proximity Caves | Identified Vortex Chain Reactor 9880 | -4/Proximity Caves | Lost 4 parts (2p1n1u) 9987 | -4/Proximity Caves | Learned location of Testing (-3) 9998 | -4/Proximity Caves | Discovered exit to Factory (range 6) 10000 | -4/Proximity Caves | Entered Factory 10000 | -4/Factory | Evolved 2 slots: Utility x2 10001 | -4/Factory | Identified exit to Extension 10002 | -4/Factory | Loaded intel: 22 terminal locations 10007 | -4/Factory | Identified Ghost Barrier 10007 | -4/Factory | Identified Exp. Armor Integrity Analyzer 10057 | -4/Factory | Found Antimissile System 10100 | -4/Factory | Identified exit to Upper Caves 10100 | -4/Factory | Identified exit to Armory 10155 | -4/Factory | Fabricated Lrg. Storage Unit? 10288 | -4/Factory | Spotted B-86 Titan 10310 | -4/Factory | Repaired Mni. Smartbomb Launcher 10339 | -4/Factory | Build established: Wizard-Sprinter 10436 | -4/Factory | Discovered new exit (range 15) 10599 | -4/Factory | Found Antimissile System 10671 | -4/Factory | Lost 9 parts (1p7u1w) 10726 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 10824 | -4/Factory | Repaired Com. HERF Cannon 10947 | -4/Factory | Entered Upper Caves 11025 | -4/Upper Caves | Build established: Hacker-Mutant 11038 | -4/Upper Caves | Destroyed 7 combat bots 11055 | -4/Upper Caves | Learned location of 1 exit from Research 11122 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11151 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 11175 | -4/Upper Caves | Discovered new exit (range 11) 11180 | -4/Upper Caves | Entered another Upper Caves area 11417 | -4/Upper Caves | Build established: Machinist-Mutant 11464 | -4/Upper Caves | Discovered new exit (range 13) 11471 | -4/Upper Caves | Entered Zhirov 11471 | -4/Zhirov | Discovered new exit (range 3) 11481 | -4/Zhirov | Met Zhirov 11492 | -4/Zhirov | Learned location of Quarantine (-2) 11492 | -4/Zhirov | Learned location of Command (-1) 11497 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11506 | -4/Zhirov | Found Alien Artifact 11506 | -4/Zhirov | Identified Integrated Reactor 11506 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11513 | -4/Zhirov | Found Alien Artifact 11567 | -4/Zhirov | Entered Proximity Caves 11607 | -3/Proximity Caves | Spotted B-86 Titan 11654 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11699 | -3/Proximity Caves | Discovered new exit (range 16) 11725 | -3/Proximity Caves | Entered Research 11725 | -3/Research | Evolved 2 slots: Utility x2 11726 | -3/Research | Identified exit to Research 11745 | -3/Research | Found Gamma Bomb Array 11804 | -3/Research | Build established: Hacker-Mutant 11900 | -3/Research | Found Com. Tesla Bomb Launcher 11904 | -3/Research | Found Com. Tesla Bomb Launcher 11938 | -3/Research | Identified exit to Testing 11967 | -3/Research | Incoming investigation squad redirected 11981 | -3/Research | Entered Testing 11990 | -3/Testing | Found Prototype Hackware 11990 | -3/Testing | Identified System Mapper 12051 | -3/Testing | Repaired Cmb. Linear Gravjet 12077 | -3/Testing | Spotted Striker 12098 | -3/Testing | Found Prototype Launcher 12098 | -3/Testing | Identified Z-bomb Delivery System 12121 | -3/Testing | Found Enh. Force Lance 12144 | -3/Testing | Found Prototype Energy Cannon 12144 | -3/Testing | Identified Imp. Potential Cannon 12167 | -3/Testing | Spotted Alpha 7 12219 | -3/Testing | Destroyed Alpha 7 12242 | -3/Testing | Found Prototype Ballistic Gun 12242 | -3/Testing | Identified Multirail 12305 | -3/Testing | Lost 9 parts (3p3u3w) 12307 | -3/Testing | Found Exp. Targeting Computer 12309 | -3/Testing | Found Prototype Processor 12328 | -3/Testing | Build established: Wizard-Mutant 12376 | -3/Testing | Identified Exp. Target Analyzer 12453 | -3/Testing | Found Prototype Energy Cannon 12453 | -3/Testing | Identified Hpw. Disruptor Cannon 12687 | -3/Testing | Identified Transdimensional Reconstructor 12802 | -3/Testing | Spotted PG-2RW3JBT9UX 12814 | -3/Testing | Core integrity fell below 50% 12873 | -3/Testing | Entered Research 12873 | -2/Research | Warlord forces began assault on 0b10 12873 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12949 | -2/Research | Met up with Warlord 12983 | -2/Research | Research machine network offline 13109 | -2/Research | Discovered new exit (range 3) 13220 | -2/Research | Borebot progress halted 13360 | -2/Research | Discovered new exit (range 15) 13406 | -2/Research | Entered Quarantine 13411 | -2/Quarantine | Found Alien Artifact 13427 | -2/Quarantine | System Mapper fried by hacking feedback 13427 | -2/Quarantine | Adv. Hacking Suite fried by hacking feedback 13434 | -2/Quarantine | Identified Stasis Generator 13443 | -2/Quarantine | Incoming investigation squad redirected 13522 | -2/Quarantine | Found Imp. Powered Armor 13543 | -2/Quarantine | Found Alien Artifact 13575 | -2/Quarantine | Found Alien Slashing Weapon 13575 | -2/Quarantine | Identified Sigix Broadsword 13625 | -2/Quarantine | Found Alien Impact Weapon 13692 | -2/Quarantine | Build established: Hacker-Mutant 13881 | -2/Quarantine | Discovered new exit (range 20) 13948 | -2/Quarantine | First assault squad dispatched 13982 | -2/Quarantine | Incoming assault squad redirected 14004 | -2/Quarantine | System corruption reached 10% 14023 | -2/Quarantine | Spotted Fortress 14047 | -2/Quarantine | Discovered new exit (range 6) 14049 | -2/Quarantine | Entered Section 7 14050 | -2/Section 7 | Spotted S7 Guard 14052 | -2/Section 7 | Identified Core Stripper 14084 | -2/Section 7 | Destroyed S7 Guard 14088 | -2/Section 7 | Found Prototype Protection 14088 | -2/Section 7 | Identified Hvy. Regenerative Plating 14128 | -2/Section 7 | Found Alien Artifact 14182 | -2/Section 7 | Found Alien Artifact 14299 | -2/Section 7 | First assault squad dispatched 14316 | -2/Section 7 | Incoming assault squad redirected 14354 | -2/Section 7 | Found Integrated Reactor 14354 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14396 | -2/Section 7 | Identified Core Regenerator 14396 | -2/Section 7 | Identified Integrated Dissipator 14396 | -2/Section 7 | Identified Subatomic Replicator 14396 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14658 | -2/Section 7 | Spotted B-90 Cyclops 14757 | -2/Section 7 | Lost 9 parts (2p4n3u) 14809 | -2/Section 7 | Identified exit to Access 14834 | -2/Section 7 | Spotted B-90 Cyclops 14839 | -2/Section 7 | Entered Access 14839 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14942 | -1/Access | Incoming investigation squad redirected 14963 | -1/Access | Incoming investigation squad redirected 15088 | -1/Access | Spotted B-99 Colossus 15157 | -1/Access | Found Antimissile System 15456 | -1/Access | Lost 3 parts (1p1n1w) 15461 | -1/Access | Discovered new exit (range 6) 15510 | -1/Access | Lost 3 parts (1n2u) 15541 | -1/Access | Build established: Hauler-Mutant 15565 | -1/Access | System corruption reached 10% 15589 | -1/Access | First assault squad dispatched 15596 | -1/Access | Identified exit to Command 15608 | -1/Access | Incoming assault squad redirected 15687 | -1/Access | Destroyed 7 combat bots 15733 | -1/Access | Used Core Regenerator, restored core integrity (+400) 15768 | -1/Access | Used Subatomic Replicator to replicate Hvy. Hardcell Cannon 15795 | -1/Access | Core integrity fell below 50% 15807 | -1/Access | Spotted B-99 Colossus 15824 | -1/Access | Lost 18 parts (4p7n6u1w) 15838 | -1/Access | Entered Command 15883 | -1/Command | Incoming investigation squad redirected 15886 | -1/Command | Lost 3 parts (3u) 15935 | -1/Command | Core integrity fell below 20% 15990 | -1/Command | Failed to warp due to unstable space 15992 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15966_ Penetrated by Slug. 15968_ System corrupted: Matter fused (-9). 15969_ Acquired Matter Filter. 15972_ Biometal Leg destroyed. 15972_ Penetrated by Slug. 15973_ Slug penetrates Wall. 15975_ Penetrated by Slug. 15976_ Matter Filter destroyed. 15976_ Slug penetrates Wall. 15978_ Penetrated by Slug. 15978_ Biometal Leg destroyed. 15980_ Slug penetrates Wall. 15983_ Penetrated by Slug. 15983_ Biometal Leg destroyed. 15984_ Penetrated by Slug. 15988_ Hvy. Hardcell Cannon destroyed. 15989_ Slug penetrates Wall. 15990_ System corrupted: Energy discharge (-40). 15990_ Warp failed due to unstable space. 15992_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????########?????? | | ?????????????????????# #?????? | | ?????????????????????# [ #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# /#?????? | | ?????????????????????####;#####???? | | ?????##########?#########@ #???? | | ?????# #?# #???? | | ?????# """ #?# #???? | | ?????# """T #?# #???? | | ?????# "" #?## #???? | | ?????# """ #??# #???? | | ?????# #??# #???? | | ?????# #??# #???? | | ?????# #??# #???? | | ?????# #??# #???? | | ##########+####??# #???? | | #???###+####;# #???? | | #??] ?? # ###### | | ######### #?? ??? # # # | | ????????# #? ??? # # # | | ????????# #? "" ?????# h # # | | ????????# # """" ?????# # # | | ????????# # """" ?# # # | | ????????# + "" ?# + # | | ????????# # ?# # # | | ######### # # # # | | #?! # # # | | #? # ###### | | ######### #?? !# # # | | ?# #??########### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 80 Energy Capacity 880 Matter Stores 300 Matter Capacity 450 Sight Range 23 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 20 Target Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 3 Matter Filtering 30 Particle Charging 25 Salvage Targeting 2 Stasis Canceling 2 Offensive Hacking 80 Defensive Hacking 32 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. ECM Suite | -9/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Prc. Grenade Launcher | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Force Lance | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Exp. Terrain Scan Processor | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Exp. Weapon Shielding | -6/Factory | Hacked Imp. Linear Gravjet | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Lgt. Particle Reactor | -5/Factory | Hacked Adv. Powered Armor | -5/Factory | Hacked Adv. Focal Shield | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Exp. Cooling System | -5/Factory | Hacked Exp. Optical Array | -5/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Exp. Power Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Imp. Cloaking Device | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Scanalyzed Imp. Force Field | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Exp. Armor Integrity Analyzer | -4/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Exp. Focal Shield | -4/Factory | Hacked Coolant Network | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Transmission Jammer | -3/Testing | Hacked Particle Reactor | -3/Testing | Hacked Centrium Heavy Armor Plating | -2/Quarantine | Hacked Adv. Reaction Control System | -2/Section 7 | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Com. HERF Cannon | x1 | -6/Factory | Preloaded Imp. Linear Gravjet | x2 | -6/Factory Imp. Linear Gravjet | x2 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Imp. Cloaking Device | x1 | -5/Factory Adv. Powered Armor | x1 | -5/Factory Adv. Powered Armor | x1 | -5/Factory Lrg. Storage Unit | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Core Stripper Integrated Dissipator Core Regenerator Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokRecyclingClaw Manual? 0 Play Time 03:51:53 Cumulative 265.2 hours Start 2021.10.25 @ 11:57:29 End 2021.10.25 @ 16:46:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/2/0/0/0/0/0 Lore% 88 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 748563c7-b8aa-4fe5-9c22-516c706f92e1