Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 20:36:55 Player: Boatmurdered Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (176) 880 Value Destroyed (4673) 4673 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1536) 1536 TOTAL SCORE: 11149 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 610 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -142 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 88/100 System Corruption 3% Temperature Cool (12) Movement Hovering (160) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Gravmag System > --- UTILITY (6) ------ Large Storage Unit Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (15) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Energy Well (350) Deep Structural Scanner Advanced Melee Analysis Suite Improved Utility Shielding Improved System Shield Beamcaster Improved Datajack Power Sword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Precision Rocket Launcher Shock Maul > --- INVENTORY -------- Light Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Energy Well Deep Structural Scanner Advanced Melee Analysis Suite Improved Utility Shielding Improved System Shield Improved Datajack Makeshift Axe Power Sword [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 4 | . . . . . . . 4 . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 126 | 6 9 2 21 29 3 3 46 7 Power 18 | 1 1 . 4 5 . . 6 1 Engine 14 | 1 1 . 4 4 . . 3 1 Core 4 | . . . . 1 . . 3 . Reactor . | . . . . . . . . . Propulsion 41 | 2 1 . 6 12 . 1 17 2 Treads 22 | 2 1 . 6 12 . 1 . . Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover 8 | . . . . . . . 7 1 Flight 10 | . . . . . . . 10 . Utility 40 | 2 1 1 6 6 1 1 20 2 Device 13 | 1 . 1 . 2 . 1 8 . Storage 5 | 1 1 . 1 . . . 2 . Processor 10 | . . . 3 . . . 7 . Hackware 3 | . . . 1 1 . . 1 . Protection 9 | . . . 1 3 1 . 2 2 Artifact . | . . . . . . . . . Weapon 27 | 1 6 1 5 6 2 1 3 2 Energy Gun 8 | . 1 . 2 4 . 1 . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 6 | 1 4 . 1 . . . . . Ballistic Cannon 3 | . . 1 1 . . . 1 . Launcher 2 | . . . . 1 . . 1 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 3 | . . . 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 Unidentified Prototypes 4 | . . . . 1 . . 3 . Parts Lost 35 | . . . 1 7 . . 13 14 Power 5 | . . . . 1 . . 2 2 Propulsion 13 | . . . . . . . 6 7 Utility 11 | . . . . 3 . . 5 3 Weapon 6 | . . . 1 3 . . . 2 Highest Loss Streak 5 | . . . 1 4 . . 4 5 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 4 10 19 19 19 20 19 13 14 Power 2 | . 1 2 2 1 2 1 2 . Propulsion 5 | . 1 3 6 10 10 9 . 6 Utility 4 | . 3 6 5 3 3 3 6 5 Weapon 4 | 2 4 5 4 3 4 4 3 2 Tool/Special . | . . . . . . . . . Unused Backups 38 | . . 2 5 7 . 1 13 10 Power 8 | . . 2 1 1 . . 4 . Propulsion 12 | . . . 2 3 . 1 1 5 Utility 11 | . . . . 1 . . 6 4 Weapon 7 | . . . 2 2 . . 2 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 98 100 94 88 90 Engine 8 | . 14 14 11 7 11 10 1 . Treads 17 | . 27 28 21 21 22 21 . . Hover 2 | . . . . . . . 2 32 Flight 7 | . . . . . . . 34 . Device 5 | . 14 14 9 3 . . 6 . Storage 10 | . 14 14 11 11 11 10 6 6 Processor 4 | . . . 14 4 . . 6 5 Hackware 12 | . . . 7 13 22 22 13 20 Protection 5 | . . . 1 11 11 9 4 4 Energy Gun 7 | . 6 1 1 19 18 10 . . Ballistic Gun 4 | . 20 14 4 . . . . . Ballistic Cannon 2 | . . 12 11 . . . . . Impact Weapon 1 | . . . . . . . 5 1 Slashing Weapon 1 | . . . 4 1 . . 2 5 Special Melee Weapon 2 | . . . . . 3 9 . 2 Peak Build Rating 72 | 6 8 14 24 25 24 24 72 71 Average Rating 27 | 4 7 11 19 22 23 21 51 61 On Entrance 21 | . 6 8 12 21 24 24 23 71 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 6 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 13 90 94 94 65 57 57 52 44 Greatest Support 60 | 40 40 40 40 43 40 43 60 60 Greatest Overweight (x) 4 | . 2 2 2 1 1 1 2 4 Average Overweight (x) . | . 1 2 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 15 Average Capacity 19 | 7 22 25 20 20 20 19 15 15 Most Carried 21 | 6 13 20 21 20 20 20 19 15 Average Carried 17 | 4 10 19 19 19 20 19 13 14 Final Capacity 25 | 8 25 25 20 20 20 20 15 15 Final Carried 20 | 6 13 20 20 20 20 19 15 14 Class Distribution -------------------- 29% | Mutant 25% | Commander-Mutant 21% | Scavenger-Mutant 12% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Matter Collected 3506 | 341 347 30 876 484 131 64 697 536 Remotely . | . . . . . . . . . Salvage Created 5654 | 179 480 . 822 2324 232 . 1086 531 Parts 329 | 22 38 . 66 127 11 . 37 28 Haulers Intercepted 11 | . 1 . 5 4 . . 1 . Recyclers Shooed 3 | . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Combat Hostiles Destroyed 107 | . 13 . 28 35 5 . 22 4 Melee 18 | . . . 1 5 . . 9 3 Guns 35 | . 13 . . 17 5 . . . Cannons 28 | . . . 27 . . . 1 . AOE 18 | . . . . 12 . . 5 1 Classes Destroyed 15 | 2 6 . 1 4 . . 2 . Worker 10 | . . . . 5 . . 2 3 Builder 7 | . 1 . 1 . . . 3 2 Tunneler 10 | 7 1 . . . . . . 2 Hauler 11 | . 1 . 5 4 . . 1 . Recycler 11 | 1 1 . 1 4 . . 1 3 Operator 7 | . 1 . 2 2 . . 2 . Watcher 12 | . 3 . 4 2 . . 2 1 Swarmer 27 | . 9 . 14 . 1 . 3 . Grunt 31 | . 4 . 5 16 1 . 4 1 Brawler 4 | . . . . 3 1 . . . Duelist 4 | . . . . 3 . . . 1 Protector 3 | . . . . 2 . . 1 . Sentry 26 | . . . 9 11 2 . 2 2 Hunter 3 | . . . . . . . 3 . Programmer 9 | . . . . . . . 9 . Thug 1 | . . . . . . . . 1 Best Kill Streak 10 | 1 4 . 5 10 4 . 10 7 Combat Bots Only 7 | . 3 . 4 7 4 . 4 2 Max Kills in Single Turn 3 | 1 2 . 2 3 1 . 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . 1 1 Melee 1 | . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Hostile Shots Fired 765 | . 77 . 91 103 13 . 203 278 Missed 269 | . 23 . 35 24 3 . 75 109 Hits 496 | . 54 . 56 79 10 . 128 169 Melee 10 | . . . . 10 . . . . Projectile 486 | . 54 . 56 69 10 . 128 169 Critical Strikes 13 | . 1 . 4 5 1 . 1 1 Damage Taken 6179 | . 481 36 605 1595 141 . 1853 1468 Core 1179 | . 91 . 43 189 . . 582 274 Absorbed by Shields 10 | . . . . . . . 10 . Redirected to Shielding 102 | . . . . . . . 37 65 Ignored by Resistances 37 | . . . 24 13 . . . . Regen/Repaired (Parts) 345 | . 98 . 93 35 . . 119 . Core Remaining (%) 68 | 100 . 63 . . . 42 . . Volleys Fired 317 | 27 74 . 108 68 9 . 11 20 Largest 2 | 1 2 . 2 2 2 . 1 1 Hottest 100 | 20 100 . 70 90 90 . 44 43 Shots Fired 455 | 27 145 . 110 125 18 . 11 19 Gun 315 | 27 143 . 5 122 18 . . . Cannon 109 | . . . 105 . . . 4 . Launcher 29 | . . . . 3 . . 7 19 Special 2 | . 2 . . . . . . . Kinetic 256 | 27 115 . 110 . . . 4 . Thermal 30 | . 30 . . . . . . . Explosive 29 | . . . . 3 . . 7 19 Electromagnetic 140 | . . . . 122 18 . . . Robot Hit Streak 20 | 7 9 . 14 20 9 . 4 8 Robot Miss Streak 7 | 3 4 . 7 2 4 . 5 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 536 | 20 87 . 110 131 26 54 74 34 Core Hits 361 | 9 33 . 126 92 8 . 30 63 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 15 | . 2 . . . . . 13 . Critical Strikes 25 | . 3 . 1 1 . . 18 2 Burn 1 | . 1 . . . . . . . Destroy 2 | . 2 . . . . . . . Smash 13 | . . . . . . . 13 . Sever 9 | . . . 1 1 . . 5 2 Melee Attacks 275 | . . . 8 39 14 54 123 37 Impact 101 | . . . . 2 . . 95 4 Slashing 102 | . . . 8 37 . . 28 29 Piercing . | . . . . . . . . . Sneak Attacks 91 | . . . . 12 13 53 7 6 Combat Hostiles 7 | . . . . . . . 5 2 Follow-up Attacks 12 | . . . . . . . 9 3 Damage Inflicted 16623 | 260 1006 . 2199 4426 184 . 4784 3764 Guns 3414 | 260 1006 . 52 1912 184 . . . Cannons 2176 | . . . 2062 . . . 114 . Explosions 4923 | . . . . 1210 . . 1069 2644 Melee 6110 | . . . 85 1304 . . 3601 1120 Ramming . | . . . . . . . . . Kinetic 3279 | 260 791 . 2114 . . . 114 . Thermal 1092 | . 215 . . 877 . . . . Explosive 4046 | . . . . 333 . . 1069 2644 Electromagnetic 2096 | . . . . 1912 184 . . . Impact 3094 | . . . . . . . 2956 138 Slashing 3016 | . . . 85 1304 . . 645 982 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 1 1 . 4 3 Average Corruption 1 | . . . . 1 1 . 2 2 Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 92 | . . . . 12 22 . 41 17 Message Errors 18 | . . . . 4 4 . 7 3 Matter Fused 28 | . . . . 3 8 . 14 3 Heat Flow Errors 9 | . . . . . 3 . 3 3 Energy Discharges 12 | . . . . 2 2 . 4 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 11 | . . . . 1 2 . 6 2 Data Loss (major) 6 | . . . . 2 1 . 3 . Misfires 2 | . . . . . 2 . . . Alerts 3 | . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1748 | . . . 4 149 . . 1517 78 Projectiles 4 | . . . 4 . . . . . Explosions 203 | . . . . 32 . . 111 60 Melee 1541 | . . . . 117 . . 1406 18 Knockbacks 62 | . . . 42 . . . 20 . Impact 16 | . . . . . . . 16 . Kinetic 46 | . . . 42 . . . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 368 | . . . . 368 . . . . Shots 11 | . . . . 11 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 336 | . 150 . 54 336 220 . 266 163 Average Temperature 57 | . 31 . 15 89 77 . 19 66 Received Heat Transfer 1410 | . 114 . 192 462 42 . 195 405 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 13 | . . . . 2 . . 11 . Combat Hostiles 8 | . . . . 1 . . 7 . Parts Fried 24 | . . . . 8 2 . 14 . Impact Corruptions 49 | . . . . . . . 49 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1865 | . 703 . . 1162 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 16 | . . . . 16 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Maximum Alert Level 4 | . . . 1 2 1 . 4 2 Low Security (%) 64 | 100 100 100 92 32 93 . 30 . Level 1 24 | . . . 7 45 6 . 47 58 Level 2 9 | . . . . 21 . . 16 40 Level 3 1 | . . . . . . . 5 . Level 4 . | . . . . . . . 1 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1102 | 5 121 7 345 510 266 . 1102 584 Initial 539 | . . 7 . 75 196 . . 539 Average 167 | 1 27 . 125 253 38 . 308 377 Influence Increases 5592 | 40 405 . 1106 1346 245 . 1836 614 Destroy 0b10 Robot/C 2460 | . 260 . 660 660 100 . 480 300 Destroy 0b10 Robot/NC 370 | 40 40 . 70 90 5 . 60 65 Destroy Leader 676 | . 58 . 188 212 . . 186 32 Allied During Kill 170 | . . . 14 . . . 12 144 Trap Triggered on 0b10 30 | . . . 30 . . . . . Successful Hack 229 | . 15 . 32 32 20 . 125 5 Select Force Hacks 150 | . 30 . . . 120 . . . Disable Machine 210 | . . . 30 105 . . 75 . Anti-Garrison Action 550 | . . . . 150 . . 400 . Destroy Structure 222 | . 2 . 22 82 . . 78 38 Partial Spotted 225 | . . . . . . . 195 30 Lose Combat Pursuer 300 | . . . 60 15 . . 225 . Influence Decreases 5257 | 40 384 21 927 1019 731 20 734 1381 Entered New Map 1011 | . . 14 . 104 310 20 . 563 Time Decay 3059 | 40 384 7 567 675 421 . 487 478 Lost Part 341 | . . . 10 70 . . 121 140 Lost Ally 396 | . . . 50 20 . . 126 200 Purge Threat 450 | . . . 300 150 . . . . Squads Dispatched 38 | . 2 . 4 7 . . 24 1 Investigation 12 | . 1 . 2 1 . . 8 . Extermination 11 | . . . . . . . 11 . Reinforcement 11 | . 1 . 2 2 . . 5 1 Assault 2 | . . . . 2 . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Distress Signals 16 | . 4 . 4 3 . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 209 | . 31 . 62 46 7 . 45 18 Peak Tracking Total 7 | . 5 . 7 5 5 . 5 7 Tactical Retreats 13 | . . . 3 1 . . 9 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Traps Triggered 3 | . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . . 3 . . . . Reprogrammed 6 | . . . 6 . . . . . Reused 3 | . . . 3 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Machines Disabled 17 | . . . 2 8 . . 5 2 Max in Single Turn 2 | . . . 1 1 . . 1 2 Garrison Access 4 | . . . . 1 . . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Machines Accessed 91 | . 10 1 15 13 10 3 34 5 Terminals 48 | . 7 . 9 8 6 . 13 5 Fabricators 4 | . . . . . . . 4 . Repair Stations 10 | . 1 . 2 2 . . 5 . Recycling Units 16 | . 2 . 2 2 4 . 6 . Scanalyzers 5 | . . . 2 . . . 3 . Garrison Access 4 | . . . . 1 . . 3 . Total Hacks 301 | . 33 1 72 49 28 23 87 8 Successful 217 | . 21 1 55 31 23 23 58 5 Failed 82 | . 12 . 16 17 5 . 29 3 Catastrophic 4 | . 1 . 1 1 . . 1 . Database Lockouts 2 | . . . 1 1 . . . . Manual 141 | . 25 . 41 27 21 . 27 . Terminals 154 | . 24 . 42 37 20 . 23 8 Fabricators 9 | . . . . . . . 9 . Repair Stations 35 | . 4 . 5 6 . . 20 . Recycling Units 44 | . 5 . 9 4 8 . 18 . Scanalyzers 25 | . . . 16 . . . 9 . Garrison Access 10 | . . . . 2 . . 8 . Terminal Hacks 80 | . 6 1 15 14 8 23 8 5 Record 25 | . . . 1 1 . 23 . . Part Schematic 8 | . 2 . . 2 4 . . . Robot Schematic 1 | . . . . . 1 . . . Robot Analysis 9 | . 2 . 2 4 . . 1 . Prototype ID Bank 10 | . 1 . 5 1 3 . . . Open Door 11 | . . 1 . 3 . . 2 5 Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . Repair Station Index 1 | . . . . . . . 1 . Unreport Threat 3 | . . . 2 1 . . . . Locate Traps 1 | . . . . 1 . . . . Disarm Traps 1 | . . . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . Recall Extermination 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 28 | . 4 . 4 6 . . 14 . Scan Component 14 | . 2 . 2 3 . . 7 . Repair 13 | . 2 . 2 3 . . 6 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 19 | . 2 . 2 2 4 . 9 . Process 2 | . . . . . . . 2 . Report Inventory 2 | . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . 2 . Retrieve Components 13 | . 2 . 2 2 4 . 3 . Scanalyzer 21 | . . . 15 . . . 6 . Insert Component 7 | . . . 6 . . . 1 . Analyze 7 | . . . 6 . . . 1 . Retrieve Study 7 | . . . 3 . . . 4 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 68 | . 9 . 19 9 11 . 20 . Terminals 41 | . 8 . 14 8 7 . 4 . Assimilate 3 | . . . 3 . . . . . Botnet 14 | . 2 . 4 3 1 . 4 . Operators 2 | . 1 . 1 . . . . . Skim 22 | . 5 . 6 5 6 . . . Fabricators 8 | . . . . . . . 8 . Report 1 | . . . . . . . 1 . Liberate 3 | . . . . . . . 3 . Fabnet 4 | . . . . . . . 4 . Repair Stations 1 | . . . . . . . 1 . Patch 1 | . . . . . . . 1 . Recycling Units 16 | . 1 . 5 1 4 . 5 . Reject 2 | . . . 2 . . . . . Recyclers 1 | . . . 1 . . . . . Mask 3 | . . . 2 1 . . . . Tunnel 5 | . 1 . . . 4 . . . Fedlink 5 | . . . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Jam 2 | . . . . . . . 2 . Data Cores Recovered 2 | . . . . 1 . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 70 | . 10 . 13 10 6 . 28 3 Full Trace Events 3 | . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . 2 . 6 2 4 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 7 | . . . 3 . . . 4 . Parts Repaired 12 | . 2 . 2 3 . . 5 . Time 492 | . 52 . 52 136 . . 252 . Parts Recycled . | . . . . . . . . . Recycled Matter 39 | . . . . . . . 39 . Retrieved Matter 39 | . . . . . . . 39 . Retrieved Components 65 | . 13 . 14 9 18 . 11 . Parts Scanalyzed 7 | . . . 6 . . . 1 . Part Schematics Acquired 7 | . . . 6 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked 62 | . . . . . 10 48 . 4 Non-combat 17 | . . . . . 5 11 . 1 Combat 45 | . . . . . 5 37 . 3 Robot Hacks Applied 67 | . . . . . 12 51 . 4 parse_system 67 | . . . . . 12 51 . 4 Manual 1 | . . . . . . 1 . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 17 | . . . . . 9 . . 8 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Total Allies 31 | . . 2 2 . 9 . 5 13 Largest Group 10 | . . 2 2 1 9 9 9 10 Highest-Rated Group 264 | . . 47 47 10 132 132 132 264 Highest-Rated Ally 32 | . . 31 31 10 27 27 32 31 Initial UFD Resources 44 | . . . . . . . 24 44 Total Orders 36 | . . . 2 4 18 9 3 . STAY 20 | . . . 1 1 9 9 . . FOLLOW 11 | . . . 1 1 9 . . . EXPLORE 5 | . . . . 2 . . 3 . Ally Attacks 146 | . . . 30 . 7 . 36 73 Total Damage 2532 | . . . 441 . 49 . 576 1466 Kills 24 | . . . 6 . 1 . 3 14 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Active Infowar (turns) 10919 | 51 2725 1864 3427 956 . . 1896 . Optics 89 | . . . . . . . 89 . Sensors 1129 | . . . . . . . 1129 . Terrain 171 | . . 171 . . . . . . Structural 680 | . . . . . . . 680 . Seismic 8852 | 51 2725 1693 3427 956 . . . . T.N.C. 1081 | . . . 1081 . . . . . Robot Analysis Total 9 | . 2 . 2 4 . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 5 | . . . . 2 . . 3 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Turns Passed 24706 | 355 2725 1864 3925 3180 2554 3796 5079 1228 Spaces Moved 10806 | 165 747 492 1403 904 1174 1956 3136 829 Core 147 | 3 . . . . . 144 . . Treads 6710 | 162 747 492 1403 904 1174 1812 16 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1311 | . . . . . . . 482 829 Flight 2638 | . . . . . . . 2638 . Fastest Speed 23 | 50 160 320 200 200 200 50 23 40 Average Speed 153 | 158 285 320 223 200 200 187 37 51 Slowest Speed 320 | 160 320 320 320 200 200 200 200 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 19 | . . . . . . . 19 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 78 | 8 98 98 94 97 97 94 66 54 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 16 | . 2 . 3 . 6 4 1 . Known Exits Taken 4 | . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . 1 . 1 . . Scrap Searched 9 | . . 1 . . . 8 . . Spaces Dug 39 | . 2 . 5 . . . 32 . Terrain Destroyed 239 | . 2 . 24 70 . . 78 65 Melee 37 | . . . 5 . . . 32 . Projectile 2 | . 2 . . . . . . . AOE 200 | . . . 19 70 . . 46 65 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Total 18187 | 229 1203 783 2080 2128 1356 2058 6791 1559 Wait 6258 | 26 360 276 486 1022 85 . 3377 626 Move 10761 | 164 746 491 1402 903 1173 1955 3098 829 Hop 18 | . . . . . . . 18 . Pick Up 135 | 6 7 10 21 26 . 24 38 3 Fast Attach 55 | 6 2 . 5 7 2 5 23 5 Attach 46 | . 1 . 2 7 . 2 32 2 Detach 20 | . . . 1 1 . . 18 . Swap 94 | . 9 3 21 26 7 2 22 4 Drop 123 | . 4 3 26 29 3 16 40 2 Fire 317 | 27 74 . 108 68 9 . 11 20 Melee 262 | . . . 8 39 14 54 114 33 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 Rewire 95 | . . . . . 63 . . 32 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 356 | -11/Scrapyard | Entered Materials 377 | -10/Materials | Build established: Mutant 906 | -10/Materials | Discovered new exit (range 11) 1364 | -10/Materials | Discovered new exit (range 8) 1513 | -10/Materials | Discovered new exit (range 16) 1842 | -10/Materials | Repaired Lgt. Treads 1869 | -10/Materials | Repaired Lgt. Treads 2070 | -10/Materials | Discovered new exit (range 14) 2325 | -10/Materials | Identified exit to Materials 2403 | -10/Materials | Learned 4 Subcaves zone layouts 2425 | -10/Materials | Learned location of 1 exit from Materials 2436 | -10/Materials | Loaded intel: 14 trap records 2455 | -10/Materials | Learned location of Subcaves (-10) 3081 | -10/Materials | Entered Mines 3130 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3167 | -10/Mines | Met a Derelict bent on vengeance 3293 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3317 | -10/Mines | Found DCF Scrap (12 items) 3351 | -10/Mines | Learned Materials terminal intel 4945 | -10/Mines | Entered Materials 4945 | -9/Materials | Accompanied by 2 allies 4945 | -9/Materials | Evolved 2 slots: Utility x2 4946 | -9/Materials | Identified exit to Materials 4947 | -9/Materials | Loaded intel: 12 terminal locations 4950 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5106 | -9/Materials | Repaired Lgt. Treads 5134 | -9/Materials | Repaired Lgt. Treads 5981 | -9/Materials | Build established: Scavenger-Mutant 6000 | -9/Materials | Discovered new exit (range 11) 6096 | -9/Materials | Discovered exit to Materials (range 16) 6608 | -9/Materials | Central database locked down 7406 | -9/Materials | Discovered new exit (range 15) 7720 | -9/Materials | Identified exit to Mines 7720 | -9/Materials | Identified exit to Storage 7939 | -9/Materials | Learned 4 Recycling zone layouts 8013 | -9/Materials | Learned Storage non-interactive machine intel 8035 | -9/Materials | Learned location of Recycling (-9) 8045 | -9/Materials | Learned Storage trap positions 8046 | -9/Materials | Learned Storage security intel 8047 | -9/Materials | Learned 4 Recycling zone layouts 8078 | -9/Materials | Learned Storage emergency access door positions 8107 | -9/Materials | Loaded intel: 8 trap records 8870 | -9/Materials | Entered Storage 8870 | -9/Storage | Accompanied by 1 ally 8871 | -9/Storage | Loaded intel: 10 trap records 8874 | -9/Storage | Loaded intel: 23 non-interactive machine locations 9168 | -9/Storage | Garrison activated, responded to threat 9227 | -9/Storage | Destroyed 7 combat bots 9233 | -9/Storage | Build established: Mutant 9325 | -9/Storage | Used back door to open Recycling access 9325 | -9/Storage | Discovered new exit (range 4) 10223 | -9/Storage | Lost 4 parts (1p3w) 10324 | -9/Storage | Core integrity fell below 50% 10517 | -9/Storage | Build established: Scavenger-Mutant 11030 | -9/Storage | Discovered exit to Materials (range 5) 11186 | -9/Storage | Watched by a mysterious "MATRIX" hacker 11473 | -9/Storage | Repaired Imp. Ion Engine 11488 | -9/Storage | Repaired Corrupted Melee Analysis Suite 11540 | -9/Storage | Repaired Imp. EM Shotgun 11718 | -9/Storage | Central database locked down 12050 | -9/Storage | Entered Recycling 12051 | -9/Recycling | Identified exit to Scraptown 12051 | -9/Recycling | Identified exit to Factory 12817 | -9/Recycling | Scanned before Scraplab entrance 13079 | -9/Recycling | Build established: Commander-Mutant 13249 | -9/Recycling | Entered Scraplab 13965 | -9/Recycling | Learned location of 2 exits from Materials 14028 | -9/Recycling | Learned location of 1 exit from Storage 14081 | -9/Recycling | Learned Materials garrison access intel 14122 | -9/Recycling | Learned Materials emergency access door positions 14155 | -9/Recycling | Learned 2 Storage zone layouts 14176 | -9/Recycling | Learned location of 1 exit from Storage 14298 | -9/Recycling | Learned Storage security intel 14604 | -9/Recycling | Entered Scraptown 14604 | -9/Scraptown | Accompanied by 9 allies 14604 | -9/Scraptown | System corruption cleaned by C-Scrubber 15125 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15268 | -9/Scraptown | Visited Fellowship of the Rings 15359 | -9/Scraptown | Visited Red Mages 15448 | -9/Scraptown | Visited IN-MT5's Study 15488 | -9/Scraptown | Visited TADAMA 15552 | -9/Scraptown | Visited Spacefarers 15826 | -9/Scraptown | Discovered new exit (range 9) 16275 | -9/Scraptown | Visited Assassins FH 16348 | -9/Scraptown | Visited CPS Storage 16426 | -9/Scraptown | Visited UFD Registry 16426 | -9/Scraptown | Registered with UFD as "Gravrider" 16535 | -9/Scraptown | Visited Science Testing Area 16567 | -9/Scraptown | Visited Observation Area 16697 | -9/Scraptown | Visited Scrapoid Pod Storage 16723 | -9/Scraptown | Visited Research Penetration Think Tank 16825 | -9/Scraptown | Visited Cartography Club 16865 | -9/Scraptown | Visited Abandonware Association 16879 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 16909 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 16909 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 16957 | -9/Scraptown | Visited DA-N13 Charitable Foundation 16983 | -9/Scraptown | Found DCF Scrap (29 items) 17021 | -9/Scraptown | Visited Curators Association 17232 | -9/Scraptown | Discovered new exit (range 3) 17832 | -9/Scraptown | Found Deep Structural Scanner 17837 | -9/Scraptown | Learned location of Warlord (-5) 17837 | -9/Scraptown | Learned location of Extension (-6) 17837 | -9/Scraptown | Learned location of Hub_04(d) (-6) 17837 | -9/Scraptown | Learned 20 Factory zone layouts 17837 | -9/Scraptown | Learned 8 Lower Caves zone layouts 17837 | -9/Scraptown | Learned 12 Upper Caves zone layouts 17837 | -9/Scraptown | Learned 24 Upper Caves zone layouts 17837 | -9/Scraptown | Learned Research emergency access door positions 17837 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 17837 | -9/Scraptown | Learned location of 3 exits from Lower Caves 17837 | -9/Scraptown | Learned location of 2 exits from Upper Caves 18275 | -9/Scraptown | Met Optimus 18275 | -9/Scraptown | Accepted into 0bPrime 18400 | -9/Scraptown | Entered Factory 18400 | -6/Factory | Accompanied by 9 allies 18400 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 18401 | -6/Factory | Identified exit to Factory 18793 | -6/Factory | Build established: Commander-Sprinter 19092 | -6/Factory | Discovered new exit (range 10) 19099 | -6/Factory | Identified exit to Extension 19121 | -6/Factory | P-60 Hacker assimilated allied Savior 2a 19367 | -6/Factory | Loaded intel: 8 recycling unit locations 19449 | -6/Factory | Repaired Imp. Flight Unit 19541 | -6/Factory | Repaired Imp. Flight Unit 19593 | -6/Factory | Repaired Power Sword 19846 | -6/Factory | Build established: Hacker-Sprinter 20625 | -6/Factory | Learned location of Protoforge (-3) 20850 | -6/Factory | Discovered exit to Extension (range 6) 21138 | -6/Factory | Discovered exit to Factory (range 15) 21790 | -6/Factory | Discovered new exit (range 9) 21791 | -6/Factory | Discovered new exit (range 15) 21792 | -6/Factory | Identified exit to Lower Caves 21892 | -6/Factory | Repaired Imp. Flight Unit 22750 | -6/Factory | Repaired Nuclear Pulse Thruster+ 22961 | -6/Factory | Core integrity fell below 50% 22994 | -6/Factory | Lost 4 parts (1p3n) 23231 | -6/Factory | Build established: Hacker-Mutant 23363 | -6/Factory | Discovered exit to Factory (range 14) 23479 | -6/Factory | Entered Extension 23579 | -6/Extension | Rescued a captive Derelict 23636 | -6/Extension | Rescued a captive Derelict 23926 | -6/Extension | Rescued a captive Derelict 23928 | -6/Extension | Rescued a captive Derelict 23967 | -6/Extension | Core integrity fell below 20% 23986 | -6/Extension | Lost 3 allies 23996 | -6/Extension | Lost 3 parts (1p2n) 24023 | -6/Extension | Rescued a captive Derelict 24263 | -6/Extension | Build established: Commander-Mutant 24497 | -6/Extension | Spotted B-75 Beast 24506 | -6/Extension | Allies destroyed B-75 Beast 24529 | -6/Extension | Disrupted transfer network 24561 | -6/Extension | Lost 4 allies 24569 | -6/Extension | Discovered exit to Factory (range 3) 24645 | -6/Extension | Lost 4 allies 24707 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 24689_ U-05 Engineer builds a Wall. 24689_ Y-54 Guardian Imp. Light Armor Plating severed. 24690_ U-05 Engineer builds a Wall. 24692_ The unstable cave ceiling collapses. 24692_ Destroyed Imp. Deuterium Engine. 24692_ Carbon-fiber Leg destroyed. 24693_ U-05 Engineer builds a Wall. 24694_ U-05 Engineer lays Concrete. 24695_ Shock Maul destroyed. 24695_ Imp. Light Armor Plating destroyed. 24698_ U-05 Engineer lays Concrete. 24702_ U-05 Engineer builds a Wall. 24702_ U-05 Engineer lays Concrete. 24703_ Imp. Deuterium Engine destroyed. 24703_ U-05 Engineer lays Concrete. 24704_ U-05 Engineer builds a Wall. 24705_ U-05 Engineer lays Concrete. 24706_ U-05 Engineer builds a Wall. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | %= # #???????????????????????????????? | | ## #???????????????????????????????? | | ######## #????????? ?????????????????????? | | ???????# #????????? ?????????????????????? | | ???????# #????????? ?????????????????????? | | ???????# #????????? ?????????????????????? | | ???????# #????????? ?????????????????????? | | ???????# #????????? ?????????????????????? | | ???????# #????????? ?????????????????????? | | ???????# #????????# #????????????????????? | | ??????## ####### #????????# #????????????????????? | | ??????#T #?????? #????????# #????????????????????? | | ??????## #?????? #????????# #????????????????????? | | ???????# #?????? #????????# #????????????????????? | | ???????###?????? #????????# #????????????????????? | | ???????????????# #????????# #????????????????????? | | ???????????????# #????????# #????????????????????? | | ???????????????# #????????# #????????????????????? | | ???????????????#|########## #????????????????????? | | ?????????????###%## # ## ###??????????????????? | | ????????###### " "" ""#??????????????????? | | ????????# # " " #####??????????????? | | ???????## ## # R ## #####??????????? | | ???????# # % % # #??????????? | | ######## # ## %! =####### ########???? | | =% %= @ %% % %=%" | | !%% *% Y =!|%" | | % = =% % | | * * ? | | RR ! % R u=* tuk=% ? | | ######## # #u u##### ###########?? | | ???????### # # u # # ##???????????? | | ?????????#### ########???????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????#######T# #######??????????????????? | | ??????????????###?### < #????????????????????????? | | ????????????????????#####????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Actuator Array | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Reactive Plating | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Hvy. Rocket Launcher | -9/Storage | Hacked Imp. Signal Interpreter | -9/Storage | Hacked System Restoration Module | -9/Recycling | Hacked VSS Leg | -9/Recycling | Hacked Rnf. Ion Engine | -9/Recycling | Hacked Utility Shielding | -9/Recycling | Hacked Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 60% | -10/Materials Lgt. Treads | 70% | -10/Materials Lgt. Treads | 65% | -9/Materials Lgt. Treads | 67% | -9/Materials Imp. Ion Engine | 71% | -9/Storage Melee Analysis Suite | 80% | -9/Storage | Corrupted Imp. EM Shotgun | 81% | -9/Storage Imp. Flight Unit | 52% | -6/Factory Imp. Flight Unit | 65% | -6/Factory Power Sword | 73% | -6/Factory Imp. Flight Unit | 30% | -6/Factory Nuclear Pulse Thruster | 50% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hack The Planet I Think I Know What's Going On Challenges ------------ None Game ------ Seed ShrapnelGreaterKatana Manual? 0 Play Time 04:33:13 Cumulative 67.5 hours Start 2026.08.28 @ 13:19:49 End 2026.08.29 @ 20:36:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d5f4ca1-4e5c-4d2d-ab05-6a074eae90e2