Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 21:25:38 Player: Gabe+Kate4EVR Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (2661) 2661 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 8400 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 218 Entered DSFs 500 Friendly Fire -128 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Fission Core Fission Core Matter Compressor (250) Point Defense System Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Gravmag System VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Improved Target Analyzer Improved Target Analyzer Core Analyzer Improved Particle Charger > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Matter Compressor Point Defense System Tesla Rifle Rocket Launcher Remote Datajack [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Salvage Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 5 | . . 2 . 2 . . . . 1 . Utility 4 | . . . 2 . . . . 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 147 | 8 17 22 28 10 1 4 3 40 9 5 Power 23 | 1 1 3 4 2 . . . 7 2 3 Engine 14 | 1 . 3 4 1 . . . 5 . . Core 9 | . 1 . . 1 . . . 2 2 3 Reactor . | . . . . . . . . . . . Propulsion 52 | 4 8 9 11 1 . . . 15 3 1 Treads 2 | . 2 . . . . . . . . . Leg 28 | 2 4 7 7 . . . . 8 . . Wheel 10 | 2 2 2 . . . . . 4 . . Hover 2 | . . . . . . . . 2 . . Flight 10 | . . . 4 1 . . . 1 3 1 Utility 27 | 1 3 2 6 4 . 1 . 9 1 . Device 6 | . . . 2 1 . . . 2 1 . Storage 8 | 1 . 2 2 . . . . 3 . . Processor 5 | . 1 . . 1 . . . 3 . . Hackware . | . . . . . . . . . . . Protection 8 | . 2 . 2 2 . 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 45 | 2 5 8 7 3 1 3 3 9 3 1 Energy Gun 20 | 1 4 7 3 2 . 2 1 . . . Energy Cannon 3 | . . 1 2 . . . . . . . Ballistic Gun 8 | 1 . . 1 1 1 . 1 3 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 3 | . . . 1 . . . . 1 . 1 Special Weapon 2 | . 1 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 4 3 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . 1 . . Parts Lost 47 | . 4 . 11 7 . . 4 11 3 7 Power 5 | . 1 . 1 1 . . . 2 . . Propulsion 21 | . 1 . 7 2 . . 3 4 2 2 Utility 12 | . 1 . 2 2 . . . 3 . 4 Weapon 9 | . 1 . 1 2 . . 1 2 1 1 Highest Loss Streak 8 | . 2 . 8 5 . . 2 5 3 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 96 91 93 69 70 72 41 68 52 17 Engine 5 | . 3 6 8 5 7 7 3 6 . . Core 3 | . 9 4 . 1 . . . . 8 1 Leg 19 | . 19 31 32 . . . . 20 . . Wheel 2 | . 5 5 . . . . . 3 . . Flight 2 | . . . 1 25 23 23 7 . . 4 Device 3 | . . . 7 4 7 7 3 1 8 . Storage 8 | . 14 11 9 7 7 . . 4 . . Processor 10 | . 3 11 9 9 15 15 15 16 23 10 Protection 4 | . 9 . 6 5 . 7 7 5 . . Energy Gun 9 | . 21 20 8 5 7 3 . . . . Energy Cannon 1 | . . . 4 . . . . . . . Ballistic Gun 2 | . 3 . 4 1 1 3 1 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 12 16 33 54 19 18 15 11 44 29 28 Greatest Support 78 | 20 40 49 49 24 16 16 10 78 18 17 Greatest Overweight (x) 9 | 1 1 2 3 . 1 . 2 2 1 9 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 5 5 5 10 5 5 Average Capacity 9 | 6 8 14 14 5 5 5 5 7 5 5 Most Carried 15 | 6 8 15 15 5 5 5 5 10 5 5 Average Carried 8 | 3 7 13 13 4 5 4 4 7 4 4 Final Capacity 15 | 8 8 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 15 5 5 5 5 5 5 3 5 Class Distribution -------------------- 66% | Mutant 25% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Matter Collected 2562 | 248 358 227 365 295 . . 6 962 51 50 Remotely . | . . . . . . . . . . . Salvage Created 4252 | . 640 943 1318 166 . . . 1107 51 27 Parts 227 | . 34 53 78 6 . . . 47 5 4 Haulers Intercepted 7 | . 2 3 1 . . . . 1 . . Recyclers Shooed 3 | . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Combat Hostiles Destroyed 58 | . 10 10 23 4 . . . 9 2 . Melee 4 | . . . . . . . . 2 2 . Guns 38 | . 10 9 12 4 . . . 3 . . Cannons 2 | . . . 2 . . . . . . . AOE 10 | . . . 6 . . . . 4 . . Classes Destroyed 14 | . 6 3 4 . . . . 1 . . Worker 10 | . 3 . 3 2 . . . 2 . . Builder 6 | . 1 1 1 . . . . 2 . 1 Tunneler 4 | . 2 . 1 . . . . 1 . . Hauler 7 | . 2 3 1 . . . . 1 . . Recycler 11 | . . 3 3 . . . . 5 . . Mechanic 2 | . . . 1 . . . . 1 . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . 1 1 2 . . . . . . . Swarmer 15 | . . . 9 4 . . . . 2 . Grunt 26 | . 10 7 6 . . . . 3 . . Duelist 2 | . . 2 . . . . . . . . Sentry 9 | . . 1 7 . . . . 1 . . Hunter 3 | . . . 1 . . . . 2 . . Programmer 3 | . . . . . . . . 3 . . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 13 | . 6 7 11 3 . . . 13 1 1 Combat Bots Only 7 | . 6 3 6 3 . . . 7 1 . Max Kills in Single Turn 9 | . 1 1 4 1 . . . 9 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 4 . . . . 3 . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Hostile Shots Fired 747 | . 85 43 172 122 . . 23 161 50 91 Missed 267 | . 23 9 66 62 . . 6 41 24 36 Damage Taken 7567 | . 778 371 1514 822 . . 417 2143 431 1091 Core 2403 | . 181 70 244 233 . . 59 616 109 891 Absorbed by Shields 142 | . . . . . . . . . . 142 Redirected to Shielding 103 | . . . . 103 . . . . . . Regen/Repaired (Parts) 308 | . 65 . . . . . . 243 . . Core Remaining (%) 58 | 100 27 82 55 . . . 58 27 . . Volleys Fired 275 | . 71 69 80 25 . . 12 16 . 2 Largest 2 | . 2 2 2 2 . . 2 2 . 1 Hottest 121 | . 90 112 121 84 . . 91 63 . 43 Shots Fired 437 | . 105 97 152 35 . . 14 32 . 2 Gun 376 | . 100 97 100 35 . . 14 30 . . Cannon 49 | . . . 49 . . . . . . . Launcher 7 | . . . 3 . . . . 2 . 2 Special 5 | . 5 . . . . . . . . . Kinetic 101 | . 19 . 30 10 . . 12 30 . . Thermal 329 | . 86 97 119 25 . . 2 . . . Explosive 5 | . . . 3 . . . . 2 . . Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 11 | . 11 11 9 6 . . 3 6 . 2 Robot Miss Streak 5 | . 4 3 5 3 . . 4 5 . . Penetration Max 1 | . . . 1 1 . . . . . . Secondary Targets 3 | . 1 . 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . Shots Hit Robots 302 | . 66 71 100 21 . . 8 29 5 2 Core Hits 159 | . 35 31 50 12 . . 3 23 3 2 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 4 . . . Critical Strikes 24 | . 7 4 8 . . . 4 . 1 . Burn 18 | . 7 4 7 . . . . . . . Meltdown 1 | . . . 1 . . . . . . . Destroy 4 | . . . . . . . 4 . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 21 | . . . . . . . . 11 10 . Impact . | . . . . . . . . . . . Slashing 21 | . . . . . . . . 11 10 . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7829 | . 912 973 2182 440 . . 61 2860 253 148 Guns 3985 | . 868 973 1171 440 . . 61 472 . . Cannons 637 | . . . 637 . . . . . . . Explosions 2070 | . . . 374 . . . . 1552 . 144 Melee 1083 | . . . . . . . . 836 247 . Ramming 54 | . 44 . . . . . . . 6 4 Kinetic 1336 | . 159 . 423 221 . . 61 472 . . Thermal 4665 | . 709 973 1434 219 . . . 1297 . 33 Explosive 580 | . . . 325 . . . . 255 . . Electromagnetic 111 | . . . . . . . . . . 111 Impact . | . . . . . . . . . . . Slashing 1083 | . . . . . . . . 836 247 . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 . . . . . . 3 . . Average Corruption 1 | . 1 . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . . 10 . . Message Errors 3 | . . . . . . . . 3 . . Matter Fused 3 | . . . . . . . . 3 . . Heat Flow Errors 2 | . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 627 | . . . 1 . . . . 619 . 7 Projectiles 1 | . . . 1 . . . . . . . Explosions 303 | . . . . . . . . 296 . 7 Melee 323 | . . . . . . . . 323 . . Knockbacks 1 | . 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 152 | . 7 . 62 . . . . 48 3 32 Shots 5 | . . . 2 . . . . 1 . 2 Rammed 6 | . 3 . . . . . . . 2 1 Targets Rammed 23 | . 20 . . . . . . . 2 1 Kicked 17 | . 17 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 521 | . 521 489 205 149 . . . 375 . 19 Average Temperature 110 | . 132 115 63 45 . . . 180 . 7 Received Heat Transfer 1649 | . 447 201 378 258 . . 45 156 27 137 Effects 15 | . 11 3 . . . . . 1 . . Shutdowns 4 | . 3 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . Short Circuit 5 | . 2 2 . . . . . 1 . . Damage (minor) 2 | . 2 . . . . . . . . . Damage (major) 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . 1 3 . . . . . . . Combat Hostiles 4 | . . 1 3 . . . . . . . Parts Melted 26 | . 7 7 9 2 . . . 1 . . Heat Transferred 10474 | . 2568 2923 3565 518 . . . 800 . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Peak Influence 587 | . 148 253 587 363 157 109 79 409 320 324 Initial 200 | . . 1 46 198 127 109 79 35 200 154 Average 168 | . 51 101 322 269 153 109 55 164 225 218 Maximum Alert Level 2 | . . 1 2 1 . . . 2 1 1 Low Security (%) 63 | 100 100 90 31 21 100 100 100 59 . 47 Level 1 25 | . . 9 19 78 . . . 33 100 52 Level 2 11 | . . . 48 . . . . 6 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 2 2 11 2 . . 1 4 1 3 Investigation 8 | . 2 1 1 1 . . . 1 . 2 Extermination 2 | . . . . . . . . 2 . . Reinforcement 9 | . . 1 3 1 . . 1 1 1 1 Assault 1 | . . . 1 . . . . . . . Garrison 6 | . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Distress Signals 10 | . 2 2 3 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 20 14 35 27 4 . 5 24 17 28 Peak Tracking Total 19 | . 6 4 7 10 4 . 3 8 7 19 Tactical Retreats 19 | . 1 . . 7 . . 2 5 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Traps Triggered 8 | . 3 1 . 1 . . . 1 . 2 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Machines Disabled 18 | . . . 7 . . . . 11 . . Max in Single Turn 11 | . . . 6 . . . . 11 . . Energy Cycler 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Machines Accessed 19 | . 2 2 2 5 . 1 . 3 1 3 Terminals 14 | . 1 2 1 4 . 1 . 1 1 3 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 3 | . 1 . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 37 | . 3 5 3 10 . 1 . 8 1 6 Successful 12 | . 3 1 . 2 . 1 . 5 . . Failed 25 | . . 4 3 8 . . . 3 1 6 Catastrophic 11 | . . 1 2 3 . . . . 1 4 Database Lockouts . | . . . . . . . . . . . Manual 11 | . 1 1 . 7 . . . . 1 1 Terminals 26 | . 1 5 1 8 . 1 . 3 1 6 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 7 | . 2 . . . . . . 5 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . Terminal Hacks 6 | . 1 1 . 2 . 1 . 1 . . Robot Analysis 1 | . . 1 . . . . . . . . Open DSF 3 | . . . . 1 . 1 . 1 . . Unreport Threat 2 | . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . 4 . . Scan Component 3 | . 1 . . . . . . 2 . . Repair 3 | . 1 . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 1 2 4 . 1 . 2 1 2 Full Trace Events 5 | . . . 1 1 . . . 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . 2 . . Time 104 | . 26 . . . . . . 78 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Total Allies 7 | . . . . . . . . 3 . 4 Largest Group 3 | . . . . . . . . 3 . 3 Highest-Rated Group 204 | . . . . . . . . 93 . 204 Highest-Rated Ally 159 | . . . . . . . . 31 . 159 Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . 9 . 22 Total Damage 553 | . . . . . . . . 155 . 398 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Turns Passed 4241 | 81 901 588 839 245 52 15 105 981 248 186 Spaces Moved 3289 | 58 521 314 393 483 119 8 93 837 205 258 Core 244 | 5 . . . . . . 75 87 1 76 Treads 54 | . 54 . . . . . . . . . Legs 1341 | 48 344 274 351 . . . . 324 . . Wheels 284 | 5 123 40 . . . . . 116 . . Hover 199 | . . . . . . . . 58 141 . Flight 1167 | . . . 42 483 119 8 18 252 63 182 Fastest Speed 31 | 50 80 80 31 31 32 32 50 35 32 32 Average Speed 84 | 111 114 115 125 31 40 32 79 83 92 38 Slowest Speed 280 | 120 160 260 280 37 112 32 195 185 120 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 38 | . . . . 15 . . . 9 3 11 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 63 16 33 19 77 . 81 28 5 36 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 60 | . . . 16 . . . . 39 . 5 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 60 | . . . 16 . . . . 39 . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Ext Total 4239 | 71 712 457 592 525 122 18 111 1057 242 332 Wait 305 | . 37 3 53 13 3 . . 120 8 68 Move 3217 | 57 521 313 392 454 118 7 92 819 199 245 Hop 26 | . . . . 14 . . . 8 2 2 Pick Up 78 | 4 20 18 18 3 . 2 . 11 2 . Fast Attach 86 | 8 11 12 11 5 1 1 1 30 4 2 Attach 31 | . 2 2 10 3 . 1 1 5 4 3 Detach 32 | 2 1 6 2 1 . . 2 9 4 5 Swap 30 | . 4 8 7 2 . 2 1 5 1 . Drop 110 | . 25 26 19 5 . 4 2 23 6 . Fire 275 | . 71 69 80 25 . . 12 16 . 2 Melee 21 | . . . . . . . . 11 10 . Ram 5 | . 2 . . . . . . . 2 1 Kick 17 | . 17 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . 1 . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Extension (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 7) 253 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 575 | -10/Materials | Core integrity fell below 50% 902 | -10/Materials | Repaired Med. Laser 953 | -10/Materials | Discovered new exit (range 10) 983 | -10/Materials | Entered another Materials area 983 | -9/Materials | Evolved 2 slots: Propulsion x2 1264 | -9/Materials | Discovered new exit (range 14) 1571 | -9/Materials | Entered another Materials area 1571 | -8/Materials | Evolved 2 slots: Utility x2 1913 | -8/Materials | Garrison activated, responded to threat 1998 | -8/Materials | Lost 8 parts (1p4n2u1w) 2104 | -8/Materials | Build established: Scavenger-Mutant 2209 | -8/Materials | Discovered new exit (range 16) 2361 | -8/Materials | Discovered new exit (range 16) 2371 | -8/Materials | First assault squad dispatched 2410 | -8/Materials | Entered Factory 2410 | -7/Factory | Evolved 2 slots: Propulsion x2 2573 | -7/Factory | Lost 5 parts (1p2n1u1w) 2655 | -7/Factory | Sucked down chute 2655 | -7/Factory | Entered Waste 2659 | -7/Waste | Spotted C-40 Crusher 2663 | -7/Waste | Spotted C-40 Crusher 2668 | -7/Waste | Spotted C-40 Crusher 2670 | -7/Waste | Spotted C-40 Crusher 2670 | -7/Waste | Spotted C-40 Crusher 2678 | -7/Waste | Spotted C-40 Crusher 2692 | -7/Waste | Discovered new exit (range 13) 2707 | -7/Waste | Entered Factory 2722 | -7/Factory | Identified exit to DSF 2722 | -7/Factory | Entered DSF 2782 | -7/DSF | Additional patrols routed to DSF 2799 | -7/DSF | Discovered new exit (range 15) 2827 | -7/DSF | Entered Factory 2827 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3080 | -6/Factory | Repaired Greatsword 3332 | -6/Factory | Repaired Hyp. Coil Gun 3334 | -6/Factory | Build established: Mutant 3364 | -6/Factory | Allied Derelicts emerged from ambush trap array 3428 | -6/Factory | Lost 3 allies 3445 | -6/Factory | Destroyed 7 combat bots 3497 | -6/Factory | Lost 5 parts (1p2n1u1w) 3703 | -6/Factory | Core integrity fell below 50% 3790 | -6/Factory | Discovered new exit (range 15) 3808 | -6/Factory | Entered another Factory area 3808 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4018 | -5/Factory | Discovered new exit (range 12) 4056 | -5/Factory | Entered Extension 4075 | -5/Extension | Lost 3 parts (2n1w) 4078 | -5/Extension | Spotted B-75 Beast 4081 | -5/Extension | Spotted B-75 Beast 4115 | -5/Extension | Lost 3 parts (1n2u) 4137 | -5/Extension | Energy Cycler disabled 4137 | -5/Extension | Rescued a captive Derelict 4137 | -5/Extension | Rescued a captive Derelict 4138 | -5/Extension | Core integrity fell below 50% 4138 | -5/Extension | Rescued a captive Derelict 4138 | -5/Extension | Rescued a captive Derelict 4139 | -5/Extension | Rescued A7 4140 | -5/Extension | Rescued a captive Derelict 4141 | -5/Extension | Rescued a captive Derelict 4141 | -5/Extension | Rescued a captive Derelict 4160 | -5/Extension | Lost 3 parts (2u1w) 4160 | -5/Extension | Rescued a captive Derelict 4240 | -5/Extension | Core integrity fell below 20% 4240 | -5/Extension | Discovered new exit (range 14) 4242 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04236_ C-30 ARC bursts open, deploying its payload. 04236_ S-27 Virus unfolds itself. 04236_ Penetrated by Slug. 04236_ Slug penetrates S-27 Virus. 04236_ Penetrated by Slug. 04237_ Slug penetrates FD-IAS(b). 04238_ G-50 Soldier destroyed. 04238_ S-27 Virus destroyed. 04239_ A7: "Did you know I was the only one caught in the recent operation to infiltrate Section 7, and I wasn't even there! How shameful. I was redirecting transmissions on the 0b10 network from within a garrison when a wave of sentries passed through. Nothing I could do but surrender..." 04239_ Slammed into S-27 Virus. 04239_ Slug penetrates Wall. 04239_ S-27 Virus destroyed. 04239_ Penetrated by Slug. 04240_ EXIT=FOUND 04242_ Slug penetrates A7. 04242_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "###%"###" ##### #??????????????????????????? | | """###?#" T#?#"T#???# #??????????????????????????? | | ###????## ##?####???# #??????????????????????????? | | ????????# #?????##### #??????????????????????????? | | ????????###?????# #??????????????????????????? | | ????????????????###T# #??????????????????????????? | | ??????????????????### #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????#%#??????????????????????????? | | ????????????????????#=#??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????#%#??????????????????????????? | | ????????????????????#=#??????????????????????????? | | ????????????????????#s#??##??????????????????????? | | ????????????????????# #??;#?##?? #???????????????? | | ??????????????????###s### ## ### ##??????????????? | | ??????????????????#""sh ""u""#?????????????? | | ??????????????????# p" " " #?????????????? | | ?????????????????##[%%s % % #?????????????? | | ???????????????#?##% s s #?????????????? | | ################### #####?????????? | | ????????? | | ????????? | | % u ????????? | | @ h A t????????? | | R k BB R BB h ????????? | | ################### BB BB #####?????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????######T# #######?????????????? | | ????????????????????????## < #???????????????????? | | ??????????????????????????###????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 520 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 63 Target Analysis 9 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapSegregatorBoregun Manual? 0 Play Time 00:44:18 Cumulative 149.5 hours Start 2024.05.04 @ 20:09:31 End 2024.05.04 @ 21:25:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12a13a3e-1ac2-4af6-8ca0-1abcf96a887e