Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.07 @ 07:58:13 Player: Demise Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1463) 1463 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4228 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 59/100 System Corruption 8% Temperature Cool (0) Movement Flying (292) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- Katana > --- INVENTORY (12) --- High-capacity Storage Unit Medium Matter Pod (100) Long-range Sensor Array Long-range Terrain Scanner Improved Targeting Computer Improved Shield Generator System Backup Module Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Cooled Pulse Rifle Katana > --- INVENTORY -------- Deuterium Engine Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Large Matter Pod Improved Targeting Computer Improved Utility Shielding Light Armor Plating Light Armor Plating Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy EM Pulse Gun Heavy EM Shotgun Improved Medium Laser Heavy Assault Rifle Grenade Launcher Missile Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 90 | 6 11 21 18 34 Power 9 | 2 1 2 1 3 Engine 7 | 2 1 2 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 19 | 2 3 2 2 10 Treads 6 | . 1 2 1 2 Leg . | . . . . . Wheel 7 | 2 2 . 1 2 Hover . | . . . . . Flight 6 | . . . . 6 Utility 32 | 1 2 8 9 12 Device 7 | . . 1 2 4 Storage 8 | 1 2 3 1 1 Processor 4 | . . . 2 2 Hackware . | . . . . . Protection 13 | . . 4 4 5 Artifact . | . . . . . Weapon 30 | 1 5 9 6 9 Energy Gun 12 | . 1 4 . 7 Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 1 2 2 3 1 Ballistic Cannon . | . . . . . Launcher 4 | . 2 2 . . Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 . 5 Parts Lost 28 | . 4 . 5 19 Power 2 | . . . . 2 Propulsion 9 | . 1 . 2 6 Utility 8 | . . . 2 6 Weapon 9 | . 3 . 1 5 Highest Loss Streak 11 | . 4 . 2 11 Average Slot Usage (%) 95 | . 92 99 95 94 Engine 8 | . 14 11 9 3 Treads 9 | . 6 11 8 12 Wheel 10 | . 21 11 6 6 Device 5 | . . 7 9 4 Storage 19 | . 28 22 18 14 Processor 10 | . . . 16 22 Protection 8 | . . 13 9 8 Energy Gun 4 | . . 6 3 5 Energy Cannon 1 | . . . 4 . Ballistic Gun 9 | . 18 9 7 4 Launcher 1 | . 3 3 . . Slashing Weapon 1 | . . . 2 3 Naked Turns . | . . . . . Heaviest Build 95 | 13 41 89 95 90 Greatest Support 46 | 20 20 23 23 46 Greatest Overweight (x) 25 | . 4 8 9 25 Average Overweight (x) 4 | . 1 4 7 7 Largest Inventory Capacity 20 | 8 16 20 20 20 Average Capacity 17 | 7 15 17 20 19 Most Carried 20 | 8 16 20 20 20 Average Carried 16 | 7 12 17 18 18 Final Capacity 20 | 8 16 20 20 12 Final Carried 20 | 8 16 20 20 8 Class Distribution -------------------- 44% | Mutant 40% | Hauler-Mutant 9% | Hauler-Skirmisher 5% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1598 | 370 278 327 287 336 Remotely . | . . . . . Salvage Created 2088 | 197 381 390 493 627 Parts 137 | 20 25 30 30 32 Haulers Intercepted 4 | . 1 2 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 7 13 12 9 Melee 5 | . 1 . 2 2 Guns 24 | . 4 8 5 7 Cannons 5 | . . . 5 . AOE 7 | . 2 5 . . Classes Destroyed 13 | 3 5 1 2 2 Worker 3 | 2 . . . 1 Builder 2 | . 2 . . . Tunneler 5 | 5 . . . . Hauler 4 | . 1 2 . 1 Recycler 4 | 1 2 . . 1 Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 14 | . 3 7 4 . Grunt 18 | . 4 4 3 7 Brawler 1 | . . . . 1 Sentry 6 | . . 2 4 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 6 | 4 6 4 4 4 Combat Bots Only 4 | . 3 4 4 2 Max Kills in Single Turn 3 | 1 2 3 1 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 1 3 . . Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4894 | . 450 471 892 3081 Core 887 | . 47 42 84 714 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 81 89 84 . Volleys Fired 160 | 15 45 26 39 35 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 40 86 100 95 Shots Fired 288 | 30 76 49 65 68 Gun 244 | 30 68 43 35 68 Cannon 28 | . . . 28 . Launcher 14 | . 8 6 . . Special 2 | . . . 2 . Kinetic 158 | 15 67 21 27 28 Thermal 104 | 15 1 22 38 28 Explosive 14 | . 8 6 . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 18 | 11 15 7 15 18 Robot Miss Streak 6 | 2 4 4 6 2 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 213 | 21 46 32 48 66 Core Hits 128 | 9 36 28 31 24 Critical Hits 5 | . 1 . 4 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 4 | . 1 . 3 . Melee Attacks 24 | . . . 9 15 Impact . | . . . . . Slashing 24 | . . . 9 15 Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3993 | 223 850 668 886 1366 Guns 2293 | 223 381 371 318 1000 Cannons 368 | . . . 368 . Explosions 752 | . 455 297 . . Melee 566 | . . . 200 366 Ramming 14 | . 14 . . . Kinetic 1115 | 65 381 85 219 365 Thermal 1339 | 158 . 286 467 428 Explosive 752 | . 455 297 . . Electromagnetic 207 | . . . . 207 Impact . | . . . . . Slashing 566 | . . . 200 366 Piercing . | . . . . . Highest Corruption 8 | . 1 3 3 8 Average Corruption 3 | . 1 2 2 5 Corruption Purged . | . . . . . Effects 43 | . 3 11 19 10 Message Errors 14 | . . 4 9 1 Matter Fused 1 | . . 1 . . Heat Flow Errors 2 | . . . 2 . Energy Discharges 7 | . 1 1 2 3 Data Loss (minor) 10 | . 2 3 4 1 Targeting Errors 8 | . . 2 2 4 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 146 | . 12 . 80 54 Projectiles . | . . . . . Explosions 12 | . 12 . . . Melee 134 | . . . 80 54 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 50 | . 24 26 . . Shots 3 | . 2 1 . . Rammed 6 | . 6 . . . Targets Rammed 6 | . 6 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 285 | 40 18 285 199 241 Average Temperature 70 | 19 8 113 59 70 Received Heat Transfer 1272 | . 111 99 198 864 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2718 | 350 . 629 888 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 262 | 40 139 262 222 77 Average Influence 77 | 22 81 79 121 43 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 92 | 100 100 93 77 100 Level 1 7 | . . 6 22 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 2 3 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 22 14 28 16 Peak Tracking Total 7 | . 5 4 4 7 Tactical Retreats 12 | . 4 . 7 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . 2 3 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 21 | . 6 6 6 3 Terminals 13 | . 3 5 2 3 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 61 | . 17 15 20 9 Successful 39 | . 11 12 12 4 Failed 22 | . 6 3 8 5 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 33 | . 9 11 4 9 Terminals 43 | . 12 13 9 9 Fabricators . | . . . . . Repair Stations 6 | . 2 2 2 . Recycling Units 9 | . 3 . 6 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 3 . . Part Schematic 2 | . . 2 . . Prototype ID Bank 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 2 2 . Scan Component 3 | . 1 1 1 . Repair 3 | . 1 1 1 . Recycling Unit Hacks 7 | . 3 . 4 . Process 2 | . 1 . 1 . Report Inventory 2 | . . . 2 . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 1 . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 4 7 4 4 Terminals 19 | . 4 7 4 4 Track 9 | . 2 3 2 2 Botnet 10 | . 2 4 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 4 6 5 3 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 1 1 . Time 71 | . 26 13 32 . Parts Recycled . | . . . . . Recycled Matter 89 | . 66 . 23 . Retrieved Matter 66 | . 66 . . . Retrieved Components 11 | . 10 . 1 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4051 | 129 831 945 988 1158 Spaces Moved 2027 | 73 562 420 414 558 Core 1 | . . . . 1 Treads 277 | . 98 64 106 9 Legs 5 | 5 . . . . Wheels 1727 | 68 464 356 308 531 Hover . | . . . . . Flight 17 | . . . . 17 Fastest Speed 80 | 80 80 110 150 120 Average Speed 144 | 82 109 144 178 162 Slowest Speed 1300 | 120 200 220 220 1300 Overloaded Moves 3 | . . . . 3 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 75 35 34 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 7 1 Terrain Destroyed 51 | . 28 15 7 1 Melee 6 | . . . 5 1 Projectile 2 | . . . 2 . AOE 43 | . 28 15 . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2861 | 118 711 723 581 728 Wait 416 | 7 75 211 78 45 Move 2023 | 72 561 419 413 558 Hop . | . . . . . Pick Up 68 | 9 9 22 13 15 Fast Attach 20 | 2 2 3 4 9 Attach 30 | 3 2 3 7 15 Detach 3 | . . . 1 2 Swap 40 | 1 7 15 7 10 Drop 71 | 9 4 24 10 24 Fire 160 | 15 45 26 39 35 Melee 24 | . . . 9 15 Ram . | . . . . . Kick . | . . . . . Crush 6 | . 6 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 130 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 11) 649 | -10/Materials | Lost 4 parts (1n3w) 663 | -10/Materials | Discovered new exit (range 10) 920 | -10/Materials | Repaired Grenade Launcher 961 | -10/Materials | Entered another Materials area 961 | -9/Materials | Evolved 2 slots: Utility x2 1369 | -9/Materials | Discovered new exit (range 15) 1578 | -9/Materials | Repaired Lgt. Armor Plating 1731 | -9/Materials | Discovered new exit (range 13) 1880 | -9/Materials | Discovered new exit (range 13) 1906 | -9/Materials | Entered another Materials area 1906 | -8/Materials | Evolved 2 slots: Utility x2 2201 | -8/Materials | Discovered new exit (range 16) 2654 | -8/Materials | Build established: Hauler-Mutant 2709 | -8/Materials | Repaired Med. Armor Plating 2894 | -8/Materials | Entered Factory 2894 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3933 | -7/Factory | Core integrity fell below 50% 3966 | -7/Factory | Lost 11 parts (1p3n5u2w) 4008 | -7/Factory | Core integrity fell below 20% 4052 | -7/Factory | Lost 6 parts (1p2n1u2w) 4052 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04030_ Destroyed Lgt. Ion Engine. 04031_ Acquired 15 matter. 04031_ R-06 Scavenger inserts VTOL Module into recycling unit. 04033_ K-01 Serf destroyed. 04034_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 04034_ K-01 Serf collects debris. 04035_ Recycling unit begins recycling process. 04035_ R-06 Scavenger collects Imp. Heat Sink. 04035_ Slug penetrates Wall. 04035_ R-06 Scavenger destroyed. 04037_ R-06 Scavenger inserts Lgt. Angular Momentum Engine into recycling unit. 04037_ K-01 Serf collects debris. 04040_ Slug penetrates Wall. 04040_ K-01 Serf collects debris. 04042_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 04043_ K-01 Serf collects debris. 04045_ R-06 Scavenger collects Imp. Heat Sink. 04047_ System corrupted: Energy discharge (-23). 04047_ Penetrated by Slug. 04047_ K-01 Serf destroyed. 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Storage Unit | -9/Materials | Hacked Hcp. Matter Pod | -9/Materials | Hacked Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronBeamElectrolaser Manual? 0 Play Time 00:53:54 Cumulative 186.5 hours Start 2020.05.06 @ 23:27:05 End 2020.05.07 @ 07:58:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 227 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c44009d6-2723-4a9e-853f-b8eaf075fefe