Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 22:30:43 Player: Fazzonamite Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (2177) 2177 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 8906 Bonus ------- High Alert Combat Kills 144 Cogmind --------- Core Integrity 0/1450 Matter 109/300 Energy 54/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Machine Analyzer Advanced Terrain Scan Processor System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Terrain Scan Processor Antimissile System > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Field Propulsion Array [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . 1 . 1 Utility 9 | . . 1 1 1 1 2 . . . 2 1 Weapon 2 | . . . 1 . 1 . . . . . . Parts Attached 124 | 6 4 20 18 12 12 9 9 3 4 9 18 Power 13 | 1 . 4 1 4 . 1 1 . . . 1 Engine 9 | 1 . 4 1 3 . . . . . . . Core 3 | . . . . 1 . 1 1 . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 31 | 2 1 5 6 1 3 . 1 . 1 6 5 Treads . | . . . . . . . . . . . . Leg 14 | 2 1 5 3 . 3 . . . . . . Wheel 6 | . . . 3 1 . . 1 . . . 1 Hover 5 | . . . . . . . . . . 5 . Flight 6 | . . . . . . . . . 1 1 4 Utility 34 | 1 2 3 6 4 2 2 3 2 . 1 8 Device 11 | . . 1 3 2 . . . . . 1 4 Storage 2 | 1 1 . . . . . . . . . . Processor 9 | . 1 . 1 1 1 . 1 1 . . 3 Hackware 2 | . . . . . . . . 1 . . 1 Protection 10 | . . 2 2 1 1 2 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 46 | 2 1 8 5 3 7 6 4 1 3 2 4 Energy Gun 6 | . . . . 1 . 1 . . . . 4 Energy Cannon 12 | . 1 2 4 . 1 . 3 . . 1 . Ballistic Gun 13 | 2 . 4 . 1 4 2 . . . . . Ballistic Cannon 5 | . . . . 1 . 1 1 . 2 . . Launcher 2 | . . . 1 . . 1 . . . . . Special Weapon 2 | . . . . . . . . . 1 1 . Impact Weapon 5 | . . 2 . . 2 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 58 | . . 5 5 4 . 10 9 . . 13 12 Power 5 | . . 1 . . . 1 2 . . . 1 Propulsion 20 | . . 3 2 . . 2 2 . . 6 5 Utility 17 | . . 1 1 2 . 2 3 . . 3 5 Weapon 16 | . . . 2 2 . 5 2 . . 4 1 Highest Loss Streak 10 | . . 2 2 3 . 6 6 . . 10 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 96 98 96 89 92 76 27 9 30 31 25 Engine 4 | . 14 11 9 6 . . . . . . . Core 1 | . . . . . 6 4 1 . . . . Leg 14 | . 28 31 24 . 17 13 1 . . . . Wheel 3 | . . . 1 23 3 . 1 . . . . Device 6 | . . 4 8 14 13 11 1 . . . 1 Storage 6 | . 14 11 9 7 6 5 1 . . . . Processor 10 | . 10 11 9 7 12 11 11 6 10 7 11 Protection 4 | . . 5 8 7 6 6 2 . . . . Energy Cannon 7 | . 13 11 23 5 5 2 1 . . . . Ballistic Gun 7 | . 14 10 1 5 16 10 . . . . . Ballistic Cannon 1 | . . . . 5 . 2 . . 4 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 13 20 26 36 44 61 56 40 2 11 11 23 Greatest Support 58 | 20 20 30 48 58 58 54 30 3 15 33 29 Greatest Overweight (x) 6 | 1 . 1 2 . 1 1 6 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 6 8 10 10 10 10 10 6 5 5 5 5 Most Carried 10 | 4 8 10 10 10 10 10 7 5 5 5 5 Average Carried 7 | 1 5 9 8 9 9 9 4 3 4 3 1 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 2 8 9 10 10 10 8 3 5 5 . . Class Distribution -------------------- 48% | Mutant 14% | Tank 13% | Scavenger-Skirmisher 8% | Scavenger-Assassin 7% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 1945 | 189 153 581 249 306 . 200 224 29 . . 14 Remotely . | . . . . . . . . . . . . Salvage Created 2312 | . 201 753 675 378 . 237 68 . . . . Parts 129 | . 12 40 35 25 . 14 3 . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 66 | . 6 20 23 7 . 7 3 . . . . Guns 17 | . 2 9 . 2 . 4 . . . . . Cannons 39 | . 4 11 15 5 . 1 3 . . . . AOE 8 | . . . 7 . . 1 . . . . . Classes Destroyed 11 | . 2 2 3 3 . 1 . . . . . Worker 1 | . . . 1 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 2 | . . . . 2 . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Watcher 2 | . . 1 . 1 . . . . . . . Swarmer 30 | . 2 7 14 . . 4 3 . . . . Grunt 21 | . 4 6 4 4 . 3 . . . . . Sentry 10 | . . 7 3 . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 2 | . . . . 2 . . . . . . . Best Kill Streak 14 | . 2 6 14 6 . 5 3 . . . . Combat Bots Only 12 | . 2 6 12 4 . 4 3 . . . . Max Kills in Single Turn 4 | . 1 1 4 2 . 2 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 4 . . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 1006 | . 30 148 134 55 1 123 172 . 35 103 205 Missed 386 | . 3 42 48 19 1 40 84 . 23 32 94 Damage Taken 10894 | . 283 1104 966 629 . 2078 1321 . 190 1668 2655 Core 3682 | . 75 232 174 91 . 230 522 . 40 856 1462 Absorbed by Shields 105 | . . . . . . . . . . 105 . Ignored by Resistances 34 | . . . . 6 . . 28 . . . . Core Remaining (%) 69 | 100 70 42 68 87 100 . . 24 96 34 . Volleys Fired 165 | . 25 61 33 23 . 10 4 . . 1 8 Largest 4 | . 2 2 3 3 . 4 2 . . 1 1 Hottest 196 | . 80 83 196 184 . 174 147 . . 7 65 Shots Fired 375 | . 45 122 99 59 . 33 8 . . 1 8 Gun 153 | . 25 61 6 29 . 24 . . . . 8 Cannon 216 | . 20 61 90 30 . 7 8 . . . . Launcher 5 | . . . 3 . . 2 . . . . . Special 1 | . . . . . . . . . . 1 . Kinetic 164 | . 25 61 6 41 . 27 4 . . . . Thermal 192 | . 20 61 90 9 . . 4 . . . 8 Explosive 5 | . . . 3 . . 2 . . . . . Electromagnetic 13 | . . . . 9 . 4 . . . . . Robot Hit Streak 19 | . 8 19 9 8 . 9 2 . . 3 2 Robot Miss Streak 5 | . 3 5 4 5 . 3 5 . . . 2 Penetration Max 2 | . . . . . . 2 . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 221 | . 30 75 48 31 . 24 3 . . 7 3 Core Hits 109 | . 8 31 27 16 . 23 2 . . 2 . Critical Kills 5 | . . . 1 1 . 3 . . . . . Critical Parts Destroyed 4 | . 2 1 . . . 1 . . . . . Critical Strikes 10 | . 2 1 1 2 . 4 . . . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 8 | . 2 1 . 1 . 4 . . . . . Blast 1 | . . . . 1 . . . . . . . Melee Attacks 37 | . . 1 . . 6 12 . . 9 9 . Impact 19 | . . 1 . . 6 12 . . . . . Slashing . | . . . . . . . . . . . . Piercing 18 | . . . . . . . . . 9 9 . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5314 | . 456 1195 1608 788 . 886 145 . . 130 106 Guns 1249 | . 209 460 28 290 . 162 . . . . 100 Cannons 2752 | . 247 735 959 498 . 168 145 . . . . Explosions 941 | . . . 621 . . 320 . . . . . Melee 366 | . . . . . . 236 . . . 130 . Ramming 6 | . . . . . . . . . . . 6 Kinetic 1640 | . 209 460 28 567 . 301 75 . . . . Thermal 2421 | . 247 735 1123 146 . . 70 . . . 100 Explosive 777 | . . . 457 . . 320 . . . . . Electromagnetic 104 | . . . . 75 . 29 . . . . . Impact 236 | . . . . . . 236 . . . . . Slashing . | . . . . . . . . . . . . Piercing 130 | . . . . . . . . . . 130 . Highest Corruption 6 | . 2 1 . 5 . 2 6 6 . . 6 Average Corruption 2 | . 2 1 . 2 . 2 3 6 . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . 6 2 . 3 . 6 7 2 . . 1 Message Errors 7 | . . 1 . 2 . 3 1 . . . . Matter Fused 12 | . 3 1 . . . 2 4 2 . . . Heat Flow Errors 4 | . 2 . . . . 1 1 . . . . Energy Discharges 1 | . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 52 | . . 11 30 . . 2 9 . . . . Projectiles 40 | . . 11 20 . . . 9 . . . . Explosions 10 | . . . 10 . . . . . . . . Melee 2 | . . . . . . 2 . . . . . Knockbacks 7 | . . . . 2 . 5 . . . . . Impact 4 | . . . . . . 4 . . . . . Kinetic 3 | . . . . 2 . 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . 56 . . . . . . . 2 Shots 4 | . . . 4 . . . . . . . . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . 1 . . . . 3 Kicked 1 | . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 593 | . 312 360 593 161 . 226 207 . . 2 . Average Temperature 111 | . 136 97 150 54 . 98 72 . . 2 . Received Heat Transfer 1857 | . 138 321 117 87 . 585 180 . 12 291 126 Effects 10 | . 1 1 8 . . . . . . . . Shutdowns 2 | . . 1 1 . . . . . . . . Energy Bleed 4 | . . . 4 . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 12 | . . 5 7 . . . . . . . . Heat Transferred 4281 | . 518 1554 1765 259 . . 74 . . . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 786 | . 216 445 786 369 135 204 . . 492 260 288 Initial 318 | . . 91 187 318 86 65 . . 154 258 123 Average 229 | . 87 292 563 252 94 96 . . 230 235 194 Maximum Alert Level 3 | . 1 2 3 1 . 1 . . 2 1 1 Low Security (%) 53 | 100 86 18 10 21 100 99 . . 60 18 59 Level 1 34 | . 13 72 2 78 . . . . 31 81 40 Level 2 9 | . . 8 61 . . . . . 7 . . Level 3 3 | . . . 25 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . 1 5 . . 3 . 1 Investigation 4 | . . . . . 1 1 . . 2 . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 8 | . 1 . 2 . . 4 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 7 | . 1 3 2 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 15 26 33 9 1 27 21 . 18 6 20 Peak Tracking Total 11 | . 5 5 10 3 2 9 9 . 10 6 11 Tactical Retreats 35 | . 3 . 4 . 1 5 10 . 6 1 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 8 | . 1 1 . . 1 2 . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 6 | . . 1 3 1 . 1 . . . . . Max in Single Turn 1 | . . 1 1 1 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 27 | . 5 6 2 3 2 2 . . 5 1 1 Terminals 22 | . 5 6 2 2 . 2 . . 3 1 1 Fabricators 3 | . . . . 1 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Total Hacks 55 | . 11 13 4 7 3 3 . . 11 1 2 Successful 20 | . 2 4 2 3 1 1 . . 5 . 2 Failed 35 | . 9 9 2 4 2 2 . . 6 1 . Catastrophic 4 | . 2 . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 5 8 1 1 . . . . . . . Terminals 46 | . 11 13 4 5 . 3 . . 7 1 2 Fabricators 6 | . . . . 2 . . . . 4 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Terminal Hacks 13 | . 1 2 1 2 . 1 . . 4 . 2 Record 4 | . . . . . . . . . 2 . 2 Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . Zone Layout 3 | . . 1 1 . . . . . 1 . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 4 | . 1 2 1 . . . . . . . . Terminals 4 | . 1 2 1 . . . . . . . . Assimilate 4 | . 1 2 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 4 1 2 1 2 . . 4 1 1 Full Trace Events 5 | . . . 1 . 1 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . 106 . . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . 3 . . . . . . . Programmers 3 | . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies 2 | . 1 1 . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 4262 | 57 394 695 473 508 367 650 296 41 251 182 348 Spaces Moved 3663 | 38 236 357 180 379 275 413 338 71 547 214 615 Core 391 | 7 . . . . . . 224 71 42 7 40 Treads . | . . . . . . . . . . . . Legs 1500 | 31 236 357 163 . 240 413 60 . . . . Wheels 490 | . . . 17 379 35 . 54 . . . 5 Hover 142 | . . . . . . . . . . 142 . Flight 1140 | . . . . . . . . . 505 65 570 Fastest Speed 32 | 50 120 120 100 95 95 106 50 50 40 40 32 Average Speed 83 | 112 120 122 165 99 104 112 79 50 40 53 37 Slowest Speed 350 | 120 120 190 190 100 110 202 350 50 50 100 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . 5 1 6 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 4 48 36 21 12 9 16 58 11 21 7 19 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . 1 1 . . . Spaces Dug 14 | . . 1 . . 4 2 . . 6 1 . Terrain Destroyed 56 | . . 1 21 4 4 13 5 . 6 1 1 Melee 14 | . . 1 . . 4 2 . . 6 1 . Projectile 12 | . . . 2 4 . . 5 . . . 1 AOE 29 | . . . 19 . . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total 4475 | 53 304 502 281 462 339 550 361 74 560 269 720 Wait 324 | . 24 38 27 32 34 98 4 . . 4 63 Move 3628 | 37 235 356 179 378 274 412 337 70 536 211 603 Hop 12 | . . . . . . . . . 5 1 6 Pick Up 84 | 9 11 13 13 8 4 4 1 1 2 3 15 Fast Attach 28 | . . 3 4 4 4 4 . 3 3 3 . Attach 65 | 6 2 5 8 3 3 4 9 . 1 6 18 Detach 9 | . . 1 1 . . . 3 . 1 . 3 Swap 31 | . 2 12 6 5 5 1 . . . . . Drop 53 | 1 5 12 10 9 4 4 3 . 3 1 1 Fire 165 | . 25 61 33 23 . 10 4 . . 1 8 Melee 37 | . . 1 . . 6 12 . . 9 9 . Ram 3 | . . . . . . . . . . . 3 Kick 1 | . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 35 | . . . . . 5 . . . . 30 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 13) 451 | -10/Materials | Identified exit to Materials 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -9/Materials | Core integrity fell below 50% 1015 | -9/Materials | Discovered new exit (range 16) 1032 | -9/Materials | Identified exit to Mines 1088 | -9/Materials | Discovered new exit (range 15) 1146 | -9/Materials | Identified exit to Materials 1147 | -9/Materials | Entered another Materials area 1147 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1295 | -8/Materials | Destroyed 12 combat bots 1611 | -8/Materials | Discovered new exit (range 11) 1619 | -8/Materials | Identified exit to Factory 1620 | -8/Materials | Entered Factory 1620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -7/Factory | Discovered new exit (range 13) 1737 | -7/Factory | Identified exit to Lower Caves 1913 | -7/Factory | Build established: Tank 2041 | -7/Factory | Fabricated Adv. Hacking Suite? 2099 | -7/Factory | Lost 3 parts (1u2w) 2124 | -7/Factory | Discovered new exit (range 5) 2127 | -7/Factory | Identified exit to Factory 2128 | -7/Factory | Entered another Factory area 2128 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2476 | -6/Factory | Discovered new exit (range 14) 2494 | -6/Factory | Identified exit to Factory 2495 | -6/Factory | Entered another Factory area 2495 | -5/Factory | Evolved 2 slots: Utility x2 2764 | -5/Factory | Build established: Scavenger-Skirmisher 2908 | -5/Factory | Lost 4 parts (1n1u2w) 3124 | -5/Factory | Discovered new exit (range 16) 3144 | -5/Factory | Identified exit to Upper Caves 3145 | -5/Factory | Entered Upper Caves 3171 | -5/Upper Caves | Lost 6 parts (1p1n1u3w) 3185 | -5/Upper Caves | Encountered a Warlord checkpoint 3269 | -5/Upper Caves | Core integrity fell below 50% 3286 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 3402 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3414 | -5/Upper Caves | Lost 3 parts (1p1n1u) 3438 | -5/Upper Caves | Discovered new exit (range 7) 3441 | -5/Upper Caves | Entered another Upper Caves area 3450 | -5/Upper Caves | Build established: Mutant 3468 | -5/Upper Caves | Discovered new exit (range 5) 3482 | -5/Upper Caves | Entered Factory 3482 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3483 | -4/Factory | Identified exit to Armory 3700 | -4/Factory | Spotted B-86 Titan 3727 | -4/Factory | Discovered new exit (range 15) 3733 | -4/Factory | Entered Research 3733 | -3/Research | Evolved 2 slots: Utility x2 3892 | -3/Research | Discovered new exit (range 13) 3898 | -3/Research | Core integrity fell below 50% 3900 | -3/Research | Lost 10 parts (5n2u3w) 3915 | -3/Research | Entered another Research area 3915 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3943 | -2/Research | Lost 3 parts (1n1u1w) 3990 | -2/Research | Spotted B-90 Cyclops 4114 | -2/Research | Spotted B-90 Cyclops 4234 | -2/Research | Lost 5 parts (1p2n2u) 4239 | -2/Research | Core integrity fell below 50% 4261 | -2/Research | Core integrity fell below 20% 4263 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04255_ Destabilizing: System corrupted (+1). 04256_ Slammed into P-80 Master. 04257_ Wall collapses. 04258_ Penetrated by Slug. 04258_ Slug penetrates H-88 Terminator. 04258_ H-88 Terminator suffers critical hit (Destroy). 04258_ Slug penetrates P-80 Master. 04259_ Penetrated by Slug. 04259_ Arm. Huge Wheel destroyed. 04260_ Penetrated by Slug. 04260_ K-01 Serf collects debris. 04261_ Enh. Optical Array destroyed. 04261_ Penetrated by Slug. 04262_ Slug penetrates Wall. 04262_ Penetrated by Slug. 04263_ Slug penetrates Wall. 04263_ Penetrated by Slug. 04263_ H-88 Terminator suffers critical hit (Destroy). 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A #"R?????????# "" | | ??????# ""T"" #!! R#"""????????# "" | | ??????# """"" # #"""????????# | | ??????#######################o #???????????# | | ??????????????????# # #???????????###+# | | T?????????????????# # ###+####??????# # | | ??????????????????# + #??????# # | | ??????????????????# """# #?????## # | | ??????????????????# """# #######" # | | ??????????????????# """# | | ?????????????"Y"??# ?######## | | ?????????????"""??# ?????????# | | ??????????????????################## ]] | | ??????????????????????????# + ] | | ??????????????????????????# # | | ??????????????????????????# "" # | | ??????????????????????????# """# | | ??????????????????????????# T"## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 20 Power Shielding 66 Point Defense Rating 240 Evasion (%) 73 Targeting Accuracy 6 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed MicrowarpTerrainWeb Manual? 0 Play Time 02:24:04 Cumulative 46.3 hours Start 2024.04.22 @ 19:53:23 End 2024.04.22 @ 22:30:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2b322dd-3bd1-4699-b166-4a04a76e629a