Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 12:33:00 Player: ChromeKnight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (99) 495 Value Destroyed (2716) 2716 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 9018 Bonus ------- Follower Combat Kills 37 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -570 Cogmind --------- Core Integrity 0/850 Matter 232/300 Energy 99/100 System Corruption 10% Temperature Cool (18) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Terrain Scan Processor Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Surveybot 17 Chip Hacking Suite System Shield > --- WEAPON ----------- Scythe Axe Enhanced Force Lance > --- INVENTORY -------- Improved VTOL Module Melee Analysis Suite Improved Light Armor Plating Hacking Suite Mapping Drone Bay Vortex Trap DRS Beacon [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Slots Evolved 8 | . . . . . 4 . . . 4 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . Utility 5 | . . . . . 2 . . . 3 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 82 | 6 8 2 . . 29 4 2 7 6 . 14 1 . 3 Power 10 | 1 1 . . . 5 . . 1 . . 2 . . . Engine 4 | 1 . . . . 3 . . . . . . . . . Core 6 | . 1 . . . 2 . . 1 . . 2 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 17 | 2 . . . . 9 1 . 1 3 . 1 . . . Treads 3 | 2 . . . . . . . 1 . . . . . . Leg 8 | . . . . . 8 . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5 | . . . . . 1 . . . 3 . 1 . . . Utility 32 | 1 3 1 . . 6 2 2 1 3 . 9 1 . 3 Device 10 | . . . . . 3 . . . 1 . 4 . . 2 Storage 3 | 1 2 . . . . . . . . . . . . . Processor 6 | . . . . . . . . 1 1 . 3 1 . . Hackware 5 | . . . . . . . 2 . . . 2 . . 1 Protection 8 | . 1 1 . . 3 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 4 1 . . 9 1 . 4 . . 2 . . . Energy Gun 11 | 1 2 . . . 8 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . 1 1 . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . Parts Lost 26 | . . 2 . 1 6 2 . . . . 9 . 4 2 Power 6 | . . 1 . . 2 . . . . . 3 . . . Propulsion 8 | . . . . 1 1 2 . . . . 2 . 2 . Utility 8 | . . 1 . . 1 . . . . . 3 . 2 1 Weapon 4 | . . . . . 2 . . . . . 1 . . 1 Highest Loss Streak 4 | . . 2 . 1 3 1 . . . . 3 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | . 10 17 18 18 18 19 18 19 12 5 5 6 6 3 Power . | . 1 1 1 1 1 1 1 . . . . . 1 1 Propulsion 1 | . . . . . 1 4 4 4 2 . . . . . Utility 7 | . 4 6 6 6 7 11 10 11 9 5 3 5 4 2 Weapon 3 | . 4 8 10 10 7 3 3 2 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . . . . . 12 3 . 5 4 . 3 . 1 3 Power 3 | . . . . . 2 . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 17 | . . . . . 3 3 . 3 3 . 3 . 1 1 Weapon 8 | . . . . . 5 . . 2 . . . . . 1 Tool/Special 2 | . . . . . 1 . . . 1 . . . . . Average Slot Usage (%) 89 | . 97 91 100 85 93 93 90 87 77 93 90 73 67 49 Engine 5 | . 4 4 14 14 5 9 9 7 . . . 6 3 . Core 3 | . 9 6 . . 2 . . 1 6 6 5 . . . Treads 8 | . 27 28 28 14 . . . 3 . . . . . . Leg 6 | . . . . . 22 20 9 4 . . . . . . Wheel 2 | . . . . . . . 9 9 2 . . . . . Flight 3 | . . . . . . . . . 15 26 25 13 11 . Device 5 | . . . . . 12 9 9 1 3 6 11 6 6 8 Storage 9 | . 14 14 14 14 9 9 9 9 6 6 6 6 4 . Processor 4 | . . . . . . . . 7 10 13 15 13 13 13 Hackware 8 | . . . . . . . 11 18 13 13 10 20 20 20 Protection 6 | . 11 9 14 14 12 18 6 . 3 6 . . . . Energy Gun 12 | . 14 14 14 14 21 18 18 13 . . . . . . Ballistic Gun 2 | . 11 9 . . . . . 1 . . . . . . Launcher 4 | . . 4 14 14 4 9 9 6 . . . . . . Slashing Weapon 1 | . . . . . . . . 2 13 13 10 . . . Peak Build Rating 66 | 6 13 12 12 12 34 36 32 37 49 48 66 41 41 34 Average Rating 28 | 4 9 11 12 11 27 34 31 33 40 48 55 40 37 30 On Entrance 25 | . 6 12 12 12 11 32 32 31 28 48 48 41 41 25 Avg Prop Armor Cover (%) 11 | . . . . . . 4 5 15 . . 6 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 13 50 53 53 53 68 78 77 61 54 19 20 10 10 6 Greatest Support 40 | 40 40 40 40 40 40 40 10 22 20 20 20 10 10 3 Greatest Overweight (x) 18 | . 4 1 1 2 18 7 7 6 4 . 1 . . 1 Average Overweight (x) 1 | . . 1 1 1 1 2 6 4 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 8 8 8 8 5 Average Capacity 16 | 6 15 20 20 20 20 20 20 20 15 8 8 8 7 5 Most Carried 20 | 1 17 20 18 18 20 20 20 20 20 8 8 8 8 5 Average Carried 14 | . 10 17 18 18 18 19 18 19 12 7 7 7 7 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 5 5 Final Carried 20 | 1 16 18 18 18 20 20 18 20 8 8 8 8 5 4 Class Distribution -------------------- 28% | Mutant 15% | Hacker-Gunner 15% | Tank 10% | Hacker-Mutant 7% | Scavenger-Gunner 7% | Scavenger-Tank 5% | Scout 4% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Scavenger-Gunner | -8/Recycling Hacker-Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Hacker-Scout | -6/Waste Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Matter Collected 1640 | 236 287 38 . 57 390 175 63 70 . . 234 90 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3601 | . 824 136 . 137 907 1295 116 . . . 186 . . . Parts 193 | . 48 8 . 12 48 57 5 . . . 15 . . . Haulers Intercepted 5 | . . . . . 3 2 . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 26 . 1 Prevented 4 | . . . . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 65 | . 12 5 . 10 15 17 2 . . . 4 . . . Melee 4 | . . . . . . . . . . . 4 . . . Guns 34 | . 12 5 . 1 10 4 2 . . . . . . . AOE 24 | . . . . 9 5 10 . . . . . . . . Classes Destroyed 13 | . 7 . . . 2 3 . . . . 1 . . . Worker 7 | . 4 . . . 1 2 . . . . . . . . Builder 6 | . 1 . . . 2 3 . . . . . . . . Hauler 5 | . . . . . 3 2 . . . . . . . . Recycler 2 | . 2 . . . . . . . . . . . . . Operator 5 | . 3 . . . 1 . . . . . 1 . . . Watcher 7 | . 3 . . . 2 . . . . . 2 . . . Swarmer 16 | . 3 3 . 4 3 . . . . . 3 . . . Grunt 36 | . 9 2 . 6 9 10 . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 3 4 2 . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . 2 . . . . . . . . Best Kill Streak 7 | . 4 5 . 4 7 6 1 . . . 3 . . . Combat Bots Only 5 | . 4 5 . 4 5 4 1 . . . 3 . . . Max Kills in Single Turn 4 | . 2 1 . 4 4 3 1 . . . 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . . . 4 3 2 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Hostile Shots Fired 339 | . 54 16 . 25 77 38 4 . . . 101 . 12 12 Missed 109 | . 10 1 . 10 17 8 3 . . . 55 . 2 3 Hits 230 | . 44 15 . 15 60 30 1 . . . 46 . 10 9 Projectile 230 | . 44 15 . 15 60 30 1 . . . 46 . 10 9 AOE 4 | . . . . . . . . . . . 4 . . . Critical Strikes 9 | . 1 1 . 1 2 2 . . . . 1 . . 1 Damage Taken 4244 | . 511 157 . 217 963 742 23 . . . 996 . 459 176 Core 1304 | . 150 37 . 62 136 66 . . . . 384 . 331 138 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 89 | . 39 12 . 17 21 . . . . . . . . . Regen/Repaired (Parts) 6 | . . . . . 6 . . . . . . . . . Core Remaining (%) 54 | 100 . . . . . . . 63 . . . . . . Volleys Fired 191 | . 89 13 . 8 52 26 3 . . . . . . . Largest 3 | . 2 2 . 2 3 3 3 . . . . . . . Hottest 195 | . 85 85 . 98 195 146 146 . . . . . . . Shots Fired 415 | . 168 26 . 16 117 79 9 . . . . . . . Gun 363 | . 160 26 . 8 110 53 6 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 44 | . . . . 8 7 26 3 . . . . . . . Special 8 | . 8 . . . . . . . . . . . . . Kinetic 93 | . 80 13 . . . . . . . . . . . . Thermal 248 | . 88 13 . 8 96 37 6 . . . . . . . Explosive 12 | . . . . 8 4 . . . . . . . . . Electromagnetic 62 | . . . . . 17 42 3 . . . . . . . Robot Hit Streak 13 | . 9 7 . 13 9 7 12 . . . . . . . Robot Miss Streak 7 | . 5 3 . 1 5 7 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 5 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 245 | . 88 17 . 11 71 40 5 . . . 13 . . . Core Hits 167 | . 47 7 . 12 41 51 3 . . . 6 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 7 | . 4 . . . 2 1 . . . . . . . . Burn 6 | . 3 . . . 2 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Melee Attacks 58 | . . . . . . . . . . . 55 . . 3 Impact . | . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . . 38 . . . Piercing 20 | . . . . . . . . . . . 17 . . 3 Sneak Attacks 2 | . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . Damage Inflicted 6694 | . 1031 236 . 838 1618 2352 100 . . . 519 . . . Guns 3148 | . 998 236 . 95 1146 595 78 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 2994 | . . . . 743 472 1757 22 . . . . . . . Melee 519 | . . . . . . . . . . . 519 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 421 | . 356 65 . . . . . . . . . . . . Thermal 2935 | . 675 171 . 215 1129 667 78 . . . . . . . Explosive 883 | . . . . 623 260 . . . . . . . . . Electromagnetic 1936 | . . . . . 229 1685 22 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 407 | . . . . . . . . . . . 407 . . . Piercing 112 | . . . . . . . . . . . 112 . . . Highest Corruption 10 | . 2 2 2 2 . 2 3 . . 7 10 10 10 10 Average Corruption 3 | . 1 2 2 2 . 1 2 . . 7 3 10 10 10 Corruption Purged 5 | . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 96 | . 20 3 . 6 . 11 9 . . . 19 11 3 14 Message Errors 18 | . 5 1 . 3 . 4 . . . . 1 2 . 2 Matter Fused 18 | . 4 . . . . . 2 . . . 3 5 . 4 Heat Flow Errors 12 | . 3 . . . . 2 . . . . 5 1 . 1 Energy Discharges 19 | . 5 1 . 1 . 2 2 . . . 4 2 . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . 1 . . . . . . 1 . . . Data Loss (minor) 13 | . . 1 . . . . 4 . . . 3 1 . 4 Data Loss (major) 3 | . 2 . . . . . 1 . . . . . . . Misfires 3 | . 1 . . . . 2 . . . . . . . . Alerts 4 | . . . . 1 . . . . . . 1 . 1 1 Misdirections 2 | . . . . . . . . . . . 1 . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 79 | . . . . 11 . 2 . . . . 66 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 13 | . . . . 11 . 2 . . . . . . . . Melee 66 | . . . . . . . . . . . 66 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . . . 21 42 262 11 . . . . . . . Shots 19 | . . . . 1 1 15 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 429 | . 222 338 . 193 221 429 114 . . . 220 246 . 191 Average Temperature 82 | . 62 148 . 78 62 116 54 . . . 95 138 . 104 Received Heat Transfer 1362 | . 213 81 . 123 522 261 . . . . 63 . . 99 Effects 2 | . . . . . 1 1 . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . Parts Fried 11 | . . . . . 1 10 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 3 3 . . . . . . . . Heat Transferred 6628 | . 2146 370 . 372 2470 1122 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 2 11 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Maximum Alert Level 1 | . . . . . . 1 . . . . 1 . . . Low Security (%) 91 | 100 100 100 . 100 100 21 100 . 100 100 94 . . . Level 1 8 | . . . . . . 78 . . . . 5 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 387 | . 119 72 . 159 187 387 153 . . . 241 . . . Initial 133 | . . . . . 53 11 133 . . . . . . . Average 64 | . 27 16 . 69 68 284 48 . . . 36 . . . Influence Increases 2487 | . 399 122 . 289 525 620 53 . . . 479 . . . Destroy 0b10 Robot/C 1300 | . 240 100 . 200 300 340 40 . . . 80 . . . Destroy 0b10 Robot/NC 165 | . 65 . . . 45 40 . . . . 15 . . . Destroy Leader 294 | . 66 20 . 30 70 84 . . . . 24 . . . Allied During Kill 14 | . . 2 . . . 12 . . . . . . . . Successful Hack 128 | . 12 . . . 53 . 13 . . . 50 . . . Disable Machine 135 | . . . . 15 15 90 . . . . 15 . . . Destroy Structure 151 | . 1 . . 44 42 39 . . . . 25 . . . Partial Spotted 75 | . . . . . . . . . . . 75 . . . Lose Combat Pursuer 225 | . 15 . . . . 15 . . . . 195 . . . Influence Decreases 2487 | . 399 122 . 150 636 306 395 . . . 362 117 . . Entered New Map 357 | . . . . . 86 17 209 . . . . 45 . . Time Decay 1830 | . 399 82 . 150 490 269 186 . . . 182 72 . . Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . Lost Part 180 | . . 20 . . 60 20 . . . . 80 . . . Lost Ally 20 | . . 20 . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 2 4 . . . . 11 . . . Investigation 6 | . . . . . 1 . . . . . 5 . . . Extermination 2 | . . . . . . . . . . . 2 . . . Reinforcement 9 | . 3 . . . 1 1 . . . . 4 . . . Assault 2 | . . . . . . 2 . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Distress Signals 8 | . . . . . 3 3 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 166 | . 33 5 . 10 26 28 2 . . 5 43 4 4 6 Peak Tracking Total 12 | . 4 5 . 3 4 5 1 . . 5 12 4 4 6 Tactical Retreats 9 | . 1 . . . . 1 . . . . 7 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Traps Triggered 9 | . 6 . . . 1 . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 1 . . 1 . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 2 1 1 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Machines Disabled 10 | . . . . 1 1 6 . . . . 1 . . 1 Max in Single Turn 2 | . . . . 1 1 2 . . . . 1 . . 1 Garrison Access 4 | . . . . . 1 1 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Machines Accessed 40 | . 2 . . . 7 2 3 7 . . 15 . 4 . Terminals 18 | . 2 . . . 5 1 3 . . . 7 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 3 | . . . . . 1 . . . . . 2 . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 1 . . . . 2 . . . Total Hacks 159 | . 10 . . . 21 2 13 46 . . 40 . 27 . Successful 103 | . 4 . . . 9 2 2 46 . . 13 . 27 . Failed 56 | . 6 . . . 12 . 11 . . . 27 . . . Catastrophic 14 | . 1 . . . 4 . 4 . . . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 10 . . . 2 1 12 . . . 4 . . 1 Terminals 59 | . 10 . . . 14 1 13 . . . 21 . . . Fabricators 6 | . . . . . . . . . . . 6 . . . Repair Stations 9 | . . . . . 3 . . . . . 6 . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . Garrison Access 8 | . . . . . 4 1 . . . . 3 . . . Terminal Hacks 88 | . 2 . . . 5 1 2 46 . . 5 . 27 . Record 49 | . . . . . . . . 38 . . . . 11 . Part Schematic 11 | . . . . . . . 2 . . . . . 9 . Robot Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 10 | . 2 . . . . . . 7 . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . 1 . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . Repair 1 | . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . 2 . . . Seal Access 4 | . . . . . 1 1 . . . . 2 . . . Unauthorized Hacks 5 | . 2 . . . 1 . . . . . 2 . . . Terminals 4 | . 2 . . . 1 . . . . . 1 . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Fedlink 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . . 6 . 3 . . . 10 . . . Full Trace Events 11 | . 1 . . . 3 . 3 . . . 4 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 2 . . . . . 9 . Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 . . . Total Part Build Rating 3 | . . . . . . . . . . . 3 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Total Allies 4 | . . 1 . . . 2 . . . 1 . . . . Largest Group 2 | . . 1 . . . 2 . . . 1 . . . . Highest-Rated Group 62 | . . 31 . . . 62 . . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . 31 . . . 31 . . . . Total Orders 3 | . . . . . . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . . . . . . 3 Ally Attacks 15 | . . 5 . . . 10 . . . . . . . . Total Damage 247 | . . 81 . . . 166 . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Active Infowar (turns) 1324 | . . . . . . . . . 27 27 955 276 39 . Optics 643 | . . . . . . . . . 25 27 591 . . . Sensors 1198 | . . . . . . . . . 27 27 829 276 39 . Terrain 859 | . . . . . . . . . . . 859 . . . Robot Analysis Total 10 | . 2 . . . . . . 7 . . 1 . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . Drone Launches 3 | . . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Turns Passed 10081 | 89 1919 369 135 308 1535 615 639 2559 45 27 1070 280 43 448 Spaces Moved 6281 | 53 619 135 57 90 549 199 352 1639 45 94 1633 470 125 221 Core 234 | 4 1 . . . 4 . . . . . . . 4 221 Treads 959 | 49 618 135 57 90 9 . . 1 . . . . . . Legs 716 | . . . . . 536 180 . . . . . . . . Wheels 2018 | . . . . . . 19 352 1638 9 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2354 | . . . . . . . . . 36 94 1633 470 121 . Fastest Speed 26 | 50 160 240 240 240 190 185 170 140 26 26 26 32 32 50 Average Speed 122 | 151 202 240 240 318 215 255 175 154 61 26 26 32 33 52 Slowest Speed 950 | 160 250 240 240 320 950 610 185 305 166 26 97 32 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . 11 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 5 69 26 11 22 29 38 50 89 2 77 45 53 78 69 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . . . . 1 . . . . 1 . Known Exits Taken 5 | . . . . . 1 . . 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 16 | . . . . 1 . . . 13 . . . 2 . . Spaces Dug 27 | . . . . . . . . . . . 25 . . 2 Terrain Destroyed 155 | . . . . 55 37 36 . . . . 25 . . 2 Melee 27 | . . . . . . . . . . . 25 . . 2 Projectile . | . . . . . . . . . . . . . . . AOE 128 | . . . . 55 37 36 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Dat Pro Total 8216 | 59 1122 158 56 97 813 253 369 1672 65 96 2184 598 126 548 Wait 1439 | . 383 3 . . 121 8 11 . . . 474 125 . 314 Move 6246 | 52 618 134 56 89 548 198 351 1638 45 93 1610 469 124 221 Hop 11 | . . . . . . . . . . . 11 . . . Pick Up 78 | 1 13 4 . . 25 6 . 11 6 1 9 1 . 1 Fast Attach 46 | 6 8 1 . . 17 1 . 4 . . 7 . . 2 Attach 33 | . . 2 . . 6 2 2 4 8 . 6 . . 3 Detach 6 | . . . . . 1 . . . . . 4 . . 1 Swap 28 | . 8 . . . 9 4 . . . . 6 1 . . Drop 84 | . 3 1 . . 34 8 2 15 6 1 9 1 1 3 Fire 191 | . 89 13 . 8 52 26 3 . . . . . . . Melee 51 | . . . . . . . . . . . 48 . . 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 1 . . 1 . Miscellaneous 1 | . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Discovered new exit (range 11) 1061 | -10/Materials | Core integrity fell below 50% 1329 | -10/Materials | Discovered new exit (range 6) 1933 | -10/Materials | Discovered new exit (range 15) 2009 | -10/Materials | Entered Mines 2012 | -10/Mines | Received a Mining Laser from a helpful Derelict 2227 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2242 | -10/Mines | Discovered new exit (range 6) 2245 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2366 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2369 | -10/Mines | Discovered new exit (range 5) 2378 | -10/Mines | Entered Exiles 2417 | -10/Exiles | Discovered new exit (range 15) 2443 | -10/Exiles | Met 8R-AWN 2513 | -10/Exiles | Entered Mines 2518 | -9/Mines | Core integrity fell below 20% 2556 | -9/Mines | Met a Derelict bent on vengeance 2782 | -9/Mines | Discovered new exit (range 9) 2821 | -9/Mines | Entered Materials 2821 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2844 | -8/Materials | Discovered new exit (range 16) 2900 | -8/Materials | Lost 3 parts (1p1n1w) 3284 | -8/Materials | Build established: Scavenger-Tank 3783 | -8/Materials | Repaired Corrupted Melee Analysis Suite 4011 | -8/Materials | Build established: Tank 4201 | -8/Materials | Identified exit to Storage 4356 | -8/Materials | Entered Storage 4376 | -8/Storage | Met a pair of Derelict thieves 4476 | -8/Storage | Garrison activated, responded to threat 4965 | -8/Storage | Used back door to open Recycling access 4965 | -8/Storage | Discovered new exit (range 4) 4971 | -8/Storage | Entered Recycling 5177 | -8/Recycling | Scanned before Scraplab entrance 5515 | -8/Recycling | Build established: Scavenger-Gunner 5593 | -8/Recycling | Entered Scraplab 5606 | -8/Recycling | Discovered new exit (range 3) 5610 | -8/Recycling | Entered Scraptown 5610 | -8/Scraptown | System corruption cleaned by C-Scrubber 6165 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6309 | -8/Scraptown | Build established: Hacker-Gunner 6323 | -8/Scraptown | Discovered new exit (range 3) 6505 | -8/Scraptown | Visited Assassins FH 6529 | -8/Scraptown | Visited CPS Storage 6588 | -8/Scraptown | Visited Shadow of the Wyrm 6636 | -8/Scraptown | Visited Bundlers 6891 | -8/Scraptown | Visited Awakened 7060 | -8/Scraptown | Visited UFD Registry 7060 | -8/Scraptown | Registered with UFD as "Deathsink" 7115 | -8/Scraptown | Visited Chapter 10 7164 | -8/Scraptown | Visited Research Penetration Think Tank 7204 | -8/Scraptown | Visited Analyses Database 7471 | -8/Scraptown | Visited Abandonware Association 7482 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7490 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 7490 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7538 | -8/Scraptown | Visited Scrapoid Pod Storage 7570 | -8/Scraptown | Visited Derelict Rescue Squad 7590 | -8/Scraptown | Found DRS Beacon 7613 | -8/Scraptown | Visited Cartography Club 7670 | -8/Scraptown | Found Surveybot 17 Chip 7839 | -8/Scraptown | Visited Science Guys 7892 | -8/Scraptown | Build established: Hacker-Mutant 7902 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7910 | -8/Scraptown | Found DCF Scrap (29 items) 8075 | -8/Scraptown | Met Optimus 8075 | -8/Scraptown | Accepted into 0bPrime 8166 | -8/Scraptown | Discovered new exit (range 3) 8168 | -8/Scraptown | Identified exit to Factory 8169 | -8/Scraptown | Entered Factory 8169 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8210 | -6/Factory | Discovered new exit (range 5) 8211 | -6/Factory | Identified exit to Lower Caves 8214 | -6/Factory | Sucked down chute 8214 | -6/Factory | Entered Waste 8215 | -6/Waste | Met a frightened Derelict 8229 | -6/Waste | EMP discharged 8230 | -6/Waste | Spotted C-40 Crusher 8237 | -6/Waste | Spotted C-40 Crusher 8237 | -6/Waste | Spotted C-40 Crusher 8238 | -6/Waste | Spotted C-40 Crusher 8238 | -6/Waste | Discovered new exit (range 10) 8238 | -6/Waste | Spotted C-40 Crusher 8241 | -6/Waste | Identified exit to Factory 8241 | -6/Waste | Entered Factory 8268 | -6/Factory | Hacking Suite fried by hacking feedback 8379 | -6/Factory | Fabricated Hacking Suite? 8553 | -6/Factory | Build established: Scout 9096 | -6/Factory | Lost 3 parts (1p1u1w) 9172 | -6/Factory | Crushed by falling debris 9186 | -6/Factory | System corruption reached 10% 9260 | -6/Factory | Loaded intel: 8 recycling unit locations 9291 | -6/Factory | Search patrols dispatched 9294 | -6/Factory | Cargo convoy interrupted 9311 | -6/Factory | Entered Lower Caves 9354 | -6/Lower Caves | Activated DRS Beacon 9501 | -6/Lower Caves | Discovered new exit (range 13) 9505 | -6/Lower Caves | Identified exit to Lower Caves 9546 | -6/Lower Caves | Build established: Hacker-Sprinter 9582 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9584 | -6/Lower Caves | Identified exit to Data Miner 9591 | -6/Lower Caves | Entered Data Miner 9591 | -6/Data Miner | Discovered new exit (range 6) 9598 | -6/Data Miner | Met Data Miner 9604 | -6/Data Miner | Learned location of Section 7 (-2) 9604 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9610 | -6/Data Miner | Received God Mode back door access code from Data Miner 9619 | -6/Data Miner | Core integrity fell below 50% 9623 | -6/Data Miner | Data Conduit disabled 9631 | -6/Data Miner | Core integrity fell below 20% 9634 | -6/Data Miner | Identified exit to Proximity Caves 9634 | -6/Data Miner | Entered Proximity Caves 9663 | -5/Proximity Caves | Lost 4 parts (2n2u) 9918 | -5/Proximity Caves | Build established: Hacker-Mutant 10010 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10016 | -5/Proximity Caves | Found Prototype Special Weapon 10065 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10082 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10014_ Connecting with Prototyping Terminal... 10014_ Access granted. >>\\6THT Access granted. 10014_ Dropped Mapping Drone Bay. 10016_ Acquired Prototype Special Weapon. 10028_ System corrupted: Energy discharge (-34). 10040_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 10045_ System corrupted: Matter fused (-9). 10064_ Slug penetrates Wall. 10065_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 10065_ Spear destroyed. 10066_ Critical hit (Burn: +37). 10068_ System Shield destroyed. 10068_ Slug penetrates Wall. 10074_ System corrupted: Heat flow error (+228). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | ?? #???????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ### ##??????????????????????????????????????????? | | #####??????????????????????????????????????? | | ##?????????#####???????????????????????? | | #???????### ##??????????????????????? | | ##?###### #??????????????????????? | | ### #??????????????????????? | | #??????????????????????? | | #? #??????????????????????? | | #???# #???????????????????????? | | ## ##????# #???????????????????????? | | # ## ###??????# #????????????????????????? | | ## # #????????# ##????????????????????????? | | ## ## ##??????## ##????????????????????????? | | ##### ##?????# ####### ###??????????????? | | #???## ####### # g b #??????????????? | | #????## g #?????????????? | | ###?????#### @ ## #?????????????? | | ???????????## #####????????????????????? | | ????????????#### #####????????????????????????? | | ???????????????## #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- System Guard | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Melee Analysis Suite | 40% | -8/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Suspicious Challenges ------------ None Game ------ Seed SpacefoldConceptCalibrator Manual? 0 Play Time 01:09:06 Cumulative 485.6 hours Start 2025.10.28 @ 10:45:03 End 2025.10.28 @ 12:33:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 817 Rogue 662 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 71 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5298a5c-05c3-4521-8d1c-caa4bfdbfe6d