Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 21:28:13 Player: Demise Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (189) 945 Value Destroyed (5929) 5929 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1036) 1036 TOTAL SCORE: 15930 Bonus ------- High Alert Combat Kills 993 Follower Combat Kills 213 Entered Garrisons 200 Scanned by Researcher 500 Win 3000 Friendly Fire -3870 Cogmind --------- Core Integrity 218/1600 Matter 300/300 Energy 62/100 System Corruption 19% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Xenon Bombardment Thruster > --- UTILITY (12) ----- Enhanced Optical Array Experimental Signal Interpreter Transport Network Coupler Advanced Target Analyzer Graphene Brace System Shield System Shield > --- WEAPON (2) ------- Nanosword Nanosword > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Power Amplifier Femtoactuators Advanced Reaction Control System Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Energy Well Advanced Trap Scanner Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Transport Network Coupler Experimental Melee Analysis Suite Femtoactuators Improved Transmission Jammer Graphene Brace System Shield Drone Bay > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Light Quantum Reactor Advanced Plasma Cannon Hypervelocity Railgun Compact Tesla Bomb Launcher Nanosword [Rating: 163] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 . . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . . . . . . . . . 2 2 1 . 2 Utility 10 | . . . . . 4 . 2 . . 2 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 292 | 6 23 11 1 8 5 28 41 8 56 6 1 15 24 17 13 29 Power 39 | 1 3 1 . 1 . 1 4 1 4 1 . 1 6 8 3 4 Engine 14 | 1 1 1 . 1 . . 3 . 3 . . . 3 1 . . Core 13 | . 2 . . . . 1 1 . 1 1 . 1 3 3 . . Reactor 12 | . . . . . . . . 1 . . . . . 4 3 4 Propulsion 48 | 2 5 3 . 3 . 2 2 . 3 . . . 10 3 2 13 Treads 3 | . . . . . . 2 . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 17 | 2 5 3 . 3 . . 2 . 2 . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 2 6 Flight 20 | . . . . . . . . . . . . . 10 3 . 7 Utility 122 | 1 5 3 1 4 4 3 22 7 36 3 . 8 5 4 7 9 Device 67 | 1 2 2 . 4 1 . 12 6 19 2 . 6 2 3 2 5 Storage 5 | . 2 . 1 . . . 1 . . . . . 1 . . . Processor 21 | . 1 1 . . 2 . 2 . 5 1 . 1 2 1 2 3 Hackware 8 | . . . . . . . . . 3 . . 1 . . 3 1 Protection 21 | . . . . . 1 3 7 1 9 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 83 | 2 10 4 . . 1 22 13 . 13 2 1 6 3 2 1 3 Energy Gun 4 | . 1 . . . . 3 . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . 1 2 . . . . Ballistic Gun 40 | 2 9 2 . . 1 11 6 . 5 2 . 1 . . 1 . Ballistic Cannon 2 | . . . . . . . . . 1 . . 1 . . . . Launcher 13 | . . 2 . . . 4 2 . 3 . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 4 . . 3 . . . . . . . Slashing Weapon 14 | . . . . . . . 5 . 1 . . 1 3 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 1 . . . . 1 1 2 1 . 1 1 2 3 2 Parts Lost 79 | . 3 1 . 1 . 4 3 . 19 1 . 10 8 . 9 20 Power 11 | . . 1 . . . . 1 . 3 1 . . 2 . 1 2 Propulsion 30 | . 2 . . 1 . 2 . . 3 . . 1 4 . 4 13 Utility 27 | . 1 . . . . 1 2 . 9 . . 6 1 . 3 4 Weapon 11 | . . . . . . 1 . . 4 . . 3 1 . 1 1 Highest Loss Streak 9 | . 3 1 . 1 . 2 1 . 4 1 . 6 6 . 9 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 91 100 98 91 97 91 92 80 82 76 63 58 78 78 53 Engine 3 | . 9 6 14 14 9 1 4 . 1 . . . . 1 . . Core 2 | . 4 . . . . 7 2 . . 5 5 3 1 2 . . Reactor 1 | . . . . . . . . 6 2 . . . . 3 6 4 Treads 1 | . . . . . . 7 2 . . . . . . . . . Wheel 10 | . 27 28 28 26 18 8 6 7 5 6 5 3 . . . . Flight 1 | . . . . . . . . . . . . . 10 20 17 5 Device 15 | . 13 11 14 14 17 10 22 24 18 10 11 14 10 14 17 7 Storage 7 | . 13 14 14 14 9 9 7 7 6 . . . . 4 3 . Processor 12 | . . 2 . . 17 18 13 15 15 20 17 15 15 17 15 10 Hackware 4 | . . . . . . . . . 8 20 17 13 8 4 8 11 Protection 6 | . . . . . 2 16 14 13 5 6 5 3 . . . . Ballistic Gun 10 | . 28 27 28 28 18 13 7 . 2 6 5 2 . . . . Impact Weapon 1 | . . . . . . 2 1 . 3 . . . . . . . Slashing Weapon 3 | . . . . . . . 5 15 5 . . . 8 8 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 102 | 8 30 30 48 51 56 69 102 92 85 31 33 46 22 50 52 33 Greatest Support 56 | 20 26 26 20 20 20 40 40 28 28 28 28 28 47 53 53 56 Greatest Overweight (x) 21 | . 1 1 2 5 2 6 7 3 21 1 1 4 1 . 1 1 Average Overweight (x) 1 | . . . 1 2 2 4 3 2 2 . 1 . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 15 | 5 10 15 17 20 20 20 20 20 18 5 5 5 5 5 5 5 Most Carried 20 | 5 13 15 19 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Carried 14 | 1 8 14 15 19 19 19 19 19 16 5 5 4 4 4 4 2 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 5 13 15 19 20 20 20 20 20 5 5 5 5 4 5 2 5 Class Distribution -------------------- 36% | Scavenger-Mutant 19% | Mutant 17% | Hacker-Mutant 10% | Assassin 5% | Hacker-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Assassin | -7/Waste Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Ninja | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Matter Collected 4918 | 259 476 171 26 259 154 620 488 218 750 46 4 241 405 386 90 325 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7752 | 78 589 167 . 259 136 978 640 674 1823 39 . 382 465 349 356 817 Parts 394 | 8 37 14 . 23 4 44 33 35 74 2 . 17 19 23 16 45 Haulers Intercepted 7 | . . . . . . . 1 . 1 . . . 1 2 . 2 Recyclers Shooed 2 | . . . . . 1 . . . . . . 1 . . . . Parts Field Recycled 24 | . . . . . . . . 16 . . . 8 . . . . Retrieved Matter 362 | . . . . . . . . 310 . . . 52 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 116 | . 14 4 . 8 . 22 9 . 38 1 . 5 4 1 . 10 Melee 38 | . . . . . . . 6 . 16 . . 1 4 1 . 10 Guns 41 | . 14 2 . 8 . 12 2 . 3 . . . . . . . Cannons 5 | . . . . . . . . . . 1 . 4 . . . . AOE 21 | . . 2 . . . 9 . . 10 . . . . . . . Classes Destroyed 17 | 2 5 . . . . 4 2 2 2 . . . . . . . Worker 14 | . 1 . . 1 . . 4 . 5 . . . . 2 . 1 Builder 6 | . . . . . . . . . 2 . . . 1 2 . 1 Tunneler 6 | 1 . 1 . 2 . . 1 . . . . . . 1 . . Hauler 7 | . . . . . . . 1 . 1 . . . 1 2 . 2 Recycler 6 | 1 . 1 . . 1 . . . . . . 1 1 . 1 . Operator 8 | . 2 . . . . . 1 . 1 . . 1 1 . 2 . Watcher 10 | . 2 . . . . . 1 . 4 . . . . . 2 1 Swarmer 35 | . 3 4 . 6 . 4 . . 9 . . 1 4 . . 4 Grunt 40 | . 11 . . 2 . 8 3 . 15 . . . . . . 1 Brawler 2 | . . . . . . 1 . . 1 . . . . . . . Duelist 3 | . . . . . . 1 . . 2 . . . . . . . Sentry 15 | . . . . . . 6 2 . 5 1 . 1 . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . Hunter 4 | . . . . . . 2 1 . 1 . . . . . . . Programmer 15 | . . . . . . . 3 . 3 . . 3 . 1 . 5 Surgeon 2 | . . . . . . . . 2 . . . . . . . . Wasp 3 | . . . . . . . . 3 . . . . . . . . Thug 7 | . . . . . 1 . . 6 . . . . . . . . Savage 2 | . . . . . . . . 2 . . . . . . . . Martyr 2 | . . . . . . . . 2 . . . . . . . . Best Kill Streak 7 | 2 4 3 . 3 1 5 3 . 7 1 . 2 4 4 2 4 Combat Bots Only 7 | . 4 3 . 3 . 5 3 . 7 1 . 2 4 1 . 4 Max Kills in Single Turn 3 | 1 1 2 . 1 1 2 1 1 3 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . 2 . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Damage Taken 13491 | . 617 37 . 305 51 569 1126 . 2887 259 118 2092 1476 70 880 3004 Core 4388 | . 147 7 . 82 6 85 129 . 514 47 20 996 693 . 280 1382 Absorbed by Shields 812 | . . . . 57 23 51 330 . 351 . . . . . . . Redirected to Shielding 102 | . . . . . . . . . 102 . . . . . . . Regen/Repaired (Parts) 246 | . 85 . . . . . . . 134 27 . . . . . . Core Remaining (%) 54 | 100 . . . 5 . 83 . . 8 94 98 13 46 . 80 13 Volleys Fired 312 | 5 65 10 . 34 17 51 33 . 39 7 7 35 . . 9 . Largest 2 | 2 2 2 . 2 2 2 2 . 2 2 2 2 . . 1 . Hottest 133 | 40 43 50 . 40 43 90 56 . 56 78 78 133 . . 40 . Shots Fired 529 | 10 130 18 . 68 34 90 52 . 46 14 14 44 . . 9 . Gun 454 | 10 130 15 . 68 34 78 45 . 30 7 7 21 . . 9 . Cannon 35 | . . . . . . . . . 1 7 7 20 . . . . Launcher 40 | . . 3 . . . 12 7 . 15 . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 458 | 10 130 15 . 68 34 65 45 . 31 14 14 23 . . 9 . Thermal 18 | . . . . . . . . . . . . 18 . . . . Explosive 28 | . . 3 . . . 12 . . 10 . . 3 . . . . Electromagnetic 25 | . . . . . . 13 7 . 5 . . . . . . . Robot Hit Streak 16 | 8 15 6 . 6 7 11 6 . 16 . 1 4 . . 5 . Robot Miss Streak 13 | 1 7 2 . 2 5 3 9 . 13 . 2 2 . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 609 | 8 88 8 . 44 19 73 78 36 134 . 2 30 15 12 20 42 Core Hits 293 | 4 39 8 . 14 7 49 39 14 65 2 1 16 5 5 9 16 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 17 | . 1 . . 1 . 2 1 . 11 . . 1 . . . . Critical Strikes 45 | . 1 . . 1 . 3 6 3 20 . . 2 . 2 2 5 Destroy 4 | . 1 . . 1 . 1 . . . . . 1 . . . . Smash 14 | . . . . . . 2 1 . 11 . . . . . . . Sever 27 | . . . . . . . 5 3 9 . . 1 . 2 2 5 Melee Attacks 499 | . . . . . . 19 56 38 183 . . 12 40 39 34 78 Impact 153 | . . . . . . 19 5 . 129 . . . . . . . Slashing 346 | . . . . . . . 51 38 54 . . 12 40 39 34 78 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 60 | . . . . . . . 4 36 5 . . . 3 6 2 4 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Follow-up Attacks 40 | . . . . . . . 4 5 22 . . . 1 . 2 6 Damage Inflicted 22196 | 65 989 161 . 533 345 2289 2196 2406 5945 251 65 1024 1039 1040 1315 2533 Guns 4438 | 65 989 102 . 533 274 936 656 . 512 115 21 178 . . 57 . Cannons 685 | . . . . . . . . . 31 136 31 487 . . . . Explosions 2467 | . . 56 . . 71 580 259 . 1365 . . 136 . . . . Melee 14538 | . . . . . . 773 1247 2406 4037 . . 222 1039 1040 1258 2516 Ramming 68 | . . 3 . . . . 34 . . . 13 1 . . . 17 Kinetic 4555 | 65 989 102 . 533 274 765 656 . 543 251 52 268 . . 57 . Thermal 586 | . . . . . . 89 57 . 43 . . 397 . . . . Explosive 1655 | . . 56 . . . 491 . . 972 . . 136 . . . . Electromagnetic 794 | . . . . . 71 171 202 . 350 . . . . . . . Impact 3979 | . . . . . . 773 118 . 3088 . . . . . . . Slashing 10559 | . . . . . . . 1129 2406 949 . . 222 1039 1040 1258 2516 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 2 2 8 . . 12 4 . . 19 Average Corruption 4 | . . . . . . . 1 2 3 . . 3 2 . . 13 Corruption Purged 9 | . . . . . . . 1 . 8 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . 1 7 30 . . 7 1 . . 17 Message Errors 8 | . . . . . . . . . 5 . . 1 . . . 2 Matter Fused 17 | . . . . . . . . 2 11 . . . 1 . . 3 Heat Flow Errors 9 | . . . . . . . 1 . 3 . . 1 . . . 4 Energy Discharges 10 | . . . . . . . . 1 4 . . 3 . . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . . . 2 5 . . 1 . . . 2 Data Loss (major) 3 | . . . . . . . . 2 1 . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2404 | . . . . . . 151 252 216 841 . . 4 227 202 376 135 Projectiles 4 | . . . . . . . . . . . . 4 . . . . Explosions 129 | . . . . . . . . . 129 . . . . . . . Melee 2271 | . . . . . . 151 252 216 712 . . . 227 202 376 135 Knockbacks 16 | . . . . . . 3 1 . 12 . . . . . . . Impact 15 | . . . . . . 3 1 . 11 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 338 | . . 1 . . 23 . 103 . 197 . 6 . . . . 8 Shots 6 | . . . . . 1 . 1 . 4 . . . . . . . Rammed 9 | . . 1 . . . . 3 . . . 3 1 . . . 1 Targets Rammed 9 | . . 1 . . . . 3 . . . 3 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 31 . . 20 . 80 205 . 217 83 1 252 2 307 487 213 Average Temperature 61 | . 12 . . 7 . 15 21 . 70 48 1 82 2 108 40 104 Received Heat Transfer 2038 | . 318 . . 108 6 219 300 . 664 72 72 36 84 . 12 147 Effects 7 | . . . . . . . . . . . . 2 . 3 2 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Fried 19 | . . . . . . 3 3 . 13 . . . . . . . Impact Corruptions 42 | . . . . . . 3 4 . 35 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . 2 . . . 1 Heat Transferred 800 | . . . . . . 100 50 . 100 . . 550 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Peak Influence 1316 | 10 290 199 . 130 87 1121 601 241 1316 675 385 394 630 506 423 633 Initial 621 | . 6 54 . . 31 57 588 179 28 621 330 188 206 362 234 187 Average 396 | 3 142 125 . 56 51 648 465 167 632 644 353 205 362 414 346 301 Maximum Alert Level 4 | . 1 . . . . 4 2 1 4 2 1 1 2 2 2 2 Low Security (%) 31 | 100 70 100 . 100 100 13 . 42 16 . . 52 . . . 18 Level 1 22 | . 29 . . . . 3 2 57 14 . 100 47 72 57 63 64 Level 2 30 | . . . . . . 38 97 . 15 100 . . 27 42 36 16 Level 3 13 | . . . . . . 37 . . 47 . . . . . . . Level 4 2 | . . . . . . 6 . . 6 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 . . . 3 . 8 . 14 . . 6 2 2 3 4 Investigation 12 | . 2 . . . 2 . 1 . 2 . . 2 . 1 1 1 Extermination 10 | . . . . . . . 3 . 4 . . 2 . . . 1 Reinforcement 20 | . 2 . . . 1 . 3 . 5 . . 2 2 1 2 2 Assault 2 | . . . . . . . . . 2 . . . . . . . Garrison 2 | . . . . . . . 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 1 1 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Distress Signals 10 | . 2 . . . . . . . 3 . . 1 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 287 | . 23 3 . 9 11 25 18 . 70 2 5 26 32 5 12 46 Peak Tracking Total 14 | . 5 3 . 4 3 5 4 . 5 1 3 10 14 2 7 11 Tactical Retreats 45 | . 1 . . 1 . 6 . . 10 . 1 6 7 1 1 11 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 20 | . 4 . . . . 6 3 . 1 . 2 . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 18 | . . . . . 2 . 6 . 7 . . 1 . . 2 . Max in Single Turn 4 | . . . . . 2 . 4 . 4 . . 1 . . 1 . Garrison Access 7 | . . . . . . . 1 . 2 . 1 . 1 . . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 66 | . 10 1 1 1 5 . 9 . 9 2 1 6 6 3 6 6 Terminals 39 | . 7 . . . 3 . 4 . 5 1 . 6 3 1 5 4 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . 1 1 . . . . 1 . Recycling Units 9 | . 2 . . . . . 2 . 1 . . . 2 2 . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 2 . 1 . 1 . . 2 Total Hacks 166 | . 30 1 1 1 16 . 21 . 19 6 2 21 17 5 11 15 Successful 62 | . 14 1 1 1 11 . 6 . 7 3 1 5 6 1 2 3 Failed 103 | . 15 . . . 5 . 15 . 12 3 1 16 11 4 9 12 Catastrophic 31 | . 2 . . . . . 2 . 7 . . 4 4 2 4 6 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 72 | . 17 . . . 11 . 7 . 7 3 . 14 5 . 7 1 Terminals 106 | . 22 . . . 12 . 9 . 11 3 . 21 7 1 10 10 Fabricators 3 | . . . . . . . 3 . . . . . . . . . Repair Stations 10 | . 3 . . . . . . . 3 3 . . . . 1 . Recycling Units 25 | . 5 . . . . . 6 . 2 . . . 8 4 . . Scanalyzers 5 | . . . . . 3 . 2 . . . . . . . . . Garrison Access 14 | . . . . . 1 . 1 . 3 . 2 . 2 . . 5 Terminal Hacks 19 | . 4 1 1 1 4 . 1 . 2 . . 3 1 . . 1 Record 1 | . . . 1 . . . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 . . . 1 . . . . . . . Terminal Index 5 | . 1 . . . 1 . . . 1 . . 1 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . 2 2 . . . . . . Scan Component 3 | . 1 . . . . . . . 1 1 . . . . . . Repair 3 | . 1 . . . . . . . 1 1 . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . 2 . 1 . . . 2 1 . . Retrieve Components 8 | . 2 . . . . . 2 . 1 . . . 2 1 . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 6 | . . . . . . . 1 . 1 . 1 . 1 . . 2 Unauthorized Hacks 19 | . 6 . . . 4 . 1 . 1 1 . 2 2 . 2 . Terminals 17 | . 5 . . . 4 . 1 . 1 1 . 2 1 . 2 . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 14 | . 4 . . . 2 . 1 . 1 1 . 2 1 . 2 . Operators 2 | . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . 1 . . 1 . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 54 | . 9 . . . 4 . 8 . 8 1 1 5 4 3 6 5 Full Trace Events 13 | . 2 . . . 3 . 1 . 2 . . 2 . 1 1 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . 1 1 . . . . . . Time 179 | . 26 . . . . . . . 99 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 7 . . . . . . . 5 . . . . 2 . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Total Allies 24 | . . 1 . 3 1 . . 19 . . . . . . . . Largest Group 19 | . . 1 . 3 3 . . 19 . . . . . . . . Highest-Rated Group 465 | . . 31 . 40 40 . . 465 . . . . . . . . Highest-Rated Ally 35 | . . 31 . 16 16 . . 35 . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 136 | . . . . . 10 . . 126 . . . . . . . . Total Damage 3440 | . . . . . 118 . . 3322 . . . . . . . . Kills 11 | . . . . . 1 . . 10 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Turns Passed 13561 | 54 894 641 307 771 584 1875 2253 565 2429 284 388 787 350 335 273 771 Spaces Moved 10047 | 35 671 622 299 549 456 823 1209 335 1099 195 315 700 575 665 539 960 Core 466 | 1 . . . . . . . . 128 . . 302 9 . . 26 Treads 204 | . . . . . . 129 55 . 20 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 6673 | 34 671 622 299 549 456 694 1154 335 951 195 315 398 . . . . Hover 617 | . . . . . . . . . . . . . . . 16 601 Flight 2087 | . . . . . . . . . . . . . 566 665 523 333 Fastest Speed 20 | 50 80 90 95 110 110 110 130 130 50 100 115 50 28 25 20 28 Average Speed 103 | 79 89 92 101 111 110 172 152 131 162 102 115 89 36 26 26 62 Slowest Speed 1100 | 80 105 105 110 155 110 240 240 145 1100 115 115 250 117 32 112 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . 9 4 5 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 97 91 58 87 32 69 38 89 35 9 15 27 33 17 72 33 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . 1 1 . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . . . . . . . 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . . . Spaces Dug 130 | . . 10 . . . 9 14 . 27 1 4 5 16 20 10 14 Terrain Destroyed 420 | . . 33 . . . 76 51 . 146 3 5 46 16 20 10 14 Melee 105 | . . . . . . 2 14 . 27 . . 2 16 20 10 14 Projectile 25 | . . . . . . . . . . 3 5 17 . . . . AOE 290 | . . 33 . . . 74 37 . 119 . . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Fac Fac Fac Res Res Tes Acc Total 12081 | 50 853 668 304 641 503 1149 1489 412 1479 264 326 803 648 768 636 1088 Wait 756 | . 66 14 . 41 22 171 105 26 118 54 . 23 15 47 35 19 Move 9992 | 34 670 621 298 548 456 820 1209 334 1098 194 314 699 558 656 528 955 Hop 18 | . . . . . . . . . . . . . 7 4 5 2 Pick Up 85 | 5 14 4 4 4 2 14 14 5 6 . . 3 3 2 2 3 Fast Attach 136 | 6 10 3 . 1 2 . 11 3 25 5 1 7 18 14 8 22 Attach 54 | . 6 . . . 2 5 5 1 12 . . 5 6 1 4 7 Detach 45 | . 4 1 . . . . 2 . 8 1 . 8 4 3 4 10 Swap 102 | . 7 8 1 7 1 23 25 4 19 1 . 3 . 2 1 . Drop 119 | . 11 6 1 6 1 14 30 8 10 2 1 7 3 7 9 3 Fire 312 | 5 65 10 . 34 17 51 33 . 39 7 7 35 . . 9 . Melee 418 | . . . . . . 19 52 31 144 . . 12 34 32 28 66 Ram 9 | . . 1 . . . . 3 . . . 3 1 . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 32 . . . . . . . . 3 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 15) 144 | -10/Materials | Discovered new exit (range 8) 235 | -10/Materials | Lost 3 parts (2n1u) 245 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Discovered new exit (range 15) 375 | -10/Materials | Central database locked down 382 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Build established: Scavenger-Mutant 649 | -10/Materials | Core integrity fell below 50% 869 | -10/Materials | Repaired Assault Rifle 949 | -10/Materials | Entered Mines 950 | -10/Mines | Assembled infested the area 1010 | -10/Mines | Discovered exit to Materials (range 7) 1070 | -10/Mines | Learned Materials stockpile data 1162 | -10/Mines | Build established: Mutant 1167 | -10/Mines | Found the Drone Emporium 1171 | -10/Mines | Found Prototype Device 1171 | -10/Mines | Identified Thief Drone Bay 1237 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1275 | -10/Mines | Discovered exit to Materials (range 10) 1279 | -10/Mines | Received a Mining Laser from a helpful Derelict 1416 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1420 | -10/Mines | Found Prototype Device 1586 | -10/Mines | Discovered new exit (range 5) 1590 | -10/Mines | Entered Exiles 1605 | -10/Exiles | Discovered new exit (range 14) 1612 | -10/Exiles | Build established: Scavenger-Mutant 1616 | -10/Exiles | Met 8R-AWN 1631 | -10/Exiles | Met EX-HEX 1679 | -10/Exiles | Met EX-DEC 1699 | -10/Exiles | Learned location of Zion (-6) 1714 | -10/Exiles | Met EX-BIN 1897 | -10/Exiles | Entered Mines 1905 | -9/Mines | Discovered new exit (range 15) 1925 | -9/Mines | Met a Derelict bent on vengeance 1945 | -9/Mines | Core integrity fell below 20% 1981 | -9/Mines | Identified exit to Materials 2139 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2489 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2668 | -9/Mines | Entered Materials 2668 | -8/Materials | Accompanied by 3 allies 2668 | -8/Materials | Evolved 4 slots: Utility x4 3136 | -8/Materials | Identified exit to Storage 3252 | -8/Materials | Identified exit to Garrison 3252 | -8/Materials | Entered Garrison 3572 | -8/Garrison | Triggered checkpoint 3650 | -8/Garrison | Triggered checkpoint 3703 | -8/Garrison | Discovered new exit (range 8) 3713 | -8/Garrison | Identified exit to Factory 3870 | -8/Garrison | Triggered checkpoint 4103 | -8/Garrison | Discovered exit to Factory (range 10) 4122 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4376 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4408 | -8/Garrison | Triggered checkpoint 4726 | -8/Garrison | Discovered exit to Factory (range 13) 4772 | -8/Garrison | Triggered checkpoint 5127 | -8/Garrison | Entered Factory 5127 | -7/Factory | Evolved 2 slots: Utility x2 5385 | -7/Factory | Identified Exp. Sensor Array 5733 | -7/Factory | Noticed a derelict Sapper rigging charges 5878 | -7/Factory | Build established: Mutant 6586 | -7/Factory | Discovered new exit (range 12) 6603 | -7/Factory | Identified exit to Factory 6742 | -7/Factory | Garrison activated, responded to threat 6760 | -7/Factory | Build established: Skirmisher 7202 | -7/Factory | Build established: Assassin 7380 | -7/Factory | Sucked down chute 7380 | -7/Factory | Entered Waste 7407 | -7/Waste | Warlord forces began an assault 7415 | -7/Waste | Spotted C-40 Crusher 7418 | -7/Waste | Allies destroyed C-40 Crusher 7435 | -7/Waste | Found Imp. Powered Armor 7452 | -7/Waste | Spotted C-40 Crusher 7459 | -7/Waste | Allies destroyed C-40 Crusher 7488 | -7/Waste | Allies destroyed C-40 Crusher 7532 | -7/Waste | Spotted C-40 Crusher 7534 | -7/Waste | Allies destroyed C-40 Crusher 7553 | -7/Waste | Spotted C-40 Crusher 7559 | -7/Waste | Spotted C-40 Crusher 7565 | -7/Waste | Allies destroyed C-40 Crusher 7694 | -7/Waste | Discovered new exit (range 12) 7749 | -7/Waste | Identified exit to Factory 7945 | -7/Waste | Entered Factory 8952 | -7/Factory | Lost 4 parts (1p1n2u) 9057 | -7/Factory | Destroyed 7 combat bots 9222 | -7/Factory | Identified exit to Lower Caves 9476 | -7/Factory | Repaired Exp. Cooling System? 9476 | -7/Factory | Core integrity fell below 50% 9545 | -7/Factory | First assault squad dispatched 9549 | -7/Factory | Lost 4 parts (1p1n2w) 9696 | -7/Factory | Lost 4 parts (1p1n1u1w) 9776 | -7/Factory | Build established: Hacker-Mutant 10028 | -7/Factory | Core integrity fell below 20% 10173 | -7/Factory | Discovered exit to Factory (range 3) 10374 | -7/Factory | Entered another Factory area 10374 | -6/Factory | Evolved 2 slots: Utility x2 10509 | -6/Factory | Discovered new exit (range 6) 10534 | -6/Factory | Identified exit to Factory 10633 | -6/Factory | Repaired Exp. Sensor Array 10658 | -6/Factory | Entered another Factory area 10658 | -5/Factory | Evolved 2 slots: Utility x2 10939 | -5/Factory | Build established: Hacker-Skirmisher 11028 | -5/Factory | Discovered new exit (range 13) 11045 | -5/Factory | Identified exit to Factory 11046 | -5/Factory | Entered another Factory area 11046 | -4/Factory | Evolved 2 slots: Propulsion x2 11366 | -4/Factory | Discovered new exit (range 6) 11372 | -4/Factory | Identified exit to Upper Caves 11395 | -4/Factory | Build established: Hacker-Mutant 11413 | -4/Factory | Found Prototype Device 11413 | -4/Factory | Identified Adv. EM Disruption Field 11482 | -4/Factory | Spotted B-86 Titan 11626 | -4/Factory | Spotted B-86 Titan 11650 | -4/Factory | Lost 6 parts (1n3u2w) 11733 | -4/Factory | Core integrity fell below 50% 11762 | -4/Factory | Identified exit to Research 11773 | -4/Factory | System corruption reached 10% 11804 | -4/Factory | Core integrity fell below 20% 11833 | -4/Factory | Entered Research 11833 | -3/Research | Evolved 2 slots: Propulsion x2 11852 | -3/Research | Found Prototype Slashing Weapon 11852 | -3/Research | Identified Nanosword 11859 | -3/Research | Found Nanosword 11939 | -3/Research | Found Nanosword 11941 | -3/Research | Found Nanosword 11959 | -3/Research | Lost 6 parts (1p4n1w) 12150 | -3/Research | Spotted B-86 Titan 12170 | -3/Research | Core integrity fell below 50% 12172 | -3/Research | Discovered new exit (range 16) 12183 | -3/Research | Entered another Research area 12183 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12193 | -2/Research | Found Gamma Bomb Array 12222 | -2/Research | Found Prototype Launcher 12222 | -2/Research | Identified Com. Tesla Bomb Launcher 12381 | -2/Research | Build established: Scavenger-Sprinter 12433 | -2/Research | Search patrols dispatched 12517 | -2/Research | Discovered new exit (range 7) 12518 | -2/Research | Identified exit to Testing 12518 | -2/Research | Entered Testing 12582 | -2/Testing | Found Prototype Device 12582 | -2/Testing | Identified Femtoactuators 12584 | -2/Testing | Found Prototype Processor 12584 | -2/Testing | Identified Exp. Melee Analysis Suite 12594 | -2/Testing | Spotted Striker 12710 | -2/Testing | Scanned by Researcher 12768 | -2/Testing | Search patrols dispatched 12783 | -2/Testing | Discovered new exit (range 8) 12787 | -2/Testing | Identified exit to Access 12791 | -2/Testing | Lost 9 parts (1p4n3u1w) 12791 | -2/Testing | Entered Access 12791 | -1/Access | Evolved 2 slots: Propulsion x2 13072 | -1/Access | Found Prototype Processor 13072 | -1/Access | Identified Exp. Signal Interpreter 13095 | -1/Access | Build established: Hacker-Mutant 13308 | -1/Access | System corruption reached 10% 13360 | -1/Access | Core integrity fell below 50% 13389 | -1/Access | Lost 8 parts (1p5n2u) 13499 | -1/Access | Spotted B-99 Colossus 13500 | -1/Access | Spotted B-99 Colossus 13531 | -1/Access | Lost 3 parts (3n) 13541 | -1/Access | Search patrols dispatched 13546 | -1/Access | Spotted B-99 Colossus 13557 | -1/Access | Core integrity fell below 20% 13559 | -1/Access | Energy Cycler disabled 13560 | -1/Access | Discovered new exit (range 8) 13562 | -1/Access | Identified exit to Surface 13562 | *** | Escaped! Last Messages --------------- 13525_ Connecting with Terminal... 13527_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13532_ O-32 Director uses terminal to summon reinforcements. 13532_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 13532_ O-32 Director locks terminal. 13541_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 13541_ Connecting with Terminal... 13541_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 13545_ System corrupted: Heat flow error (+257). 13545_ Xenon Bombardment Thruster destroyed. 13545_ U-05 Engineer builds a Wall. 13559_ ALERT: Power surge detected, dispatching additional patrols. 13559_ Energy Cycler explodes. 13559_ Xenon Bombardment Thruster destroyed. 13560_ The Access Shell folds into the floor. 13560_ EXIT=FOUND 13562_ EXIT=IDENTIFIED: SURFACE 13562_ K-01 Serf cleans the Terminal. 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"" "" ??????????# #???????? | | ??# #? ???????????### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 49 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 675 Resistance: KI 30 Resistance: EM 50 Weapon Shielding 66 Melee Speed Boost 50 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- System Shield | -8/Materials | Hacked Robot Schematics ------------------ A-02 Transporter | -4/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronMassDisintegrator Manual? 0 Play Time 02:36:09 Cumulative 534.9 hours Start 2022.05.30 @ 18:52:39 End 2022.05.30 @ 21:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e78f0596-b9a9-4c98-8ba8-98e1ca13bd2e