Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.31 @ 17:53:19 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2251) 2251 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 6580 Bonus ------- Follower Combat Kills 179 Aligned with FarCom 300 Cogmind --------- Core Integrity 190/700 Matter 299/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Melee Analysis Suite Melee Analysis Suite Actuator Array > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Improved Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite Actuator Array Medium Reflective Plating PSU Rigger Great Maul Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Long-range Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Light Armor Plating > --- WEAPON ----------- Great Maul Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Advanced Signal Interpreter Improved Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Actuator Array Actuator Array PSU Rigger Great Maul Great Maul Great Maul [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Guided Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 . 2 Weapon . | . . . . . . . . Parts Attached 92 | 6 6 . . 3 52 10 15 Power 13 | 1 1 . . 1 6 2 2 Engine 9 | 1 1 . . 1 5 1 . Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 34 | 2 1 . . . 24 4 3 Treads 4 | . . . . . 4 . . Leg 21 | . . . . . 15 4 2 Wheel 3 | 2 1 . . . . . . Hover 5 | . . . . . 4 . 1 Flight 1 | . . . . . 1 . . Utility 26 | 1 1 . . 2 13 1 8 Device 9 | . . . . 1 4 . 4 Storage 4 | 1 1 . . . 2 . . Processor 6 | . . . . . 2 . 4 Hackware 2 | . . . . . 2 . . Protection 5 | . . . . 1 3 1 . Artifact . | . . . . . . . . Weapon 19 | 2 3 . . . 9 3 2 Energy Gun 6 | 2 1 . . . 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon 5 | . 2 . . . 3 . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . . 1 1 2 Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 1 3 1 . Parts Lost 28 | . 3 . . . 7 3 15 Power 3 | . . . . . . 1 2 Propulsion 12 | . 1 . . . 4 1 6 Utility 8 | . . . . . 3 1 4 Weapon 5 | . 2 . . . . . 3 Highest Loss Streak 5 | . 3 . . . 3 2 5 Average Slot Usage (%) 89 | . 75 85 85 98 87 96 87 Engine 8 | . 14 14 14 14 8 7 . Core 1 | . . . . . . 1 6 Treads 2 | . . . . . 4 . . Leg 19 | . . . . . 21 33 21 Wheel 6 | . 25 28 28 28 1 . . Hover 1 | . . . . . 3 . . Device 3 | . . . . . 4 . 6 Storage 13 | . 14 14 14 14 10 18 14 Processor 7 | . . . . . 3 16 18 Hackware 3 | . . . . . 7 . . Protection 3 | . . . . 12 3 . 3 Energy Gun 2 | . 12 . . . 3 . . Ballistic Cannon 9 | . 8 28 28 28 10 . . Impact Weapon 3 | . . . . . . 8 11 Slashing Weapon 2 | . . . . . 1 9 2 Naked Turns . | . . . . . . . . Heaviest Build 50 | 11 25 25 25 39 47 47 50 Greatest Support 80 | 20 26 26 26 26 80 68 68 Greatest Overweight (x) 9 | . 1 . . 1 5 . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 6 12 10 10 10 16 16 16 Average Capacity 12 | 5 7 10 10 10 10 16 15 Most Carried 16 | 1 7 9 10 10 16 16 16 Average Carried 10 | . 3 7 9 8 9 15 12 Final Capacity 16 | 6 10 10 10 10 16 16 10 Final Carried 16 | 1 7 9 10 9 16 16 10 Class Distribution -------------------- 63% | Mutant 14% | Hacker-Skirmisher 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Matter Collected 1982 | 245 20 47 . 63 1220 179 208 Remotely . | . . . . . . . . Salvage Created 2812 | . 83 47 . 33 1452 737 460 Parts 172 | . 4 1 . 3 96 48 20 Haulers Intercepted 7 | . . . . . 6 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 51 | . 2 1 . 1 25 12 10 Melee 19 | . . . . . . 12 7 Guns 8 | . 2 . . . 6 . . Cannons 19 | . . 1 . 1 17 . . AOE 1 | . . . . . 1 . . Classes Destroyed 13 | . 1 . . . 11 . 1 Worker 4 | . . . . . 3 1 . Builder 3 | . . . . . 3 . . Tunneler 2 | . . . . . 2 . . Hauler 7 | . . . . . 6 1 . Recycler 3 | . . . . . 2 1 . Operator 1 | . . . . . 1 . . Watcher 7 | . . . . . 4 2 1 Swarmer 14 | . . . . . 7 3 4 Grunt 12 | . 2 1 . 1 5 . 3 Brawler 2 | . . . . . 1 . 1 Sentry 17 | . . . . . 10 7 . Hunter 4 | . . . . . 2 2 . Programmer 2 | . . . . . . . 2 Best Kill Streak 9 | . 1 1 . 1 9 5 5 Combat Bots Only 6 | . 1 1 . 1 6 5 4 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Damage Taken 4633 | . 245 . . 10 1672 861 1845 Core 917 | . 42 . . . 281 84 510 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . . . 83 . 33 . Volleys Fired 126 | . 18 1 . 4 103 . . Largest 2 | . 2 2 . 2 2 . . Hottest 100 | . 80 70 . 70 100 . . Shots Fired 213 | . 24 2 . 8 179 . . Gun 84 | . 24 . . . 60 . . Cannon 129 | . . 2 . 8 119 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 137 | . . 2 . 8 127 . . Thermal 24 | . 24 . . . . . . Explosive . | . . . . . . . . Electromagnetic 52 | . . . . . 52 . . Robot Hit Streak 16 | . 6 1 . 5 16 . . Robot Miss Streak 6 | . 3 . . 2 6 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 220 | . 14 1 . 5 113 42 45 Core Hits 92 | . 5 1 . 2 58 16 10 Critical Hits 7 | . . . . 1 5 1 . Critical Kills 5 | . . . . . 4 1 . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 122 | . . . . . 2 58 62 Impact 57 | . . . . . . 12 45 Slashing 65 | . . . . . 2 46 17 Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . 2 8 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 14 | . . . . . . 7 7 Damage Inflicted 6929 | . 195 20 . 88 3320 2030 1276 Guns 1156 | . 195 . . . 961 . . Cannons 1999 | . . 20 . 88 1891 . . Explosions 256 | . . . . . 256 . . Melee 3518 | . . . . . 212 2030 1276 Ramming . | . . . . . . . . Kinetic 2105 | . . 20 . 88 1997 . . Thermal 451 | . 195 . . . 256 . . Explosive . | . . . . . . . . Electromagnetic 855 | . . . . . 855 . . Impact 1241 | . . . . . . 368 873 Slashing 2277 | . . . . . 212 1662 403 Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . 3 4 17 Average Corruption 4 | . . . . . 2 3 15 Corruption Purged . | . . . . . . . . Effects 101 | . . . . . 43 27 31 Message Errors 26 | . . . . . 11 10 5 Matter Fused 27 | . . . . . 11 8 8 Heat Flow Errors 10 | . . . . . 3 3 4 Energy Discharges 15 | . . . . . 10 1 4 Parts Rejected 3 | . . . . . . 1 2 Data Loss (minor) 7 | . . . . . 4 3 . Data Loss (major) 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Targeting Errors 10 | . . . . . 4 1 5 Overload Shots . | . . . . . . . . Overflow Damage 372 | . . . . . 19 242 111 Projectiles 19 | . . . . . 19 . . Explosions . | . . . . . . . . Melee 353 | . . . . . . 242 111 Knockbacks 13 | . . . . . 9 . 4 Impact 4 | . . . . . . . 4 Kinetic 9 | . . . . . 9 . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 276 | . 218 9 . 66 261 276 224 Average Temperature 82 | . 128 6 . 25 72 111 109 Received Heat Transfer 795 | . 150 . . 6 342 171 126 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 11 | . . . . . 8 . 3 Impact Corruptions 7 | . . . . . . . 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . Heat Transferred 685 | . 485 . . . 200 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Peak Influence 410 | . 45 88 . 149 410 327 271 Initial 156 | . . 17 . . 17 156 148 Average 196 | . 31 63 . 110 260 231 108 Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 52 | 100 100 100 . 100 31 31 86 Level 1 45 | . . . . . 64 68 13 Level 2 1 | . . . . . 4 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . 2 1 1 Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . . 1 Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Distress Signals 5 | . . . . . 3 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 3 2 . 7 44 17 18 Peak Tracking Total 8 | . 2 2 . 3 8 6 4 Tactical Retreats 6 | . . . . . 2 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Traps Triggered 6 | . . . . . 4 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Power Sources Rigged 1 | . . . . . 1 . . Exploded 2 | . . . 1 . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Disabled 6 | . . 1 . . 2 3 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 2 | . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Accessed 12 | . . . 1 . 3 5 3 Terminals 7 | . . . . . 2 4 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 Total Hacks 18 | . . . 1 . 3 10 4 Successful 8 | . . . 1 . 1 5 1 Failed 10 | . . . . . 2 5 3 Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 1 . 2 1 . Terminals 12 | . . . . . 2 8 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 1 2 1 Terminal Hacks 6 | . . . 1 . . 4 1 Record 1 | . . . . . . . 1 Part Schematic 1 | . . . . . . 1 . Open Door 3 | . . . . . . 3 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 6 | . . . . . 1 3 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 5 3 2 . . Highest-Rated Group 82 | . . 82 82 40 24 . . Highest-Rated Ally 31 | . . 31 31 16 16 . . Total Orders 2 | . . . . 2 . . . STAY 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 46 | . . 9 . 35 2 . . Total Damage 525 | . . 105 . 406 14 . . Kills 7 | . . 1 . 6 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Turns Passed 6241 | 38 204 358 219 453 2770 1179 1020 Spaces Moved 3901 | 36 164 312 215 343 1696 740 395 Core 6 | 1 . . . . . . 5 Treads 149 | . . . . . 149 . . Legs 2372 | . . . . . 1249 740 383 Wheels 1173 | 35 164 312 215 343 104 . . Hover 201 | . . . . . 194 . 7 Flight . | . . . . . . . . Fastest Speed 48 | 50 80 90 90 90 48 126 126 Average Speed 119 | 79 87 90 90 99 125 127 154 Slowest Speed 500 | 80 90 90 90 100 360 130 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 31 44 61 68 83 88 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 8 | . . . . . 1 4 3 Terrain Destroyed 35 | . . . . . 28 4 3 Melee 7 | . . . . . . 4 3 Projectile 24 | . . . . . 24 . . AOE 4 | . . . . . 4 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Total 5067 | 42 199 387 240 448 2167 887 697 Wait 699 | . . 73 25 90 203 82 226 Move 3894 | 35 163 311 214 342 1695 739 395 Hop . | . . . . . . . . Pick Up 66 | 1 8 2 1 3 44 3 4 Fast Attach 54 | 6 4 . . 1 32 6 5 Attach 23 | . 1 . . 1 10 2 9 Detach 4 | . . . . 1 3 . . Swap 15 | . 1 . . 1 10 2 1 Drop 85 | . 4 . . 5 64 7 5 Fire 126 | . 18 1 . 4 103 . . Melee 100 | . . . . . 2 46 52 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Lost 3 parts (1n2w) 179 | -10/Materials | Discovered new exit (range 7) 230 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Entered Mines 250 | -10/Mines | Met a Derelict bent on vengeance 260 | -10/Mines | Discovered new exit (range 4) 300 | -10/Mines | Build established: Mutant 317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 317 | -10/Mines | Discovered new exit (range 5) 470 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 503 | -10/Mines | Learned 2 Materials zone layouts 513 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 515 | -10/Mines | Found Prototype Device 601 | -10/Mines | Entered Exiles 601 | -10/Exiles | Accompanied by 5 allies 623 | -10/Exiles | Met 8R-AWN 631 | -10/Exiles | Led the pair of lost Derelicts to a safe place 638 | -10/Exiles | Met EX-HEX 663 | -10/Exiles | Met EX-BIN 674 | -10/Exiles | Aligned with FarCom system 674 | -10/Exiles | Given EX-Vault access code 701 | -10/Exiles | Opened EX-Vault 707 | -10/Exiles | Found PSU Rigger 727 | -10/Exiles | Warned to stay clear of 0b10 Research branches 739 | -10/Exiles | Exiles lab attacked by MAIN.C 786 | -10/Exiles | Discovered new exit (range 12) 820 | -10/Exiles | Left Exiles lab with PSU Rigger 820 | -10/Exiles | Entered Mines 820 | -9/Mines | Accompanied by 3 allies 836 | -9/Mines | Identified Exp. Sensor Array 940 | -9/Mines | Learned Materials stockpile data 950 | -9/Mines | Identified exit to Materials 968 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1273 | -9/Mines | Entered Materials 1273 | -8/Materials | Accompanied by 2 allies 1273 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1657 | -8/Materials | Discovered new exit (range 16) 1819 | -8/Materials | Build established: Scavenger-Mutant 2149 | -8/Materials | Discovered new exit (range 15) 2167 | -8/Materials | Discovered new exit (range 16) 2275 | -8/Materials | Lost 3 parts (3n) 2382 | -8/Materials | Garrison activated, responded to threat 2514 | -8/Materials | Discovered new exit (range 4) 2606 | -8/Materials | Build established: Scavenger-Skirmisher 2919 | -8/Materials | Build established: Hacker-Skirmisher 2937 | -8/Materials | Discovered new exit (range 16) 3413 | -8/Materials | Core integrity fell below 50% 3827 | -8/Materials | Build established: Mutant 4043 | -8/Materials | Entered Storage 4196 | -8/Storage | Found Prototype Launcher 4196 | -8/Storage | Identified Gui. Missile Launcher 5055 | -8/Storage | Discovered new exit (range 15) 5222 | -8/Storage | Entered Factory 5222 | -7/Factory | Evolved 2 slots: Utility x2 5549 | -7/Factory | Build established: Assassin 5586 | -7/Factory | System corruption reached 10% 5633 | -7/Factory | Lost 5 parts (1p3u1w) 5880 | -7/Factory | Build established: Mutant 6157 | -7/Factory | Discovered new exit (range 8) 6168 | -7/Factory | Identified exit to Lower Caves 6230 | -7/Factory | Core integrity fell below 50% 6242 | -7/Factory | Self-destructed Last Messages --------------- 06168_ EXIT=IDENTIFIED: LOWER CAVES 06171_ System corrupted: Energy discharge (-33). 06190_ System corrupted: Substantial component data lost. 06203_ Triggered Ambush Trap. 06203_ L-41 Fighter emerges from a hatch in the floor. 06203_ S-27 Virus emerges from a hatch in the floor. 06204_ System corrupted: Great Maul targeting data glitched. 06205_ System corrupted: Energy discharge (-59). 06206_ Titanium Leg destroyed. 06207_ Great Maul destroyed. 06208_ Dropped Lgt. Nuclear Core. 06209_ Dropped Lgt. Angular Momentum Engine. 06209_ Dropped Lrg. Storage Unit. 06216_ U-05 Engineer lays Concrete. 06221_ Gravmag System destroyed. 06224_ U-05 Engineer lays Concrete. 06226_ System corrupted: Matter fused (-6). 06226_ Lgt. Nuclear Core destroyed. 06226_ Great Maul destroyed. 06227_ U-05 Engineer lays Concrete. 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"""??"" ## | | ?????????????????? ?? + | | ?????????????????? ??? ## | | ????????????????? ??? ## | | ??????????????????#####????############## ##] | | ?????????????????????????????????? # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Great Maul | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonRegenerativeFilter Manual? 0 Play Time 00:39:23 Cumulative 109.7 hours Start 2021.03.31 @ 17:00:03 End 2021.03.31 @ 17:53:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 111 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67ccac8a-1312-44a8-a57c-5016df9cc8c2