Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.15 @ 19:39:46 Player: M4NZ Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3971) 3971 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 8621 Bonus ------- High Alert Combat Kills 1085 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 410/410 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (8) ------ Improved Heat Sink High-capacity Battery Signal Interpreter ECM Suite Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (43) Power Shielding Heavy Laser Improved EM Pulse Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Battery Signal Interpreter ECM Suite Improved Light Armor Plating Focal Shield Component Analysis Suite > --- WEAPON ----------- Autogun Heavy Machine Gun > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Compact Matter Pod Heavy Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Signal Interpreter Device Component Analysis Suite Storage High-capacity Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 6 | . . 1 1 2 2 Weapon 1 | . . . 1 . . Parts Attached 124 | 5 13 24 20 15 47 Power 12 | 1 3 2 2 1 3 Engine 10 | 1 3 2 2 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 32 | 2 2 4 4 3 17 Treads 12 | 2 2 4 1 2 1 Leg 18 | . . . 3 1 14 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 33 | . 3 9 3 4 14 Device 13 | . . 1 3 1 8 Storage 11 | . 2 4 . 2 3 Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 6 | . . 4 . . 2 Artifact . | . . . . . . Weapon 47 | 2 5 9 11 7 13 Energy Gun 12 | 1 1 1 2 2 5 Energy Cannon 6 | . . 2 2 2 . Ballistic Gun 16 | 1 4 2 2 . 7 Ballistic Cannon 7 | . . 2 2 2 1 Launcher 6 | . . 2 3 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 54 | . . 9 11 6 28 Power 4 | . . . 1 1 2 Propulsion 19 | . . 2 4 3 10 Utility 11 | . . 2 1 . 8 Weapon 20 | . . 5 5 2 8 Highest Loss Streak 8 | . . 2 6 3 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 79 | . 84 97 73 55 61 Engine 8 | . 14 11 9 6 1 Treads 19 | . 28 32 13 9 1 Leg 4 | . . . 10 7 8 Device 5 | . . 1 8 . 14 Storage 11 | . 13 15 9 9 8 Processor 9 | . 8 11 9 15 7 Protection 2 | . . 5 . . 2 Energy Gun 3 | . 10 . 4 1 1 Energy Cannon 1 | . . 4 . 1 . Ballistic Gun 4 | . 7 3 3 . 4 Ballistic Cannon 4 | . . 8 5 1 . Launcher 1 | . . 2 1 . . Naked Turns . | . . . . . . Heaviest Build 67 | 8 48 58 65 67 67 Greatest Support 69 | 40 46 69 63 43 42 Greatest Overweight (x) 15 | 2 1 1 2 15 15 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 16 | 5 12 20 20 20 10 Most Carried 20 | . 17 20 20 20 15 Average Carried 13 | . 7 19 17 17 5 Final Capacity 20 | 5 20 20 20 20 5 Final Carried 20 | . 17 20 15 16 5 Class Distribution -------------------- 78% | Mutant 10% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2762 | 177 376 913 364 169 763 Remotely . | . . . . . . Salvage Created 3661 | . 581 1552 677 185 666 Parts 209 | . 32 102 34 7 34 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . 2 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 104 | . 16 49 18 6 15 Guns 32 | . 16 1 3 . 12 Cannons 42 | . . 32 5 4 1 AOE 28 | . . 16 10 2 . Classes Destroyed 14 | . 3 7 2 . 2 Worker 3 | . . 2 1 . . Builder 4 | . . 1 2 . 1 Tunneler 1 | . 1 . . . . Recycler 3 | . . 1 2 . . Watcher 3 | . . 1 2 . . Swarmer 19 | . 5 10 . . 4 Grunt 64 | . 11 28 13 6 6 Brawler 4 | . . 2 1 . 1 Duelist 1 | . . 1 . . . Sentry 9 | . . 8 1 . . Specialist 2 | . . . 2 . . Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Heavy 1 | . . . 1 . . Best Kill Streak 11 | . 5 11 9 6 3 Combat Bots Only 10 | . 5 10 7 6 2 Max Kills in Single Turn 6 | . 2 6 4 2 1 Gunslinging 1 | . 1 . . . . Exploded 4 | . . 4 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 7989 | . 654 1608 1404 975 3348 Core 1750 | . 90 251 256 296 857 Absorbed by Shields 73 | . . 45 . . 28 Redirected to Shielding 122 | . . 105 . . 17 Regen/Repaired (Parts) 125 | . . . 125 . . Core Remaining (%) 62 | 100 64 37 53 57 . Volleys Fired 285 | . 60 98 34 10 83 Largest 3 | . 2 2 3 3 3 Hottest 188 | . 60 102 152 161 188 Shots Fired 524 | . 111 170 84 29 130 Gun 292 | . 111 26 35 6 114 Cannon 194 | . . 125 33 20 16 Launcher 38 | . . 19 16 3 . Special . | . . . . . . Kinetic 291 | . 60 109 48 10 64 Thermal 142 | . 51 . 19 6 66 Explosive 38 | . . 19 16 3 . Electromagnetic 53 | . . 42 1 10 . Robot Hit Streak 17 | . 14 11 11 17 13 Robot Miss Streak 10 | . 10 4 5 1 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 322 | . 65 107 45 21 84 Core Hits 201 | . 30 71 52 16 32 Critical Kills 3 | . . 1 . . 2 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 14 | . . 2 2 . 10 Burn 7 | . . . . . 7 Destroy 4 | . . 1 . . 3 Blast 3 | . . 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8750 | . 825 3208 2416 773 1528 Guns 2565 | . 795 180 360 61 1169 Cannons 2938 | . . 1814 482 350 292 Explosions 3145 | . . 1178 1551 362 54 Melee . | . . . . . . Ramming 102 | . 30 36 23 . 13 Kinetic 3407 | . 410 1368 587 176 866 Thermal 1324 | . 385 28 255 61 595 Explosive 3117 | . . 1150 1551 362 54 Electromagnetic 800 | . . 626 . 174 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 172 | . . 46 101 11 14 Projectiles 22 | . . 16 6 . . Explosions 150 | . . 30 95 11 14 Melee . | . . . . . . Knockbacks 17 | . . 10 3 1 3 Impact . | . . . . . . Kinetic 15 | . . 8 3 1 3 Secondary 2 | . . 2 . . . Self-Inflicted Damage 296 | . . 72 163 58 3 Shots 10 | . . 3 6 1 . Rammed 16 | . 4 5 1 . 6 Targets Rammed 21 | . 4 6 4 . 7 Kicked 4 | . . . 3 . 1 Crushed 1 | . . 1 . . . Highest Temperature 341 | . 87 163 210 341 274 Average Temperature 64 | . 28 51 72 135 103 Received Heat Transfer 1829 | . 228 686 306 255 354 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 5 | . . . . . 5 Heat Transferred 3589 | . 875 50 518 185 1961 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 1260 | . 320 1260 909 593 279 Initial 532 | . . 5 532 413 184 Average 455 | . 152 798 643 444 116 Maximum Alert Level 4 | . 1 4 3 2 1 Low Security (%) 35 | 100 67 13 . . 77 Level 1 14 | . 32 7 . 5 22 Level 2 24 | . . 8 83 94 . Level 3 18 | . . 49 16 . . Level 4 6 | . . 21 . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 4 11 6 2 4 Investigation 12 | . 3 5 3 1 . Extermination 3 | . . . . . 3 Reinforcement 9 | . 1 3 3 1 1 Assault 3 | . . 3 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 7 | . 3 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 151 | . 29 65 23 10 24 Peak Tracking Total 8 | . 4 8 6 5 4 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 15 | . . 7 3 1 4 Max in Single Turn 2 | . . 2 1 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 17 | . 5 6 4 2 . Terminals 8 | . 5 3 . . . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 1 . . Recycling Units 4 | . . 1 2 1 . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 56 | . 17 17 15 7 . Successful 29 | . 8 7 10 4 . Failed 27 | . 9 10 5 3 . Catastrophic 5 | . 4 1 . . . Database Lockouts . | . . . . . . Manual 6 | . 2 2 . 1 1 Terminals 25 | . 17 8 . . . Fabricators 4 | . . . . 4 . Repair Stations 7 | . . 3 4 . . Recycling Units 12 | . . 3 6 3 . Scanalyzers 8 | . . 3 5 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 8 1 . . . Locate Traps 2 | . 2 . . . . Disarm Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 5 | . 4 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 3 | . . 1 2 . . Scan Component 2 | . . 1 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 7 | . . 2 3 2 . Report Inventory 4 | . . 1 2 1 . Retrieve Matter 1 | . . 1 . . . Retrieve Components 2 | . . . 1 1 . Scanalyzer 8 | . . 3 5 . . Insert Component 4 | . . 2 2 . . Analyze 4 | . . 1 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 6 3 1 . Full Trace Events 12 | . 3 6 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 31 | . . . . 31 . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 16 | . . . 16 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 65 | . . 65 . . . Retrieved Components 5 | . . . 2 3 . Parts Scanalyzed 3 | . . 1 2 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6043 | 73 1235 1911 1081 426 1317 Spaces Moved 2840 | 47 606 946 436 154 651 Core 26 | 22 . . . 1 3 Treads 2120 | 25 606 946 267 87 189 Legs 584 | . . . 169 66 349 Wheels . | . . . . . . Hover . | . . . . . . Flight 110 | . . . . . 110 Fastest Speed 42 | 50 160 160 160 193 42 Average Speed 167 | 141 160 160 200 227 149 Slowest Speed 800 | 160 240 240 265 800 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 84 78 29 5 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 402 | . . 135 196 16 55 Melee . | . . . . . . Projectile 10 | . . 4 . 2 4 AOE 392 | . . 131 196 14 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3641 | 51 758 1168 583 221 860 Wait 224 | . 51 54 58 22 39 Move 2835 | 46 605 945 435 153 651 Hop . | . . . . . . Pick Up 77 | . 15 25 14 6 17 Fast Attach 22 | 5 2 1 4 1 9 Attach 79 | . 5 11 14 14 35 Detach 33 | . 5 1 7 12 8 Swap 23 | . 6 12 2 . 3 Drop 42 | . 5 15 11 3 8 Fire 285 | . 60 98 34 10 83 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick 4 | . . . 3 . 1 Crush 11 | . 4 6 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 10) 530 | -10/Materials | Identified exit to Materials 1193 | -10/Materials | Discovered new exit (range 5) 1200 | -10/Materials | Identified exit to Mines 1265 | -10/Materials | Discovered exit to Materials (range 10) 1309 | -10/Materials | Entered another Materials area 1309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -9/Materials | Discovered new exit (range 16) 1398 | -9/Materials | Identified exit to Storage 1725 | -9/Materials | Destroyed 10 combat bots 1839 | -9/Materials | Discovered new exit (range 14) 1909 | -9/Materials | Identified exit to Materials 2109 | -9/Materials | First assault squad dispatched 2596 | -9/Materials | Discovered exit to Materials (range 8) 2733 | -9/Materials | Core integrity fell below 50% 2895 | -9/Materials | Discovered new exit (range 10) 2910 | -9/Materials | Identified exit to Mines 3021 | -9/Materials | Destroyed 8 combat bots 3220 | -9/Materials | Entered another Materials area 3220 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3510 | -8/Materials | Build established: Scavenger-Skirmisher 3911 | -8/Materials | Build established: Mutant 4136 | -8/Materials | Repaired Imp. Treads 4212 | -8/Materials | Destroyed 7 combat bots 4234 | -8/Materials | Lost 6 parts (1p1n4w) 4247 | -8/Materials | Discovered new exit (range 15) 4299 | -8/Materials | Identified exit to Factory 4301 | -8/Materials | Entered Factory 4301 | -7/Factory | Evolved 2 slots: Utility x2 4682 | -7/Factory | Discovered new exit (range 15) 4720 | -7/Factory | Identified exit to Factory 4727 | -7/Factory | Entered another Factory area 4727 | -6/Factory | Evolved 2 slots: Utility x2 4755 | -6/Factory | Lost 3 parts (2n1w) 5010 | -6/Factory | Lost 8 parts (3n4u1w) 5172 | -6/Factory | Core integrity fell below 50% 5174 | -6/Factory | Lost 8 parts (1p3n1u3w) 5564 | -6/Factory | Build established: Scavenger-Mutant 5734 | -6/Factory | Core integrity fell below 20% 5776 | -6/Factory | Lost 7 parts (3n2u2w) 5830 | -6/Factory | Lost 4 parts (1p1n2w) 6044 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05827_ The unstable cave ceiling collapses. 05827_ U-05 Engineer lays Concrete. 05828_ The unstable cave ceiling collapses. 05828_ U-05 Engineer lays Concrete. 05829_ U-05 Engineer builds a Wall. 05829_ U-05 Engineer lays Concrete. 05829_ K-01 Serf collects debris. 05830_ U-05 Engineer lays Concrete. 05833_ K-01 Serf collects debris. 05833_ U-05 Engineer lays Concrete. 05837_ K-01 Serf collects debris. 05838_ U-05 Engineer lays Concrete. 05908_ Acquired Power Shielding. 05927_ Dropped Hvy. Assault Rifle. 05927_ Acquired Imp. EM Pulse Cannon. 05977_ ALERT: Rogue bot located, Programmers report to Factory Zone 9Z. 06044_ C-30 ARC bursts open, deploying its payload. 06044_ H-66 Slayer unfolds itself. 06044_ Slug penetrates Wall. 06044_ Slug penetrates Door. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldInsulatedSpear Manual? 0 Play Time 01:33:38 Cumulative 34.1 hours Start 2022.12.14 @ 19:23:57 End 2022.12.15 @ 19:39:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9428ac5-1957-4a71-8629-180a32bfa664