Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 14:52:05 Player: NitroKuite Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2464) 2464 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 5509 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Improved Heat Sink Improved Terrain Scanner Targeting Computer Improved Medium Armor Plating Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Signal Interpreter Targeting Computer Improved Medium Armor Plating Advanced Beam Cannon Flak Cannon Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 56 | 7 5 8 15 4 17 Power 9 | 1 1 1 2 2 2 Engine 5 | 1 1 1 2 . . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 12 | 2 . 4 2 . 4 Treads 12 | 2 . 4 2 . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 1 1 6 1 8 Device 15 | 1 . 1 5 1 7 Storage 2 | 1 1 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 3 2 5 1 3 Energy Gun 2 | 1 . . . 1 . Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 9 | 1 3 2 2 . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 28 | . . . 8 . 20 Power 4 | . . . . . 4 Propulsion 5 | . . . 1 . 4 Utility 13 | . . . 5 . 8 Weapon 6 | . . . 2 . 4 Highest Loss Streak 9 | . . . 5 . 9 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 9 9 5 8 Power 1 | . 1 2 1 1 1 Propulsion . | . . . . . . Utility 2 | . 2 2 3 1 3 Weapon 2 | . 1 3 2 2 2 Tool/Special . | . . . . . . Unused Backups 7 | . . 1 3 . 3 Power 2 | . . 1 1 . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 99 96 90 76 Engine 9 | . 14 11 9 7 5 Core 1 | . . . . 7 4 Treads 24 | . 28 33 25 14 13 Device 20 | . 14 21 24 21 17 Storage 9 | . 14 11 9 7 5 Processor 2 | . . . . 7 8 Energy Gun 2 | . 7 . . 1 5 Energy Cannon 2 | . . . 1 7 4 Ballistic Gun 18 | . 20 22 24 7 4 Ballistic Cannon 1 | . . . . 5 . Peak Build Rating 39 | 7 8 23 31 36 39 Average Rating 22 | 5 7 16 29 33 30 On Entrance 16 | . 7 8 23 25 36 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 17 | . . . . . 17 Heaviest Build 46 | 12 20 25 42 46 44 Greatest Support 66 | 40 40 66 66 44 66 Greatest Overweight (x) 7 | . . . . 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 3 10 10 10 8 10 Average Carried 7 | 2 6 9 9 5 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 3 10 10 6 8 5 Class Distribution -------------------- 38% | Mutant 29% | Gunner 24% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1585 | 292 151 158 685 102 197 Remotely 365 | . . . 365 . . Salvage Created 2717 | 208 436 226 993 269 585 Parts 149 | 18 25 9 49 12 36 Haulers Intercepted 3 | . 1 1 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 61 | . 13 4 22 6 16 Guns 46 | . 13 4 19 4 6 Cannons 6 | . . . 3 2 1 AOE 9 | . . . . . 9 Classes Destroyed 13 | 3 3 1 2 1 3 Worker 5 | 2 . . 1 . 2 Builder 2 | . . . . . 2 Tunneler 5 | 5 . . . . . Hauler 3 | . 1 1 1 . . Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 15 | . 7 . 6 2 . Grunt 35 | . 6 3 11 . 15 Protector 1 | . . . . . 1 Sentry 6 | . . 1 4 1 . Specialist 2 | . . . . 2 . Hunter 2 | . . . 1 1 . Best Kill Streak 10 | 4 5 3 5 2 10 Combat Bots Only 8 | . 5 3 5 2 8 Max Kills in Single Turn 4 | 1 2 1 2 1 4 Gunslinging 1 | . 1 . 1 . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 605 | . 88 20 126 46 325 Missed 187 | . 27 2 40 20 98 Hits 418 | . 61 18 86 26 227 Projectile 418 | . 61 18 86 26 227 AOE 1 | . . . 1 . . Critical Strikes 21 | . . . 8 . 13 Damage Taken 5437 | . 595 228 1415 245 2954 Core 1010 | . 137 52 121 43 657 Absorbed by Shields 368 | . . . . 104 264 Regen/Repaired (Parts) 161 | . . . . 161 . Core Remaining (%) 77 | 100 45 87 78 . . Volleys Fired 191 | 22 46 13 60 10 40 Largest 3 | 2 2 2 3 3 3 Hottest 168 | 70 70 46 167 168 168 Shots Fired 448 | 44 92 26 176 30 80 Gun 379 | 44 92 26 155 18 44 Cannon 58 | . . . 21 12 25 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 314 | 22 65 26 161 12 28 Thermal 123 | 22 27 . 15 18 41 Explosive 11 | . . . . . 11 Electromagnetic . | . . . . . . Robot Hit Streak 30 | 5 8 6 30 11 11 Robot Miss Streak 5 | 3 3 1 5 3 3 Penetration Max . | . . . . . . Secondary Targets 9 | . 4 1 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 294 | 26 45 19 123 22 59 Core Hits 172 | 11 22 12 50 14 63 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | 2 . . 1 1 . Burn 2 | 2 . . . . . Destroy 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6329 | 264 518 249 2032 496 2770 Guns 3697 | 264 518 249 1715 299 652 Cannons 1028 | . . . 317 189 522 Explosions 1596 | . . . . . 1596 Melee . | . . . . . . Ramming 8 | . . . . 8 . Kinetic 2951 | 88 407 249 1788 129 290 Thermal 1774 | 176 111 . 244 359 884 Explosive 1596 | . . . . . 1596 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 . 3 . . Average Corruption 2 | . 2 . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . 4 . 18 . . Message Errors 6 | . 1 . 5 . . Matter Fused 4 | . . . 4 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 3 | . 2 . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 3 | . 1 . 2 . . Misfires 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 68 | . . . . 3 65 Projectiles 3 | . . . . 3 . Explosions 65 | . . . . . 65 Melee . | . . . . . . Knockbacks 5 | . . . 4 1 . Impact . | . . . . . . Kinetic 5 | . . . 4 1 . Secondary . | . . . . . . Self-Inflicted Damage 323 | . 36 . . . 287 Shots 8 | . 1 . . . 7 Rammed 3 | . . . . 1 2 Targets Rammed 3 | . . . . 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 552 | 200 150 6 227 154 552 Average Temperature 106 | 81 52 3 58 66 213 Received Heat Transfer 1909 | . 162 120 579 3 1045 Effects 7 | . . . . . 7 Shutdowns 3 | . . . . . 3 Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 . . 1 1 2 Heat Transferred 3215 | 666 333 . 333 672 1211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 96 | 100 100 100 93 100 89 Level 1 3 | . . . 6 . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 245 | 10 185 70 245 78 245 Initial 59 | . . 59 17 53 20 Average 53 | 1 72 25 51 26 110 Influence Increases 1971 | 40 398 131 630 184 588 Destroy 0b10 Robot/C 1240 | . 260 80 440 120 340 Destroy 0b10 Robot/NC 95 | 40 5 5 15 . 30 Destroy Leader 278 | . 62 22 104 40 50 Allied During Kill 6 | . . . . . 6 Successful Hack 32 | . 9 9 5 9 . Disable Machine 120 | . 30 . 15 . 75 Destroy Structure 50 | . 2 . 6 . 42 Lose Combat Pursuer 150 | . 30 15 45 15 45 Influence Decreases 1951 | 40 258 228 554 257 614 Entered New Map 199 | . . 81 26 66 26 Time Decay 1172 | 40 258 147 298 191 238 Lost Part 280 | . . . 80 . 200 Lost Ally 150 | . . . . . 150 Purge Threat 150 | . . . 150 . . Squads Dispatched 14 | . 3 . 3 3 5 Investigation 5 | . 2 . 1 . 2 Extermination . | . . . . . . Reinforcement 7 | . 1 . 2 3 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 9 | . 2 2 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 25 8 33 9 32 Peak Tracking Total 9 | . 7 3 9 3 9 Tactical Retreats 10 | . 2 1 3 1 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . 2 . 1 . 5 Max in Single Turn 2 | . 1 . 1 . 2 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 22 | . 6 2 6 4 4 Terminals 14 | . 4 2 2 3 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . 1 . 1 Total Hacks 46 | . 16 3 12 7 8 Successful 29 | . 10 3 9 5 2 Failed 17 | . 6 . 3 2 6 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 13 | . 2 1 2 2 6 Terminals 32 | . 12 3 5 5 7 Fabricators . | . . . . . . Repair Stations 5 | . . . 3 2 . Recycling Units 5 | . 4 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . 1 . 1 Terminal Hacks 13 | . 5 2 3 2 1 Record 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Alert Level 3 | . . 1 2 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 1 2 . Scan Component 2 | . . . 1 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 5 | . 4 . 1 . . Process 2 | . 2 . . . . Report Inventory 1 | . . . 1 . . Retrieve Matter 2 | . 2 . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks 4 | . 1 1 1 1 . Terminals 4 | . 1 1 1 1 . Botnet 4 | . 1 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . 3 1 2 Full Trace Events 6 | . 3 . 1 . 2 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter 284 | . 284 . . . . Retrieved Matter 284 | . 284 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 277 | . . . . . 277 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 3849 | 120 1044 563 1388 511 223 Terrain 2445 | . . 562 1149 511 223 Seismic 3115 | 120 1044 563 1388 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 21 | . . . . . 21 Drone Recoveries 10 | . . . . . 10 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4524 | 222 1044 563 1586 601 508 Spaces Moved 1910 | 95 415 269 659 257 215 Core 45 | 4 . . . . 41 Treads 1865 | 91 415 269 659 257 174 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 145 145 145 50 Average Speed 156 | 155 160 150 145 199 136 Slowest Speed 400 | 160 160 160 150 225 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 6 63 24 67 6 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . . 4 . 41 Melee . | . . . . . . Projectile 7 | . . . 4 . 3 AOE 38 | . . . . . 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3070 | 126 708 404 1156 320 356 Wait 848 | . 232 101 398 42 75 Move 1905 | 94 414 268 658 256 215 Hop . | . . . . . . Pick Up 36 | 3 9 5 12 4 3 Fast Attach 22 | 7 . . 1 2 12 Attach 21 | . 2 2 9 3 5 Detach 4 | . . . 2 1 1 Swap 18 | . 3 6 7 1 1 Drop 22 | . 2 9 9 . 2 Fire 191 | 22 46 13 60 10 40 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 770 | -10/Materials | Discovered new exit (range 16) 960 | -10/Materials | Core integrity fell below 50% 1184 | -10/Materials | Discovered new exit (range 16) 1267 | -10/Materials | Entered another Materials area 1267 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -9/Materials | Discovered new exit (range 16) 1830 | -9/Materials | Entered another Materials area 1830 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2209 | -8/Materials | Build established: Skirmisher 3255 | -8/Materials | Lost 5 parts (1n2u2w) 3386 | -8/Materials | Discovered new exit (range 11) 3416 | -8/Materials | Entered Factory 3416 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3565 | -7/Factory | Build established: Gunner 3779 | -7/Factory | Repaired Adv. Treads 3943 | -7/Factory | Discovered new exit (range 6) 4017 | -7/Factory | Entered Storage 4214 | -7/Storage | Met a pair of Derelict thieves 4391 | -7/Storage | Destroyed 8 combat bots 4401 | -7/Storage | Lost 9 parts (3p3n1u2w) 4435 | -7/Storage | Released all parts (7) 4439 | -7/Storage | Core integrity fell below 50% 4457 | -7/Storage | Lost 3 parts (1n2w) 4503 | -7/Storage | Core integrity fell below 20% 4525 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04496_ Acquired Drone Bay. 04498_ Drone released from Drone Bay. 04498_ Drone destroyed. 04499_ Drone released from Drone Bay. 04499_ Drone destroyed. 04499_ Drone Bay destroyed. 04501_ K-01 Serf collects debris. 04501_ Drone destroyed. 04504_ K-01 Serf collects debris. 04505_ Drone destroyed. 04506_ Drone Bay destroyed. 04510_ Slammed into Y-54 Guardian. 04512_ Drone Bay destroyed. 04513_ M-28 Smith repairs G-47 Trooper. 04514_ K-01 Serf collects debris. 04515_ Acquired Autogun. 04517_ Acquired Lgt. Nuclear Core. 04517_ K-01 Serf collects debris. 04521_ Lgt. Nuclear Core destroyed. 04522_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????#+###+???????????????????????????? | | ??????????????## ???????????????????????????? | | ??????????????? ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ????""""""?????# ###??????????????????????????? | | ##?? ?????# #T######?????????????????????? | | #??? ??????# #[# = @#?????????????????????? | | !#???? ??????# %YYY%%%=#?????????????????????? | | !#???##+########% m#=#sk! #?????????????????????? | | ##### !!! ########?????????????????????? | | + %%! #????????????????????????????? | | ##### ! #????????????????????????????? | | ##???# ###########????????????????????????????? | | #???# #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ^ +??????????????????????????????????????? | | %= #??????????????????????????????????????? | | ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | # ##??????????????????????????????????????? | | ## ????????????????????????????????????????? | | ?? ? ????????????????????????????????????????? | | ???? ##+????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????#??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 5% | -7/Factory Studied --------- Imp. Ion Engine | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Let's See Who's Tougher Throw Away The Key Use The Force Well Done Challenges ------------ None Game ------ Seed AlertArcRigger Manual? 0 Play Time 00:52:33 Cumulative 12.5 hours Start 2025.11.22 @ 14:00:59 End 2025.11.22 @ 14:52:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e629ddb-0b14-4baf-aaac-a9cd3601368b