Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.08 @ 02:02:55 Player: r@sin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (2861) 2861 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 7463 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Improved Sensor Array Phase Cannon Great Axe Power Sword Peak State ------------ > --- POWER ------------ Backup Power III Light Nuclear Core > --- PROPULSION ------- Backup Propulsion III Improved Gravmag System Gravmag Array Biomechanical Wings > --- UTILITY ---------- Advanced Targeting Computer Improved Reaction Control System Improved Utility Shielding Improved Light Armor Plating Shock Absorption System > --- WEAPON ----------- Backup Laser III Heavy Ion Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Ion Engine Phase Cannon Cooled Plasma Cannon Power Sword [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Biomechanical Wings Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Slots Evolved 8 | . . . 2 2 . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . 1 . Utility 3 | . . . 1 1 . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 118 | 6 15 14 28 12 17 12 1 13 . Power 17 | 1 2 2 4 . 4 2 . 2 . Engine 13 | 1 2 2 4 . 3 . . 1 . Core 4 | . . . . . 1 2 . 1 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 5 3 12 5 2 6 1 3 . Treads 18 | 2 5 3 3 . 1 4 . . . Leg 18 | . . . 9 5 1 2 . 1 . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . 1 1 . Flight 1 | . . . . . . . . 1 . Utility 32 | 1 4 5 4 5 6 2 . 5 . Device 14 | . . 2 1 3 5 1 . 2 . Storage 10 | 1 2 2 3 1 1 . . . . Processor 4 | . 2 1 . . . . . 1 . Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 . 1 . 2 . Artifact . | . . . . . . . . . . Weapon 30 | 2 4 4 8 2 5 2 . 3 . Energy Gun 9 | . 1 1 3 2 2 . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 9 | 2 3 3 1 . . . . . . Ballistic Cannon 2 | . . . . . 1 . . 1 . Launcher 2 | . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . 2 . 2 2 . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 3 | . . . 3 . . . . . . Parts Lost 37 | . . 5 12 1 6 7 . 6 . Power 7 | . . 1 3 . . 2 . 1 . Propulsion 15 | . . 2 6 . 2 3 . 2 . Utility 6 | . . 1 . . 2 1 . 2 . Weapon 9 | . . 1 3 1 2 1 . 1 . Highest Loss Streak 5 | . . 2 5 1 3 5 . 5 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 99 99 91 96 95 59 3 35 . Engine 9 | . 13 14 10 9 6 1 . 2 . Treads 15 | . 27 27 10 . 3 9 . . . Leg 9 | . . . 17 34 32 10 . . . Device 5 | . . 2 11 15 10 10 . 4 . Storage 11 | . 14 14 11 17 17 13 . . . Processor 7 | . 13 10 11 1 . . . 3 . Protection 1 | . . . . 1 6 1 . 5 . Energy Gun 6 | . 6 6 6 16 11 1 . 2 . Ballistic Gun 10 | . 21 20 6 . . . . . . Slashing Weapon 2 | . . . 5 . 3 8 . . . Peak Build Rating 61 | 6 8 11 22 28 32 26 6 61 2 Average Rating 13 | 5 7 8 12 24 27 13 3 23 1 On Entrance 10 | . 6 7 11 22 25 26 1 6 1 Naked Turns 735 | . . . . . . 88 77 314 256 Heaviest Build 88 | 11 88 18 26 36 40 34 . 35 . Greatest Support 59 | 40 40 40 40 59 59 40 10 38 3 Greatest Overweight (x) 5 | . 2 . 1 . 1 5 . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 10 10 10 10 5 5 5 Average Capacity 7 | 7 8 8 8 10 10 8 5 5 5 Most Carried 10 | 3 9 8 10 10 10 7 5 4 5 Average Carried 6 | 2 7 7 7 8 7 5 4 3 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 5 Final Carried 10 | 3 8 8 10 10 6 5 5 4 5 Class Distribution -------------------- 64% | Mutant 29% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Matter Collected 1898 | 165 405 340 287 196 388 75 . 42 . Remotely . | . . . . . . . . . . Salvage Created 3439 | . 485 405 954 292 1052 167 . 84 . Parts 190 | . 42 13 46 11 58 13 . 7 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Combat Hostiles Destroyed 88 | . 15 13 23 5 25 5 . 2 . Melee 31 | . . . 13 . 13 5 . . . Guns 50 | . 15 13 10 2 10 . . . . Cannons 2 | . . . . . . . . 2 . AOE 4 | . . . . 3 1 . . . . Classes Destroyed 11 | . 3 1 4 . . 1 . 2 . Worker 1 | . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . Watcher 4 | . 3 . . 1 . . . . . Swarmer 23 | . 9 2 4 . 7 . . 1 . Cutter 3 | . . . . . . 3 . . . Grunt 39 | . 6 7 11 3 12 . . . . Brawler 2 | . . . 2 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 15 | . . . 5 2 6 2 . . . Programmer 1 | . . . . . . . . 1 . Assembled 4 | . . 4 . . . . . . . Best Kill Streak 7 | . 4 2 7 3 5 3 . 2 . Combat Bots Only 7 | . 3 2 7 3 5 3 . 2 . Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . Melee 1 | . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Hostile Shots Fired 832 | . 44 99 186 20 146 51 . 265 21 Missed 272 | . 11 19 57 5 50 11 . 110 9 Damage Taken 5793 | . 266 792 1241 274 1027 608 6 1400 179 Core 1619 | . 57 149 203 14 130 205 6 676 179 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 42 | . . . . . . . . 42 . Ignored by Resistances 1708 | . 83 249 365 75 300 170 . 417 49 Core Remaining (%) 60 | 100 . 17 49 . . 36 99 . . Volleys Fired 245 | . 44 74 60 11 49 . . 7 . Largest 2 | . 2 2 2 2 2 . . 2 . Hottest 110 | . 70 70 110 100 100 . . 105 . Shots Fired 418 | . 87 143 84 19 71 . . 14 . Gun 410 | . 87 143 84 18 71 . . 7 . Cannon 7 | . . . . . . . . 7 . Launcher 1 | . . . . 1 . . . . . Special . | . . . . . . . . . . Kinetic 197 | . 72 89 36 . . . . . . Thermal 122 | . 15 54 36 . 3 . . 14 . Explosive 1 | . . . . 1 . . . . . Electromagnetic 98 | . . . 12 18 68 . . . . Robot Hit Streak 32 | . 13 32 13 8 18 . . 18 . Robot Miss Streak 3 | . 2 2 3 1 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 339 | . 53 87 72 16 85 15 . 11 . Core Hits 140 | . 27 28 31 10 33 6 . 5 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . 2 1 2 3 . . . Burn 1 | . . . 1 . . . . . . Corrupt 2 | . . . . 1 1 . . . . Sever 5 | . . . 1 . 1 3 . . . Melee Attacks 73 | . . . 25 . 31 16 . 1 . Impact . | . . . . . . . . . . Slashing 73 | . . . 25 . 31 16 . 1 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6393 | . 536 1003 1528 553 1994 472 12 295 . Guns 3556 | . 536 1003 764 267 919 . . 67 . Cannons 140 | . . . . . . . . 140 . Explosions 317 | . . . . 286 31 . . . . Melee 2316 | . . . 764 . 1044 472 . 36 . Ramming 64 | . . . . . . . 12 52 . Kinetic 1326 | . 438 621 267 . . . . . . Thermal 1402 | . 98 382 404 234 77 . . 207 . Explosive 52 | . . . . 52 . . . . . Electromagnetic 1233 | . . . 93 267 873 . . . . Impact . | . . . . . . . . . . Slashing 2316 | . . . 764 . 1044 472 . 36 . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 1 4 . . . . . . Average Corruption 2 | . . 1 3 . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . 6 22 . . . . . . Message Errors 11 | . . 3 8 . . . . . . Matter Fused 3 | . . . 3 . . . . . . Heat Flow Errors 5 | . . 1 4 . . . . . . Energy Discharges 4 | . . 1 3 . . . . . . Parts Rejected 1 | . . . 1 . . . . . . Data Loss (minor) 3 | . . 1 2 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 222 | . . . 50 126 37 2 . 7 . Projectiles 7 | . . . . . . . . 7 . Explosions 126 | . . . . 126 . . . . . Melee 89 | . . . 50 . 37 2 . . . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 131 | . . . . 102 . . 6 23 . Shots 2 | . . . . 2 . . . . . Rammed 7 | . . . . . . . 1 6 . Targets Rammed 7 | . . . . . . . 1 6 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 470 | . 75 289 470 138 288 . . 165 . Average Temperature 92 | . 21 99 119 52 92 . . 71 . Received Heat Transfer 2511 | . 129 468 678 108 648 45 . 354 81 Effects 5 | . . 2 1 . 2 . . . . Energy Bleed 3 | . . 2 1 . . . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 8 | . . . . 1 7 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . 1 5 4 . . . . . . Heat Transferred 3173 | . 296 1110 1036 200 161 . . 370 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Peak Influence 475 | . 199 156 235 275 438 373 229 475 . Initial 186 | . . 33 21 36 99 186 169 96 . Average 115 | . 36 38 89 93 241 269 198 273 . Maximum Alert Level 2 | . . . 1 1 2 1 1 2 . Low Security (%) 77 | 100 100 100 85 92 34 40 69 25 . Level 1 19 | . . . 14 7 54 59 30 58 . Level 2 3 | . . . . . 10 . . 16 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 1 3 . . 2 . Investigation 3 | . 1 . . 1 . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 1 . 2 . . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Distress Signals 10 | . 1 . 1 . 4 . 1 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 198 | . 21 26 38 6 38 6 6 44 13 Peak Tracking Total 13 | . 3 5 7 2 7 7 5 12 13 Tactical Retreats 35 | . 2 6 7 . 6 2 2 10 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Traps Triggered 13 | . 5 . 1 1 . 3 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Machines Disabled 2 | . . . . 2 . . . . . Max in Single Turn 2 | . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Machines Accessed 38 | . 10 1 4 2 10 2 3 6 . Terminals 23 | . 7 1 3 1 7 2 . 2 . Fabricators 2 | . . . . . . . 1 1 . Repair Stations 3 | . 1 . . . 1 . . 1 . Recycling Units 7 | . 2 . 1 1 1 . 2 . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 58 | . 16 2 8 4 13 3 4 8 . Successful 29 | . 8 . 4 1 7 2 2 5 . Failed 29 | . 8 2 4 3 6 1 2 3 . Catastrophic 5 | . 2 . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 18 | . 11 2 1 1 2 . . 1 . Terminals 35 | . 12 2 6 2 8 3 . 2 . Fabricators 3 | . . . . . . . 2 1 . Repair Stations 4 | . 1 . . . 2 . . 1 . Recycling Units 11 | . 3 . 2 2 2 . 2 . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 3 | . . . . . 1 . . 2 . Terminal Hacks 16 | . 4 . 3 1 5 2 . 1 . Record 3 | . 1 . 2 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 3 | . . . . . 3 . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 2 | . 1 . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 3 | . 1 . . . 1 . . 1 . Scan Component 2 | . 1 . . . 1 . . . . Refit 1 | . . . . . . . . 1 . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 4 1 3 2 3 1 2 5 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 89 | . 89 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Total Allies 3 | . . 2 . . . . . . 1 Largest Group 2 | . . 2 . . . . . . 1 Highest-Rated Group 165 | . . 49 . . . . . . 165 Highest-Rated Ally 165 | . . 31 . . . . . . 165 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . 10 . . . . . . . Total Damage 126 | . . 126 . . . . . . . Kills 1 | . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 5 | . . . . . 5 . . . . Drone Recoveries 3 | . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Turns Passed 7627 | 85 1831 1508 1381 314 931 369 169 783 256 Spaces Moved 5485 | 49 1031 688 731 147 508 266 295 1266 504 Core 1386 | 4 1 . . . . 118 144 615 504 Treads 2078 | 45 1030 688 254 . . 61 . . . Legs 1259 | . . . 477 147 508 87 . 40 . Wheels . | . . . . . . . . . . Hover 762 | . . . . . . . 151 611 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 150 160 90 90 113 50 50 50 50 Average Speed 108 | 151 160 160 133 105 114 96 55 57 50 Slowest Speed 320 | 160 320 160 190 123 190 300 60 130 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 98 92 45 15 74 38 10 37 54 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . . . . Unknown Exits Taken 5 | 1 . . 1 1 . . 1 1 . Scrap Searched 3 | . . 1 . . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 40 | . . . . 36 4 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 40 | . . . . 36 4 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Fac Low Total 6664 | 57 1131 959 1017 289 744 348 300 1310 509 Wait 572 | . 12 168 147 104 109 23 2 7 . Move 5475 | 48 1030 687 730 146 507 265 294 1264 504 Hop . | . . . . . . . . . . Pick Up 67 | 3 18 6 14 5 13 1 1 3 3 Fast Attach 53 | 6 7 5 12 3 3 9 1 7 . Attach 41 | . 4 6 7 7 8 3 . 6 . Detach 12 | . 1 1 . 5 2 1 . 2 . Swap 24 | . 4 3 9 2 6 . . . . Drop 64 | . 11 9 13 6 16 . 1 6 2 Fire 245 | . 44 74 60 11 49 . . 7 . Melee 73 | . . . 25 . 31 16 . 1 . Ram 7 | . . . . . . . 1 6 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 31 | . . . . . . 30 . 1 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -8/Garrison -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 805 | -10/Materials | Discovered new exit (range 5) 811 | -10/Materials | Identified exit to Materials 907 | -10/Materials | Identified exit to Mines 971 | -10/Materials | Discovered exit to Materials (range 4) 1381 | -10/Materials | Discovered exit to Materials (range 4) 1917 | -10/Materials | Entered Mines 2061 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2136 | -10/Mines | Core integrity fell below 50% 2254 | -10/Mines | Learned Materials emergency access door positions 2283 | -10/Mines | Discovered exit to Materials (range 9) 2331 | -10/Mines | Discovered exit to Materials (range 15) 2429 | -10/Mines | Assembled infested the area 2432 | -10/Mines | Learned location of Storage (-8) 2757 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3085 | -10/Mines | Build established: Scavenger-Mutant 3352 | -10/Mines | Core integrity fell below 20% 3425 | -10/Mines | Entered Materials 3425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4065 | -9/Materials | Lost 5 parts (1p3n1w) 4554 | -9/Materials | Destroyed 7 combat bots 4654 | -9/Materials | Core integrity fell below 50% 4749 | -9/Materials | Discovered new exit (range 11) 4806 | -9/Materials | Entered another Materials area 4806 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5032 | -8/Materials | Discovered new exit (range 7) 5070 | -8/Materials | Build established: Infiltrator-Mutant 5120 | -8/Materials | Entered Storage 5370 | -8/Storage | Build established: Mutant 5719 | -8/Storage | Lost 3 parts (1n1u1w) 6014 | -8/Storage | Garrison activated, responded to threat 6050 | -8/Storage | Identified exit to Garrison 6051 | -8/Storage | Entered Garrison 6123 | -8/Garrison | Triggered checkpoint 6172 | -8/Garrison | Lost 5 parts (2p1n1u1w) 6278 | -8/Garrison | Learned Factory security intel 6332 | -8/Garrison | Released all parts (9) 6342 | -8/Garrison | Core integrity fell below 50% 6413 | -8/Garrison | Discovered new exit (range 15) 6420 | -8/Garrison | Entered Factory 6420 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6586 | -7/Factory | Discovered new exit (range 4) 6589 | -7/Factory | Entered another Factory area 6589 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6715 | -6/Factory | Identified exit to DSF 7030 | -6/Factory | Lost 5 parts (1p1n2u1w) 7087 | -6/Factory | Core integrity fell below 50% 7289 | -6/Factory | Search patrols dispatched 7369 | -6/Factory | Discovered new exit (range 7) 7372 | -6/Factory | Entered Lower Caves 7447 | -6/Lower Caves | ME-RLN showed up to help 7449 | -6/Lower Caves | ME-RLN revealed a hidden path 7581 | -6/Lower Caves | Core integrity fell below 20% 7626 | -6/Lower Caves | Attracted the attention of an 0b10 base 7628 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- A strange signal echoes through the caves. ME-RLN: "I heard there was danger around here, I'd suggest staying clear until it cools off." ME-RLN: "There's a hidden path right here." ME-RLN: "A hero's work is never done!" ME-RLN exits level. Searching scrap... Found Imp. Sensor Array. Found Great Axe. Found Arm. Treads. Found 59 Matter. Acquired Arm. Treads. Dropped Imp. Ion Engine. Acquired Imp. Sensor Array. Dropped Prototype Energy Cannon. Acquired Great Axe. G-50 Soldier springs to life. S-27 Virus springs to life. Penetrated by Slug. Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####???##???????????????????????####???????? | | ###### #### ##?????????????########## #???????? | | ##????????????# ## ##??????## | | #????????????# ##??###### | | #### #???????????## ## ##??## | | ##?# #??????????## ########## | | ### ###??????????# ##??## ### | | # ## ## ##????????????# #### ### | | ## #### #???????????### ## #### | | ?# ### ##????????### ####### # #??#### | | ?# # ###??????# ## ##?????# # #?###??# | | ## ##????## ######????### ##### #??# | | # ## ##??## #???????### # ### #?## | | ### ### #### ######???# ### | | ##?## * #???# # ## | | #???# ]% #???### # | | #### ######++######## #?????## ### # # | | ## #??" "" """# ##########?##### | | ##### #??" ""# # ###?# ### | | ##???### #""" "# # #?# ## | | ##??????# # T# # ### ## ## | | ##???????# # @ # # # ## # # #? | | ?????????# # """"" ; ## # #? | | ?????????# # " " + ## # ## | | ?????????# + s # ### # # | | ?????????# + s s # "# #?## # | | ?????????# # s # "# ####?## | | ?????????? ## ##Y # "# # ##?# | | ???????? # ss ?# # "# #?# # ## # # | | ?????? ?? # ?# # "# #### #### ## | | ?????? ?# # ???# # "# #?## ### | | ????? # ########++###### #?## # # # | | ????? #?# | | ????? # ###?# # ##### | | ????? #### ################ # ##???## | | ???????????# ### ##????# #????# ##????# | | ????????????# #???## #???## # ##??? # | | ???????????## ##??# ##?## # #??# | | ????????#### #??# #?# #??### | | ??? ## #?## #?# # #????? | | ??? ### #?## #????? | | ??? ##### ## #???##> ### # ##????? | | ????# ????## ## #????# ########?????? | | ????????????# ## #????# ####???????? | | ????????????# #????# ## ##??????? | | ?????# ### #????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Power Sword | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Serviceable Loadout Challenges ------------ None Game ------ Seed BoltBarrageRefractor Manual? 0 Play Time 01:18:54 Cumulative 5.4 hours Start 2025.04.08 @ 00:46:17 End 2025.04.08 @ 02:02:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 994a2158-7f04-419a-9972-c7724732f7e7