Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 19:32:24 Player: a602-5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1076) 1076 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3621 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 170/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Thermal Generator Reaction Control System Hacking Suite Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Ion Cannon Improved Light Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Aluminum Leg Thermal Generator Thermal Generator Heat Sink Reaction Control System Hacking Suite Grenade Launcher Heavy Missile Launcher Datajack Plasma Cutter [Rating: 27] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . . 2 Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 33 | 6 6 7 7 7 Power 7 | 1 2 3 . 1 Engine 3 | 1 1 1 . . Core 4 | . 1 2 . 1 Reactor . | . . . . . Propulsion 6 | 2 . 1 1 2 Treads 2 | . . . . 2 Leg 4 | 2 . 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 1 3 2 Device 4 | . . 1 1 2 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 10 | 2 1 2 3 2 Energy Gun 4 | 2 . . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . 1 1 . . Launcher 2 | . . 1 . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . 2 18 Power 3 | . . . . 3 Propulsion 6 | . . . 1 5 Utility 5 | . . . . 5 Weapon 6 | . . . 1 5 Highest Loss Streak 12 | . . . 2 12 To Critical Strikes . | . . . . . Average Backups 10 | 3 8 11 13 10 Power 1 | . 1 1 2 1 Propulsion 3 | 1 2 3 3 1 Utility 3 | . 2 3 4 4 Weapon 1 | 1 1 1 1 1 Tool/Special . | . . . . . Unused Backups 5 | . . 1 . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 99 98 74 Engine 5 | . 8 8 . . Core 13 | . 5 13 18 12 Leg 21 | . 28 22 18 16 Device 8 | . . 11 10 6 Storage 10 | . 14 11 9 7 Processor 6 | . 7 11 1 . Protection 5 | . 4 . 13 9 Energy Gun 12 | . 16 10 13 2 Energy Cannon 1 | . . . 2 6 Ballistic Cannon 8 | . 11 7 9 1 Launcher 2 | . . 4 2 4 Peak Build Rating 27 | 6 10 18 27 27 Average Rating 16 | 4 8 15 24 20 On Entrance 11 | . 6 8 18 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 60 | 11 33 42 57 60 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 6 | 1 1 2 2 6 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 12 13 15 13 Average Carried 10 | 3 8 11 13 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 12 13 14 6 Class Distribution -------------------- 70% | Mutant 26% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 764 | 223 169 129 175 68 Remotely . | . . . . . Salvage Created 990 | . 184 239 298 269 Parts 70 | . 15 22 23 10 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 25 | . 5 8 6 6 Guns 7 | . . 3 4 . Cannons 12 | . 5 4 2 1 AOE 6 | . . 1 . 5 Classes Destroyed 10 | . 2 3 3 2 Worker 2 | . . . . 2 Builder 2 | . . . 1 1 Hauler 1 | . . . . 1 Recycler 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 5 | . . 5 . . Grunt 12 | . 5 2 2 3 Brawler 1 | . . . 1 . Sentry 6 | . . 1 2 3 Hunter 1 | . . . 1 . Best Kill Streak 5 | . 2 5 2 4 Combat Bots Only 4 | . 2 3 2 4 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 384 | . 44 40 41 259 Missed 137 | . 17 14 10 96 Hits 247 | . 27 26 31 163 Melee 2 | . . . 2 . Projectile 245 | . 27 26 29 163 AOE 1 | . . . . 1 Critical Strikes 13 | . 1 . 3 9 Actively Blocked 1 | . . . . 1 Damage Taken 3271 | . 353 258 480 2180 Core 926 | . 94 54 62 716 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 16 34 Regen/Repaired (Parts) 54 | . . 54 . . Core Remaining (%) 84 | 100 62 86 88 . Volleys Fired 75 | . 18 17 19 21 Largest 3 | . 2 2 3 2 Hottest 143 | . 80 90 143 110 Shots Fired 154 | . 36 31 56 31 Gun 75 | . 18 20 34 3 Cannon 68 | . 18 10 22 18 Launcher 11 | . . 1 . 10 Special . | . . . . . Kinetic 47 | . 18 10 19 . Thermal 59 | . 18 20 3 18 Explosive 11 | . . 1 . 10 Electromagnetic 37 | . . . 34 3 Robot Hit Streak 8 | . 4 4 5 8 Robot Miss Streak 4 | . 3 4 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | . 19 15 32 17 Core Hits 53 | . 10 11 15 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2657 | . 314 426 585 1332 Guns 565 | . 100 129 305 31 Cannons 875 | . 214 175 234 252 Explosions 1217 | . . 122 46 1049 Melee . | . . . . . Ramming . | . . . . . Kinetic 600 | . 214 175 211 . Thermal 550 | . 100 129 69 252 Explosive 1171 | . . 122 . 1049 Electromagnetic 336 | . . . 305 31 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 3 . 4 Average Corruption 1 | . . 1 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 5 . 3 Message Errors 1 | . . 1 . . Matter Fused 2 | . . 1 . 1 Heat Flow Errors 3 | . . 2 . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 96 | . . 2 . 94 Projectiles . | . . . . . Explosions 96 | . . 2 . 94 Melee . | . . . . . Knockbacks 3 | . 3 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary 1 | . 1 . . . Self-Inflicted Damage 143 | . . 24 . 119 Shots 4 | . . 1 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 333 | . 219 234 333 332 Average Temperature 108 | . 79 106 103 144 Received Heat Transfer 1248 | . 216 36 198 798 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1125 | . 296 335 87 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 91 Level 1 . | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 246 | . 50 75 85 246 Initial 24 | . . . 24 16 Average 22 | . 10 12 24 136 Influence Increases 965 | . 147 265 193 360 Destroy 0b10 Robot/C 500 | . 100 160 120 120 Destroy 0b10 Robot/NC 40 | . 5 10 5 20 Destroy Leader 136 | . 22 32 40 42 Successful Hack 18 | . 5 13 . . Disable Machine 150 | . 15 15 . 120 Destroy Structure 76 | . . 5 13 58 Lose Combat Pursuer 45 | . . 30 15 . Influence Decreases 849 | . 147 206 215 281 Entered New Map 56 | . . . 35 21 Time Decay 593 | . 147 206 160 80 Lost Part 200 | . . . 20 180 Squads Dispatched 9 | . 1 1 . 7 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 8 15 6 13 Peak Tracking Total 8 | . 3 5 3 8 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . 1 1 . 8 Max in Single Turn 4 | . 1 1 . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 6 . 1 Terminals 7 | . 2 4 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 30 | . 8 18 . 4 Successful 21 | . 5 13 . 3 Failed 9 | . 3 5 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 22 | . 8 10 . 4 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 13 | . 5 5 . 3 Record 9 | . 3 3 . 3 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . . 2 . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 5 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 5 . 1 Full Trace Events 5 | . 1 3 . 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2621 | 204 556 958 738 165 Spaces Moved 1075 | 117 257 405 255 41 Core 58 | 56 . . . 2 Treads 5 | . . . . 5 Legs 1012 | 61 257 405 255 34 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 260 160 Average Speed 204 | 88 188 212 260 227 Slowest Speed 470 | 120 190 260 260 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 20 | 5 42 33 19 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 94 | . . 3 9 82 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 93 | . . 3 8 82 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1354 | 218 291 476 289 80 Wait 110 | 86 . 23 . 1 Move 1071 | 116 256 404 254 41 Hop . | . . . . . Pick Up 39 | 10 10 12 7 . Fast Attach . | . . . . . Attach 28 | 6 2 4 5 11 Detach 3 | . . . . 3 Swap 16 | . 4 7 2 3 Drop 12 | . 1 9 2 . Fire 75 | . 18 17 19 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 751 | -10/Materials | Discovered new exit (range 4) 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1505 | -9/Materials | Repaired Aluminum Leg 1676 | -9/Materials | Discovered new exit (range 8) 1719 | -9/Materials | Entered another Materials area 1719 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2111 | -8/Materials | Build established: Tank 2410 | -8/Materials | Discovered new exit (range 16) 2457 | -8/Materials | Entered Factory 2457 | -7/Factory | Evolved 2 slots: Propulsion x2 2502 | -7/Factory | Crushed by falling debris 2571 | -7/Factory | Lost 6 parts (1p1n2u2w) 2605 | -7/Factory | Core integrity fell below 50% 2619 | -7/Factory | Core integrity fell below 20% 2622 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02612_ U-05 Engineer lays Concrete. 02613_ Lgt. Treads destroyed. 02613_ U-05 Engineer lays Concrete. 02614_ K-01 Serf collects debris. 02615_ U-05 Engineer lays Concrete. 02615_ K-01 Serf collects debris. 02615_ U-05 Engineer lays Concrete. 02616_ Heat Sink destroyed. 02616_ U-05 Engineer lays Concrete. 02617_ U-05 Engineer builds a Wall. 02617_ U-05 Engineer lays Concrete. 02618_ Critical hit (Burn: +37). 02618_ K-01 Serf collects debris. 02619_ U-05 Engineer lays Concrete. 02620_ Critical hit (Burn: +37). 02620_ U-05 Engineer lays Concrete. 02622_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 02622_ K-01 Serf collects debris. 02622_ U-05 Engineer lays Concrete. 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[ ?????????#####?????????????? | | ??????????????? % ???????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 40% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fitting Room Overwhelming That Tickles Challenges ------------ None Game ------ Seed EncryptedLegCyclogen Manual? 0 Play Time 00:33:37 Cumulative 13.6 hours Start 2026.08.29 @ 18:58:46 End 2026.08.29 @ 19:32:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aa21229-bdc9-4373-9b47-8c1ddcf1920d