Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 21:07:30 Player: WazdakkaGutsmek Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (154) 770 Value Destroyed (4914) 4914 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2166) 2166 TOTAL SCORE: 11270 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1421 Follower Combat Kills 262 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 75/300 Energy 85/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Shock Maul > --- INVENTORY (5) ---- Thermal Generator Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Energy Filter Reactive Plating Improved Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Armored Treads Armored Treads Thermal Generator Layered Light Armor Plating Improved Shield Generator EM Shotgun Improved Assault Rifle Advanced EMP Blaster Rocket Launcher Rocket Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Reactive Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 1 . 1 2 Weapon 1 | . . . 1 . . . Parts Attached 100 | . 3 8 20 16 31 22 Power 10 | . . . 1 1 3 5 Engine 6 | . . . 1 1 3 1 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 23 | . 2 3 4 5 3 6 Treads 17 | . 2 2 4 5 2 2 Leg 1 | . . . . . . 1 Wheel 1 | . . . . . 1 . Hover 2 | . . . . . . 2 Flight 2 | . . 1 . . . 1 Utility 19 | . . 1 6 1 8 3 Device 8 | . . . 2 . 4 2 Storage 2 | . . 1 . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . . . 4 . 4 1 Artifact . | . . . . . . . Weapon 48 | . 1 4 9 9 17 8 Energy Gun 21 | . 1 3 5 5 7 . Energy Cannon 7 | . . . 2 3 2 . Ballistic Gun 8 | . . 1 1 1 3 2 Ballistic Cannon 4 | . . . . . 1 3 Launcher 7 | . . . 1 . 4 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . 2 3 3 . 3 Parts Lost 27 | . 1 1 2 1 18 4 Power 6 | . . . . . 4 2 Propulsion 2 | . 1 . . . 1 . Utility 5 | . . . . . 5 . Weapon 14 | . . 1 2 1 8 2 Highest Loss Streak 6 | . 1 1 1 1 6 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 84 67 97 99 88 28 Engine 8 | . 14 11 9 9 11 1 Core 1 | . . . . . . 5 Treads 19 | . 7 24 27 27 19 7 Leg 1 | . 19 . . . . 2 Device 12 | . . . 13 18 19 3 Storage 7 | . 14 11 9 9 7 . Protection 6 | . . . 11 9 8 . Energy Gun 12 | . 28 19 16 17 11 . Energy Cannon 3 | . . . 1 7 4 . Ballistic Gun 2 | . . 1 8 1 1 . Ballistic Cannon 1 | . . . . . . 5 Peak Build Rating 45 | . 6 12 28 33 45 42 Average Rating 26 | . 5 8 23 29 38 20 On Entrance 15 | 6 6 6 11 28 33 19 Naked Turns 232 | . . . . . . 232 Heaviest Build 58 | 13 14 21 45 45 58 41 Greatest Support 60 | 20 40 60 60 60 60 56 Greatest Overweight (x) 5 | . . 5 . . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 Average Capacity 8 | . 8 8 10 10 10 5 Most Carried 10 | . 6 8 10 10 10 4 Average Carried 7 | . 5 5 9 9 8 2 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 6 3 8 10 10 3 2 Class Distribution -------------------- 41% | Mutant 21% | Gunner 12% | Tank 8% | Scavenger-Gunner 7% | Commander-Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 1589 | 200 19 86 346 178 499 261 Remotely . | . . . . . . . Salvage Created 5735 | . 317 750 1209 1072 1904 483 Parts 340 | . 27 50 72 66 103 22 Haulers Intercepted 12 | . . 2 3 5 . 2 Recyclers Shooed 3 | . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 109 | . 9 14 16 14 44 12 Guns 64 | . 9 13 14 11 17 . Cannons 12 | . . . 1 2 7 2 AOE 29 | . . 1 1 1 16 10 Classes Destroyed 14 | . 4 4 3 1 2 . Worker 14 | . . 3 1 . 3 7 Builder 7 | . . . 2 1 4 . Tunneler 1 | . 1 . . . . . Hauler 12 | . . 2 3 5 . 2 Recycler 2 | . . 1 . . 1 . Operator 1 | . . . 1 . . . Watcher 8 | . 2 1 2 1 1 1 Swarmer 35 | . 6 7 . . 14 8 Grunt 45 | . 3 6 9 5 19 3 Brawler 1 | . . . . . 1 . Duelist 5 | . . . 2 . 3 . Sentry 20 | . . 1 5 8 6 . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 1 1 Best Kill Streak 12 | . 5 5 5 4 12 6 Combat Bots Only 7 | . 5 3 4 3 7 4 Max Kills in Single Turn 5 | . 2 4 2 3 4 5 Gunslinging . | . . . . . . . Exploded 4 | . . 1 1 1 4 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 972 | . 57 46 69 43 591 166 Missed 339 | . 19 16 18 12 217 57 Damage Taken 8202 | . 380 299 853 502 4102 2066 Core 1506 | . 79 34 75 89 331 898 Absorbed by Shields 548 | . . . . . 548 . Ignored by Resistances 134 | . . . . 40 52 42 Core Remaining (%) 76 | 100 68 91 . 70 52 . Volleys Fired 293 | . 33 35 52 31 122 20 Largest 3 | . 2 2 3 3 3 2 Hottest 163 | . 90 90 131 163 163 106 Shots Fired 617 | . 64 64 152 78 230 29 Gun 462 | . 64 64 146 53 129 6 Cannon 140 | . . . 6 25 91 18 Launcher 15 | . . . . . 10 5 Special . | . . . . . . . Kinetic 144 | . . . 52 6 62 24 Thermal 117 | . 31 . . 23 63 . Explosive 14 | . . . . . 9 5 Electromagnetic 342 | . 33 64 100 49 96 . Robot Hit Streak 23 | . 10 12 23 12 16 9 Robot Miss Streak 8 | . 5 8 5 2 7 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 423 | . 28 51 112 54 151 27 Core Hits 292 | . 16 34 57 41 114 30 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 5 | . 1 . . . 1 3 Meltdown 1 | . . . . . 1 . Corrupt 1 | . 1 . . . . . Smash 3 | . . . . . . 3 Melee Attacks 7 | . . . . . . 7 Impact 7 | . . . . . . 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11898 | . 397 873 2142 1328 4849 2309 Guns 5272 | . 397 661 1739 741 1643 91 Cannons 1983 | . . . 91 284 1204 404 Explosions 4098 | . . 212 311 303 1999 1273 Melee 503 | . . . . . . 503 Ramming 42 | . . . 1 . 3 38 Kinetic 1975 | . . . 549 61 870 495 Thermal 2233 | . 147 212 311 412 977 174 Explosive 2859 | . . . . 150 1610 1099 Electromagnetic 4286 | . 250 661 1281 705 1389 . Impact 503 | . . . . . . 503 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 620 | . . . . . 140 480 Projectiles 38 | . . . . . 38 . Explosions 119 | . . . . . 102 17 Melee 463 | . . . . . . 463 Knockbacks 10 | . . . . . . 10 Impact 4 | . . . . . . 4 Kinetic 5 | . . . . . . 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 813 | . . . 74 58 202 479 Shots 16 | . . . 2 1 6 7 Rammed 8 | . . . 1 . 1 6 Targets Rammed 8 | . . . 1 . 1 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 451 | . 327 126 451 234 198 196 Average Temperature 69 | . 118 42 80 60 47 62 Received Heat Transfer 2789 | . 153 69 405 198 1328 636 Effects 4 | . 1 . 3 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 1 | . 1 . . . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 3 1 Combat Hostiles 3 | . . . . . 3 . Parts Fried 24 | . . 2 6 4 7 5 Impact Corruptions 11 | . . . . . . 11 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 4 | . 1 . . . 3 . Heat Transferred 3089 | . 337 200 350 607 1495 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 13 | . . 2 4 2 5 . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 1771 | . 236 512 452 445 1771 1508 Initial 1100 | . . 99 131 146 151 1100 Average 618 | . 124 307 284 333 785 1215 Maximum Alert Level 5 | . 1 2 2 2 5 4 Low Security (%) 11 | . 64 19 20 7 6 . Level 1 40 | . 35 61 75 69 21 . Level 2 13 | . . 19 4 22 20 . Level 3 13 | . . . . . 31 20 Level 4 19 | . . . . . 11 79 Level 5 . | . . . . . 2 . High Security 2 | . . . . . 6 . Max Security . | . . . . . . . Squads Dispatched 36 | . 1 1 . . 26 8 Investigation 6 | . 1 . . . 4 1 Extermination 2 | . . . . . 1 1 Reinforcement 6 | . . 1 . . 4 1 Assault 8 | . . . . . 6 2 Garrison 14 | . . . . . 11 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 6 | . . 3 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 180 | . 13 18 24 16 76 33 Peak Tracking Total 14 | . 5 6 6 3 14 8 Tactical Retreats 11 | . . 2 . . 1 8 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 7 | . 1 1 . . 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 43 | . . . 2 6 25 10 Max in Single Turn 6 | . . . 1 2 6 6 Garrison Access 4 | . . . . 1 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 24 | . 1 1 3 6 9 4 Terminals 17 | . 1 1 3 5 5 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . 1 3 1 Total Hacks 47 | . 1 1 9 13 15 8 Successful 16 | . 1 1 3 5 4 2 Failed 31 | . . . 6 8 11 6 Catastrophic 7 | . . . 1 . 4 2 Database Lockouts . | . . . . . . . Manual 25 | . . 1 7 3 8 6 Terminals 36 | . 1 1 9 10 9 6 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 8 | . . . . 3 4 1 Terminal Hacks 6 | . 1 1 1 3 . . Open Door 3 | . . . . 3 . . Branch Access Points 3 | . 1 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 1 Seal Access 3 | . . . . 1 1 1 Unauthorized Hacks 6 | . . . 2 1 2 1 Terminals 5 | . . . 2 1 1 1 Botnet 5 | . . . 2 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Jam 1 | . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 17 | . . . 2 4 8 3 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 10 . Highest-Rated Group 173 | . . . . 173 173 . Highest-Rated Ally 29 | . . . . 29 29 . Total Orders . | . . . . . . . Ally Attacks 71 | . . . . . 71 . Total Damage 913 | . . . . . 913 . Kills 10 | . . . . . 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 5519 | . 252 451 906 1227 1597 1086 Spaces Moved 3123 | 1 114 183 415 650 728 1032 Core 697 | . . 19 . . . 678 Treads 2214 | . 32 164 415 650 611 342 Legs 83 | 1 82 . . . . . Wheels 117 | . . . . . 117 . Hover 12 | . . . . . . 12 Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 160 163 115 50 Average Speed 137 | 120 131 174 162 165 162 86 Slowest Speed 330 | 120 160 300 165 170 330 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 2 40 24 37 85 31 32 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 19 | . . . . . 18 1 Terrain Destroyed 258 | . . 4 26 17 137 74 Melee 1 | . . . . . . 1 Projectile 5 | . . . . 2 1 2 AOE 252 | . . 4 26 15 136 71 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 3791 | . 154 251 530 743 934 1179 Wait 190 | . 3 13 23 33 34 84 Move 3117 | . 113 182 414 649 727 1032 Hop . | . . . . . . . Pick Up 26 | . . 7 8 4 7 . Fast Attach 33 | . . 3 5 1 7 17 Attach 28 | . 3 1 6 1 13 4 Detach 5 | . . 1 1 . 1 2 Swap 39 | . . 4 9 14 11 1 Drop 45 | . 2 5 11 10 11 6 Fire 293 | . 33 35 52 31 122 20 Melee 7 | . . . . . . 7 Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush 2 | . . . 1 . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Discovered new exit (range 3) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 456 | -9/Materials | Identified exit to Mines 680 | -9/Materials | Discovered new exit (range 15) 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1023 | -8/Materials | Identified exit to Storage 1092 | -8/Materials | Build established: Scavenger-Tank 1408 | -8/Materials | Build established: Scavenger-Gunner 1610 | -8/Materials | Entered Storage 2019 | -8/Storage | Build established: Gunner 2352 | -8/Storage | Learned location of Armory (-4) 2794 | -8/Storage | Discovered new exit (range 13) 2819 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2837 | -8/Storage | Entered Factory 2837 | -7/Factory | Accompanied by 10 allies 2837 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2937 | -7/Factory | Garrison activated, responded to threat 2977 | -7/Factory | Lost 3 allies 3042 | -7/Factory | Discovered new exit (range 11) 3168 | -7/Factory | Build established: Commander-Tank 3198 | -7/Factory | Garrison activated, responded to threat 3279 | -7/Factory | Lost 3 allies 3429 | -7/Factory | Garrison activated, responded to threat 3571 | -7/Factory | Build established: Tank 3637 | -7/Factory | First assault squad dispatched 3775 | -7/Factory | Garrison activated, responded to threat 3849 | -7/Factory | Lost 3 parts (2u1w) 3896 | -7/Factory | Discovered new exit (range 16) 4040 | -7/Factory | Build established: Mutant 4212 | -7/Factory | Lost 3 parts (1p1u1w) 4310 | -7/Factory | Destroyed 7 combat bots 4323 | -7/Factory | High security lockdown imminent 4332 | -7/Factory | Lost 6 parts (1p1n1u3w) 4403 | -7/Factory | High security lockdown engaged 4420 | -7/Factory | Discovered new exit (range 8) 4434 | -7/Factory | Entered another Factory area 4434 | -6/Factory | Evolved 2 slots: Utility x2 5053 | -6/Factory | Spotted B-75 Beast 5149 | -6/Factory | Released all parts (8) 5230 | -6/Factory | Released all parts (4) 5296 | -6/Factory | Core integrity fell below 50% 5345 | -6/Factory | Core integrity fell below 20% 5484 | -6/Factory | First assault squad dispatched 5520 | -6/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 05390_ Acquired 27 matter. 05432_ Sneak attack on K-01 Serf. 05432_ Destroyed Sml. Matter Pod. 05432_ K-01 Serf system corrupted by crushing effect. 05432_ Lgt. Ion Engine fried. 05432_ Wheel fried. 05432_ K-01 Serf destroyed. 05484_ ALERT: Significant disruption in Zone 2N, multiple assault carriers dispatched. 05519_ K-01 Serf cleans the Fusion Modulator. 05520_ Sneak attack on K-01 Serf. 05520_ Destroyed Med. Matter Pod. 05520_ Destroyed Wheel. 05520_ K-01 Serf system corrupted by crushing effect. 05520_ Fusion Modulator explodes. 05520_ K-01 Serf destroyed. 05520_ Fusion Modulator explodes. 05520_ A-15 Conveyor destroyed. 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"F "" +??????????? | | ????????????????????# """"" #??????????? | | ????????????????????# #??????????? | | ????????????????????+ [ #??????????? | | ????????????????????###### #??????????? | | ?????????????????????????# #######+###??????????? | | ?????????????????????????# ?????????????????????? | | ????????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectCombatSteel Manual? 0 Play Time 00:46:53 Cumulative 176.9 hours Start 2024.12.01 @ 20:04:33 End 2024.12.01 @ 21:07:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 139 Adventurer 16 Explorer 3 Win Type - Total 15 Types 8/0/6/1/0/0/0/0/0 Lore% 47 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db58677-8e7f-494f-b61f-3c77affd9713