Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 19:41:09 Player: JuustuToug Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2908) 2908 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 6516 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 187/240 System Corruption 21% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array > --- WEAPON (2) ------- Remote Datajack Katana > --- INVENTORY (10) --- Hacking Suite Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (22) Shock Rifle Beam Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Katana > --- INVENTORY -------- Nuclear Core Improved Heat Sink Improved Sensor Array Hacking Suite Relay Coupler [Grunt] Lightning Gun Gauss Rifle Improved Grenade Launcher Remote Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 83 | 6 8 . 16 . 33 20 Power 9 | 1 2 . 1 . 2 3 Engine 5 | 1 1 . 1 . . 2 Core 4 | . 1 . . . 2 1 Reactor . | . . . . . . . Propulsion 28 | 2 . . 4 . 15 7 Treads 3 | . . . . . . 3 Leg 20 | 2 . . 4 . 12 2 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 3 | . . . . . 3 . Utility 20 | 1 2 . 7 . 7 3 Device 9 | . 1 . 4 . 4 . Storage 3 | 1 1 . . . 1 . Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection 5 | . . . 2 . 1 2 Artifact . | . . . . . . . Weapon 26 | 2 4 . 4 . 9 7 Energy Gun 13 | 2 3 . 1 . 4 3 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 7 | . . . 2 . 3 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Corrupted Parts 5 | . 1 . . . 2 2 System Corruption 16 | . 1 . . . 10 5 Parts Lost 34 | . 2 . . . 12 20 Power 4 | . . . . . 1 3 Propulsion 13 | . . . . . 5 8 Utility 8 | . . . . . 3 5 Weapon 9 | . 2 . . . 3 4 Highest Loss Streak 8 | . 1 . . . 7 8 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 6 8 9 10 9 9 Power 1 | . 2 3 2 2 1 1 Propulsion . | . . 2 1 1 . . Utility 2 | . . 2 2 3 2 4 Weapon 3 | . 2 1 3 4 4 2 Tool/Special . | . . . . . . . Unused Backups 16 | . 2 . 6 . 2 6 Power 5 | . 2 . 3 . . . Propulsion 1 | . . . 1 . . . Utility 6 | . . . . . 1 5 Weapon 2 | . . . 1 . 1 . Tool/Special 2 | . . . 1 . . 1 Average Slot Usage (%) 89 | . 95 89 98 100 95 78 Engine 4 | . 14 . 7 11 . 3 Core 5 | . . 14 3 . 8 4 Treads 2 | . . . . . . 7 Leg 21 | . 28 28 33 33 31 5 Hover 1 | . . . . . . 3 Flight 2 | . . . . . . 6 Device 7 | . 9 14 8 . 7 6 Storage 10 | . 14 14 11 11 9 9 Processor 7 | . . . 3 11 9 9 Protection 7 | . . . 9 11 8 7 Energy Gun 10 | . 28 18 10 11 7 8 Ballistic Gun 5 | . . . 7 11 9 1 Slashing Weapon 1 | . . . . . . 3 Peak Build Rating 37 | 6 10 11 26 24 32 37 Average Rating 21 | 3 7 9 21 24 26 23 On Entrance 13 | . 6 10 9 24 24 24 Naked Turns . | . . . . . . . Heaviest Build 35 | 12 23 21 33 32 33 35 Greatest Support 60 | 20 20 20 35 35 55 60 Greatest Overweight (x) 10 | 3 1 1 . . 10 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 8 | 2 6 8 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 10 9 10 10 10 8 Class Distribution -------------------- 53% | Scavenger-Mutant 41% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 1995 | 219 105 26 237 19 870 519 Remotely 157 | . . . . . 157 . Salvage Created 2518 | . 216 105 401 . 1049 747 Parts 157 | . 19 4 20 . 75 39 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 57 | . 3 2 10 . 21 21 Melee 4 | . . . . . . 4 Guns 33 | . 3 2 8 . 12 8 AOE 18 | . . . 2 . 8 8 Classes Destroyed 11 | . 3 . 3 . 3 2 Worker 2 | . . . . . 2 . Builder 5 | . 1 . 1 . 3 . Hauler 2 | . 1 . . . 1 . Operator 1 | . . . . . 1 . Watcher 5 | . . . 2 . 3 . Swarmer 15 | . . . 4 . 7 4 Grunt 23 | . 3 2 3 . 8 7 Brawler 1 | . . . . . . 1 Sentry 11 | . . . 3 . 5 3 Hunter 3 | . . . . . 1 2 Programmer 3 | . . . . . . 3 Thug 1 | . . . . . . 1 Best Kill Streak 9 | . 2 2 6 . 6 9 Combat Bots Only 9 | . 2 2 5 . 5 9 Max Kills in Single Turn 3 | . 1 1 2 . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 . 3 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 383 | . 26 9 39 6 147 156 Missed 106 | . 10 3 20 3 34 36 Hits 277 | . 16 6 19 3 113 120 Projectile 277 | . 16 6 19 3 113 120 Critical Strikes 10 | . . . 1 1 3 5 Damage Taken 4360 | . 220 73 236 47 1902 1882 Core 620 | . 26 . 18 15 247 314 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 89 . 91 . . Volleys Fired 185 | . 11 6 27 . 94 47 Largest 2 | . 2 2 2 . 2 2 Hottest 110 | . 105 105 108 . 103 110 Shots Fired 335 | . 21 12 52 . 179 71 Gun 307 | . 20 12 43 . 176 56 Cannon 7 | . . . 7 . . . Launcher 20 | . 1 . 2 . 3 14 Special 1 | . . . . . . 1 Kinetic 159 | . . . 22 . 116 21 Thermal 64 | . 3 6 25 . 25 5 Explosive 20 | . 1 . 2 . 3 14 Electromagnetic 91 | . 17 6 3 . 35 30 Robot Hit Streak 17 | . 11 5 17 . 11 10 Robot Miss Streak 10 | . 3 2 3 . 10 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 224 | . 14 7 36 . 104 63 Core Hits 114 | . 10 4 16 . 47 37 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 8 | . . . 2 . . 6 Burn 2 | . . . 2 . . . Destroy 1 | . . . . . . 1 Corrupt 1 | . . . . . . 1 Smash 1 | . . . . . . 1 Sever 3 | . . . . . . 3 Melee Attacks 69 | . . . . . . 69 Impact 4 | . . . . . . 4 Slashing 65 | . . . . . . 65 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6412 | . 218 138 813 . 2776 2467 Guns 3496 | . 178 114 569 . 2099 536 Cannons 102 | . . . 102 . . . Explosions 2037 | . 40 24 142 . 677 1154 Melee 777 | . . . . . . 777 Ramming . | . . . . . . . Kinetic 1883 | . . . 213 . 1435 235 Thermal 956 | . . 100 421 . 392 43 Explosive 1882 | . 40 . 142 . 546 1154 Electromagnetic 914 | . 178 38 37 . 403 258 Impact 50 | . . . . . . 50 Slashing 727 | . . . . . . 727 Piercing . | . . . . . . . Highest Corruption 21 | . 1 1 . . 12 21 Average Corruption 10 | . 1 1 . . 7 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 101 | . . . . . 28 73 Message Errors 32 | . . . . . 11 21 Matter Fused 19 | . . . . . 6 13 Heat Flow Errors 12 | . . . . . 3 9 Energy Discharges 9 | . . . . . 1 8 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 10 | . . . . . 2 8 Data Loss (major) 4 | . . . . . 1 3 Misfires 5 | . . . . . 2 3 Alerts 2 | . . . . . . 2 Misdirections 1 | . . . . . 1 . Weapon Failures 5 | . . . . . 1 4 Overload Shots . | . . . . . . . Overflow Damage 227 | . . . 17 . 69 141 Projectiles . | . . . . . . . Explosions 174 | . . . 17 . 69 88 Melee 53 | . . . . . . 53 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 252 | . . . 17 . 122 113 Shots 9 | . . . 1 . 2 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 398 | . 144 314 171 14 398 257 Average Temperature 107 | . 57 171 48 12 145 88 Received Heat Transfer 1545 | . 129 42 114 36 729 495 Effects 3 | . . . . . 3 . Shutdowns 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 1 4 . . . Heat Transferred 1852 | . . 235 888 . 618 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 . . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 58 | 100 100 100 100 100 76 2 Level 1 20 | . . . . . 23 39 Level 2 10 | . . . . . . 29 Level 3 10 | . . . . . . 28 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 832 | . 50 57 162 53 227 832 Initial 146 | . . 6 . 53 . 146 Average 225 | . 11 13 36 11 109 525 Influence Increases 2175 | . 124 51 372 30 732 866 Destroy 0b10 Robot/C 1160 | . 60 40 220 . 420 420 Destroy 0b10 Robot/NC 80 | . 10 . 15 . 50 5 Destroy Leader 234 | . 22 10 64 . 118 20 Allied During Kill 14 | . . . 14 . . . Successful Hack 45 | . 9 . 2 . 20 14 Disable Machine 45 | . . . 15 . 30 . Anti-Garrison Action 250 | . . . . . . 250 Destroy Structure 167 | . 8 1 12 . 34 112 Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 150 | . 15 . 30 30 30 45 Influence Decreases 1363 | . 107 68 234 168 507 279 Entered New Map 175 | . . 11 . 85 . 79 Time Decay 819 | . 97 57 195 83 387 . Lost Part 330 | . 10 . . . 120 200 Lost Ally 39 | . . . 39 . . . Squads Dispatched 4 | . 1 . . . 3 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 3 | . . . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 7 2 14 2 34 24 Peak Tracking Total 9 | . 2 2 4 2 6 9 Tactical Retreats 8 | . 1 . 2 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 7 | . . . 2 . 2 3 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 12 | . 1 . 3 . 4 4 Terminals 8 | . 1 . 2 . 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 32 | . 4 . 8 . 15 5 Successful 22 | . 2 . 4 . 13 3 Failed 10 | . 2 . 4 . 2 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 17 | . 4 . 5 . 3 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers 12 | . . . 3 . 9 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 2 . 1 . 1 3 Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 12 | . . . 3 . 9 . Insert Component 5 | . . . 2 . 3 . Analyze 7 | . . . 1 . 6 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 3 . 2 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 4 | . . . 1 . 3 . Part Schematics Acquired 3 | . . . 1 . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 16 | . . . . . . 16 Machine Destruction 13 | . . . . . . 13 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 4 | . . 3 . . . 1 Largest Group 3 | . . 3 3 . . 1 Highest-Rated Group 81 | . . 81 81 . . 31 Highest-Rated Ally 31 | . . 31 31 . . 31 Total Orders . | . . . . . . . Ally Attacks 10 | . . . 8 . . 2 Total Damage 156 | . . . 104 . . 52 Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Active Infowar (turns) 2457 | . 254 206 48 . 281 1668 Optics 1805 | . . . . . 138 1667 Sensors 184 | . . . . . 143 41 Terrain 508 | . 254 206 48 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 4652 | 58 368 258 560 458 1282 1668 Spaces Moved 2750 | 36 206 174 329 342 713 950 Core 55 | 21 . . . . 4 30 Treads 385 | . . . . . . 385 Legs 1999 | 15 206 174 329 342 599 334 Wheels . | . . . . . . . Hover 78 | . . . . . . 78 Flight 233 | . . . . . 110 123 Fastest Speed 30 | 50 120 120 120 120 30 30 Average Speed 122 | 125 138 130 120 120 109 129 Slowest Speed 550 | 200 190 190 120 120 550 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 36 55 32 75 55 78 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 22 | . 8 . 3 . . 11 Terrain Destroyed 108 | . 8 1 9 . 27 63 Melee 11 | . . . . . . 11 Projectile . | . . . . . . . AOE 97 | . 8 1 9 . 27 52 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 3582 | 49 267 194 447 389 1035 1201 Wait 341 | . 28 10 47 48 130 78 Move 2743 | 35 205 173 328 341 713 948 Hop 1 | . . . . . . 1 Pick Up 83 | 8 12 1 13 . 31 18 Fast Attach 4 | . . . . . 1 3 Attach 46 | 6 2 1 3 . 15 19 Detach 3 | . . 1 . . 1 1 Swap 61 | . 6 . 14 . 26 15 Drop 46 | . 3 2 15 . 24 2 Fire 185 | . 11 6 27 . 94 47 Melee 69 | . . . . . . 69 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 12) 59 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered Mines 547 | -10/Mines | Received a Mining Laser from a helpful Derelict 573 | -10/Mines | Discovered new exit (range 3) 664 | -10/Mines | Discovered new exit (range 10) 680 | -10/Mines | Assembled infested the area 685 | -10/Mines | Entered Materials 685 | -9/Materials | Accompanied by 3 allies 685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 690 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1024 | -9/Materials | Discovered new exit (range 16) 1060 | -9/Materials | Identified exit to Materials 1141 | -9/Materials | Discovered new exit (range 11) 1172 | -9/Materials | Build established: Scavenger-Mutant 1237 | -9/Materials | Identified exit to Mines 1245 | -9/Materials | Entered Mines 1327 | -9/Mines | Found DCF Scrap (11 items) 1364 | -9/Mines | Discovered exit to Materials (range 4) 1435 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1446 | -9/Mines | Learned Materials stockpile data 1703 | -9/Mines | Entered Materials 1703 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2330 | -8/Materials | Lost 7 parts (4n2u1w) 2693 | -8/Materials | Garrison activated, responded to threat 2796 | -8/Materials | System corruption reached 10% 2916 | -8/Materials | Discovered new exit (range 11) 2985 | -8/Materials | Identified exit to Garrison 2985 | -8/Materials | Entered Garrison 3015 | -8/Garrison | Rescued a captive Derelict 3023 | -8/Garrison | Garrison Relay disabled 3075 | -8/Garrison | Triggered checkpoint 3077 | -8/Garrison | Garrison Relay disabled 3118 | -8/Garrison | P-60 Hacker assimilated allied T5-WBN(g) 3183 | -8/Garrison | Triggered checkpoint 3192 | -8/Garrison | Core integrity fell below 50% 3248 | -8/Garrison | Lost 3 parts (2n1w) 3440 | -8/Garrison | Build established: Mutant 3486 | -8/Garrison | Discovered new exit (range 14) 3654 | -8/Garrison | Discovered new exit (range 5) 3689 | -8/Garrison | Discovered new exit (range 30) 3689 | -8/Garrison | Discovered new exit (range 52) 3689 | -8/Garrison | Discovered new exit (range 23) 3788 | -8/Garrison | Lost 3 parts (1p2n) 3793 | -8/Garrison | Triggered checkpoint 3794 | -8/Garrison | Destroyed 9 combat bots 3853 | -8/Garrison | Core integrity fell below 20% 3881 | -8/Garrison | Lost 8 parts (1p2n2u3w) 4101 | -8/Garrison | Installed Relay Interface Framework 4280 | -8/Garrison | Build established: Scavenger-Mutant 4513 | -8/Garrison | Triggered checkpoint 4587 | -8/Garrison | Garrison Relay disabled 4653 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04587_ Relay Coupler [Swarmer] tumbles out of relay unit. 04587_ Relay Coupler [NC] tumbles out of relay unit. 04592_ System corrupted: FCS attempts to trigger Gauss Rifle. 04592_ System corrupted: Gauss Rifle misfires. 04592_ Slug penetrates Wall. 04604_ P-60 Hacker springs to life. 04604_ Machine disabled. 04611_ Lgt. Armor Plating destroyed. 04618_ System corrupted: Heat flow error (+293). 04620_ Imp. Heat Sink destroyed. 04622_ Destroyed Shock Rifle. 04629_ P-60 Hacker destroyed. 04634_ System corrupted: Energy discharge (-30). 04639_ Lgt. Ion Engine destroyed. 04642_ Lgt. Treads destroyed. 04643_ Destroyed Shock Rifle. 04649_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ???????????## # # # # # #### #????????????? | | ???????????## ## # #[#### # ## #????????????? | | ????????????# ######## # ## #????????????? | | ????????????# #??????## # ### #######??????? | | ????????????# #???????# = + + #??????? | | ????????????# #???????### # #### "#### #??????? | | ????????????# #????????# # #?# ##??# #??????? | | ############# #????????# ## # ## #???# #??????? | | ^^ #????######### #### #???# #??????? | | ^^ #????#"T"#####"#### #???# #??????? | | ######### #????#" #???# #??????? | | #???????# #????###### ####### #####"######?? | | #???????# #?????????# #?????# #?? | | #???????# #?????????# ###???# #?? | | #???????# #?????????# #####+######### < #?? | | #???????# #?????????# / " #???????# #?? | | #???????# #?????????# ##### #???????#####?? | | #???????# #?????????# ###??## ##????????????? | | #???????# #?????????# #????#"^"#????????????? | | #???????# #?????????# #????#T ##????????????? | | #???????# #?????????# #????#""#?????????????? | | #???????# #???????### #????####?????????????? | | #???????# #???????#"# #?????????????????????? | | #???????# #???????# !=#?????????????????????? | | #???????# #???????#|!*#?????????????????????? | | #???????# #???????#"@=#?????????????????????? | | #???????# #???????#"#p#?????????????????????? | | #####???????# #???????###=#?????????????????????? | | ????????????# #?????##### ######????????????????? | | ############# #?????# """#????????????????? | | #?????#" "#????????????????? | | #?????#" ^ "##????????????????? | | ######## #######?????#" "#?????????????????? | | ????# ##??????????#""""" ^ ##????????????????? | | ????## #??????????###### "#????????????????? | | ????# #???????????#"""" "#????????????????? | | ????# # ##???????????#" ""#????????????????? | | ????# ###???????????#"""" """#????????????????? | | ????#######???????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed GrapheneCoilRecalibrator Manual? 0 Play Time 00:49:36 Cumulative 70.0 hours Start 2025.08.23 @ 18:52:32 End 2025.08.23 @ 19:41:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c75db7c-3dc0-49ee-9b6a-7756edcac05f