Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.13 @ 17:54:13 Player: TLFP Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (2305) 2305 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (775) 775 TOTAL SCORE: 6545 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 64 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 457/465 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner System Shield > --- WEAPON (3) ------- Heavy Mace Katana Makeshift Sword > --- INVENTORY (12) --- Armored Huge Wheel Cryofiber Web Improved Heat Sink Advanced Signal Interpreter Improved Utility Shielding Improved Light Armor Plating Improved Shield Generator Gauss Rifle Gauss Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Improved Shield Generator Mini Assault Cannon Improved Datajack Heavy Flail Katana Makeshift Sword [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 83 | . 4 3 14 35 4 11 11 1 Power 13 | . . . 2 4 3 1 3 . Engine 12 | . . . 2 3 3 1 3 . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 34 | . . 1 4 19 . 7 3 . Treads 4 | . . . 1 3 . . . . Leg 18 | . . 1 3 7 . 7 . . Wheel 3 | . . . . . . . 3 . Hover 5 | . . . . 5 . . . . Flight 4 | . . . . 4 . . . . Utility 16 | . 2 2 3 3 1 2 3 . Device 3 | . . . . . . 2 1 . Storage 6 | . 1 2 . 2 . . 1 . Processor 2 | . 1 . . . . . 1 . Hackware 2 | . . . . 1 1 . . . Protection 3 | . . . 3 . . . . . Artifact . | . . . . . . . . . Weapon 20 | . 2 . 5 9 . 1 2 1 Energy Gun 3 | . 2 . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . 1 2 . . . . Ballistic Cannon 3 | . . . . 3 . . . . Launcher 2 | . . . 2 . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 3 | . . . . 1 . 1 . 1 Slashing Weapon 5 | . . . 1 2 . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 31 | . . . 11 8 . 12 . . Power 5 | . . . 1 1 . 3 . . Propulsion 15 | . . . 4 6 . 5 . . Utility 4 | . . . 1 . . 3 . . Weapon 7 | . . . 5 1 . 1 . . Highest Loss Streak 11 | . . . 7 5 . 11 . . Average Slot Usage (%) 86 | . 95 100 85 85 100 85 61 78 Engine 10 | . 14 14 11 4 11 12 11 15 Leg 17 | . 28 28 25 14 . 9 . . Wheel 2 | . . . . . . . 13 15 Hover 3 | . . . . 2 30 13 . . Flight 1 | . . . . 9 . . . . Device 1 | . . . . . . 3 4 7 Storage 10 | . 14 14 11 9 7 6 6 7 Processor 9 | . 9 14 11 9 7 2 6 7 Hackware 4 | . . . . 6 15 13 7 7 Protection 1 | . . . 6 . . . . . Energy Gun 9 | . 28 28 9 . . . . . Ballistic Gun 1 | . . . 5 . . . . . Ballistic Cannon 2 | . . . . 1 23 19 . . Impact Weapon 1 | . . . . 5 . 1 . 2 Slashing Weapon 4 | . . . . 12 . . 10 15 Naked Turns . | . . . . . . . . . Heaviest Build 59 | 11 17 17 26 44 40 41 56 59 Greatest Support 56 | 20 20 20 30 44 44 45 56 56 Greatest Overweight (x) 4 | . . . 2 2 . 4 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 12 | . 8 12 8 12 8 8 12 12 Average Capacity 8 | . 6 8 8 8 8 7 11 12 Most Carried 12 | . 6 8 8 8 8 8 12 12 Average Carried 7 | . 4 7 6 6 7 7 6 11 Final Capacity 12 | 6 8 8 8 8 8 4 12 12 Final Carried 12 | 6 6 8 1 8 8 4 12 11 Class Distribution -------------------- 51% | Mutant 27% | Hacker-Mutant 11% | Hacker-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Matter Collected 1459 | 200 10 60 197 327 30 298 131 206 Remotely . | . . . . . . . . . Salvage Created 2309 | . 179 142 738 583 30 267 131 239 Parts 147 | . 4 16 48 40 . 16 8 15 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Combat Hostiles Destroyed 57 | . 4 7 18 13 1 8 2 4 Melee 17 | . . . . 10 . 1 2 4 Guns 23 | . 3 7 13 . . . . . Cannons 9 | . . . . 1 1 7 . . AOE 6 | . 1 . 5 . . . . . Classes Destroyed 8 | . 1 1 4 . . 1 . 1 Worker 1 | . . . 1 . . . . . Builder 1 | . . . 1 . . . . . Hauler 1 | . . . . . . . . 1 Operator 1 | . . . 1 . . . . . Swarmer 14 | . . 6 4 4 . . . . Grunt 29 | . 4 1 9 6 . 6 . 3 Brawler 1 | . . . . . . 1 . . Sentry 13 | . . . 5 3 1 1 2 1 Best Kill Streak 5 | . 2 3 5 4 1 3 1 3 Combat Bots Only 5 | . 2 3 5 4 1 3 1 3 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . 1 . 1 . . . . . Melee 1 | . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Damage Taken 4777 | . 170 75 1226 1008 76 1731 283 208 Core 1202 | . 88 26 210 175 18 545 69 71 Absorbed by Shields 36 | . . . . . . 36 . . Core Remaining (%) 67 | 100 . 54 47 68 . . . . Volleys Fired 108 | . 9 8 58 7 4 22 . . Largest 3 | . 2 2 2 1 3 3 . . Hottest 144 | . 80 90 90 20 144 144 . . Shots Fired 199 | . 18 16 93 7 12 53 . . Gun 116 | . 18 16 82 . . . . . Cannon 65 | . . . . . 12 53 . . Launcher 11 | . . . 11 . . . . . Special 7 | . . . . 7 . . . . Kinetic 91 | . . . 26 . 12 53 . . Thermal 7 | . . . . 7 . . . . Explosive 11 | . . . 11 . . . . . Electromagnetic 90 | . 18 16 56 . . . . . Robot Hit Streak 15 | . 9 7 13 5 10 15 . . Robot Miss Streak 2 | . 1 1 2 1 1 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 2 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 219 | . 14 11 72 45 9 40 8 20 Core Hits 93 | . 8 7 33 16 2 16 4 7 Critical Hits 3 | . . . . 1 . . 1 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 1 1 Melee Attacks 94 | . . . 2 48 . 4 15 25 Impact 23 | . . . . 11 . 4 . 8 Slashing 71 | . . . 2 37 . . 15 17 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 15 | . . . . 9 . . . 6 Damage Inflicted 5831 | . 478 166 1603 1327 212 1013 287 745 Guns 1258 | . 204 166 888 . . . . . Cannons 1121 | . . . . . 212 909 . . Explosions 934 | . 270 . 664 . . . . . Melee 2448 | . . . 51 1270 . 95 287 745 Ramming 13 | . 4 . . . . 9 . . Kinetic 1329 | . . . 208 . 212 909 . . Thermal 335 | . 170 . 108 57 . . . . Explosive 656 | . 100 . 556 . . . . . Electromagnetic 1050 | . 204 166 680 . . . . . Impact 644 | . . . . 285 . 95 . 264 Slashing 1804 | . . . 51 985 . . 287 481 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 . . . . . Average Corruption 4 | . . . 4 . . . . . Corruption Purged . | . . . . . . . . . Effects 1 | . . . 1 . . . . . Matter Fused 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 91 | . . . 14 51 . 19 . 7 Projectiles 19 | . . . . . . 19 . . Explosions 14 | . . . 14 . . . . . Melee 58 | . . . . 51 . . . 7 Knockbacks 12 | . . . . . 1 11 . . Impact 1 | . . . . . . 1 . . Kinetic 11 | . . . . . 1 10 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 212 | . 98 . 110 . . 4 . . Shots 8 | . 2 . 6 . . . . . Rammed 2 | . 1 . . . . 1 . . Targets Rammed 2 | . 1 . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 304 | . 117 120 261 5 286 304 . . Average Temperature 95 | . 47 52 79 4 132 132 . . Received Heat Transfer 2208 | . 54 12 504 585 30 819 84 120 Effects 3 | . . . . . 3 . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . . Impact Corruptions 3 | . . . . 2 . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 585 | . 200 . 200 185 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 3 . 2 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Peak Influence 401 | . 132 148 396 172 124 401 317 152 Initial 152 | . . 8 6 32 37 76 152 64 Average 124 | . 43 48 171 60 89 285 190 95 Maximum Alert Level 2 | . . . 1 . . 2 1 . Low Security (%) 79 | . 100 100 67 100 100 22 61 100 Level 1 19 | . . . 32 . . 74 38 . Level 2 . | . . . . . . 2 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . 4 2 . . 2 2 Investigation 2 | . . . . 1 . . 1 . Extermination . | . . . . . . . . . Reinforcement 8 | . . . 4 1 . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Distress Signals 7 | . 1 . 2 2 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 10 9 44 23 3 21 10 7 Peak Tracking Total 7 | . 3 3 5 5 2 7 7 3 Tactical Retreats 14 | . 1 . 5 2 . 4 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Traps Triggered 3 | . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . 1 1 . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Machines Disabled 6 | . 3 . 2 . . 1 . . Max in Single Turn 2 | . 2 . 1 . . 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Machines Accessed 21 | . 3 . 5 5 4 . 2 2 Terminals 17 | . 3 . 4 5 2 . 1 2 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 74 | . 10 . 17 23 9 . 5 10 Successful 51 | . 9 . 13 14 6 . 4 5 Failed 23 | . 1 . 4 9 3 . 1 5 Catastrophic 3 | . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . Manual 40 | . 9 . 7 15 3 . . 6 Terminals 64 | . 10 . 13 23 6 . 2 10 Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . 4 . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 25 | . 4 . 7 8 2 . 1 3 Record 1 | . . . . 1 . . . . Part Schematic 2 | . . . . . 1 . 1 . Robot Schematic 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . . . Alert Level 3 | . . . 1 1 1 . . . Unreport Threat 11 | . 2 . 4 3 . . . 2 Disarm Traps 1 | . . . 1 . . . . . Surveillance Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 3 . Process 1 | . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . 2 . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 20 | . 5 . 5 6 2 . . 2 Terminals 19 | . 5 . 4 6 2 . . 2 Track 10 | . 3 . 2 3 1 . . 1 Assimilate 1 | . . . . 1 . . . . Botnet 6 | . 2 . 2 1 1 . . . Disrupt 1 | . . . . . . . . 1 Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Monitor 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 3 . 4 5 3 . 1 2 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 20 | . . . . . . . 20 . Retrieved Matter 20 | . . . . . . . 20 . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 5 | . . . . . . 5 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . 24 . . . . . Total Damage 341 | . . . 341 . . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Turns Passed 4173 | . 333 771 1092 709 203 337 571 157 Spaces Moved 3330 | 1 243 612 706 490 344 274 564 96 Core 167 | . . . . . . 46 121 . Treads 119 | . . . 24 95 . . . . Legs 1796 | 1 243 612 682 188 . 70 . . Wheels 539 | . . . . . . . 443 96 Hover 589 | . . . . 87 344 158 . . Flight 120 | . . . . 120 . . . . Fastest Speed 31 | 120 120 120 120 31 48 48 50 100 Average Speed 100 | 120 120 120 125 94 48 76 89 101 Slowest Speed 240 | 120 120 120 180 180 48 240 100 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 1 42 88 56 48 12 40 22 25 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 5 | . . . . 1 . . 4 . Terrain Destroyed 124 | . 33 . 83 1 3 . 4 . Melee 5 | . . . . 1 . . 4 . Projectile 3 | . . . . . 3 . . . AOE 116 | . 33 . 83 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Sto Total 3859 | . 266 633 815 674 371 351 618 131 Wait 154 | . 4 1 28 56 17 16 14 18 Move 3322 | . 242 611 705 489 343 273 563 96 Hop . | . . . . . . . . . Pick Up 52 | . 3 5 2 24 2 1 15 . Fast Attach 25 | . . . 3 13 1 5 3 . Attach 36 | . 1 . 9 12 2 3 8 1 Detach 7 | . . . 1 4 . 1 1 . Swap 22 | . 3 3 2 10 1 3 . . Drop 44 | . 3 4 4 21 1 9 2 . Fire 108 | . 9 8 58 7 4 22 . . Melee 72 | . . . 2 38 . 4 12 16 Ram 1 | . . . . . . 1 . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . Rewire . | . . . . . . . . . Trap 2 | . . 1 1 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 3 exits: [*Fac] / *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 5) 251 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 12) 331 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Entered Mines 355 | -10/Mines | Learned location of Zion (-7) 366 | -10/Mines | Found a hidden stash of uninstalled traps 391 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 468 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1081 | -10/Mines | Discovered exit to Materials (range 6) 1086 | -10/Mines | Escorted by a lone wolf Derelict 1105 | -10/Mines | Entered Materials 1105 | -9/Materials | Accompanied by 1 ally 1105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1106 | -9/Materials | Learned location of Storage (-7) 1188 | -9/Materials | Discovered new exit (range 15) 1204 | -9/Materials | Identified exit to Mines 2167 | -9/Materials | Core integrity fell below 50% 2183 | -9/Materials | Discovered new exit (range 10) 2196 | -9/Materials | Identified exit to Materials 2197 | -9/Materials | Lost 7 parts (1p2n1u3w) 2197 | -9/Materials | Entered another Materials area 2197 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2564 | -8/Materials | Lost 5 parts (4n1w) 2564 | -8/Materials | Discovered new exit (range 16) 2885 | -8/Materials | Discovered new exit (range 12) 2897 | -8/Materials | Identified exit to Factory 2906 | -8/Materials | Entered Factory 2906 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3104 | -7/Factory | Identified exit to Garrison 3109 | -7/Factory | Entered Garrison 3143 | -7/Garrison | Build established: Hacker-Gunner 3166 | -7/Garrison | Triggered checkpoint 3190 | -7/Garrison | Garrison Relay disabled 3342 | -7/Garrison | Triggered checkpoint 3344 | -7/Garrison | Triggered checkpoint 3419 | -7/Garrison | Core integrity fell below 50% 3437 | -7/Garrison | Lost 11 parts (3p4n3u1w) 3437 | -7/Garrison | Discovered new exit (range 8) 3444 | -7/Garrison | Installed Relay Interface Framework 3446 | -7/Garrison | Entered Factory 3447 | -7/Factory | Core integrity fell below 20% 3640 | -7/Factory | Build established: Hacker-Mutant 3774 | -7/Factory | Discovered new exit (range 17) 3823 | -7/Factory | Discovered new exit (range 15) 3936 | -7/Factory | Discovered new exit (range 20) 4017 | -7/Factory | Entered Storage 4174 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04088_ K-01 Serf collects debris. 04097_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04103_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 04103_ K-01 Serf collects debris. 04122_ Mak. Sword follow-up attack on Y-54 Guardian. 04143_ Destroyed Imp. Heat Sink. 04143_ Y-54 Guardian system corrupted by crushing effect. 04143_ Mak. Sword follow-up attack on Y-54 Guardian. 04146_ Y-54 Guardian destroyed. 04154_ Acquired 61 matter. 04161_ R-06 Scavenger collects Lgt. Treads. 04163_ Sneak attack on A-02 Transporter. 04163_ Katana follow-up attack on A-02 Transporter. 04163_ A-02 Transporter destroyed. 04164_ R-06 Scavenger collects Lgt. Treads. 04166_ R-06 Scavenger collects Flail. 04166_ Acquired 14 matter. 04167_ R-06 Scavenger collects Coolant Injector. 04169_ R-06 Scavenger collects Flail. 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""???## #########/##### | | ???????? ??? ""?#?# #### *! # | | ???????????# """??# + """[""" # | | ???????????# ??# ???# """ T" # | | ?????????#?##### ##?##+#???# """= # | | ?#??????????#???##?? ? ????# ! ! T | | ?????????#??????#??????? ??# # | | ?????????????????????""Y?"?# # | | ???????????#######??????"??# # | | ???????????# ###############+##### | | ???????????# "" # | | ???????????# "T " | | ???????????# # | | ???????????? ################### # | | ????????????# #??????????????????# # | | ????????????# ###########??#?????# # | | ????????????# # #?#??????# # | | ????????????# # ########## # | | ??????????#?# + """ """ + # | | ????????????# # """ """ # # | | ????????????# # """ """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Factory | Hacked Imp. Transmission Jammer | -7/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -7/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileSmallCorpse Manual? 0 Play Time 00:55:57 Cumulative 26.2 hours Start 2021.12.13 @ 15:18:44 End 2021.12.13 @ 17:54:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 12 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c21ed3c-4fda-49b0-a9d9-808557316aa3