Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.19 @ 10:19:06 Player: GermanMO Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (104) 520 Value Destroyed (4147) 4147 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 11800 Bonus ------- High Alert Combat Kills 13 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Lightpack 2.0 Advanced Terrain Scan Processor Improved Shield Generator > --- WEAPON ----------- AWS/Thermal Precision Rocket Launcher Power Maul > --- INVENTORY -------- Airjet Flight Unit Cesium-ion Thruster Improved Terrain Scanner Improved Terrain Scanner Launcher Guidance Computer Improved Shield Generator Improved Shield Generator Shock Bomb Launcher Rocket Array Long-range Missile Launcher Remote Datajack [Rating: 97] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Lightpack 2.0 Device Improved Shield Generator Storage Lightpack 2.0 Processor Launcher Guidance Computer Protection Hardened Heavy Armor Plating Weapon AWS/Autocannon Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Slots Evolved 13 | . 1 2 . . . 2 2 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 . . . . . 2 1 . . 2 . Utility 4 | . 1 1 . . . . 1 . 1 . . . . Weapon 2 | . . . . . . 1 1 . . . . . . Parts Attached 80 | 7 1 2 . 3 7 12 19 14 5 3 . 7 . Power 5 | 1 . . . . . 1 1 1 . . . 1 . Engine 2 | 1 . . . . . 1 . . . . . . . Core 3 | . . . . . . . 1 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 . . . . 2 5 6 4 1 1 . 1 . Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . 3 1 . . . . 1 . Flight 15 | . . . . . 2 2 5 4 1 1 . . . Utility 21 | 3 1 1 . 2 3 1 3 1 2 . . 4 . Device 15 | 3 1 1 . . 3 1 1 . 1 . . 4 . Storage 2 | . . . . 2 . . . . . . . . . Processor 3 | . . . . . . . 2 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 1 . 1 . 1 2 5 9 8 2 2 . 1 . Energy Gun 5 | . . . . 1 1 2 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 . . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . 3 . . . . . . . Launcher 13 | . . . . . . . 1 8 2 2 . . . Special Weapon 2 | . . . . . . . 2 . . . . . . Impact Weapon 5 | . . . . . . . 4 . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . 2 . . . . . Parts Lost 26 | . . . . . . 1 1 2 . 5 9 5 3 Power 5 | . . . . . . 1 . 1 . 1 1 1 . Propulsion 9 | . . . . . . . 1 . . 3 4 1 . Utility 6 | . . . . . . . . . . . 1 3 2 Weapon 6 | . . . . . . . . 1 . 1 3 . 1 Highest Loss Streak 9 | . . . . . . 1 1 2 . 2 9 3 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 75 65 80 77 59 61 68 80 82 63 52 25 12 Engine 5 | . 12 10 10 10 10 11 7 1 . . . . . Core 4 | . . . . . . . 6 9 11 5 4 3 . Leg 3 | . 25 20 20 20 11 . . . . . . . . Hover 2 | . . . . . . 23 3 . . . . 1 . Flight 14 | . . . . . 8 1 16 31 32 22 18 . . Device 8 | . 25 23 30 27 10 8 8 6 2 . . 5 1 Storage 5 | . . . . 1 10 8 7 6 5 5 5 5 3 Processor 3 | . . . . . . . 3 6 5 5 5 5 5 Protection 1 | . . . . . . . . . 3 5 4 . . Energy Gun 1 | . . . . 1 8 2 . 5 . . . . . Ballistic Gun 2 | . 12 11 20 17 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . 5 6 . . . . . . Launcher 4 | . . . . . . . . 6 15 16 13 . . Impact Weapon 2 | . . . . . . . 6 6 5 . . 4 2 Peak Build Rating 97 | 8 8 19 19 56 56 79 94 97 95 93 75 53 41 Average Rating 69 | 4 8 10 19 23 53 74 89 92 94 77 68 46 26 On Entrance 47 | . 7 8 19 19 56 56 77 82 88 95 75 37 41 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 89 | 6 7 15 15 17 18 78 89 47 63 63 54 20 9 Greatest Support 34 | 20 20 20 20 20 20 24 24 29 34 28 15 8 3 Greatest Overweight (x) 9 | 1 . . . . 5 5 6 1 1 4 9 6 2 Average Overweight (x) 1 | . . . . . . 2 4 1 1 2 2 2 . Largest Inventory Capacity 40 | 5 5 5 5 40 40 40 40 40 40 40 40 40 40 Average Capacity 34 | 5 5 5 5 9 40 40 40 40 40 40 40 40 28 Most Carried 15 | 2 1 2 2 7 8 12 15 13 13 11 10 10 . Average Carried 8 | 1 1 1 2 2 6 8 11 10 10 10 10 4 . Final Capacity 40 | 5 5 5 5 40 40 40 40 40 40 40 40 40 5 Final Carried 11 | 2 1 2 2 7 7 8 9 11 11 10 10 . . Class Distribution -------------------- 34% | Hauler-Tank 27% | Hauler-Gunner 14% | Hacker-Mutant 13% | Hauler-Mutant 8% | Hauler-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Matter Collected 1912 | 273 16 128 . . 216 107 383 173 117 237 126 136 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3607 | 54 . 242 . . 557 211 1656 380 25 262 . 220 . Parts 176 | 6 . 20 . . 33 12 76 12 . 10 . 7 . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Combat Hostiles Destroyed 75 | . . 6 . . 6 7 37 6 . 9 . 4 . Melee 2 | . . . . . . . . . . . . 2 . Guns 23 | . . 6 . . 6 . 7 4 . . . . . Cannons 33 | . . . . . . 7 26 . . . . . . AOE 14 | . . . . . . . 3 2 . 9 . . . Classes Destroyed 15 | 1 . 5 . . 3 1 4 . . 1 . . . Worker 3 | . . . . . 3 . . . . . . . . Builder 6 | . . . . . 2 . 2 . . . . 2 . Tunneler 7 | 2 . . . . 3 . 1 . 1 . . . . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Watcher 9 | . . 1 . . . 2 4 2 . . . . . Swarmer 9 | . . 3 . . 3 . 1 . . 2 . . . Grunt 25 | . . 1 . . 3 2 16 . . 1 . 2 . Brawler 2 | . . . . . . . 2 . . . . . . Duelist 3 | . . 1 . . . . 1 . . 1 . . . Sentry 17 | . . 1 . . . 3 7 4 . 2 . . . Hunter 6 | . . . . . . 2 2 . . 2 . . . Programmer 12 | . . . . . . . 8 2 . . . 2 . Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 . 3 . . 9 5 6 2 1 5 . 2 . Combat Bots Only 5 | . . 2 . . 3 5 5 1 . 5 . 2 . Max Kills in Single Turn 3 | 1 . 1 . . 1 1 3 1 1 3 . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 1 . 3 . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Hostile Shots Fired 695 | . . 20 . . 18 20 147 82 . 64 108 59 177 Missed 256 | . . 7 . . 7 8 59 33 . 20 30 22 70 Damage Taken 4531 | . . 105 . . 107 125 498 293 . 643 1087 513 1160 Core 1693 | . . 25 . . 55 20 100 9 . 63 264 189 968 Absorbed by Shields 525 | . . . . . . . 207 100 . . . 67 151 Ignored by Resistances 3050 | . . 67 . . 63 65 453 244 . 387 638 341 792 Regen/Repaired (Parts) 16 | . . . . . . . 16 . . . . . . Core Remaining (%) 89 | 100 100 . . . 80 96 85 98 . . 67 . . Volleys Fired 86 | 2 1 26 . . 21 . 7 5 . 24 . . . Largest 3 | 1 1 2 . . 1 . 1 1 . 3 . . . Hottest 122 | 20 20 50 . . 30 . 39 43 . 122 . . . Shots Fired 279 | 2 1 31 . . 46 29 93 35 . 42 . . . Gun 149 | 2 1 31 . . 46 6 33 30 . . . . . Cannon 76 | . . . . . . 23 53 . . . . . . Launcher 52 | . . . . . . . 5 5 . 42 . . . Special 2 | . . . . . . . 2 . . . . . . Kinetic 131 | 2 1 31 . . 21 23 53 . . . . . . Thermal 94 | . . . . . 25 6 33 30 . . . . . Explosive 37 | . . . . . . . 5 4 . 28 . . . Electromagnetic 15 | . . . . . . . . 1 . 14 . . . Robot Hit Streak 49 | 2 . 6 . . 18 37 36 49 . 41 . . . Robot Miss Streak 2 | . . 2 . . 1 1 1 1 . 1 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Autonomous 172 | . . . . . 25 29 87 31 . . . . . Shots Hit Robots 270 | 2 . 22 . . 42 27 92 33 1 39 . 10 2 Core Hits 128 | 2 . 9 . . 19 9 46 13 . 27 . 3 . Critical Kills 8 | . . . . . 8 . . . . . . . . Critical Parts Destroyed 12 | . . 3 . . 4 . 1 . 1 . . 3 . Critical Strikes 29 | . . 3 . . 12 3 7 . 1 . . 3 . Destroy 15 | . . 3 . . 12 . . . . . . . . Blast 9 | . . . . . . 3 6 . . . . . . Smash 5 | . . . . . . . 1 . 1 . . 3 . Melee Attacks 41 | . . . . . . . 10 7 2 . . 19 3 Impact 41 | . . . . . . . 10 7 2 . . 19 3 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 3 . 1 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13337 | 25 9 297 . . 1046 1816 6087 1146 96 2199 4 506 106 Guns 3231 | 25 . 297 . . 1009 183 872 845 . . . . . Cannons 5846 | . . . . . . 1597 4249 . . . . . . Explosions 3158 | . . . . . . . 686 273 . 2199 . . . Melee 988 | . . . . . . . 280 . 96 . . 506 106 Ramming 114 | . 9 . . . 37 36 . 28 . . 4 . . Kinetic 6512 | 25 . 297 . . 344 1597 4249 . . . . . . Thermal 3234 | . . . . . 665 183 1358 919 . 109 . . . Explosive 2018 | . . . . . . . 200 114 . 1704 . . . Electromagnetic 471 | . . . . . . . . 85 . 386 . . . Impact 988 | . . . . . . . 280 . 96 . . 506 106 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 4 5 . . . 6 6 Average Corruption 3 | . . . . . . 2 2 2 . . . 3 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 78 | . . . . . . 3 61 7 . . . 2 5 Message Errors 15 | . . . . . . 1 11 3 . . . . . Matter Fused 20 | . . . . . . . 15 3 . . . 1 1 Heat Flow Errors 16 | . . . . . . . 13 1 . . . . 2 Energy Discharges 9 | . . . . . . 1 6 . . . . 1 1 Data Loss (minor) 13 | . . . . . . 1 11 . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 . . . . . . Alerts 3 | . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1453 | . . . . . . 189 819 42 96 116 . 175 16 Projectiles 843 | . . . . . . 189 654 . . . . . . Explosions 211 | . . . . . . . 53 42 . 116 . . . Melee 399 | . . . . . . . 112 . 96 . . 175 16 Knockbacks 14 | . . . . . . 2 8 . 1 . . 2 1 Impact 4 | . . . . . . . . . 1 . . 2 1 Kinetic 10 | . . . . . . 2 8 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . . . 4 17 77 150 . 57 2 . . Shots 12 | . . . . . . . 3 3 . 6 . . . Rammed 5 | . . . . . 1 2 . 1 . . 1 . . Targets Rammed 11 | . 1 . . . 6 2 . 1 . . 1 . . Kicked 6 | . 1 . . . 5 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 441 | . . . . . . . 270 206 25 441 . . 201 Average Temperature 91 | . . . . . . . 105 67 10 119 . . 82 Received Heat Transfer 1152 | . . 54 . . 90 36 148 76 . 81 138 12 517 Effects 9 | . . . . . . . 4 . . 5 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 6 | . . . . . . . 3 . . 3 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . 1 . . 3 . Combat Hostiles 3 | . . . . . . . 1 . . . . 2 . Parts Fried 6 | . . . . . . . 2 1 . . . 3 . Impact Corruptions 17 | . . . . . . . 5 . 3 . . 8 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 3 . 2 1 . . . . . Heat Transferred 3732 | . . . . . 851 222 1460 1049 . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Peak Influence 406 | 10 19 264 . . 195 277 406 265 93 . . 207 45 Initial 91 | . 4 5 . . . . 91 68 61 . . 14 . Average 73 | 3 14 119 . . 37 74 79 134 75 . . 55 17 Maximum Alert Level 2 | . . 1 . . . 1 2 1 . . . 1 . Low Security (%) 90 | 100 100 85 100 . 100 78 91 69 100 . . 96 100 Level 1 9 | . . 14 . . . 21 7 30 . . . 3 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . . 3 . . 1 . 10 3 1 . 1 2 . Investigation 4 | . . . . . . . 3 . 1 . . . . Extermination 10 | . . . . . . . 7 2 . . . 1 . Reinforcement 6 | . . 3 . . 1 . . 1 . . . 1 . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Distress Signals 7 | . . 2 . . . 1 1 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 141 | . 1 21 . . 5 10 40 9 2 9 13 13 18 Peak Tracking Total 18 | . 1 5 . . 3 3 5 3 2 5 11 9 18 Tactical Retreats 12 | . . 2 . . . . 3 1 . . 2 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Traps Triggered 8 | . . . . . . . 2 1 2 . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Machines Disabled 15 | . . . . . . . 8 6 . 1 . . . Max in Single Turn 5 | . . . . . . . 5 5 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Machines Accessed 23 | . 1 . . 5 . 2 10 1 1 1 . 1 1 Terminals 11 | . 1 . . . . 1 6 1 1 . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 88 | . 1 . . 50 . 3 23 1 7 1 . 1 1 Successful 80 | . 1 . . 50 . 3 16 1 6 1 . 1 1 Failed 8 | . . . . . . . 7 . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . . . Terminals 21 | . 1 . . . . 1 10 1 7 . . . 1 Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 5 | . . . . . . . 5 . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . Scanalyzers 5 | . . . . . . 2 3 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 67 | . 1 . . 50 . 1 6 1 6 1 . . 1 Record 55 | . . . . 49 . . . . 6 . . . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . 2 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 4 | . 1 . . . . 1 1 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . Recycle Component 1 | . . . . . . . 1 . . . . . . Process 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . 2 2 . . . . . . Insert Component 2 | . . . . . . 1 1 . . . . . . Analyze 2 | . . . . . . 1 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . . . 6 1 1 . . 1 . Full Trace Events 3 | . . . . . . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 62 | . . . . . . . 62 . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 38 | . . . . . . . 38 . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . . . Recycled Matter 337 | . . . . . . . 337 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . . 1 Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Turns Passed 12836 | 89 317 421 91 1086 936 788 4473 677 121 2849 269 562 157 Spaces Moved 6020 | 59 224 271 74 892 622 383 1226 565 100 1081 117 255 151 Core 376 | 9 . . . . 3 . . . . . 37 176 151 Treads . | . . . . . . . . . . . . . . Legs 1942 | 50 224 271 74 892 431 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 734 | . . . . . . 358 297 . . . . 79 . Flight 2968 | . . . . . 188 25 929 565 100 1081 80 . . Fastest Speed 50 | 50 120 120 120 120 117 52 192 107 103 186 100 100 50 Average Speed 199 | 112 120 120 120 120 138 177 349 107 103 256 229 192 83 Slowest Speed 755 | 120 120 120 120 120 300 430 512 107 107 354 755 350 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 44 31 32 94 84 30 41 26 5 98 19 9 36 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 3 . . . Spaces Dug 22 | . . . . . . . 6 7 . . . 9 . Terrain Destroyed 390 | . . 1 . . 8 3 109 87 . 173 . 9 . Melee 22 | . . . . . . . 6 7 . . . 9 . Projectile 22 | . . 1 . . 8 3 7 3 . . . . . AOE 346 | . . . . . . . 96 77 . 173 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Gar Total 6663 | 80 271 336 76 912 678 493 1383 615 114 1122 117 290 176 Wait 303 | 4 45 35 3 . 13 85 90 10 3 7 . 7 1 Move 6007 | 58 223 270 73 891 621 382 1225 564 99 1080 116 254 151 Hop . | . . . . . . . . . . . . . . Pick Up 64 | 7 . 3 . 8 4 6 22 11 3 . . . . Fast Attach . | . . . . . . . . . . . . . . Attach 58 | 7 1 2 . 3 5 7 13 7 5 1 . 7 . Detach 14 | 2 . . . 2 2 5 1 . 2 . . . . Swap 26 | . . . . . 2 5 10 7 . 2 . . . Drop 23 | . . . . 7 4 1 5 3 . . . 3 . Fire 86 | 2 1 26 . . 21 . 7 5 . 24 . . . Melee 41 | . . . . . . . 10 7 2 . . 19 3 Ram 5 | . . . . . 1 2 . 1 . . 1 . . Kick 6 | . 1 . . . 5 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . 21 Rewire 9 | . . . . 1 . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / *Sto x2 / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 248 | -10/Materials | Identified exit to Mines 248 | -10/Materials | Discovered exit to Mines (range 15) 301 | -10/Materials | Build established: Hacker-Mutant 305 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Discovered exit to Materials (range 10) 312 | -10/Materials | Discovered exit to Mines (range 5) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 519 | -9/Materials | Met 8R-AWN 751 | -9/Materials | Found Prototype Ballistic Gun 752 | -9/Materials | Identified 8R-AWN's Boregun 807 | -9/Materials | Identified exit to Mines 807 | -9/Materials | Discovered exit to Mines (range 12) 828 | -9/Materials | Entered Mines 830 | -9/Mines | Followed 8R-AWN into the Mines 914 | -9/Mines | Identified exit to Exiles 914 | -9/Mines | Discovered exit to Exiles (range 5) 919 | -9/Mines | Entered Exiles 936 | -9/Exiles | Identified exit to Mines 936 | -9/Exiles | Discovered exit to Mines (range 15) 957 | -9/Exiles | Welcomed by 8R-AWN 976 | -9/Exiles | Met EX-HEX 1026 | -9/Exiles | Met EX-DEC 1045 | -9/Exiles | Learned location of Zion (-7) 1122 | -9/Exiles | Discovered exit to Mines (range 14) 1230 | -9/Exiles | Visited The Gauntlet 1431 | -9/Exiles | Learned about 8R-AWN's background 1551 | -9/Exiles | Met EX-BIN 1816 | -9/Exiles | Aligned with FarCom system 1817 | -9/Exiles | Given EX-Vault access code 1848 | -9/Exiles | Opened EX-Vault 1857 | -9/Exiles | Found AWS/Autocannon 1864 | -9/Exiles | Found AWS/Thermal 1868 | -9/Exiles | Found Lightpack 2.0 1904 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2005 | -9/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Thermal, AWS/Autocannon 2005 | -9/Exiles | Entered Mines 2328 | -8/Mines | Build established: Hauler-Mutant 2583 | -8/Mines | Identified exit to Materials 2583 | -8/Mines | Discovered exit to Materials (range 8) 2941 | -8/Mines | Entered Materials 2941 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3065 | -8/Materials | Build established: Hauler-Skirmisher 3687 | -8/Materials | Identified exit to Factory 3687 | -8/Materials | Discovered exit to Factory (range 13) 3729 | -8/Materials | Entered Factory 3729 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3731 | -7/Factory | FarCom data flow suspended 4206 | -7/Factory | Fabricated Terrain Scan Processor (x2) 4240 | -7/Factory | Build established: Hauler-Tank 4284 | -7/Factory | Identified exit to Storage 4284 | -7/Factory | Discovered exit to Storage (range 12) 4408 | -7/Factory | Identified exit to Factory 4408 | -7/Factory | Discovered exit to Factory (range 11) 4449 | -7/Factory | Repaired Airjet? 5763 | -7/Factory | Identified exit to Lower Caves 5763 | -7/Factory | Discovered exit to Lower Caves (range 19) 6254 | -7/Factory | Discovered exit to Storage (range 5) 7622 | -7/Factory | AWS/Autocannon suddenly broke down 8202 | -7/Factory | Entered another Factory area 8202 | -6/Factory | Evolved 2 slots: Propulsion x2 8548 | -6/Factory | Found Prototype Launcher 8550 | -6/Factory | Identified Rocket Array 8809 | -6/Factory | AWS/Thermal suddenly broke down 8870 | -6/Factory | Identified exit to Factory 8870 | -6/Factory | Discovered exit to Factory (range 8) 8879 | -6/Factory | Entered another Factory area 8879 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8986 | -5/Factory | Identified exit to Upper Caves 8986 | -5/Factory | Discovered exit to Upper Caves (range 13) 9000 | -5/Factory | Entered Upper Caves 9054 | -5/Upper Caves | Learned Factory emergency access door positions 9143 | -5/Upper Caves | Build established: Hauler-Gunner 9155 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9288 | -5/Upper Caves | Identified exit to Upper Caves 9302 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9334 | -5/Upper Caves | Spotted B-75 Beast 9362 | -5/Upper Caves | Destroyed B-75 Beast 11849 | -5/Upper Caves | Entered another Upper Caves area 11885 | -5/Upper Caves | Identified exit to Factory 11885 | -5/Upper Caves | Discovered exit to Factory (range 8) 12038 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12112 | -5/Upper Caves | Lost 9 parts (1p4n1u3w) 12118 | -5/Upper Caves | Entered Factory 12118 | -4/Factory | Evolved 2 slots: Propulsion x2 12210 | -4/Factory | Spotted B-86 Titan 12349 | -4/Factory | Build established: Hauler-Mutant 12489 | -4/Factory | Lost 3 parts (1n2u) 12679 | -4/Factory | Identified exit to Garrison 12680 | -4/Factory | Entered Garrison 12694 | -4/Garrison | Installed Relay Interface Framework 12732 | -4/Garrison | Triggered checkpoint 12764 | -4/Garrison | Triggered checkpoint 12770 | -4/Garrison | Triggered checkpoint 12783 | -4/Garrison | Triggered checkpoint 12786 | -4/Garrison | Triggered checkpoint 12787 | -4/Garrison | Core integrity fell below 50% 12808 | -4/Garrison | Triggered checkpoint 12811 | -4/Garrison | Core integrity fell below 20% 12828 | -4/Garrison | Identified exit to Factory 12828 | -4/Garrison | Discovered exit to Factory (range 14) 12837 | -4/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. Critical hit (Burn: +37). System corrupted: Matter fused (-7). Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 75. Field strength at 69. Field strength at 63. Field strength at 54. Critical hit (Burn: +35). Field strength at 37. Field strength at 31. Field strength at 18. Stasis field depleted. System corrupted: Energy discharge (-21). EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# #######????????????????? | | ????????????????????# < ## # #????????????????? | | ????????????????????# @## #????????????????? | | ????????????????????### #????????????????? | | ??????????????????????# ## ##????????????????? | | ??????????????????????# ######?????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# p #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#g g#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #?????????????????###### | | ??????????????????????# #?????????????????# | | ????????????########### #?????????????????# | | ????????? #?????????????????# | | ????????? #?????????????????# ## | | ??????????? ##### ## #?????????????????# #? | | ?????????????????# ?# #?????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Launcher Accuracy 20 Offensive Hacking 20 Item Schematics ----------------- Terrain Scan Processor | -8/Materials | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Terrain Scan Processor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Librarian Challenges ------------ None Game ------ Seed SmallColdAmplifier Manual? 0 Play Time 01:44:35 Cumulative 14.2 hours Start 2025.04.18 @ 21:57:07 End 2025.04.19 @ 10:19:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4cc1873a-f0f9-4175-abf3-9adbb160c743