Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.03 @ 22:06:29 Player: Jiyva Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2098) 2098 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4523 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 84/100 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Cooling System Transmission Jammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Shielding > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon Minigun > --- INVENTORY -------- Ion Engine Compact Wheel Cooling System Improved Medium Laser Minigun Minigun Missile Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Missile Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 115 | 7 11 37 31 29 Power 10 | 1 . 2 4 3 Engine 8 | 1 . 2 2 3 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 26 | 2 2 13 4 5 Treads 1 | . . . 1 . Leg 7 | . . . 2 5 Wheel 18 | 2 2 13 1 . Hover . | . . . . . Flight . | . . . . . Utility 38 | 2 4 10 8 14 Device 16 | . . 2 4 10 Storage 6 | 2 3 . 1 . Processor 4 | . . 2 2 . Hackware . | . . . . . Protection 12 | . 1 6 1 4 Artifact . | . . . . . Weapon 41 | 2 5 12 15 7 Energy Gun 13 | . 2 4 4 3 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 20 | 2 3 7 6 2 Ballistic Cannon . | . . . . . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 33 | . 1 11 4 17 Power 5 | . . 1 1 3 Propulsion 6 | . . 2 2 2 Utility 7 | . . 2 . 5 Weapon 15 | . 1 6 1 7 Highest Loss Streak 9 | . 1 9 2 6 Average Slot Usage (%) 92 | . 99 93 96 80 Engine 7 | . 14 9 3 8 Core 2 | . . . 5 . Leg 9 | . . . 12 17 Wheel 10 | . 28 20 4 . Device 8 | . . 8 8 10 Storage 10 | . 20 11 8 9 Processor 13 | . . 10 17 16 Protection 7 | . 7 11 8 3 Energy Gun 8 | . 8 4 10 7 Ballistic Gun 13 | . 20 15 13 7 Naked Turns . | . . . . . Heaviest Build 27 | 15 20 23 27 25 Greatest Support 32 | 32 32 32 32 20 Greatest Overweight (x) 6 | 1 . 6 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 8 12 8 8 8 Average Capacity 8 | 5 8 8 7 8 Most Carried 10 | 4 10 8 8 8 Average Carried 7 | 2 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 5 Class Distribution -------------------- 47% | Mutant 27% | Skirmisher 18% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2075 | 288 154 517 720 396 Remotely . | . . . . . Salvage Created 2857 | 172 281 865 1055 484 Parts 164 | 12 25 60 46 21 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 5 | 1 1 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 49 | . 5 16 19 9 Guns 37 | . 5 15 12 5 Cannons 7 | . . 1 2 4 AOE 5 | . . . 5 . Classes Destroyed 12 | 3 3 2 2 2 Worker 5 | 1 . 3 . 1 Builder 3 | . . 2 . 1 Tunneler 4 | 3 . 1 . . Hauler 4 | . . . 4 . Recycler 5 | 1 1 1 1 1 Watcher 7 | . 3 2 2 . Swarmer 10 | . 3 2 3 2 Grunt 26 | . 2 9 10 5 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 10 | . . 5 5 . Hunter 1 | . . . 1 . Best Kill Streak 7 | 5 3 6 5 7 Combat Bots Only 6 | . 3 6 5 4 Max Kills in Single Turn 4 | 1 1 2 4 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4589 | . 318 1448 1087 1736 Core 900 | . 57 276 193 374 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 77 31 . . Volleys Fired 256 | 9 31 85 66 65 Largest 3 | 2 2 2 3 3 Hottest 180 | 40 60 88 180 133 Shots Fired 503 | 18 62 155 176 92 Gun 438 | 18 62 142 147 69 Cannon 58 | . . 13 23 22 Launcher 7 | . . . 6 1 Special . | . . . . . Kinetic 281 | 18 39 105 92 27 Thermal 184 | . . 42 78 64 Explosive 7 | . . . 6 1 Electromagnetic 31 | . 23 8 . . Robot Hit Streak 20 | 5 5 20 17 19 Robot Miss Streak 5 | 1 4 5 5 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 334 | 11 28 109 116 70 Core Hits 160 | 8 13 54 63 22 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5231 | 104 290 1536 2036 1265 Guns 3881 | 104 290 1246 1321 920 Cannons 859 | . . 227 287 345 Explosions 491 | . . 63 428 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2077 | 104 102 799 722 350 Thermal 2433 | . . 632 886 915 Explosive 428 | . . . 428 . Electromagnetic 293 | . 188 105 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 63 | . . 15 . 48 Projectiles 22 | . . 1 . 21 Explosions 41 | . . 14 . 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 116 | . . 39 34 43 Shots 3 | . . 1 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 355 | . 168 285 290 355 Average Temperature 95 | . 68 103 97 93 Received Heat Transfer 1710 | . 36 486 396 792 Effects 5 | . . 1 4 . Energy Bleed 1 | . . . 1 . Interference 4 | . . 1 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 3 1 Heat Transferred 4827 | . . 1230 1673 1924 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 375 | 25 165 313 375 177 Average Influence 143 | 6 71 172 211 47 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 71 | 100 100 66 47 100 Level 1 28 | . . 33 52 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 4 3 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 8 | . . 3 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 17 26 38 19 Peak Tracking Total 9 | . 3 9 6 8 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 8 | . 2 3 2 1 Max in Single Turn 2 | . 1 2 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 18 | . 5 4 8 1 Terminals 15 | . 4 4 6 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 41 | . 7 11 22 1 Successful 23 | . 5 2 15 1 Failed 18 | . 2 9 7 . Catastrophic 3 | . . 2 1 . Database Lockouts . | . . . . . Manual 8 | . . 6 2 . Terminals 33 | . 5 11 16 1 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 16 | . 3 2 10 1 Record 4 | . . 2 2 . Prototype ID Bank 6 | . 2 . 4 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Patrol Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Investigation Status 1 | . 1 . . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 4 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter 98 | . 98 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . . 2 ROAM 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . . . 16 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 4438 | 118 552 950 1822 996 Spaces Moved 2318 | 83 395 596 1029 215 Core 18 | 15 . 3 . . Treads 6 | . . . 6 . Legs 863 | . . . 648 215 Wheels 1431 | 68 395 593 375 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 80 100 120 Average Speed 114 | 96 100 95 130 122 Slowest Speed 350 | 100 100 350 180 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 62 58 52 62 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 85 | . . 2 71 12 Melee . | . . . . . Projectile . | . . . . . AOE 85 | . . 2 71 12 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 3675 | 102 497 831 1382 863 Wait 867 | . 41 78 212 536 Move 2314 | 82 394 595 1028 215 Hop . | . . . . . Pick Up 45 | 4 8 13 16 4 Fast Attach 46 | 7 4 10 14 11 Attach 34 | . 2 11 8 13 Detach 23 | . 4 6 9 4 Swap 35 | . 5 16 9 5 Drop 55 | . 8 17 20 10 Fire 256 | 9 31 85 66 65 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 3) 525 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Discovered new exit (range 3) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Utility x2 1018 | -9/Materials | Build established: Scavenger-Mutant 1288 | -9/Materials | Core integrity fell below 50% 1351 | -9/Materials | Lost 9 parts (1p2n2u4w) 1610 | -9/Materials | Discovered new exit (range 7) 1616 | -9/Materials | Identified exit to Materials 1621 | -9/Materials | Entered another Materials area 1621 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1785 | -8/Materials | Discovered new exit (range 4) 1863 | -8/Materials | Identified exit to Storage 2152 | -8/Materials | Build established: Skirmisher 2367 | -8/Materials | Repaired Med. Storage Unit 2423 | -8/Materials | Repaired Imp. Sensor Array 2700 | -8/Materials | Discovered new exit (range 16) 2763 | -8/Materials | Identified exit to Factory 3443 | -8/Materials | Entered Storage 3583 | -8/Storage | Build established: Mutant 3650 | -8/Storage | Lost 3 parts (1p2w) 4174 | -8/Storage | Core integrity fell below 50% 4216 | -8/Storage | Lost 5 parts (1p1n3w) 4298 | -8/Storage | Lost 3 parts (2u1w) 4371 | -8/Storage | Core integrity fell below 20% 4439 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04364_ System corrupted: Component data lost. 04366_ R-06 Scavenger collects Flight Unit. 04367_ L-31 Rogue destroyed. 04369_ R-06 Scavenger collects Core Shielding. 04372_ K-01 Serf collects debris. 04383_ System corrupted: Energy discharge (-43). 04388_ Particle Gun destroyed. 04389_ G-47 Trooper heat damages Particle Gun. 04391_ G-47 Trooper heat spikes uncontrollably. 04410_ Imp. Sensor Array destroyed. 04414_ K-01 Serf destroyed. 04415_ K-01 Serf collects debris. 04416_ Lgt. Ion Engine destroyed. 04416_ K-01 Serf cleans the Holding Depot. 04417_ Adv. Targeting Computer destroyed. 04421_ K-01 Serf cleans the Holding Depot. 04422_ Aluminum Leg destroyed. 04424_ K-01 Serf cleans the Holding Depot. 04432_ Acquired Aluminum Leg. 04435_ Cooling System destroyed. 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