Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.17 @ 11:31:00 Player: IzRey Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (795) 795 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 7623 Bonus ------- Follower Combat Kills 543 Cogmind --------- Core Integrity 0/1450 Matter 235/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer Graphene Brace Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Signal Interpreter Graphene Brace Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Long-range Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Target Analyzer Improved Medium Armor Plating Graphene Brace Point Defense Array Hacking Suite System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Advanced System Restoration Module Drone Bay Heavy Flail Phasing Sabre [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion None Utility Improved Signal Interpreter Device Structural Scanner Storage Experimental Matter Compressor Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 16 | . . 2 2 2 2 2 2 . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 131 | 2 1 2 6 11 14 12 12 14 24 33 Power 14 | . . . 1 1 2 3 1 1 3 2 Engine 2 | . . . 1 . 1 . . . . . Core 11 | . . . . 1 1 3 1 1 3 1 Reactor 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 1 1 2 2 5 3 8 7 8 4 15 Device 35 | 1 1 1 1 3 1 6 4 4 4 9 Storage 1 | . . . . . . . . 1 . . Processor 14 | . . 1 1 1 2 1 2 . . 6 Hackware 4 | . . . . 1 . . 1 2 . . Protection 2 | . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 61 | 1 . . 3 5 9 1 4 5 17 16 Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 24 | . . . 3 5 8 1 4 3 . . Slashing Weapon 35 | . . . . . 1 . . 2 17 15 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . Parts Lost 36 | . . . 1 2 . 2 9 6 5 11 Power 3 | . . . . 1 . . 1 1 . . Propulsion . | . . . . . . . . . . . Utility 31 | . . . 1 1 . 2 7 5 5 10 Weapon 2 | . . . . . . . 1 . . 1 Highest Loss Streak 8 | . . . 1 1 . 2 8 6 4 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 52 | . 39 44 36 59 60 72 76 48 42 33 Core 1 | . . . . 2 3 1 5 2 . . Device 16 | . 25 32 23 25 20 21 22 9 9 9 Processor 24 | . . 11 9 22 24 30 38 26 22 18 Hackware 5 | . . . . . 6 5 5 6 8 4 Slashing Weapon 1 | . . . . . 1 5 3 . 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 23 | 2 3 3 6 9 11 20 11 23 7 11 Greatest Support 12 | 3 3 3 9 9 9 12 12 9 3 3 Greatest Overweight (x) 7 | . . . 1 2 1 2 2 7 2 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 3 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 4 3 5 5 3 5 4 5 Class Distribution -------------------- 36% | Scout 27% | Mutant 14% | Hacker-Scout 11% | Hacker-Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Hacker-Mutant | -4/Extension Hacker-Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Matter Collected 1330 | 231 10 . 35 . 228 159 . 242 91 334 Remotely . | . . . . . . . . . . . Salvage Created 1558 | 84 . . 35 . 224 363 . 321 188 343 Parts 93 | 5 . . . . 9 19 . 20 9 31 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Combat Hostiles Destroyed 9 | . . . . . . 3 . . . 6 Melee 9 | . . . . . . 3 . . . 6 Classes Destroyed 10 | 2 . . 1 . 2 2 . 2 . 1 Worker 8 | . . . . . 3 2 . 2 1 . Builder 10 | . . . . . . . . 6 1 3 Tunneler 5 | 1 . . . . . 1 . 2 . 1 Hauler 1 | . . . . . . . . 1 . . Recycler 4 | 1 . . . . 1 1 . . 1 . Operator 2 | . . . . . 1 . . 1 . . Watcher 2 | . . . 1 . . . . . 1 . Swarmer 4 | . . . . . . . . . . 4 Grunt 1 | . . . . . . 1 . . . . Programmer 4 | . . . . . . 2 . . . 2 Best Kill Streak 6 | 1 . . 1 . 2 3 . 6 1 4 Combat Bots Only 4 | . . . . . . 1 . . . 4 Max Kills in Single Turn 1 | 1 . . 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Hostile Shots Fired 435 | . 11 . 4 48 29 40 41 40 108 114 Missed 166 | . 5 . 1 28 18 8 17 12 54 23 Damage Taken 5806 | . 105 . 48 179 99 632 583 729 1281 2150 Core 3825 | . 85 . 15 78 64 130 294 560 1133 1466 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 66 100 97 88 92 87 . 25 12 . Volleys Fired 11 | 11 . . . . . . . . . . Largest 1 | 1 . . . . . . . . . . Hottest 20 | 20 . . . . . . . . . . Shots Fired 11 | 11 . . . . . . . . . . Gun 11 | 11 . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 11 | 11 . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 5 | 5 . . . . . . . . . . Robot Miss Streak 3 | 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 75 | 7 . . 1 . 6 26 1 13 6 15 Core Hits 30 | 4 . . . . 3 9 . 4 1 9 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 3 | 1 . . 1 . . . . 1 . . Critical Strikes 8 | 1 . . 1 . . 1 . 2 1 2 Destroy 1 | 1 . . . . . . . . . . Smash 3 | . . . 1 . . . . 2 . . Sever 4 | . . . . . . 1 . . 1 2 Melee Attacks 192 | . . . 3 13 19 58 28 16 21 34 Impact 53 | . . . 3 13 11 9 4 13 . . Slashing 139 | . . . . . 8 49 24 3 21 34 Piercing . | . . . . . . . . . . . Sneak Attacks 29 | . . . . . 5 5 . 12 3 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4154 | 59 . . 41 . 390 977 40 1458 395 794 Guns 59 | 59 . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 4078 | . . . 41 . 390 977 40 1458 393 779 Ramming 17 | . . . . . . . . . 2 15 Kinetic 59 | 59 . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1571 | . . . 41 . 200 . . 1330 . . Slashing 2507 | . . . . . 190 977 40 128 393 779 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 1 . 3 4 . . 7 5 Average Corruption 3 | . . . 1 . 3 3 . . 2 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . 5 3 . . 2 2 Message Errors 3 | . . . . . 2 1 . . . . Matter Fused 5 | . . . . . 1 2 . . 2 . Heat Flow Errors 1 | . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1123 | . . . 41 . 55 102 . 616 155 154 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1123 | . . . 41 . 55 102 . 616 155 154 Knockbacks 2 | . . . . . 1 . . 1 . . Impact 2 | . . . . . 1 . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . 1 7 Shots . | . . . . . . . . . . . Rammed 4 | . . . . . . . . . 1 3 Targets Rammed 4 | . . . . . . . . . 1 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 413 | . . . . . 245 . 413 . . . Average Temperature 185 | . . . . . 133 . 220 . . . Received Heat Transfer 558 | . 39 . 18 63 33 90 81 153 18 63 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 13 | . . . 1 . 3 . . 9 . . Impact Corruptions 19 | . . . 2 . 3 . . 14 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Peak Influence 314 | 10 36 104 86 221 239 167 174 287 167 314 Initial 102 | . 6 14 43 38 102 18 15 17 65 102 Average 95 | 3 16 57 66 87 142 56 80 87 75 184 Maximum Alert Level 1 | . . . . 1 1 . . 1 . 1 Low Security (%) 90 | 100 100 100 100 85 93 100 100 96 100 49 Level 1 9 | . . . . 14 6 . . 3 . 50 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . 1 3 1 2 2 4 Investigation 3 | . 1 . . . . . 1 . . 1 Extermination 3 | . . . . . . 1 . . 1 1 Reinforcement 7 | . . . 1 . 1 . . 2 1 2 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Distress Signals 11 | . 2 . . 1 1 1 2 1 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 9 1 7 9 8 6 13 13 26 24 Peak Tracking Total 18 | . 9 1 5 9 4 3 5 5 18 13 Tactical Retreats 17 | . . . . 3 1 1 2 2 6 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Traps Triggered 5 | . 1 . 1 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Machines Disabled 3 | . . . . . 1 . . 2 . . Max in Single Turn 1 | . . . . . 1 . . 1 . . Energy Cycler 2 | . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Machines Accessed 20 | . 1 . 1 1 4 3 4 4 . 2 Terminals 19 | . 1 . 1 . 4 3 4 4 . 2 Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 47 | . 2 . 1 2 13 5 13 6 . 5 Successful 18 | . . . . 1 3 2 5 5 . 2 Failed 29 | . 2 . 1 1 10 3 8 1 . 3 Catastrophic 11 | . 1 . 1 . 3 2 1 1 . 2 Database Lockouts . | . . . . . . . . . . . Manual 22 | . 2 . . . 7 2 8 . . 3 Terminals 45 | . 2 . 1 . 13 5 13 6 . 5 Fabricators 2 | . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . . . . 2 1 3 5 . 2 Record 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 3 | . . . . . . . . 3 . . Level Access Points 2 | . . . . . 1 1 . . . . Terminal Index 3 | . . . . . 1 . 1 . . 1 Locate Traps 1 | . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 1 2 . . . Terminals 4 | . . . . . 1 1 2 . . . Botnet 4 | . . . . . 1 1 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 1 . 1 . 4 3 4 1 . 2 Full Trace Events 3 | . 1 . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Total Allies 12 | . . . . . . . . 12 . . Largest Group 7 | . . . . . . . . 7 . . Highest-Rated Group 438 | . . . . . . . . 438 . . Highest-Rated Ally 159 | . . . . . . . . 159 . . Total Orders 5 | . . . . . . . . . 4 1 EXPLORE 4 | . . . . . . . . . 3 1 RETURN 1 | . . . . . . . . . 1 . Ally Attacks 59 | . . . . . . . . 59 . . Total Damage 1716 | . . . . . . . . 1716 . . Kills 11 | . . . . . . . . 11 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 3 1 Drone Recoveries 2 | . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Turns Passed 3949 | 53 61 139 103 354 412 488 428 629 745 537 Spaces Moved 4955 | 53 106 269 157 587 593 591 661 478 846 614 Core 4955 | 53 106 269 157 587 593 591 661 478 846 614 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 54 | 50 50 50 54 50 51 50 50 74 56 52 Slowest Speed 400 | 50 50 50 100 150 100 150 150 400 150 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 1 Exploration Rate (%) 21 | 3 33 33 18 20 16 17 18 45 18 19 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 94 | . . . 1 13 10 17 26 2 15 10 Terrain Destroyed 94 | . . . 1 13 10 17 26 2 15 10 Melee 94 | . . . 1 13 10 17 26 2 15 10 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Res Res Total 5947 | 69 112 273 170 626 677 701 715 728 1089 787 Wait 442 | . 5 . 2 7 37 42 6 94 174 75 Move 4945 | 52 105 268 156 586 592 590 660 477 845 614 Hop . | . . . . . . . . . . . Pick Up 24 | 4 1 1 . 3 3 2 2 3 . 5 Fast Attach 45 | 2 1 1 2 4 4 5 4 9 1 12 Attach 83 | . . 1 4 7 10 4 8 5 23 21 Detach 76 | . . 1 3 4 10 3 4 8 23 20 Swap 3 | . . . . . . 3 . . . . Drop 20 | . . 1 . 2 2 3 3 5 1 3 Fire 11 | 11 . . . . . . . . . . Melee 183 | . . . 3 13 19 49 28 16 21 34 Ram 4 | . . . . . . . . . 1 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . Rewire 96 | . . . . . . . . 96 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Extension -3/Research -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 10) 115 | -10/Materials | Entered another Materials area 115 | -9/Materials | Evolved 2 slots: Utility x2 209 | -9/Materials | Discovered new exit (range 10) 213 | -9/Materials | Identified exit to Materials 254 | -9/Materials | Entered another Materials area 254 | -8/Materials | Evolved 2 slots: Utility x2 325 | -8/Materials | Build established: Mutant 355 | -8/Materials | Discovered new exit (range 5) 357 | -8/Materials | Identified exit to Factory 357 | -8/Materials | Entered Factory 357 | -7/Factory | Evolved 2 slots: Utility x2 702 | -7/Factory | Discovered new exit (range 13) 710 | -7/Factory | Identified exit to Factory 711 | -7/Factory | Entered another Factory area 711 | -6/Factory | Evolved 2 slots: Utility x2 904 | -6/Factory | Build established: Scout 1084 | -6/Factory | Identified exit to Factory 1103 | -6/Factory | Discovered new exit (range 16) 1123 | -6/Factory | Entered another Factory area 1123 | -5/Factory | Evolved 2 slots: Utility x2 1317 | -5/Factory | Identified exit to Factory 1496 | -5/Factory | Garrison activated, responded to threat 1611 | -5/Factory | Entered another Factory area 1611 | -4/Factory | Evolved 2 slots: Utility x2 1903 | -4/Factory | Discovered new exit (range 18) 1941 | -4/Factory | Identified exit to Extension 1978 | -4/Factory | Lost 8 parts (7u1w) 2039 | -4/Factory | Entered Extension 2189 | -4/Extension | Disrupted transfer network 2280 | -4/Extension | Core integrity fell below 50% 2304 | -4/Extension | Rescued A7 2316 | -4/Extension | Lost 6 parts (1p5u) 2322 | -4/Extension | Lost 4 allies 2371 | -4/Extension | Rescued a captive Derelict 2373 | -4/Extension | Rescued a captive Derelict 2398 | -4/Extension | Rescued a captive Derelict 2413 | -4/Extension | Energy Cycler disabled 2413 | -4/Extension | Rescued a captive Derelict 2414 | -4/Extension | Rescued a captive Derelict 2417 | -4/Extension | Rescued a captive Derelict 2419 | -4/Extension | Rescued a captive Derelict 2625 | -4/Extension | Build established: Hacker-Mutant 2657 | -4/Extension | Spotted B-86 Titan 2659 | -4/Extension | Spotted B-86 Titan 2661 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2661 | -4/Extension | Discovered new exit (range 15) 2668 | -4/Extension | Identified exit to Research 2668 | -4/Extension | Entered Research 2668 | -3/Research | Evolved 2 slots: Utility x2 2697 | -3/Research | Lost 7 allies 3177 | -3/Research | Build established: Hacker-Scout 3290 | -3/Research | Crushed by falling debris 3371 | -3/Research | Spotted B-86 Titan 3395 | -3/Research | Core integrity fell below 50% 3405 | -3/Research | Core integrity fell below 20% 3409 | -3/Research | Discovered new exit (range 10) 3413 | -3/Research | Entered another Research area 3413 | -2/Research | Evolved 2 slots: Utility x2 3430 | -2/Research | Lost 4 parts (4u) 3871 | -2/Research | Spotted B-90 Cyclops 3895 | -2/Research | Crushed by falling debris 3901 | -2/Research | Spotted B-90 Cyclops 3921 | -2/Research | Core integrity fell below 50% 3931 | -2/Research | Core integrity fell below 20% 3950 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03905_ Slammed into U-05 Engineer. 03905_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03906_ B-90 Cyclops activates siege mode. 03907_ W-44 Eye sends out distress signal. 03908_ System corrupted: Terrain Scanner rejected. 03908_ Acquired Terrain Scanner. 03908_ U-05 Engineer builds a Wall. 03913_ ALERT: Rogue bot located, Programmers report to Research Zone 6I. 03916_ Acquired Adv. Signal Interpreter. 03916_ Terrain Scanner destroyed. 03921_ Structural Scanner destroyed. 03923_ S-43 Plague Lgt. Antimatter Reactor severed. 03926_ Adv. Terrain Scan Processor destroyed. 03928_ Phasing Sabre destroyed. 03930_ Slammed into S-43 Plague. 03938_ Acquired Adv. Signal Interpreter. 03939_ Adv. Terrain Scan Processor destroyed. 03943_ Broken Adv. Signal Interpreter destroyed. 03946_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ############+##???????????????????? | | ??????????? #???????????????????? | | ??????????# #???????????????????? | | ??????????# #?????????????#?????? | | ??????????# @ #???????????? #?????? | | ?????????????????##+##### #??????????? ##????? | | ????????????????????????# #?????????? T#????? | | ????????????????????????# ########## #????? | | ????????????????????????# #?????? | | ????????????????????????# s #?????? | | ????????????????????????# #?????? | | ????????????????????????# #?????? | | ????????????????????????# ####s#####+####?????? | | ????????????????????????# #??#g#???? ????????? | | ????????????????????????# #??# #??? ??????? | | ????????????????????????# ####+##?? ?????? | | ????????????????????????# #= #? "" ??????#?? | | ????????????????????????# # #? ""T"?? ????? | | ????????????????????????# #] = # """ #???? | | ????????????????????????# # # +???? | | ????????????????????????# # // #???# | | ????????????????????????# # * ####+##?#???#?? | | ????????????????????????? # ##?# #?##?#???? | | ??????????????????????????? # #??# ##?##????? | | ?????????????????????????????# #??# #?#######? | | ?????????????????????????? ??# #### ########?? | | ???????????????????????## ? # ] ####/########?? | | ????????? # ????????### ?? # ## ### | | ????????? # ???? ???### ###/#### * ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 19 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 810 Additional Mass Support 9 Armor Coverage 225 Point Defense Rating 160 Evasion (%) 50 Melee Accuracy 8 Target Analysis 8 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledMagneticThruster Manual? 0 Play Time 02:09:54 Cumulative 602.5 hours Start 2024.02.16 @ 18:30:41 End 2024.02.17 @ 11:31:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 85 Adventurer 17 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a089b35b-3642-46d7-98d5-e59135ee6168