Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 21:12:01 Player: Gentle Jesus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (146) 730 Value Destroyed (7583) 7583 Prototype IDs (44) 880 Alien Tech Used (8) 1600 Bonus (26105) 26105 TOTAL SCORE: 47798 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2111 Follower Combat Kills 1557 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -663 Cogmind --------- Core Integrity 940/1600 Matter 261/300 Energy 128/200 System Corruption 6% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Large Storage Unit Advanced Target Analyzer Improved Remote Shield > --- WEAPON (4) ------- Sigix Sheargun (fused) Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY (15) --- Micro Antimatter Reactor Advanced Heat Sink Advanced Energy Well (500) Small Matter Pod (50) Matter Filter Improved Utility Shielding Enhanced Nova Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Energy Well Advanced ECM Suite > --- WEAPON ----------- Drained L-Cannon > --- INVENTORY -------- Sigix Sheargun Sigix Sheargun [Rating: 241] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Impulse Thruster Array Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . 2 . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Utility 9 | . . 1 . . . 1 2 . . . . . . . . 2 . . 1 . . . . . . 2 . . . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Attached 214 | 7 3 13 2 1 . 12 4 2 1 . 1 5 19 8 2 3 4 11 4 . 5 5 8 16 . 17 6 7 12 7 25 4 Power 37 | 1 1 2 . . . 1 1 . . . 1 1 4 3 1 . 1 2 . . . 1 . 3 . 4 1 1 3 3 1 1 Engine 14 | 1 . 2 . . . . . . . . . . 2 3 . . . 1 . . . . . 2 . 2 . . 1 . . . Core 10 | . 1 . . . . 1 1 . . . 1 1 2 . 1 . . 1 . . . 1 . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 1 1 2 3 1 1 Propulsion 58 | 2 2 4 . . . 6 1 1 . . . 3 8 1 . . 1 4 2 . 2 2 3 5 . 6 . 3 2 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 23 | . . . . . . 5 1 1 . . . 3 8 1 . . 1 2 . . . . . 1 . . . . . . . . Wheel 9 | 2 2 1 . . . 1 . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . 2 . . 1 1 2 . . 2 . . . . . . Flight 18 | . . 3 . . . . . . . . . . . . . . . . . . 1 1 . 4 . 4 . 3 2 . . . Utility 75 | 2 . 4 1 1 . 2 2 1 . . . 1 4 3 . 2 2 4 2 . 3 2 2 4 . 4 3 3 4 4 13 2 Device 40 | 1 . 3 1 . . . 1 . . . . . 3 1 . 1 2 1 1 . 1 1 1 2 . 2 1 2 4 3 6 2 Storage 12 | 1 . . . 1 . . . . . . . . . 1 . . . 1 1 . . 1 . . . . 1 1 . . 4 . Processor 16 | . . 1 . . . 2 1 . . . . 1 . . . . . 2 . . 2 . 1 2 . 1 . . . . 3 . Hackware 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Protection 4 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 3 1 . . 3 . . 1 . . . 3 1 1 1 . 1 . . . . 3 4 . 3 2 . 3 . 11 1 Energy Gun 11 | 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 1 . 1 . . . . 4 . Energy Cannon 9 | . . 1 . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . 3 1 Ballistic Gun 3 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Launcher 7 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . . 1 . . . . . . . 3 1 . 1 2 . . . . . 8 . . 2 1 4 . 1 . Parts Lost 83 | . 2 11 . . 1 1 . . . . 2 . 7 8 1 . 3 18 1 1 . 3 7 . 3 2 3 . 7 2 . . Power 18 | . . 3 . . . . . . . . . . 3 3 . . . 3 . . . 1 1 . 1 . 1 . 2 . . . Propulsion 31 | . 2 3 . . 1 1 . . . . 2 . 1 2 1 . 1 6 . 1 . 2 4 . 2 . . . 2 . . . Utility 23 | . . 2 . . . . . . . . . . 2 1 . . 1 8 1 . . . 1 . . 1 2 . 2 2 . . Weapon 11 | . . 3 . . . . . . . . . . 1 2 . . 1 1 . . . . 1 . . 1 . . 1 . . . Highest Loss Streak 14 | . 1 6 . . 1 1 . . . . 2 . 3 6 1 . 3 14 1 1 . 3 5 . 2 1 3 . 5 2 . . To Critical Strikes 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . Average Backups 6 | 3 6 4 6 8 8 7 7 7 8 8 7 6 7 7 8 6 6 4 3 3 3 3 6 3 3 3 5 11 12 7 4 10 Power 1 | . 1 . . . . . 1 2 2 2 2 1 . . 1 1 1 1 1 1 . . . . 1 1 2 2 2 1 . 1 Propulsion 1 | . 2 1 . 1 1 . 1 1 2 2 . . 1 1 1 1 . . . . . 1 2 . . . 2 4 3 . . 2 Utility 2 | . 1 1 2 4 4 3 2 3 3 3 3 3 3 4 5 3 3 2 2 2 2 2 1 1 1 . . 2 4 2 2 4 Weapon 1 | 1 1 . 3 3 3 2 2 1 1 1 1 1 1 . 1 1 1 . . . . . 2 1 1 . . 2 2 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 4 2 5 2 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . 3 Utility 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 2 2 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 78 | . 100 71 77 88 70 72 91 98 100 100 99 96 98 93 95 93 92 70 21 24 28 42 58 78 81 83 89 77 76 72 63 65 Engine 2 | . 10 7 11 11 11 2 . . . . . . 1 11 8 5 2 2 . . . . . 7 10 6 3 2 2 . . . Core 2 | . 3 2 . . . 4 7 7 7 7 7 13 10 . 4 5 3 . . . 2 4 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . 4 4 3 7 9 4 Leg 11 | . . . . . . 13 30 30 30 30 29 29 32 31 28 23 25 11 . . . . . . . . . . . 5 9 9 Wheel 1 | . 28 13 . . . . . . . . . . . . . . . . 3 6 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 4 4 11 . . 2 . . . . . . Flight 6 | . . 6 33 33 23 8 . . . . . . . . . . . . . . 2 5 1 17 15 16 19 17 17 10 . . Device 9 | . 14 15 11 11 11 9 15 14 15 15 14 13 8 6 6 10 16 12 3 . 3 . 5 5 5 8 11 6 9 14 5 8 Storage 6 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 4 1 3 . . 5 5 5 4 4 8 7 9 9 9 Processor 18 | . . 1 11 11 11 18 22 23 23 23 23 20 20 20 20 17 15 15 10 10 12 21 24 32 36 32 30 26 24 10 8 9 Hackware 1 | . . . . . . . . . . . . . . . . 4 5 1 . . . . . . . 3 4 5 3 . . . Energy Gun 3 | . 14 6 . . . . . . . . . . . 4 6 3 . . . . . . 2 . . 1 . . . 10 16 18 Energy Cannon 2 | . . . . . . . . 5 6 7 6 6 3 . . 1 5 7 . . . . . . . . 3 . . . 4 7 Slashing Weapon 2 | . . . . . . 6 7 7 7 7 7 6 6 6 4 . . 1 2 3 3 4 3 . . . . . 1 2 . . Peak Build Rating 241 | 7 9 13 19 19 19 29 36 39 41 39 42 56 72 74 76 80 88 74 23 18 49 49 70 106 96 131 141 167 175 220 241 234 Average Rating 82 | 4 7 8 8 19 15 23 33 38 39 39 39 49 60 65 74 79 76 61 17 14 31 35 53 83 89 110 133 154 157 184 213 217 On Entrance 61 | . 7 9 8 19 19 15 27 36 39 39 39 41 56 69 74 75 78 52 10 18 10 49 34 48 96 80 131 138 155 153 210 210 Avg Prop Armor Cover (%) 9 | . . . . . . 9 . . . . . . . . . . . 20 . . 11 8 10 12 . 9 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 13 15 15 15 15 15 19 15 21 22 19 29 32 46 42 48 49 48 60 15 14 10 11 24 22 22 34 44 63 55 55 76 76 Greatest Support 103 | 20 26 20 15 15 15 40 50 55 55 55 55 85 103 103 103 88 103 71 32 32 13 17 35 25 22 45 46 55 55 69 60 60 Greatest Overweight (x) 3 | 2 1 3 . . . 1 . . . . . . . . . . . 1 1 . . . 3 1 . 1 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 5 8 8 5 5 5 8 15 15 15 25 15 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 8 5 5 7 5 5 5 5 13 15 10 7 15 Most Carried 15 | 5 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 4 4 4 5 8 5 5 5 5 15 15 15 13 15 Average Carried 7 | 3 6 4 6 8 8 7 7 7 8 8 6 6 7 7 8 6 6 4 3 3 3 3 6 4 4 4 4 13 13 8 4 13 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 10 5 5 8 5 5 5 5 8 15 15 5 15 15 Final Carried 15 | 5 7 6 8 8 8 8 8 8 8 8 6 7 8 8 8 6 7 4 3 4 4 5 5 5 5 5 5 15 11 4 12 9 Class Distribution -------------------- 17% | Scavenger-Mutant 14% | Scavenger-Assassin 11% | Alien-Sigix 10% | Mutant 8% | Hacker-Scout 6% | Assassin 5% | Scavenger-Skirmisher 5% | Derelict-Mutant 5% | Scavenger-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 4467 | 303 122 130 53 . 35 193 . 100 82 . 182 82 431 122 11 . 147 257 122 . 48 136 151 . 165 289 114 318 265 . 443 166 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6818 | 154 237 396 . . 64 118 . 98 69 . 100 . 217 248 . . 250 387 122 . 48 341 128 . . 348 326 788 585 174 961 659 Parts 346 | 14 19 15 . . . 10 . 5 7 . 7 . 9 6 . . 8 20 4 . 3 8 4 . . 18 19 30 39 11 55 35 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 6 4 . 6 . . . . . . . . . . 5 5 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 116 | . 8 12 1 . 3 5 . 2 6 . 5 . 6 3 . . 1 4 . . . 4 3 . . 6 3 8 7 2 15 12 Melee 15 | . . 5 . . . 2 . . . . . . 3 1 . . . . . . . 4 . . . . . . . . . . Guns 37 | . 8 3 . . . . . . . . . . . 2 . . 1 . . . . . 2 . . . 3 7 5 1 4 1 Cannons 22 | . . . . . . . . 1 . . 3 . 1 . . . . 4 . . . . 1 . . . . 1 2 1 7 1 AOE 34 | . . . 1 . 3 3 . . 6 . 2 . 2 . . . . . . . . . . . . 6 . . . . 3 8 Classes Destroyed 19 | 2 2 1 1 . 1 . . 1 . . . . . . . . 1 1 . . 1 . . . . 2 3 1 . . 1 1 Worker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 Builder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 6 | 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 1 1 Swarmer 45 | . 3 4 . . . 3 . . 6 . 4 . . . . . . . . . . 4 3 . . 4 . 1 . 1 4 8 Grunt 21 | . 5 5 . . 2 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 3 . . 2 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Sentry 15 | . . 3 . . . . . . . . 1 . 5 . . . . 1 . . . . . . . 2 . 2 . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Programmer 15 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 4 . 6 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 3 6 1 . 3 3 . 1 3 . 3 . 2 2 . . 1 2 1 . 1 4 3 . . 6 4 3 6 1 9 5 Combat Bots Only 6 | . 3 6 1 . 3 3 . 1 3 . 3 . 2 2 . . 1 1 . . . 4 3 . . 5 3 2 5 1 5 5 Max Kills in Single Turn 5 | 1 1 1 1 . 2 2 . 1 3 . 1 . 1 2 . . 1 1 1 . 1 1 2 . . 4 2 1 1 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . 2 2 . . 3 . 1 . 1 . . . . . . . . . . . . 3 . . . . 3 5 Melee 1 | . . 1 . . . 1 . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1971 | . 46 103 . . 8 9 . 8 9 . 61 . 231 49 12 2 2 180 15 1 . 31 90 . 11 17 84 32 84 517 164 205 Missed 722 | . 15 28 . . 3 2 . 3 1 . 21 . 99 18 5 1 . 58 8 . . 13 33 . 8 11 46 21 35 166 62 65 Hits 1249 | . 31 75 . . 5 7 . 5 8 . 40 . 132 31 7 1 2 122 7 1 . 18 57 . 3 6 38 11 49 351 102 140 Melee 22 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 19 . . Projectile 1227 | . 31 75 . . 5 7 . 5 8 . 40 . 132 31 7 1 . 122 7 . . 18 57 . 3 6 38 11 49 332 102 140 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 68 | . . 2 . . . 1 . 1 . . 1 . . 6 . . 1 9 . 1 . . 3 . . 1 3 . 3 29 2 5 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Damage Taken 17256 | . 363 907 . . 96 108 . 82 160 . 494 . 1352 877 219 17 91 2760 110 53 . 322 954 . 147 196 544 334 1197 3720 987 1166 Core 4567 | . 96 355 . . 32 48 . 33 18 . 116 . 245 49 28 . 49 815 46 53 . 93 344 . 25 . 168 63 120 1111 297 363 Absorbed by Shields 1812 | . . . . . . . . . . . . . . 61 . . . . . . . . . . . . . . . 1292 140 319 Ignored by Resistances 7275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4558 1167 1550 Regen/Repaired (Parts) 437 | . . . . . . 14 . . . . . . . . . . . . . . . . . 39 . . . . 172 212 . . Core Remaining (%) 55 | 100 61 . . . 3 91 . . . . 76 . . . 62 . . 13 . . . . . . 51 . 87 . . 10 . 58 Volleys Fired 455 | 11 34 16 1 . 4 2 . 4 9 . 15 . 45 17 6 . 11 33 . . . . 28 . 4 11 10 23 16 30 59 66 Largest 4 | 2 2 2 1 . 1 1 . 1 1 . 1 . 1 1 1 . 2 2 . . . . 2 . 1 1 2 2 2 2 4 4 Hottest 440 | 70 70 70 36 . 36 36 . 68 39 . 68 . 90 240 80 . 125 180 . . . . 145 . . 75 163 163 163 200 369 440 Shots Fired 777 | 22 68 27 1 . 4 2 . 4 9 . 15 . 46 17 6 . 23 54 . . . . 31 . 4 11 14 28 23 52 148 168 Gun 493 | 22 68 27 . . . . . . . . . . . 10 6 . 12 . . . . . 28 . . 3 4 23 11 49 109 121 Cannon 227 | . . . . . . . . 4 . . 10 . 35 4 . . 11 54 . . . . 3 . . . 10 5 12 3 32 44 Launcher 53 | . . . 1 . 4 2 . . 9 . 5 . 11 3 . . . . . . . . . . . 8 . . . . 7 3 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Kinetic 111 | 11 34 12 . . . . . . . . . . 1 . . . 12 . . . . . 3 . . . 4 23 11 . . . Thermal 327 | 11 34 15 . . . . . 4 . . 10 . 34 14 6 . 11 54 . . . . 28 . . . 10 5 12 3 32 44 Explosive 49 | . . . 1 . 4 2 . . 9 . 5 . 11 3 . . . . . . . . . . 4 . . . . . 7 3 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Slashing 279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 109 121 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Robot Hit Streak 17 | 5 11 17 2 . 1 3 . 2 1 . 4 . 9 6 3 . 7 4 . . . . 5 . . 10 6 9 9 4 7 16 Robot Miss Streak 7 | 3 5 1 . . 1 . . 2 1 . 7 . 4 6 1 . 4 4 . . . . 1 . . 1 1 2 2 2 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 1 . Secondary Targets 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 410 | 13 46 42 1 . 2 8 . 4 1 . 7 . 29 15 4 . 13 30 1 . 2 9 5 . . 13 9 25 21 13 48 49 Core Hits 229 | 5 17 9 1 . 4 5 . 3 5 . 5 . 21 19 1 . 2 8 1 . 1 5 4 . . 16 6 21 14 15 23 18 Critical Kills 22 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 3 9 5 . 1 2 Critical Parts Destroyed 30 | . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . 4 12 8 . . . Critical Strikes 65 | 1 . 7 . . . 2 . 1 . . . . 1 . . . 3 . . . . . . . . . 8 24 13 . 1 4 Burn 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Destroy 47 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 7 24 13 . . . Smash 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 178 | . . 36 . . . 20 3 2 . . 7 . 9 2 . . . 10 1 . 2 13 6 . . 17 4 16 17 13 . . Impact 44 | . . 36 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . . . . 12 3 2 . . 7 . 9 2 . . . 10 1 . 2 13 5 . . . . . 8 13 . . Piercing 33 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 4 16 9 . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Sneak Attacks 17 | . . . . . . 1 . . . . . . . . . . . 3 1 . . 4 1 . . 3 2 . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23333 | 191 585 1022 30 . 436 458 . 99 469 . 478 . 1287 915 115 . 472 1345 103 . 107 536 254 . . 3297 451 392 819 2392 3444 3636 Guns 8537 | 191 585 276 . . . . . . . . . . . 358 115 . 268 . . . . . 86 . . 55 61 257 147 1929 2255 1954 Cannons 4190 | . . . . . . . . 40 . . 102 . 389 63 . . 204 961 . . . . 77 . . . 115 135 350 40 683 1031 Explosions 6798 | . . . 30 . 436 232 . . 469 . 341 . 560 390 . . . . . . . . . . . 2779 . . . 423 487 651 Melee 3768 | . . 746 . . . 226 . 59 . . 35 . 338 104 . . . 363 103 . 107 536 91 . . 463 275 . 322 . . . Ramming 40 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . 19 . Kinetic 1385 | 101 346 128 . . . . . . . . . . . . . . 268 . . . . . 77 . . . 61 257 147 . . . Thermal 5149 | 90 239 148 . . . . . 40 . . 102 . 389 421 115 . 204 961 . . . . 86 . . . 115 135 350 40 683 1031 Explosive 4019 | . . . 30 . 436 232 . . 469 . 341 . 560 390 . . . . . . . . . . . . . . . 423 487 651 Electromagnetic 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . . . . . . Impact 746 | . . 746 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8164 | . . . . . . 226 . 59 . . 35 . 338 104 . . . 363 103 . 107 536 91 . . . . . 64 1929 2255 1954 Piercing 729 | . . . . . . . . . . . . . . . . . . . . . . . . . . 196 275 . 258 . . . Entropic 3046 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3046 . . . . . . Highest Corruption 36 | . . . . . . 2 . . . . . . 2 2 2 . 19 36 . 7 13 9 8 4 2 . . . 6 9 5 6 Average Corruption 7 | . . . . . . 2 . . . . . . 2 2 2 . 9 23 . 7 10 8 5 4 2 . . . 3 2 2 5 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . 4 1 4 . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 150 | . . . . . . 1 . . . . . . 1 8 . . 9 54 . 1 7 6 26 . 2 . . . 4 7 5 19 Message Errors 38 | . . . . . . . . . . . . . . 4 . . . 13 . . 1 1 9 . 1 . . . 1 2 2 4 Matter Fused 36 | . . . . . . 1 . . . . . . . 1 . . 2 16 . . 4 2 3 . 1 . . . 1 1 . 4 Heat Flow Errors 19 | . . . . . . . . . . . . . . 2 . . 2 6 . . 1 1 5 . . . . . . . . 2 Energy Discharges 15 | . . . . . . . . . . . . . . 1 . . 1 4 . 1 . . 4 . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . 5 . . . 2 4 . . . . . . . . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 2 . 1 Misfires 6 | . . . . . . . . . . . . . 1 . . . 2 1 . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . Weapon Failures 8 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 1 2 2 Overload Shots 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Overflow Damage 1303 | . . 235 . . . 125 . . 42 . 33 . 6 8 . . . 235 . . . 133 15 . . 205 97 . 9 37 29 94 Projectiles 152 | . . 11 . . . . . . . . 18 . . . . . . 104 . . . . 15 . . . . . . . . 4 Explosions 508 | . . . . . . 82 . . 42 . 15 . . 8 . . . . . . . . . . . 205 . . . 37 29 90 Melee 643 | . . 224 . . . 43 . . . . . . 6 . . . . 131 . . . 133 . . . . 97 . 9 . . . Knockbacks 4 | . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 237 | . . . . . 25 . . . 31 . . . 11 49 . . . 4 . . . . . . . . . . . 54 63 . Shots 9 | . . . . . 2 . . . 2 . . . 1 1 . . . . . . . . . . . . . . . 1 2 . Rammed 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 1 . Kicked 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 304 | 36 164 51 4 . 21 . . 72 . . 84 . 248 259 27 . 231 275 . . 254 261 194 . . . 185 36 5 162 197 304 Average Temperature 71 | 13 63 21 3 . 16 . . 34 . . 35 . 89 96 14 . 112 95 . . 139 138 45 . . . 94 16 5 61 75 103 Received Heat Transfer 2931 | . 171 249 . . 36 72 . 36 . . 48 . 450 130 18 9 . 441 . . . 18 157 . 9 9 39 27 126 719 45 122 Effects 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Melted 16 | 1 . 4 . . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . 1 . . 2 4 Heat Transferred 5722 | 333 703 447 . . . . . 74 . . 185 . 656 496 148 . 296 407 . . . . 111 . . . 111 111 296 37 518 793 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . 1 . . . . . . . . . . 2 1 . . . . . . . . . . . 2 1 1 1 5 5 5 Low Security (%) 77 | 100 100 97 100 . 100 100 100 . . . . 100 82 91 100 100 100 100 100 100 100 . . . . 56 . 86 87 56 . . Level 1 5 | . . 2 . . . . . . . . . . 7 8 . . . . . . . . . . . 13 100 13 12 . . . Level 2 2 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . 30 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 93 . Peak Influence 2970 | 10 123 201 12 . 92 114 12 . . . . 12 601 323 172 49 6 167 75 10 8 . . . . 506 335 235 257 1876 2913 2970 Initial 1812 | . . 51 12 . . 24 12 . . . . . . 322 48 49 . . 75 10 . . . . . 36 263 173 111 43 1125 1812 Average 391 | 1 58 104 . . 71 26 1 . . . . . 119 143 122 24 . 18 57 3 1 . . . . 229 299 164 129 779 2090 2384 Influence Increases 8771 | 20 248 422 3 . 102 230 3 50 140 . 110 12 950 322 164 . 12 381 5 . 20 195 130 . 75 622 165 492 393 445 1642 1418 Destroy 0b10 Robot/C 3020 | . 160 240 . . 60 100 . 40 120 . 100 . 440 160 80 . . 80 . . . 80 60 . . 120 100 160 160 60 420 280 Destroy 0b10 Robot/NC 150 | 20 . . . . . . . . . . . . 5 10 . . . 10 5 . 5 . . . . 35 5 10 5 . 30 10 Destroy Leader 536 | . 30 60 . . 10 10 . 10 20 . 10 . 52 . . . . 30 . . 2 10 10 . . 34 . 52 30 10 104 52 Allied During Kill 679 | . . . . . . . . . . . . . 354 114 80 . . . . . . . . . . . . . . . 119 12 Successful Hack 132 | . 13 2 . . . 6 . . . . . 12 . . . . . 7 . . 13 . . . . 44 5 . 18 12 . . Disable Machine 555 | . . 15 . . 15 45 . . . . . . 15 . . . . 15 . . . . . . . 15 30 30 45 165 90 75 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1789 | . . . 3 . 17 24 3 . . . . . 84 38 4 . 12 44 . . . . . . . 224 10 45 45 153 594 489 Partial Spotted 345 | . 15 15 . . . 30 . . . . . . . . . . . . . . . . . . . 75 15 30 45 30 60 30 Lose Combat Pursuer 1515 | . 30 90 . . . 15 . . . . . . . . . . . 195 . . . 105 60 . 75 75 . 165 45 15 225 420 Influence Decreases 7815 | 20 125 512 36 . 40 264 31 50 140 . 110 12 373 777 144 142 12 226 130 30 20 140 176 9 20 209 325 601 514 185 1161 1281 Entered New Map 2943 | . . 72 21 . . 38 16 . . . . . . 255 74 93 . . 80 20 . . 11 9 . 19 205 135 88 35 751 1021 Time Decay 3191 | 20 105 180 15 . 30 226 15 50 140 . 90 12 340 222 40 49 . 170 40 10 20 110 125 . 10 170 90 446 206 130 10 120 Lost Part 567 | . 20 110 . . 10 . . . . . 20 . 31 80 10 . . 56 10 . . 30 40 . 10 20 30 . 70 20 . . Lost Ally 814 | . . . . . . . . . . . . . 2 220 20 . 12 . . . . . . . . . . 20 . . 400 140 Purge Threat 300 | . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 98 | . 1 1 . . . 3 1 . . . . . 5 . . . . 5 1 . . . 1 . . . 1 1 8 16 34 20 Investigation 9 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . 2 1 . 3 Extermination 6 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 2 . . 1 Reinforcement 19 | . 1 1 . . . 2 . . . . . . 4 . . . . 3 . . . . . . . . . 1 4 1 . 2 Assault 58 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 12 30 14 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 2 Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 38 | . 1 2 . . . 2 . . . . . . 1 2 . . . 1 . . . . . . . 2 . 11 2 5 . 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 487 | . 16 21 . . 4 6 . 2 4 . 5 . 23 10 4 5 6 28 3 4 2 7 21 3 8 19 8 40 18 129 45 46 Peak Tracking Total 47 | . 5 5 . . 3 3 . 1 3 . 3 . 3 5 2 5 4 15 2 4 1 9 17 4 7 9 4 6 5 47 13 20 Tactical Retreats 49 | . 1 3 . . . 1 . . . . . . . . . . . 3 . . . 2 2 . 1 2 . 5 2 9 9 9 ECM-based Alert Blocks 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 7 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 14 | . . . . . . . . . . . . . 1 . . 1 . . 1 . 3 . . . . 1 . . 1 . 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 39 | . . 1 . . 1 3 . . . . . . 1 . . . . 1 . . . . . . . 1 2 2 3 11 6 7 Max in Single Turn 2 | . . 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 58 | . 2 2 . . . 4 3 1 . 3 . 1 1 1 . . . 2 1 . 5 . 1 3 . 6 6 . 6 6 . 4 Terminals 35 | . 2 1 . . . 2 1 . . . . . 1 1 . . . 1 1 . 4 . . . . 4 2 . 6 5 . 4 Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 2 2 . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 135 | . 3 4 . . . 9 8 1 . 25 . 2 1 3 . . . 6 2 . 13 . 1 4 . 8 12 . 13 12 . 8 Successful 67 | . 2 3 . . . 6 2 1 . 25 . 2 . . . . . 1 . . 5 . 1 4 . 4 4 . 3 3 . 1 Failed 66 | . 1 1 . . . 3 5 . . . . . 1 3 . . . 5 2 . 8 . . . . 4 7 . 10 9 . 7 Catastrophic 19 | . . . . . . . . . . . . . 1 . . . . 1 1 . 3 . . . . 2 4 . 2 1 . 4 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 46 | . 2 1 . . . 2 1 . . . . . 1 1 1 . . 4 2 . 9 . . 1 . 3 6 . 5 . . 7 Terminals 73 | . 3 1 . . . 4 2 . . . . . 1 3 . . . 4 2 . 11 . . . . 5 6 . 13 10 . 8 Fabricators 6 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . 3 . . . . 4 . . . . 2 . . . . . 2 . . . . . . . 3 3 . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 51 | . 2 1 . . . 2 . 1 . 25 . . . . . . . 1 . . 4 . 1 4 . 3 1 . 3 2 . 1 Record 10 | . . . . . . . . . . 6 . . . . . . . . . . 1 . . 2 . . . . 1 . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Zone Layout 8 | . 1 . . . . 1 . . . . . . . . . . . 1 . . 2 . . . . 1 1 . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 . . 1 . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Terminals 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 43 | . 1 2 . . . 4 3 . . . . 1 1 1 . . . 2 1 . 4 . . . . 4 4 . 5 6 . 4 Full Trace Events 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 1 . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 2 . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 6 . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . . 15 . . . . . . . . . . 5 . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 117 | . . . . . . . . . . . . . 24 5 . . . . . . . . . 5 . . . 1 . . 42 40 Largest Group 17 | . . . . . . . . . . . . . 17 13 5 4 4 . . . . . . 5 1 . . . . . 7 5 Highest-Rated Group 609 | . . . . . . . . . . . . . 609 533 404 384 384 . . . . . . 276 64 . . . . . 101 74 Highest-Rated Ally 159 | . . . . . . . . . . . . . 159 159 96 96 96 . . . . . . 64 64 . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 363 | . . . . . . . . . . . . . 127 46 22 . 55 . . . . . . . . . . 1 . . 88 24 Total Damage 9505 | . . . . . . . . . . . . . 3085 1524 885 . 2238 . . . . . . . . . . 22 . . 1388 363 Kills 43 | . . . . . . . . . . . . . 21 7 4 . 1 . . . . . . . . . . . . . 8 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 12034 | 6 298 268 418 63 72 755 284 405 506 86 432 203 1050 465 95 116 235 932 95 53 166 279 1097 377 111 351 191 1118 435 473 565 34 Optics 10566 | . . . . . . 755 284 405 506 86 432 203 1050 465 95 116 235 931 95 53 166 279 1097 377 111 351 191 1118 435 249 448 33 Sensors 6224 | . . 52 418 63 72 755 284 381 506 86 414 203 383 . . 113 235 826 . . . . . . . . . 749 435 249 . . Terrain 261 | . . 183 . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . Structural 3388 | . . . . . . . 284 405 506 86 432 203 940 . . . . . . . . . . . . . 88 . 193 251 . . Seismic 364 | 6 298 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Analysis 4650 | . . . . . . . 283 405 506 86 432 203 1030 465 95 116 235 794 . . . . . . . . . . . . . . Cloaking 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 86 . 1 ECM 345 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 197 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . 1 1 . 1 . . . . . . . . . . 3 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 12900 | 126 298 367 418 63 72 755 284 405 506 86 432 203 1050 465 95 116 235 980 95 53 166 279 1097 377 111 351 191 1118 435 484 565 622 Spaces Moved 13521 | 79 187 320 309 179 172 464 224 332 420 75 322 170 517 199 63 84 125 630 105 68 314 398 485 522 406 755 448 1594 835 777 961 982 Core 334 | 12 . 16 . . . . . . . . . . . . . . . 173 68 40 24 . 1 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5503 | . . . . . . 160 224 332 420 75 322 170 517 199 63 84 125 428 . . . . . 7 . . . . . 434 961 982 Wheels 448 | 67 187 99 . . . 3 . . . . . . . . . . . . 37 28 . . 27 . . . . . . . . . Hover 859 | . . . . . . . . . . . . . . . . . . 29 . . 106 257 457 . . 10 . . . . . . Flight 6377 | . . 205 309 179 172 301 . . . . . . . . . . . . . . 184 141 . 515 406 745 448 1594 835 343 . . Fastest Speed 23 | 50 80 34 34 34 34 37 105 111 115 115 115 113 115 120 120 120 120 50 50 50 40 34 55 23 23 26 29 28 29 29 30 30 Average Speed 56 | 85 81 54 34 34 36 67 109 114 115 115 115 114 117 120 120 120 120 115 69 70 47 52 67 34 24 27 29 33 31 29 30 30 Slowest Speed 200 | 150 95 200 34 34 37 120 120 115 115 115 115 116 122 120 120 120 120 190 100 100 60 60 200 120 27 120 31 105 32 30 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . 2 11 4 11 . . . Potential Cave-ins 69 | . . . . . . . . . . . . . 8 . . . . 1 . . . . . . 6 . . 2 . 30 10 12 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . Exploration Rate (%) 46 | 5 32 43 52 55 55 44 6 52 71 71 46 7 66 59 74 5 91 16 5 77 9 64 67 80 68 14 47 31 75 66 28 46 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Known Exits Taken 25 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 8 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 4 . 1 . . . . . . . Spaces Dug 433 | . . . . . . 10 3 . . . . . 74 . . . . 12 . . . 2 14 . 103 40 6 14 9 35 38 73 Terrain Destroyed 1490 | . . . 9 . 27 24 3 . 104 . 83 . 197 49 2 . 5 27 . . . 2 30 . 103 160 7 18 15 73 316 236 Melee 66 | . . . . . . 10 3 . . . . . . . . . . 3 . . . 2 4 . . 12 . 14 9 9 . . Projectile 442 | . . . . . . . . . . . 2 . 8 1 2 . 5 24 . . . . 26 . 4 . 7 2 4 45 171 141 AOE 978 | . . . 9 . 27 14 . . 104 . 81 . 189 48 . . . . . . . . . . 99 148 . . . 19 145 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 17756 | 112 264 422 619 180 176 876 258 349 432 74 356 176 903 404 76 100 186 801 125 73 324 445 1209 718 411 861 470 2131 940 961 1128 1196 Wait 2815 | 9 38 34 305 . . 359 24 8 . . 5 . 101 169 5 12 43 93 14 4 . 26 671 107 . 43 2 450 42 92 43 116 Move 13428 | 78 186 309 308 178 171 463 223 331 419 74 321 169 516 198 62 84 124 629 105 67 313 397 484 521 404 750 427 1587 814 774 960 982 Hop 27 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . 2 9 2 9 . . . Pick Up 87 | 7 3 6 3 . . 4 2 . . . . 1 5 3 . . 1 2 . . 2 1 3 . 1 3 . 12 7 7 10 4 Fast Attach 150 | 5 . 4 . . . 8 . . . . . 1 6 7 . 1 2 6 4 . 5 4 7 15 . 15 7 5 8 12 22 6 Attach 99 | 2 2 9 1 . . 6 2 1 . . 2 1 5 3 . 2 1 9 1 . 2 2 4 2 . 5 . 10 10 7 5 5 Detach 57 | . . 2 . . . 5 . . . . . . 1 1 . . . 4 . 1 . 2 3 4 . 4 1 11 3 4 7 4 Swap 71 | . 1 1 1 1 . 2 2 3 4 . 5 3 19 1 2 . 2 6 . . . . 3 . . 3 4 2 4 2 . . Drop 127 | . . . . 1 1 7 2 . . . 1 1 13 3 1 1 2 3 . 1 . . . 11 1 8 6 12 10 10 21 11 Fire 455 | 11 34 16 1 . 4 2 . 4 9 . 15 . 45 17 6 . 11 33 . . . . 28 . 4 11 10 23 16 30 59 66 Melee 178 | . . 36 . . . 20 3 2 . . 7 . 9 2 . . . 10 1 . 2 13 6 . . 17 4 16 17 13 . . Ram 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 10 . 2 Rewire 242 | . . . . . . . . . . . . . 183 . . . . . . . . . . 58 . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 7) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 518 | -9/Materials | Core integrity fell below 50% 527 | -9/Materials | Lost 5 parts (1p1n1u2w) 679 | -9/Materials | Core integrity fell below 20% 684 | -9/Materials | Lost 6 parts (2p2n1u1w) 786 | -9/Materials | Discovered new exit (range 9) 791 | -9/Materials | Identified exit to Mines 792 | -9/Materials | Entered Mines 814 | -9/Mines | Learned Materials stockpile data 837 | -9/Mines | Assembled infested the area 990 | -9/Mines | Build established: Scavenger-Mutant 1190 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1191 | -9/Mines | Found Prototype Device 1192 | -9/Mines | Identified Exp. Sensor Array 1208 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1208 | -9/Mines | Discovered new exit (range 5) 1209 | -9/Mines | Identified exit to Exiles 1210 | -9/Mines | Entered Exiles 1219 | -9/Exiles | Met 8R-AWN 1224 | -9/Exiles | Met EX-HEX 1238 | -9/Exiles | Met EX-DEC 1241 | -9/Exiles | Met EX-BIN 1268 | -9/Exiles | Discovered new exit (range 14) 1272 | -9/Exiles | Identified exit to Mines 1273 | -9/Exiles | Entered Mines 1343 | -8/Mines | Discovered new exit (range 6) 1345 | -8/Mines | Identified exit to Materials 1345 | -8/Mines | Entered Materials 1345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1421 | -8/Materials | Repaired Flight Unit+ 2016 | -8/Materials | Build established: Assassin 2052 | -8/Materials | Discovered new exit (range 3) 2056 | -8/Materials | Identified exit to Factory 2100 | -8/Materials | Entered Factory 2100 | -7/Factory | Evolved 2 slots: Utility x2 2120 | -7/Factory | Central database locked down 2319 | -7/Factory | Discovered new exit (range 16) 2343 | -7/Factory | Identified exit to Lower Caves 2384 | -7/Factory | Entered Lower Caves 2505 | -7/Lower Caves | Encountered a Warlord checkpoint 2618 | -7/Lower Caves | Identified exit to Lower Caves 2782 | -7/Lower Caves | Build established: Scavenger-Assassin 2789 | -7/Lower Caves | Entered another Lower Caves area 2795 | -7/Lower Caves | Encountered a Warlord checkpoint 2831 | -7/Lower Caves | Identified exit to Factory 3257 | -7/Lower Caves | Discovered new exit (range 18) 3294 | -7/Lower Caves | Identified exit to Data Miner 3295 | -7/Lower Caves | Entered Data Miner 3295 | -7/Data Miner | Discovered new exit (range 6) 3313 | -7/Data Miner | Met Data Miner 3337 | -7/Data Miner | Learned location of Section 7 (-2) 3337 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3354 | -7/Data Miner | Received God Mode back door access code from Data Miner 3379 | -7/Data Miner | Identified exit to Proximity Caves 3381 | -7/Data Miner | Entered Proximity Caves 3696 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3807 | -6/Proximity Caves | Discovered exit to Factory (range 4) 3812 | -6/Proximity Caves | Learned Factory terminal intel 3813 | -6/Proximity Caves | Entered Factory 3813 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3814 | -6/Factory | Loaded intel: 28 terminal locations 4006 | -6/Factory | Discovered new exit (range 6) 4010 | -6/Factory | Identified exit to Extension 4016 | -6/Factory | Entered Extension 4056 | -6/Extension | Rescued a captive Derelict 4163 | -6/Extension | Rescued a captive Derelict 4164 | -6/Extension | Rescued a captive Derelict 4453 | -6/Extension | Lost 3 parts (2p1u) 4676 | -6/Extension | Rescued a captive Derelict 4747 | -6/Extension | Lost 3 parts (1p1n1w) 4852 | -6/Extension | Rescued a captive Derelict 4886 | -6/Extension | Rescued a captive Derelict 4886 | -6/Extension | Rescued a captive Derelict 4921 | -6/Extension | Rescued A7 4950 | -6/Extension | Rescued a captive Derelict 4956 | -6/Extension | Energy Cycler disabled 5011 | -6/Extension | Discovered new exit (range 10) 5012 | -6/Extension | Discovered new exit (range 6) 5019 | -6/Extension | Identified exit to Cetus 5066 | -6/Extension | First assault squad dispatched 5066 | -6/Extension | Entered Cetus 5066 | -6/Cetus | Accompanied by 13 allies (A7) 5071 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5080 | -6/Cetus | Spotted Cetus Guard 5081 | -6/Cetus | Spotted Cetus Guard 5082 | -6/Cetus | Spotted Cetus Guard 5086 | -6/Cetus | Spotted Cetus Guard 5112 | -6/Cetus | Allies destroyed Cetus Guard 5122 | -6/Cetus | Allies destroyed Cetus Guard 5129 | -6/Cetus | Allies destroyed Cetus Guard 5131 | -6/Cetus | Destroyed Cetus Guard 5145 | -6/Cetus | Lost 6 parts (3p1n2w) 5157 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 5160 | -6/Cetus | Lost 11 allies 5213 | -6/Cetus | Started Cetus Manufacturing Module 5238 | -6/Cetus | Manufactured an Enhanced Grunt 5263 | -6/Cetus | Manufactured an Enhanced Grunt 5288 | -6/Cetus | Manufactured an Enhanced Grunt 5313 | -6/Cetus | Manufactured an Enhanced Grunt 5338 | -6/Cetus | Manufactured an Enhanced Grunt 5368 | -6/Cetus | Discovered new exit (range 20) 5401 | -6/Cetus | Build established: Scavenger-Mutant 5403 | -6/Cetus | Spotted Cetus Guard 5404 | -6/Cetus | Spotted Cetus Guard 5405 | -6/Cetus | Spotted Cetus Guard 5408 | -6/Cetus | Spotted Cetus Guard 5411 | -6/Cetus | Discovered new exit (range 20) 5420 | -6/Cetus | Destroyed Cetus Guard 5421 | -6/Cetus | Allies destroyed Cetus Guard 5427 | -6/Cetus | Allies destroyed Cetus Guard 5430 | -6/Cetus | Destroyed Cetus Guard 5453 | -6/Cetus | Met Revision 17 5511 | -6/Cetus | Identified exit to Archives 5531 | -6/Cetus | Entered Archives 5531 | -6/Archives | Accompanied by 5 allies 5573 | -6/Archives | Unable to access archive contents 5594 | -6/Archives | Discovered new exit (range 15) 5620 | -6/Archives | Identified exit to Factory 5626 | -6/Archives | Entered Factory 5626 | -5/Factory | Accompanied by 4 allies 5626 | -5/Factory | Evolved 2 slots: Utility x2 5742 | -5/Factory | Sucked down chute 5742 | -5/Factory | Entered Waste 5757 | -5/Waste | EMP discharged 5784 | -5/Waste | Spotted C-40 Crusher 5791 | -5/Waste | Destroyed C-40 Crusher 5797 | -5/Waste | 4 allies followed down the chute 5806 | -5/Waste | Spotted C-40 Crusher 5825 | -5/Waste | Allies destroyed C-40 Crusher 5837 | -5/Waste | Found Prototype Device 5837 | -5/Waste | Identified Exp. Thermal Shield 5857 | -5/Waste | EMP discharged 5857 | -5/Waste | System corruption reached 10% 5891 | -5/Waste | Spotted C-40 Crusher 5897 | -5/Waste | Spotted C-40 Crusher 5917 | -5/Waste | Spotted C-40 Crusher 5926 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5928 | -5/Waste | Spotted C-40 Crusher 5938 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5955 | -5/Waste | Lost 3 allies 5957 | -5/Waste | EMP discharged 5965 | -5/Waste | Discovered new exit (range 10) 5969 | -5/Waste | Lost 3 parts (1n1u1w) 5977 | -5/Waste | Entered Factory 6048 | -5/Factory | Discovered new exit (range 6) 6094 | -5/Factory | Identified exit to Factory 6615 | -5/Factory | Build established: Scavenger-Skirmisher 6769 | -5/Factory | Crushed by falling debris 6771 | -5/Factory | Crushed by falling debris 6771 | -5/Factory | System corruption reached 30% 6830 | -5/Factory | Core integrity fell below 50% 6855 | -5/Factory | Core integrity fell below 20% 6861 | -5/Factory | Lost 14 parts (3p5n5u1w) 6957 | -5/Factory | Entered another Factory area 6957 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7007 | -4/Factory | Incoming investigation squad redirected 7052 | -4/Factory | Sucked down chute 7052 | -4/Factory | Entered Waste 7061 | -4/Waste | Spotted C-40 Crusher 7067 | -4/Waste | EMP discharged 7071 | -4/Waste | Spotted C-40 Crusher 7071 | -4/Waste | Spotted C-40 Crusher 7084 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7085 | -4/Waste | Spotted C-40 Crusher 7090 | -4/Waste | Spotted C-40 Crusher 7099 | -4/Waste | Spotted C-40 Crusher 7101 | -4/Waste | Discovered new exit (range 10) 7105 | -4/Waste | Identified exit to Factory 7105 | -4/Waste | Entered Factory 7106 | -4/Factory | Build established: Mutant 7126 | -4/Factory | System corruption reached 10% 7191 | -4/Factory | Identified exit to Upper Caves 7271 | -4/Factory | Entered Upper Caves 7351 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7376 | -4/Upper Caves | Learned location of Quarantine (-2) 7378 | -4/Upper Caves | Encountered a Warlord checkpoint 7392 | -4/Upper Caves | Lost 3 parts (1p2n) 7534 | -4/Upper Caves | Discovered new exit (range 3) 7536 | -4/Upper Caves | Identified exit to Upper Caves 7544 | -4/Upper Caves | Learned Research emergency access door positions 7550 | -4/Upper Caves | Entered another Upper Caves area 7556 | -4/Upper Caves | Discovered new exit (range 9) 7558 | -4/Upper Caves | Learned location of 1 exit from Research 7666 | -4/Upper Caves | Build established: Scavenger-Mutant 7716 | -4/Upper Caves | Identified exit to Research 8186 | -4/Upper Caves | Build established: Derelict-Mutant 8617 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8645 | -4/Upper Caves | Discovered new exit (range 3) 8647 | -4/Upper Caves | Identified exit to Warlord 8647 | -4/Upper Caves | Entered Warlord 8661 | -4/Warlord | System corruption cleaned by Quarantine Array 8665 | -4/Warlord | Lost 5 parts (3n1u1w) 8684 | -4/Warlord | Visited the Vortex Lab 8687 | -4/Warlord | Found Prototype Launcher 8687 | -4/Warlord | Identified Vortex Catalyst Activator 8690 | -4/Warlord | Found Prototype Energy Gun 8690 | -4/Warlord | Identified Vortex Rifle 8693 | -4/Warlord | Found Prototype Piercing Weapon 8693 | -4/Warlord | Identified Vortex Lance 8705 | -4/Warlord | Warlord's base attacked by MAIN.C 8752 | -4/Warlord | Opened Warlord's prototype stash 8756 | -4/Warlord | Found Prototype Reactor 8756 | -4/Warlord | Identified Vortex Chain Reactor 8764 | -4/Warlord | Found Exp. Targeting Computer 8766 | -4/Warlord | Found Prototype Processor 8766 | -4/Warlord | Identified Exp. Core Analyzer 8784 | -4/Warlord | Met Warlord 8800 | -4/Warlord | Found Prototype Special Weapon 8800 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 8813 | -4/Warlord | Found Prototype Device 8813 | -4/Warlord | Identified Minesniffer Drone Bay 8980 | -4/Warlord | Opened side exit 9006 | -4/Warlord | Discovered new exit (range 9) 9007 | -4/Warlord | Spotted Striker 9007 | -4/Warlord | Spotted Executioner 9007 | -4/Warlord | Spotted Executioner 9008 | -4/Warlord | Identified exit to Proximity Caves 9024 | -4/Warlord | Entered Proximity Caves 9024 | -3/Proximity Caves | Accompanied by 1 ally 9055 | -3/Proximity Caves | Lost 3 allies 9079 | -3/Proximity Caves | Crushed by falling debris 9131 | -3/Proximity Caves | Discovered exit to Research (range 6) 9134 | -3/Proximity Caves | Spotted B-86 Titan 9135 | -3/Proximity Caves | Entered Research 9135 | -3/Research | Evolved 2 slots: Utility x2 9136 | -3/Research | Identified exit to Testing 9170 | -3/Research | Identified exit to Armory 9335 | -3/Research | Revision forces began assault on 0b10 9376 | -3/Research | Met up with Revision 17++ 9482 | -3/Research | Discovered new exit (range 5) 9483 | -3/Research | Identified exit to Research 9486 | -3/Research | Entered Testing 9495 | -3/Testing | Central database locked down 9498 | -3/Testing | Build established: Scavenger-Sprinter 9531 | -3/Testing | Found Prototype Ballistic Gun 9531 | -3/Testing | Identified Hyp. Multirail 9615 | -3/Testing | Spotted PH-KEM26IPC85 9639 | -3/Testing | Discovered exit to Research (range 8) 9656 | -3/Testing | Incoming investigation squad redirected 9673 | -3/Testing | Found Prototype Hackware 9673 | -3/Testing | Identified System Mapper 9677 | -3/Testing | Entered Research 9677 | -2/Research | Warlord forces began assault on 0b10 9677 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9703 | -2/Research | Lost 3 parts (1p2u) 9787 | -2/Research | Research machine network offline 9787 | -2/Research | Spotted B-90 Cyclops 10057 | -2/Research | Met up with Warlord 10095 | -2/Research | Borebot progress halted 10161 | -2/Research | Borebot progress halted 10188 | -2/Research | Borebot progress halted 10294 | -2/Research | Spotted Striker 10295 | -2/Research | Spotted Striker 10298 | -2/Research | Destroyed Striker 10302 | -2/Research | Destroyed Striker 10342 | -2/Research | Spotted Striker 10344 | -2/Research | Build established: Hacker-Scout 10426 | -2/Research | Met DD-05H 10548 | -2/Research | Spotted Executioner 10564 | -2/Research | Spotted Executioner 10577 | -2/Research | Spotted Striker 10677 | -2/Research | Warlord invited to help at Command 10677 | -2/Research | Given Cave Seal Controls access code 10715 | -2/Research | Spotted Executioner 10715 | -2/Research | Spotted Executioner 10734 | -2/Research | Discovered new exit (range 13) 10734 | -2/Research | Spotted B-90 Cyclops 10794 | -2/Research | Identified exit to Quarantine 10795 | -2/Research | Entered Quarantine 10853 | -2/Quarantine | Incoming investigation squad redirected 10966 | -2/Quarantine | Found Alien Artifact 10966 | -2/Quarantine | Identified Subatomic Replicator 11057 | -2/Quarantine | Lost 5 parts (2p1n1u1w) 11072 | -2/Quarantine | Found Alien Slashing Weapon 11072 | -2/Quarantine | Identified Sigix Broadsword 11091 | -2/Quarantine | Discovered new exit (range 15) 11097 | -2/Quarantine | Identified exit to Access 11131 | -2/Quarantine | Found Alien Artifact 11131 | -2/Quarantine | Identified Core Reset Matrix 11131 | -2/Quarantine | Used Core Reset Matrix 11135 | -2/Quarantine | Detected hypermatrix surge 11135 | -2/Quarantine | Sensed 11 artifacts in vicinity 11144 | -2/Quarantine | Found Terrabomb 11150 | -2/Quarantine | Found Terrabomb 11206 | -2/Quarantine | Spotted Fortress 11226 | -2/Quarantine | Discovered new exit (range 6) 11226 | -2/Quarantine | Discovered new exit (range 6) 11228 | -2/Quarantine | Identified exit to Section 7 11228 | -2/Quarantine | Identified exit to Protoforge 11230 | -2/Quarantine | Entered Section 7 11231 | -2/Section 7 | Detected hypermatrix surge 11231 | -2/Section 7 | Sensed 25 artifacts in vicinity 11237 | -2/Section 7 | Found Spacefold Activator 11369 | -2/Section 7 | Used Terrabomb 11369 | -2/Section 7 | Spotted S7 Guard 11372 | -2/Section 7 | Spotted Executioner 11372 | -2/Section 7 | Spotted Executioner 11479 | -2/Section 7 | Integrated with Sigix Exoskeleton 11502 | -2/Section 7 | Spotted Executioner 11504 | -2/Section 7 | Spotted Executioner 11508 | -2/Section 7 | Spotted Striker 11508 | -2/Section 7 | Spotted Striker 11526 | -2/Section 7 | Used Terrabomb 11529 | -2/Section 7 | Found Terrabomb 11537 | -2/Section 7 | Found Drained L-Cannon 11563 | -2/Section 7 | Crushed by falling debris 11573 | -2/Section 7 | Spotted Alpha 7 11573 | -2/Section 7 | Spotted Alpha 7 11589 | -2/Section 7 | Found Integrated Mediator 11589 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11599 | -2/Section 7 | Spotted B-90 Cyclops 11600 | -2/Section 7 | Discovered exit to Access (range 18) 11604 | -2/Section 7 | Spotted S7 Guard 11610 | -2/Section 7 | Spotted Executioner 11610 | -2/Section 7 | Spotted Executioner 11613 | -2/Section 7 | Spotted Executioner 11616 | -2/Section 7 | Spotted Investigator 11619 | -2/Section 7 | Scanned by Researcher 11620 | -2/Section 7 | Intercept squad dispatched 11623 | -2/Section 7 | Spotted Tracker 11624 | -2/Section 7 | Spotted Tracker 11625 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 11628 | -2/Section 7 | Destroyed Investigator 11634 | -2/Section 7 | Spotted Combat Programmer 11636 | -2/Section 7 | Spotted Combat Programmer 11642 | -2/Section 7 | Used Terrabomb 11644 | -2/Section 7 | Core integrity fell below 50% 11647 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 11674 | -2/Section 7 | Destroyed Tracker 11698 | -2/Section 7 | Garrison activated, responded to threat 11700 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 11708 | -2/Section 7 | Core integrity fell below 20% 11711 | -2/Section 7 | Crushed by falling debris 11714 | -2/Section 7 | Entered Access 11714 | -1/Access | Evolved 2 slots: Weapon x2 11715 | -1/Access | Sensed 1 artifact in vicinity 11719 | -1/Access | Emitted hypermatrix ping 11724 | -1/Access | Assembled emerged from beneath the floor 11768 | -1/Access | Assembled emerged from beneath the floor 11769 | -1/Access | Build established: Alien-Sigix 11920 | -1/Access | Assembled emerged from beneath the floor 12016 | -1/Access | Spotted B-99 Colossus 12018 | -1/Access | Intercept squad dispatched 12020 | -1/Access | Assembled emerged from beneath the floor 12020 | -1/Access | Garrison activated, responded to threat 12038 | -1/Access | Spotted Tracker 12039 | -1/Access | Spotted Tracker 12044 | -1/Access | Destroyed Tracker 12052 | -1/Access | Destroyed Tracker 12055 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 12067 | -1/Access | Lost 3 allies 12083 | -1/Access | Assembled emerged from beneath the floor 12100 | -1/Access | Spotted Combat Programmer 12117 | -1/Access | Destroyed Combat Programmer 12141 | -1/Access | Lost 4 allies 12149 | -1/Access | Spotted Combat Programmer 12156 | -1/Access | Destroyed Combat Programmer 12219 | -1/Access | Assembled emerged from beneath the floor 12219 | -1/Access | Discovered new exit (range 17) 12228 | -1/Access | Spotted B-99 Colossus 12238 | -1/Access | Energy Cycler disabled 12279 | -1/Access | Entered Command 12284 | -1/Command | Emitted hypermatrix ping 12289 | -1/Command | Assembled emerged from beneath the floor 12309 | -1/Command | Lost 3 allies 12321 | -1/Command | Assembled emerged from beneath the floor 12322 | -1/Command | Phase Generator disabled 12345 | -1/Command | Incoming investigation squad redirected 12445 | -1/Command | Assembled emerged from beneath the floor 12455 | -1/Command | Incoming investigation squad redirected 12476 | -1/Command | Assembled emerged from beneath the floor 12480 | -1/Command | Spotted B-99 Colossus 12508 | -1/Command | Destroyed B-99 Colossus 12524 | -1/Command | High security lockdown imminent 12580 | -1/Command | Spotted B-99 Colossus 12585 | -1/Command | Discovered new exit (range 16) 12591 | -1/Command | Spotted Alpha 7 12603 | -1/Command | Assembled emerged from beneath the floor 12604 | -1/Command | High security lockdown engaged 12638 | -1/Command | Lost 4 allies 12673 | -1/Command | Spotted Executioner 12722 | -1/Command | Assembled emerged from beneath the floor 12891 | -1/Command | Spotted Executioner 12894 | -1/Command | Spotted Striker 12894 | -1/Command | Spotted Executioner 12894 | -1/Command | Spotted B-99 Colossus 12894 | -1/Command | Spotted Alpha 7 12894 | -1/Command | Spotted Striker 12894 | -1/Command | Spotted B-99 Colossus 12901 | *** | Heading to fleet! Last Messages --------------- 12897_ Penetrated by Slug. 12897_ Slug penetrates Wall. 12897_ Penetrated by Slug. 12898_ Acquired 7 matter. 12899_ The Access Shell folds into the floor. 12900_ Triggered Stasis Trap. 12900_ A bubble of rippling energy engulfs the area. 12900_ Field strength at 85. 12900_ Slug penetrates Executioner. 12900_ Slug penetrates B-99 Colossus. 12900_ Knocked back. 12901_ B-99 Colossus activates siege mode. 12901_ Knocked back. 12901_ Penetrated by Slug. 12901_ Slug penetrates Wall. 12901_ Penetrated by Slug. 12901_ Slug penetrates Wall. 12901_ Slug penetrates Reinforced Barrier. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ######## # + + | | ######## # " ######## | | ! ## # ! #= ######## | | ## # " # # | | ## + =# # # | | ## # # " # | | + ########## % + #] | | ## ########## "######## # | | ## #########"////######### # | | ##+##### ######### E ##########"+"####+#### | | # ######### #"####### ## | | # ##### ######## %######## ## | | # ####### ###########7 ######### # | | # ####### ########## 7 ## ##### !!! # | | # ####### ########### ^ K;## #### !!! ## | | # ####### ########## K ## ### C !!! ## | | # ####### ########### EBB #### ### # | | # #######+########## ^ EBB #### ###+######"+"# | | # ###### "##### BB ###;# #h##### | | # ######R "#; BB ;# " ##### | | # ###### ""T "## % #### " ##### | | # ###### """" ### ^ ^ ^ #### " ##### | | # + k"""" ### ^ ######" ##### | | # # """ ### ####### ##### | | # # ### "" ########""###+##### | | # # ### "X ########" # | | # + ### % ####### # # | | # ###### ### k ###### ## ! # | | # ###### ### ##### ### = " | | # ###### ### ##################" | | ### + Ck ### ### ############### | | ### ## ####;#####;;##;## ################ | | ### ## ################# ################ | | ### ## k###""# # # #"# ################ | | # ### ## h## h ! " ################## | | # ### ########"C# ################# | | # ###+#########"C # ################## | | # ## / # ################# | | # ## # #################### | | # ## "" """" ###"##+###+###################### | | # ## "" """" + ### ###################### | | # ## "" """" ##### ### ###################### | | # ## "Y """" ##### ### ###################### | | # ## "" ##### ###+###################### | | # ## "" ##### # ################ | | # ## "" ! + # ################ | | # ## ##### # ################ | | # ## ##### # ################ | | # ## ##### # ################ | | ####+####+######## # ################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 80 Energy Generation 67 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Evasion (%) 70 Targeting Accuracy 18 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 30% | -8/Materials Studied --------- Field Propulsion Drive | -2/Section 7 | Hacked Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Core Reset Matrix Terrabomb Sigix Exoskeleton Sigix Sheargun Integrated Mediator Drained L-Cannon Achievements -------------- Turtlemind Winner's Signature Challenges ------------ None Game ------ Seed TiamatDataFirepult Manual? 0 Play Time 03:18:36 Cumulative 221.3 hours Start 2025.12.11 @ 19:46:16 End 2025.12.12 @ 21:12:01 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 2 Adventurer 168 Explorer 0 Win Type 2 Total 15 Types 7/0/5/3/0/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbabb320-b271-46c7-add6-ff8fcc9e3de8