Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 21:56:03 Player: Rockstar Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (1107) 1107 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4263 Bonus ------- Follower Combat Kills 42 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 91/150 System Corruption 5% Temperature Cool (2) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (5) ------ Signal Interpreter System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Kinecellerator Medium Laser Particle Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Transmission Jammer System Shield > --- WEAPON ----------- Flail Ripper Power Sword Power Sword > --- INVENTORY -------- Light Treads Advanced Heat Sink Kinecellerator Improved Field Recycling Unit Medium Laser Particle Cannon High-powered Shotgun Improved Light Cannon Battle Cannon [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Parts Attached 37 | 6 2 3 1 7 18 Power 5 | 1 . 1 . . 3 Engine 5 | 1 . 1 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 1 . 2 4 Treads 5 | . . . . 2 3 Leg 4 | 2 . 1 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 1 . 2 5 Device 5 | . 1 . . . 4 Storage 3 | 1 . . . 2 . Processor 1 | . . 1 . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 . 1 3 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . 2 1 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 1 1 . 16 Power 4 | . . 1 1 . 2 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 12 | . . 1 1 . 12 To Critical Strikes . | . . . . . . Average Backups 8 | 2 5 7 8 9 7 Power . | . 1 . . . . Propulsion 2 | . 2 2 3 3 . Utility 1 | . . 1 1 1 1 Weapon 4 | . 1 3 4 5 5 Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 1 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 4 | . . . 1 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 97 99 98 84 73 Engine 7 | . 14 13 12 . 1 Treads 7 | . . . . 15 18 Leg 18 | . 28 28 28 12 . Device 2 | . 11 . . . 9 Storage 12 | . 14 14 14 14 5 Processor 12 | . . 13 14 14 6 Ballistic Gun 12 | . 23 28 13 2 . Ballistic Cannon 3 | . . . . 11 2 Launcher 6 | . . . 5 14 4 Special Weapon 2 | . 4 . 8 . . Slashing Weapon 2 | . . . . . 13 Peak Build Rating 53 | 6 7 7 9 9 53 Average Rating 12 | 4 6 6 7 8 35 On Entrance 6 | . 6 7 7 8 9 Naked Turns . | . . . . . . Heaviest Build 47 | 12 13 13 13 27 47 Greatest Support 110 | 20 20 20 20 40 110 Greatest Overweight (x) 10 | 3 . . . 1 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 10 Average Capacity 8 | 7 8 8 8 9 9 Most Carried 11 | 4 8 8 8 11 10 Average Carried 8 | 2 5 7 7 9 7 Final Capacity 10 | 8 8 8 8 10 5 Final Carried 10 | 4 8 8 8 10 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 770 | 260 . 151 17 145 197 Remotely . | . . . . . . Salvage Created 951 | . . 182 117 . 652 Parts 44 | . . 14 7 . 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . 6 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 26 | . . 7 4 . 15 Melee 7 | . . . . . 7 Guns 7 | . . 7 . . . Cannons 2 | . . . . . 2 AOE 10 | . . . 4 . 6 Classes Destroyed 5 | . . 2 1 . 2 Worker 1 | . . . . . 1 Swarmer 5 | . . 5 . . . Grunt 16 | . . 2 . . 14 Brawler 1 | . . . . . 1 Subdweller 4 | . . . 4 . . Best Kill Streak 11 | . . 3 2 . 11 Combat Bots Only 10 | . . 3 2 . 10 Max Kills in Single Turn 2 | . . 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 257 | . . 46 11 . 200 Missed 63 | . . 10 6 . 47 Hits 194 | . . 36 5 . 153 Melee 1 | . . . . . 1 Projectile 193 | . . 36 5 . 152 Critical Strikes 12 | . . 1 . . 11 Damage Taken 3343 | . . 360 113 . 2870 Core 952 | . . 102 . . 850 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 69 | . 3 16 24 . 26 Largest 2 | . 1 2 1 . 2 Hottest 100 | . 100 40 100 . 66 Shots Fired 91 | . 3 32 24 . 32 Gun 40 | . . 32 . . 8 Cannon 12 | . . . . . 12 Launcher 19 | . . . 7 . 12 Special 20 | . 3 . 17 . . Kinetic 52 | . . 32 . . 20 Thermal 20 | . 3 . 17 . . Explosive 19 | . . . 7 . 12 Electromagnetic . | . . . . . . Robot Hit Streak 5 | . . 5 2 . 5 Robot Miss Streak 5 | . . 4 1 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 52 | . . 19 3 . 30 Core Hits 51 | . . 10 4 . 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2498 | . . 242 413 . 1843 Guns 414 | . . 242 . . 172 Cannons 110 | . . . . . 110 Explosions 1562 | . . . 413 . 1149 Melee 412 | . . . . . 412 Ramming . | . . . . . . Kinetic 524 | . . 242 . . 282 Thermal . | . . . . . . Explosive 1562 | . . . 413 . 1149 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 412 | . . . . . 412 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 63 | . . . . . 63 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 60 | . 60 21 . . 38 Average Temperature 17 | . 30 6 . . 12 Received Heat Transfer 1411 | . . 126 6 . 1279 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 147 | . 16 96 . . 147 Initial . | . . . . . . Average 32 | . 2 24 . . 55 Influence Increases 764 | . 31 301 . . 432 Destroy 0b10 Robot/C 480 | . . 180 . . 300 Destroy 0b10 Robot/NC 5 | . . . . . 5 Destroy Leader 80 | . . 40 . . 40 Allied During Kill 21 | . . 21 . . . Successful Hack 16 | . 16 . . . . Disable Machine 75 | . 15 15 . . 45 Destroy Structure 27 | . . . . . 27 Lose Combat Pursuer 60 | . . 45 . . 15 Influence Decreases 674 | . 31 266 35 . 342 Entered New Map 19 | . . . 19 . . Time Decay 475 | . 31 246 16 . 182 Lost Part 160 | . . . . . 160 Lost Ally 20 | . . 20 . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed 5 | . . . . . 5 Distress Signals 3 | . . . . . 3 Times Spotted 34 | . 2 9 4 . 19 Peak Tracking Total 7 | . 2 3 2 . 7 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 5 | . 1 1 . . 3 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 . . . 3 Successful 1 | . 1 . . . . Failed 4 | . 1 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 24 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 22 | . . 21 1 . . Total Damage 211 | . . 211 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 629 | . 107 40 . . 482 Sensors 607 | . 107 40 . . 460 Jamming 123 | . . . . . 123 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 3712 | 59 121 1005 795 1143 589 Spaces Moved 2483 | 36 85 723 580 793 266 Core 62 | 14 . . . . 48 Treads 595 | . . . . 394 201 Legs 1826 | 22 85 723 580 399 17 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 130 | 130 120 120 120 141 156 Slowest Speed 550 | 200 120 120 120 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 23 100 45 56 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 2 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 12 | . . 1 3 8 . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . . . 37 . 33 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 69 | . . . 37 . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 2789 | 45 94 828 621 818 383 Wait 131 | . . 85 10 . 36 Move 2478 | 35 84 722 579 792 266 Hop . | . . . . . . Pick Up 22 | 4 3 1 3 7 4 Fast Attach 22 | 6 2 . . 3 11 Attach 14 | . . 1 . 2 11 Detach 10 | . 1 . . 4 5 Swap 9 | . 1 2 2 2 2 Drop 19 | . . 1 3 8 7 Fire 69 | . 3 16 24 . 26 Melee 15 | . . . . . 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -9/Scraptown -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 181 | -10/Materials | Entered Mines 199 | -10/Mines | Met a Derelict bent on vengeance 215 | -10/Mines | Discovered new exit (range 9) 224 | -10/Mines | Identified exit to Materials 310 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 332 | -10/Mines | Build established: Mutant 602 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 650 | -10/Mines | Discovered exit to Materials (range 12) 894 | -10/Mines | Learned location of Storage (-9) 1174 | -10/Mines | Discovered new exit (range 6) 1181 | -10/Mines | Identified exit to Subcaves 1186 | -10/Mines | Entered Subcaves 1186 | -10/Subcaves | Accompanied by 2 allies 1187 | -10/Subcaves | Approached by a straggling Scientist 1220 | -10/Subcaves | Learned location of Zion (-6) 1251 | -10/Subcaves | Met a Zionite searching for "candidates" 1453 | -10/Subcaves | Discovered new exit (range 5) 1473 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1620 | -10/Subcaves | Identified exit to Materials 1839 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1867 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1976 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1978 | -10/Subcaves | Identified exit to Scraptown 1981 | -10/Subcaves | Entered Scraptown 2292 | -9/Scraptown | Visited CPS Storage 2310 | -9/Scraptown | Visited Shadow of the Wyrm 2382 | -9/Scraptown | Visited The Evicted 2411 | -9/Scraptown | Visited Symbiants 2435 | -9/Scraptown | Visited Bundlers 2730 | -9/Scraptown | Discovered new exit (range 7) 2882 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2887 | -9/Scraptown | Learned location of 1 exit from Research 2957 | -9/Scraptown | Visited IN-MT5's Study 3005 | -9/Scraptown | Visited UFD Registry 3122 | -9/Scraptown | Identified exit to Factory 3124 | -9/Scraptown | Entered Factory 3124 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3593 | -6/Factory | Core integrity fell below 50% 3609 | -6/Factory | Destroyed 10 combat bots 3633 | -6/Factory | Core integrity fell below 20% 3645 | -6/Factory | Lost 12 parts (2p5n2u3w) 3713 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03639_ K-01 Serf collects debris. 03662_ R-10 Processor collects Lgt. Ion Engine. 03663_ K-01 Serf collects debris. 03669_ R-10 Processor collects Carbon-fiber Leg. 03670_ K-01 Serf collects debris. 03674_ R-10 Processor collects Hvy. Laser. 03676_ K-01 Serf collects debris. 03679_ Battle Cannon destroyed. 03681_ R-10 Processor collects Carbon-fiber Leg. 03682_ K-01 Serf collects debris. 03684_ R-10 Processor collects Hvy. Laser. 03687_ R-10 Processor collects Adv. Heat Sink. 03688_ Power Sword destroyed. 03689_ Dropped Imp. Field Recycling Unit. 03690_ Dropped Flail. 03691_ Imp. Light Cannon destroyed. 03691_ Dropped Med. Storage Unit. 03698_ Power Sword destroyed. 03703_ System corrupted: Substantial component data lost. 03710_ Acquired Imp. VSS Leg. 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""" | | ???????# # " "" ??????????""" | | ???????+ + "R"" ?????????????"" | | ???????# # """ ???????????? | | ???????# #?? ! ?????????????? | | ???????# #????####?############ | | ???????# #?????????# | | ???????# #?????????# | | ???????#pss#?????????# %%% | | ???????# ########### """"" "" | | ???????# """"" """ | | ????# """ """ | | ????# | | ????# ### ######## """"" "" | | ????# ??# ???????# """"" "" | | ???? ???# ???????# """ "" | | ???#????# ???????# !/ | | ????????# ???????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneDirtyRailcannon Manual? 0 Play Time 00:30:27 Cumulative 108.9 hours Start 2025.07.23 @ 21:25:45 End 2025.07.23 @ 21:56:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 100 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52261d69-c2b0-4f32-a7cc-11072a921c47