Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:17:18 Player: MasterLemons Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (356) 356 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2821 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 250/250 System Corruption 0% Temperature Cool (18) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Target Analyzer Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Armored Treads Improved Heat Sink Relay Coupler [Behemoth] (25) Relay Coupler [Programmer] (85) Relay Coupler [Programmer] (80) Hacking Drone Bay (1/1) Bomb Factory No. 2 Shock Rifle Shock Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Experimental System Shield Hacking Drone Bay > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Light Treads Armored Treads Improved Heat Sink Advanced Target Analyzer Relay Coupler [Behemoth] Relay Coupler [Programmer] Relay Coupler [Programmer] Bomb Factory No. 2 Shock Rifle Plasma Cannon Rocket Launcher CR-A16's Pointy Stick [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Experimental System Shield Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 37 | 7 2 2 8 4 7 7 Power 3 | 1 . . . . 1 1 Engine 3 | 1 . . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 3 . . 5 . . . Treads 4 | 1 . . 3 . . . Leg 4 | 2 . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 . 1 2 5 2 Device 7 | . . . 1 2 3 1 Storage 3 | 1 2 . . . . . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 2 2 2 1 4 Energy Gun 5 | . . . 2 1 1 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 7 | . . . . . . 7 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility . | . . . . . . . Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 90 100 99 95 Engine 11 | . 14 14 11 11 11 10 Treads 25 | . . . 11 33 33 31 Leg 7 | . 28 28 20 . . . Device 6 | . . . 3 11 10 . Storage 16 | . 25 28 22 22 12 11 Hackware 6 | . . . . . 10 11 Energy Gun 16 | . . . 6 20 22 17 Ballistic Gun 6 | . 28 28 15 . . . Naked Turns . | . . . . . . . Heaviest Build 61 | 14 49 49 59 60 61 36 Greatest Support 60 | 20 20 20 60 60 60 60 Greatest Overweight (x) 2 | 1 2 2 2 . 1 1 Average Overweight (x) . | . 1 2 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 7 7 7 15 15 15 15 Average Carried 12 | 3 4 6 10 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 6 7 15 15 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 581 | 234 44 44 115 12 92 40 Remotely . | . . . . . . . Salvage Created 325 | . 78 25 115 2 . 105 Parts 24 | . 5 5 7 3 . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 18 | . . . 5 4 9 . Retrieved Matter 114 | . . . 20 6 88 . Parts Self-Destructed 5 | . . . . . 5 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 16 | . 2 3 3 3 . 5 Guns 7 | . 2 . 3 . . 2 AOE 9 | . . 3 . 3 . 3 Classes Destroyed 4 | . 1 1 . . . 2 Swarmer 6 | . . 3 . 3 . . Grunt 5 | . 2 . 3 . . . Z-Light 2 | . . . . . . 2 Assembled 3 | . . . . . . 3 Best Kill Streak 3 | . 2 3 2 3 . 3 Combat Bots Only 3 | . 2 3 2 3 . 3 Max Kills in Single Turn 3 | . 1 3 1 2 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 111 | . 12 3 15 5 . 76 Missed 32 | . 3 . 4 3 . 22 Damage Taken 2107 | . 114 45 136 43 . 1769 Core 440 | . 23 11 10 . . 396 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 86 . . . . Volleys Fired 40 | . 10 1 10 4 1 14 Largest 2 | . 2 2 2 2 2 2 Hottest 130 | . 40 50 40 100 100 130 Shots Fired 74 | . 20 2 20 8 2 22 Gun 62 | . 20 1 20 6 2 13 Cannon 1 | . . . . . . 1 Launcher 11 | . . 1 . 2 . 8 Special . | . . . . . . . Kinetic 41 | . 20 1 20 . . . Thermal 1 | . . . . . . 1 Explosive 11 | . . 1 . 2 . 8 Electromagnetic 21 | . . . . 6 2 13 Robot Hit Streak 10 | . 8 . 10 2 . 3 Robot Miss Streak 2 | . 1 . 2 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 42 | . 16 . 11 5 . 10 Core Hits 32 | . 5 2 7 2 . 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1383 | . 200 109 136 325 . 613 Guns 544 | . 200 . 136 71 . 137 Cannons 25 | . . . . . . 25 Explosions 814 | . . 109 . 254 . 451 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 336 | . 200 . 136 . . . Thermal 84 | . . . . 59 . 25 Explosive 755 | . . 109 . 195 . 451 Electromagnetic 208 | . . . . 71 . 137 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 93 | . . 30 . 36 . 27 Projectiles . | . . . . . . . Explosions 93 | . . 30 . 36 . 27 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . . 23 . 29 . . Shots 2 | . . 1 . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 165 | . 2 . . 108 51 165 Average Temperature 64 | . 2 . . 57 29 70 Received Heat Transfer 573 | . 63 . 78 . . 432 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 112 | . . . . 100 . 12 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 105 | . 65 103 105 102 . . Initial 39 | . . 25 39 18 . . Average 49 | . 8 102 40 85 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 23 | . 4 3 8 3 . 5 Peak Tracking Total 5 | . 2 3 5 3 . 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 4 | . 1 . 3 . . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 1 . 6 . . . Successful 4 | . 1 . 3 . . . Failed 3 | . . . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 5 | . 1 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . 2 . . . Record 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 2 Highest-Rated Group 149 | . . . . . 149 76 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3902 | 60 272 231 645 210 2180 304 Spaces Moved 2045 | 45 103 87 299 113 1247 151 Core 18 | 18 . . . . . . Treads 1625 | . . . 114 113 1247 151 Legs 402 | 27 103 87 185 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 170 170 170 170 Average Speed 176 | 98 213 260 183 170 170 171 Slowest Speed 330 | 120 260 260 330 170 250 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 26 25 26 42 90 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 28 | . . 8 . 15 . 5 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 28 | . . 8 . 15 . 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2263 | 59 136 90 380 122 1303 173 Wait 74 | . 14 . 36 . 24 . Move 2039 | 44 102 86 298 112 1246 151 Hop . | . . . . . . . Pick Up 47 | 8 6 1 19 1 12 . Fast Attach 1 | 1 . . . . . . Attach 18 | 5 1 . 5 . 4 3 Detach . | . . . . . . . Swap 18 | 1 1 2 3 4 3 4 Drop 26 | . 2 . 9 1 13 1 Fire 40 | . 10 1 10 4 1 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 482 | -10/Mines | Discovered new exit (range 10) 564 | -10/Mines | Entered Materials 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -9/Materials | Discovered new exit (range 11) 1209 | -9/Materials | Entered Mines 1218 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1408 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1419 | -9/Mines | Entered Zion 1476 | -7/Zion | Given A8's code to call for help 1546 | -7/Zion | Found Prototype Hackware 1556 | -7/Zion | Found Prototype Processor 1557 | -7/Zion | Identified Exp. Targeting Computer 1560 | -7/Zion | Identified Exp. System Shield 1578 | -7/Zion | Discovered new exit (range 10) 1663 | -7/Zion | Learned location of Armory (-4) 1704 | -7/Zion | Learned location of Storage (-7) 1730 | -7/Zion | Learned location of Warlord (-4) 1764 | -7/Zion | Given the Hacking Drone Bay 1767 | -7/Zion | Found Prototype Device 1768 | -7/Zion | Identified Hacking Drone Bay 2056 | -7/Zion | Found Relay Coupler [Programmer] 2064 | -7/Zion | Found Relay Coupler [Programmer] 2070 | -7/Zion | Found Relay Coupler [Programmer] 2283 | -7/Zion | Learned location of 1 exit from Factory 2341 | -7/Zion | Found CR-A16's Pointy Stick 2585 | -7/Zion | Found Prototype Device 3007 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3295 | -7/Zion | Imprinted 3298 | -7/Zion | Declared Zion's savior 3567 | -7/Zion | Opened final containment barrier to the Deep Caves 3595 | -7/Zion | Discovered new exit (range 3) 3595 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3599 | -7/Zion | Entered Deep Caves 3599 | -7/Deep Caves | Accompanied by 2 allies 3836 | -7/Deep Caves | Attacked by Z-Imprinter 3845 | -7/Deep Caves | Z-Facility disabled 3866 | -7/Deep Caves | Core integrity fell below 50% 3900 | -7/Deep Caves | Core integrity fell below 20% 3903 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03599_ Dropped Field Recycling Unit. 03602_ 5D-8P5(M) slips into the shadows. 03603_ 36-13G(M) slips into the shadows. 03609_ as-31796 destroyed. 03620_ as-79942 destroyed. 03620_ Switching to secondary target: as-74197. 03629_ as-74197 destroyed. 03632_ Acquired 20 matter. 03825_ NEW_ZION: Z-Facility proximity alert. 03835_ Shock Rifle destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03845_ Z-Facility disabled. 03849_ Imp. Ion Engine destroyed. 03861_ Destroyed Prototype Storage. 03865_ PO-ZX6(z) destroyed. 03872_ Arm. Treads destroyed. 03889_ Plasma Cannon destroyed. 03892_ Rocket Launcher destroyed. 03896_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????? # | | ????????????? ## | | ????????????? #? | | ???????????????" """""" ## | | ?????????????????""""""" # | | ?????????????????"""""""" ! | | ????????????????"""""""" | | ????????????????"""""" | | ????????????????""""""" | | ?????????????????""""" # | | ????????????????""""""" ## | | ????????????????"""""""" #? | | ????????????????"""" " " #? | | ????????????????""""" ? | | ????????????????"""" ?? | | ????????????????"""" ?? | | ????????????????""""" ?? | | ????????????????""""""" ?? | | ???????????????""""""""" o ?? | | ???????????????""" ?? ??? | | ???????????????""" """ ???? ??? | | ???????????????""" """"" ???????? | | ????????????????"" """"""" ???????? | | ????????????????"" """"""" ???????? | | ????????????????""?""""""" ???????? | | ??????????????????? """""@ ???????? | | ?????????????????? """ ???????? | | ??????????????????? ????????? | | ??????????????????"""""""o ????????? | | ??????????????????""""" ?????????? | | ?????????????????? ?????????? | | ????????????????? ?????????? | | ?????????????????? ??????????? | | ??????????????????? ??????????? | | ??????????????????? ???????????? | | ??????????????????? ???????????? | | ??????????????????? ##### ????????????? | | ????????????????????? ####????#??????????????? | | ?????????????????????? #???????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 8 Recoil Reduction 3 Defensive Hacking 16 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Great Axe | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed LightpackSurgeField Manual? 0 Play Time 00:30:44 Cumulative 12.4 hours Start 2024.04.02 @ 20:47:52 End 2024.04.02 @ 21:17:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 28 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6518dc67-b26f-412a-9021-cbba6fb0952e