Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.02 @ 13:43:34 Player: scoobysnack1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (24) 120 Value Destroyed (567) 567 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 4402 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/850 Matter 49/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Armored Leg Armored Leg Impulse Thruster > --- UTILITY (5) ------ Advanced Signal Interpreter ECM Suite Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Fission Core Improved Cooling System Gatling Laser Phase Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter ECM Suite Power Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Core Light Fission Core Improved Cooling System Gatling Laser Phase Cannon [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 3 | . . . 1 1 . 1 . . Weapon 2 | . . . . . 2 . . . Parts Attached 63 | 6 5 1 9 20 . 10 3 9 Power 8 | 1 1 . . 4 . 1 . 1 Engine 6 | 1 1 . . 4 . . . . Core 1 | . . . . . . . . 1 Reactor 1 | . . . . . . 1 . . Propulsion 17 | 2 2 . 2 5 . 1 2 3 Treads 5 | . 2 . . 3 . . . . Leg 3 | . . . . . . . 1 2 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . 2 2 . 1 1 1 Utility 21 | 1 2 1 3 5 . 4 . 5 Device 10 | . 2 . 1 2 . 3 . 2 Storage 1 | 1 . . . . . . . . Processor 4 | . . 1 1 . . 1 . 1 Hackware . | . . . . . . . . . Protection 6 | . . . 1 3 . . . 2 Artifact . | . . . . . . . . . Weapon 17 | 2 . . 4 6 . 4 1 . Energy Gun 8 | 1 . . 4 1 . 2 . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 3 | 1 . . . 1 . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . 3 . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Parts Lost 21 | . 3 . 2 7 1 5 2 1 Power 1 | . . . . 1 . . . . Propulsion 6 | . . . . 3 1 1 . 1 Utility 7 | . 1 . . 2 . 2 2 . Weapon 7 | . 2 . 2 1 . 2 . . Highest Loss Streak 5 | . 1 . 2 4 1 5 2 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 32 | . 69 . 40 80 1 7 13 26 Engine 3 | . 11 . . 12 . . . . Treads 3 | . 9 . . 14 . . . . Wheel 1 | . 12 . . . . . . . Flight 3 | . . . 2 9 1 1 1 9 Device 3 | . 3 . 6 8 . 1 3 3 Storage 1 | . 11 . . . . . . . Processor 2 | . . . 7 8 . 1 3 1 Protection 3 | . . . 9 13 . . . 1 Energy Gun 3 | . 11 . 14 5 . . . . Ballistic Gun 1 | . 9 . . 1 . . . . Naked Turns 899 | . 56 81 18 11 130 591 12 . Heaviest Build 22 | 11 12 . 6 22 . 8 4 10 Greatest Support 84 | 26 40 3 8 84 5 12 7 32 Greatest Overweight (x) 4 | . . . 1 4 . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 Most Carried 6 | 3 6 2 5 5 5 5 5 5 Average Carried 4 | 2 2 1 3 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 3 2 1 4 4 5 5 4 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Matter Collected 722 | 197 99 52 24 146 . 204 . . Remotely . | . . . . . . . . . Salvage Created 472 | . 86 . 74 312 . . . . Parts 38 | . 6 . 8 24 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 22 | . 5 . 3 14 . . . . Guns 13 | . 5 . 3 5 . . . . Cannons 1 | . . . . 1 . . . . AOE 8 | . . . . 8 . . . . Classes Destroyed 5 | . 1 . 1 3 . . . . Watcher 2 | . . . . 2 . . . . Swarmer 14 | . 5 . 2 7 . . . . Grunt 5 | . . . 1 4 . . . . Sentry 2 | . . . . 2 . . . . Hunter 1 | . . . . 1 . . . . Best Kill Streak 7 | . 3 . 3 7 . . . . Combat Bots Only 6 | . 3 . 3 6 . . . . Max Kills in Single Turn 2 | . 1 . 1 2 . . . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Damage Taken 4134 | . 599 67 477 1498 194 915 76 308 Core 1887 | . 148 67 269 359 183 683 76 102 Absorbed by Shields 124 | . . . . 124 . . . . Redirected to Shielding 105 | . . . . 92 . . . 13 Core Remaining (%) 50 | 100 . 14 32 34 73 . . . Volleys Fired 106 | 1 20 . 15 65 . 5 . . Largest 2 | 2 2 . 1 2 . 1 . . Hottest 108 | 60 60 . 40 108 . 55 . . Shots Fired 143 | 2 38 . 15 83 . 5 . . Gun 97 | 2 38 . 15 37 . 5 . . Cannon 26 | . . . . 26 . . . . Launcher 20 | . . . . 20 . . . . Special . | . . . . . . . . . Kinetic 30 | 1 18 . . 8 . 3 . . Thermal 91 | 1 20 . 15 55 . . . . Explosive 20 | . . . . 20 . . . . Electromagnetic 2 | . . . . . . 2 . . Robot Hit Streak 12 | . 3 . 6 12 . 4 . . Robot Miss Streak 12 | . 3 . 2 12 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 68 | . 18 . 10 37 . 3 . . Core Hits 52 | . 7 . 4 38 . 1 . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1973 | . 197 . 111 1583 . 53 . 29 Guns 580 | . 197 . 111 223 . 49 . . Cannons 226 | . . . . 226 . . . . Explosions 1134 | . . . . 1134 . . . . Melee . | . . . . . . . . . Ramming 33 | . . . . . . 4 . 29 Kinetic 139 | . 86 . . 46 . 7 . . Thermal 625 | . 111 . 111 403 . . . . Explosive 1134 | . . . . 1134 . . . . Electromagnetic 42 | . . . . . . 42 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 1 4 . . . . 2 Average Corruption 1 | . 1 1 4 . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . 1 . 1 . . . . . Message Errors 1 | . . . 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 74 | . . . . 74 . . . . Projectiles . | . . . . . . . . . Explosions 74 | . . . . 74 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 131 | . . . . 129 . 2 . . Shots 4 | . . . . 4 . . . . Rammed 2 | . 1 . . . . 1 . . Targets Rammed 13 | . 1 . . . . 1 . 11 Kicked 11 | . . . . . . . . 11 Crushed . | . . . . . . . . . Highest Temperature 504 | . 138 . 7 504 . . . . Average Temperature 143 | . 52 . 4 155 . . . . Received Heat Transfer 777 | . 123 20 129 343 18 144 . . Effects 8 | . . . . 8 . . . . Shutdowns 3 | . . . . 3 . . . . Interference 3 | . . . . 3 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1307 | . 250 . 250 807 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Peak Influence 749 | . 120 72 245 749 314 169 41 71 Initial 249 | . . 42 27 94 249 153 26 25 Average 150 | . 81 45 132 405 293 91 32 41 Maximum Alert Level 3 | . . . 1 3 1 . . . Low Security (%) 77 | 100 100 100 81 22 . 100 100 100 Level 1 11 | . . . 18 16 100 . . . Level 2 9 | . . . . 52 . . . . Level 3 1 | . . . . 9 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 . 3 5 . 5 . 2 Investigation 2 | . . . . 1 . 1 . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 9 | . 1 . 3 2 . 2 . 1 Assault 2 | . . . . 2 . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Distress Signals 8 | . 2 . 1 4 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 16 10 9 45 3 25 6 8 Peak Tracking Total 17 | . 6 5 6 17 3 7 6 8 Tactical Retreats 14 | . 1 2 1 4 1 4 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 4 | . 1 . . . 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 20 | . 2 . 4 6 2 5 . 1 Terminals 16 | . 2 . 4 4 2 3 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 1 . 2 . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 50 | . 9 . 11 13 3 12 . 2 Successful 24 | . 5 . 4 7 1 6 . 1 Failed 26 | . 4 . 7 6 2 6 . 1 Catastrophic 5 | . . . 1 3 . 1 . . Database Lockouts . | . . . . . . . . . Manual 24 | . 8 . 9 3 . 2 . 2 Terminals 35 | . 9 . 11 4 3 6 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . 1 . 6 . . Scanalyzers 8 | . . . . 8 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 2 . 1 . 1 3 . . Record 3 | . . . 1 . . 2 . . Open DSF 2 | . . . . . 1 1 . . Locate Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . 2 . . Report Inventory 1 | . . . . 1 . . . . Retrieve Matter 2 | . . . . . . 2 . . Scanalyzer 6 | . . . . 6 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 4 | . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 . 3 . . 1 . 1 Terminals 7 | . 3 . 3 . . . . 1 Assimilate 2 | . 1 . . . . . . 1 Botnet 5 | . 2 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Mask 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 2 . 4 6 2 5 . 1 Full Trace Events 2 | . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . 26 Total Orders 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Turns Passed 2563 | 85 284 86 205 455 175 867 128 278 Spaces Moved 2664 | 67 215 170 239 389 293 750 183 358 Core 1186 | 1 83 170 224 26 224 362 96 . Treads 125 | . 46 . . 79 . . . . Legs 30 | . . . . . . . . 30 Wheels 152 | 66 86 . . . . . . . Hover . | . . . . . . . . . Flight 1171 | . . . 15 284 69 388 87 328 Fastest Speed 32 | 50 50 50 37 32 35 40 40 37 Average Speed 55 | 89 89 50 64 62 46 44 62 44 Slowest Speed 250 | 100 160 50 100 250 50 50 100 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . . 2 1 7 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 44 44 27 37 10 18 78 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . . . . 8 . . . . Terrain Destroyed 104 | . . . . 104 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 104 | . . . . 104 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Was Fac Total 3579 | 86 268 170 271 517 331 1268 195 473 Wait 678 | 10 20 . 4 29 18 502 8 87 Move 2640 | 66 214 169 238 384 290 739 182 358 Hop 7 | . . . . 2 1 4 . . Pick Up 24 | 3 3 . 4 3 4 4 . 3 Fast Attach 42 | 6 2 . 7 12 . 4 3 8 Attach 18 | . 2 1 1 7 . 6 . 1 Detach 10 | . . . 1 6 . 2 . 1 Swap 3 | . 1 . 1 1 . . . . Drop 22 | . 5 . . 8 3 1 2 3 Fire 106 | 1 20 . 15 65 . 5 . . Melee . | . . . . . . . . . Ram 2 | . 1 . . . . 1 . . Kick 11 | . . . . . . . . 11 Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 314 | -10/Materials | Released all parts (5) 317 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Build established: Mutant 335 | -10/Materials | Core integrity fell below 50% 364 | -10/Materials | Discovered new exit (range 8) 370 | -10/Materials | Entered Mines 374 | -10/Mines | Assembled infested the area 374 | -10/Mines | Learned Materials trap positions 382 | -10/Mines | Learned location of 1 exit from Materials 447 | -10/Mines | Discovered new exit (range 7) 452 | -10/Mines | Identified exit to Materials 455 | -10/Mines | Core integrity fell below 20% 456 | -10/Mines | Entered Materials 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 457 | -9/Materials | Identified exit to Mines 458 | -9/Materials | Loaded intel: 19 trap records 616 | -9/Materials | Discovered new exit (range 17) 651 | -9/Materials | Core integrity fell below 50% 661 | -9/Materials | Entered another Materials area 661 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1039 | -8/Materials | Lost 4 parts (1p2u1w) 1061 | -8/Materials | First assault squad dispatched 1077 | -8/Materials | Released all parts (5) 1085 | -8/Materials | Core integrity fell below 50% 1099 | -8/Materials | Lost 3 parts (3n) 1114 | -8/Materials | Discovered new exit (range 8) 1116 | -8/Materials | Entered Factory 1116 | -7/Factory | Evolved 2 slots: Weapon x2 1160 | -7/Factory | Discovered new exit (range 15) 1273 | -7/Factory | Discovered new exit (range 6) 1291 | -7/Factory | Entered another Factory area 1291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2089 | -6/Factory | Garrison activated, responded to threat 2130 | -6/Factory | Core integrity fell below 50% 2158 | -6/Factory | Core integrity fell below 20% 2158 | -6/Factory | Sucked down chute 2158 | -6/Factory | Entered Waste 2176 | -6/Waste | Lost 5 parts (1n2u2w) 2177 | -6/Waste | Spotted C-40 Crusher 2192 | -6/Waste | Spotted C-40 Crusher 2214 | -6/Waste | Spotted C-40 Crusher 2215 | -6/Waste | Spotted C-40 Crusher 2226 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2230 | -6/Waste | Crushed by Compactor (1 part destroyed) 2262 | -6/Waste | Spotted C-40 Crusher 2262 | -6/Waste | Spotted C-40 Crusher 2278 | -6/Waste | Discovered new exit (range 15) 2286 | -6/Waste | Entered Factory 2564 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02492_ Acquired Adv. Signal Interpreter. 02498_ P-60 Hacker hacks Administrator 5a, rebooting. 02498_ Reactivated Administrator 5a. 02508_ Acquired Reflective Plating. 02510_ Dropped Reflective Plating. 02510_ Acquired Arm. Leg. 02521_ Kicked P-60 Hacker. 02522_ Kicked P-60 Hacker out of the way. 02524_ Kicked P-60 Hacker. 02525_ Kicked P-60 Hacker out of the way. 02527_ Kicked P-60 Hacker. 02528_ Kicked P-60 Hacker out of the way. 02529_ Nuclear Pulse Thruster destroyed. 02529_ Kicked P-60 Hacker out of the way. 02530_ Kicked P-60 Hacker. 02533_ Kicked P-60 Hacker out of the way. 02536_ ALERT: Rogue bot located, Programmers report to Factory Zone 5M. 02537_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02564_ K-01 Serf cleans the DSF Access. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????+ #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ########??????????????# ####+#####??????????? | | #??????????????# ??????????? | | #########??????# ?????????? | | # #??????# k ?????????? | | # #??????# s ????????? | | ? # #??????# s ????????????? | | ??# # #??????# @ #???????????????????? | | ??# # ![ ######## #???????????????????? | | ??# # ![ # #???????????????????? | | ??# + [ # #???????????????????? | | ??# # # #???????????????????? | | ??# # # #???????????????????? | | ??# # # #???????????????????? | | ??# # # #???????????????????? | | ??# #########p #???????????????????? | | ??# x w ????????????????? | | ??# ???????????????? | | ### ???????????????? | | # u ??????????????? | | # k k ???????????????? | | # ######### T##### ???????????????? | | # #????????###???? ????????????????? | | # #?????????????????????????????????? | | + #?????????????????????????????????? | | # ###########???????????????????????? | | # # ???????????????????????? | | # # """" """" ??????????????????????? | | ######## # """" """" #?????????????????????? | | ## * # # """" """" #?????????????????????? | | ## # # """" """" #?????????????????????? | | #### # %# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed DataSmartbombAutohacker Manual? 0 Play Time 01:48:51 Cumulative 40.6 hours Start 2023.09.02 @ 11:06:03 End 2023.09.02 @ 13:43:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bfa6d9d-1591-4a75-8979-a5c6843b07a6