Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 05:21:55 Player: Steve the JanitorBot Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2762) 2762 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5457 Bonus ------- High Alert Combat Kills 500 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 98/100 System Corruption 9% Temperature Warm (114) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (4) ------- Minigun Assault Cannon Flak Cannon Improved Grenade Launcher > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Titanium Leg Titanium Leg Armored Wheel Coolant Injector Coolant Injector Huge Storage Unit Small Matter Pod (0) Medium Matter Pod (0) High-capacity Matter Pod (0) Compact Matter Pod (0) Actuator Array Backup Plating III Backup Plating III Reflective Plating Hacking Suite Field Laser Ion Cannon Autogun Shock Bomb Launcher Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Core Analyzer Improved Weapon Shielding > --- WEAPON ----------- Ion Cannon Ion Cannon Great Maul Ripper > --- INVENTORY -------- Nuclear Core Armored Treads Coolant Injector Huge Storage Unit Small Matter Pod Medium Matter Pod High-capacity Matter Pod Compact Matter Pod Improved Signal Interpreter Melee Analysis Suite Actuator Array Reaction Control System Reaction Control System Hacking Suite EM Pulse Gun Spread Laser Autogun Minigun High-powered Shotgun High-powered Shotgun Grenade Launcher Improved Grenade Launcher Missile Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Airjet Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Core Analyzer Protection Improved Weapon Shielding Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . 2 . Parts Attached 103 | 5 4 7 7 80 Power 10 | 1 . 1 2 6 Engine 6 | 1 . . 1 4 Core 4 | . . 1 1 2 Reactor . | . . . . . Propulsion 26 | 2 . 1 . 23 Treads 4 | . . . . 4 Leg 5 | . . . . 5 Wheel 14 | 2 . . . 12 Hover 3 | . . 1 . 2 Flight . | . . . . . Utility 24 | . 2 2 1 19 Device 9 | . 1 1 1 6 Storage 7 | . . 1 . 6 Processor 3 | . . . . 3 Hackware . | . . . . . Protection 5 | . 1 . . 4 Artifact . | . . . . . Weapon 43 | 2 2 3 4 32 Energy Gun 8 | 2 . 1 . 5 Energy Cannon 11 | . 2 . 4 5 Ballistic Gun 9 | . . . . 9 Ballistic Cannon 2 | . . . . 2 Launcher 8 | . . 1 . 7 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . . 1 . 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 2 . 13 Power 3 | . . . . 3 Propulsion 3 | . . 1 . 2 Utility 7 | . . 1 . 6 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . 2 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 89 84 88 94 Engine 5 | . 14 1 5 6 Core 3 | . . 12 5 1 Treads 1 | . . . . 1 Wheel 14 | . 28 20 11 13 Device 8 | . 9 2 11 9 Storage 11 | . . 10 11 12 Processor 3 | . . . . 5 Protection 5 | . 8 7 . 5 Energy Gun 3 | . 12 2 . 4 Energy Cannon 17 | . 15 13 44 13 Ballistic Gun 7 | . . . . 10 Launcher 2 | . . 4 . 3 Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . 7 . . Naked Turns . | . . . . . Heaviest Build 113 | 7 14 96 103 113 Greatest Support 40 | 20 26 26 10 40 Greatest Overweight (x) 37 | . . 9 10 37 Average Overweight (x) 4 | . . 3 9 5 Largest Inventory Capacity 25 | 5 5 25 25 25 Average Capacity 23 | 5 5 19 25 25 Most Carried 25 | 2 5 10 16 25 Average Carried 16 | . 3 5 11 21 Final Capacity 25 | 5 5 25 25 25 Final Carried 24 | . 5 10 15 24 Class Distribution -------------------- 50% | Gunner 27% | Tank 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2326 | 250 25 145 160 1746 Remotely . | . . . . . Salvage Created 2642 | 43 25 123 216 2235 Parts 135 | 2 3 8 4 118 Haulers Intercepted 4 | . . . . 4 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 53 | 1 . 4 4 44 Guns 15 | 1 . . . 14 Cannons 18 | . . 1 3 14 AOE 19 | . . 3 . 16 Classes Destroyed 13 | 1 1 1 2 8 Worker 2 | . . . . 2 Builder 9 | . . 1 . 8 Tunneler 1 | . . . . 1 Hauler 4 | . . . . 4 Recycler 2 | . . . . 2 Mechanic 2 | . . . . 2 Watcher 7 | . 1 . 1 5 Swarmer 3 | . . . . 3 Grunt 33 | 1 . 4 2 26 Brawler 4 | . . . . 4 Duelist 1 | . . . 1 . Sentry 10 | . . . 1 9 Hunter 2 | . . . . 2 Best Kill Streak 13 | 1 1 3 2 13 Combat Bots Only 7 | 1 . 2 2 7 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging 1 | . . . . 1 Exploded 3 | . . 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 248 | 4 . 25 8 211 Missed 69 | . . 7 2 60 Damage Taken 3191 | 43 . 290 74 2784 Core 661 | 12 . 52 24 573 Absorbed by Shields . | . . . . . Redirected to Shielding 108 | . . . . 108 Core Remaining (%) 87 | 95 . 74 94 . Volleys Fired 127 | 3 1 19 10 94 Largest 4 | 2 2 2 4 4 Hottest 272 | 90 136 136 272 272 Shots Fired 388 | 6 2 24 40 316 Gun 164 | 6 . 3 . 155 Cannon 190 | . 2 15 40 133 Launcher 34 | . . 6 . 28 Special . | . . . . . Kinetic 143 | . . . . 143 Thermal 190 | 3 2 15 40 130 Explosive 34 | . . 6 . 28 Electromagnetic 21 | 3 . 3 . 15 Robot Hit Streak 9 | 3 1 4 7 9 Robot Miss Streak 14 | 1 1 3 4 14 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 204 | 4 1 11 23 165 Core Hits 147 | 2 1 12 4 128 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . 1 3 Meltdown 1 | . . . 1 . Destroy 1 | . . . . 1 Blast 2 | . . . . 2 Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6982 | 49 20 492 472 5949 Guns 1421 | 49 . 38 . 1334 Cannons 2296 | . 20 144 472 1660 Explosions 3077 | . . 310 . 2767 Melee 188 | . . . . 188 Ramming . | . . . . . Kinetic 1514 | . . . . 1514 Thermal 2214 | 36 20 243 472 1443 Explosive 2890 | . . 211 . 2679 Electromagnetic 176 | 13 . 38 . 125 Impact 188 | . . . . 188 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 187 | . . . 2 185 Projectiles 7 | . . . 2 5 Explosions 52 | . . . . 52 Melee 128 | . . . . 128 Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 106 | . . 62 . 44 Shots 4 | . . 2 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 627 | 114 84 365 478 627 Average Temperature 129 | 63 47 120 165 129 Received Heat Transfer 1200 | 24 . 144 33 999 Effects 19 | . . 4 2 13 Shutdowns 4 | . . 1 1 2 Energy Bleed 1 | . . . . 1 Interference 3 | . . 3 . . Matter Decay 4 | . . . . 4 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . 1 1 Damage (major) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 3 | . . . . 3 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 2 1 Heat Transferred 3937 | 111 37 359 851 2579 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 1285 | 20 35 291 218 1285 Initial 35 | . 13 13 35 7 Average 328 | 3 18 175 76 435 Maximum Alert Level 4 | . . 1 1 4 Low Security (%) 35 | 100 100 43 94 17 Level 1 35 | . . 56 5 38 Level 2 18 | . . . . 27 Level 3 9 | . . . . 14 Level 4 1 | . . . . 2 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 1 1 8 Investigation 4 | . 1 1 . 2 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault 3 | . . . . 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | 1 1 8 9 71 Peak Tracking Total 8 | 1 1 3 5 8 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 15 | . . 9 . 6 Max in Single Turn 5 | . . 5 . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . 1 . 4 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 11 | . . 1 . 10 Successful 8 | . . 1 . 7 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . . . 7 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 . 4 Record 3 | . . . . 3 Open Door 1 | . . 1 . . Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3765 | 60 102 598 497 2508 Spaces Moved 1802 | 58 110 375 201 1058 Core 20 | 18 . . . 2 Treads 55 | . . . . 55 Legs 11 | . . . . 11 Wheels 1716 | 40 110 375 201 990 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 215 140 Average Speed 169 | 70 80 138 222 185 Slowest Speed 1900 | 80 80 215 230 1900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 38 | 7 17 71 24 73 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 275 | . . 49 . 226 Melee . | . . . . . Projectile 16 | . . . . 16 AOE 259 | . . 49 . 210 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2234 | 70 119 431 226 1388 Wait 86 | . . 20 . 66 Move 1798 | 57 109 374 200 1058 Hop . | . . . . . Pick Up 75 | 5 5 7 8 50 Fast Attach 3 | . 2 1 . . Attach 31 | 5 . 2 2 22 Detach 6 | . . 1 . 5 Swap 69 | . 2 4 5 58 Drop 37 | . . 3 1 33 Fire 127 | 3 1 19 10 94 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 8) 61 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 15) 148 | -10/Materials | Met 8R-AWN 163 | -10/Materials | Entered Mines 164 | -10/Mines | Followed 8R-AWN into the Mines 206 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 315 | -10/Mines | Build established: Mutant 647 | -10/Mines | Discovered new exit (range 8) 678 | -10/Mines | Met a Derelict shopkeep closing up shop 761 | -10/Mines | Entered Materials 761 | -9/Materials | Evolved 2 slots: Weapon x2 1047 | -9/Materials | Build established: Gunner 1223 | -9/Materials | Discovered new exit (range 7) 1258 | -9/Materials | Entered another Materials area 1258 | -8/Materials | Evolved 2 slots: Utility x2 1551 | -8/Materials | Build established: Tank 1696 | -8/Materials | Lost 3 parts (1p2u) 1961 | -8/Materials | Build established: Gunner 2690 | -8/Materials | Lost 3 parts (1p1n1u) 3396 | -8/Materials | Core integrity fell below 50% 3412 | -8/Materials | Core integrity fell below 20% 3440 | -8/Materials | Build established: Tank 3453 | -8/Materials | Destroyed 7 combat bots 3658 | -8/Materials | First assault squad dispatched 3767 | -8/Materials | Crushed by falling debris 3767 | -8/Materials | Smashed by cave-in Last Messages --------------- Acquired Backup Plating III. Acquired 23 matter. R-06 Scavenger collects Backup Power III. Acquired 63 matter. R-06 Scavenger collects Backup Laser III. T-07 Excavator knocked back. Reaction Control System destroyed. Acquired 10 matter. Acquired Backup Plating III. R-06 Scavenger knocked back. G-50 Soldier destroyed. Lgt. Deuterium Engine destroyed. G-47 Trooper destroyed. R-06 Scavenger destroyed. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+5). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????# #?????????####### #????# + #?? | | ??????+ +????????????####/###### # #?? | | ??????# #????????????# ## # #?? | | ??????# #????????????#""" ## # #?? | | ??????# #????????????#""" ## #######"###?? | | ??????# ##############""" ## #?????# #?### | | ??????# ## # ## #?????# #?# | | ??????# ## """"" # ## #?????#!#?# | | ??????# ## """"""""" # "T" ## #?????#=#?# | | ??????# ## """ """ # """ ## #?????#=#?# | | ####### ## # ## #?????# #?# | | ## # ####+###### #???###=### | | # # +########## #### #####=====### | | # #"""# *! | | + % = % != [ | | # * !%^ ##""" [ ! | | ############## *% **= ### # | ### | | ## # ############ #?#####+### | | ## ## ## * [# ! !#??# # | | ###### ###### # l%* ?!!!!##??# # | | ?????## # #?# """ + ??#####???#!!! #[[ | | ?????##= #?# """ # #??????????#!!! !#[[ | | ?????## #?#""" """g# #??????????#!!! #[ | | ????### ###?#"R # #??????????# ### | | ????# #??#""" % ##?????????########?? | | ###### #??# @ #########??????????? | | ##?####### # #??????????? | | # #### ##????# = """ #??????????# | | # #### ##????# "T" #??????????# | | # ## =#[ ###???# #??????????# | | # ### [= = #???# / #??????????# | | # #?# **= ""#???# """ #??????????# | | # #?# ""#???# # # """ #??????????# | | # #?## """#???#+###### # """ #??????????# | | # #??# ]] #???# #????# + #??????????# | | # #??# ] ""#???# #????# #####+####?#####?###? | | # #??#] """#???# #????# #???# #??? ?# | | # #??# """#???# #???## ##??# #??? 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""" ???? | | # #?????????????# #????????????# #? ????? | | # #?????????????# #????????????# #??#####????? | | #+####?########## #?????????#### ############# | | #?# # #?????????# | | """### """"" + #?"???????# # | | """## " " # #?"???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 464 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You One Hack Too Far Remodeling Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed GhostComponentPerforator Manual? 0 Play Time 00:57:55 Cumulative 2.4 hours Start 2024.05.04 @ 04:23:52 End 2024.05.04 @ 05:21:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 270486c6-bf3a-417d-b8a3-0345c563807c